Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_d3drender.c @ 1898:f89e49e51e89
Playing around, trying to find a fast path with GDI
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jul 2006 07:01:35 +0000 |
parents | c121d94672cb |
children | 5c6bdbf3aadf |
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1897:c2a27da60b18 | 1898:f89e49e51e89 |
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76 | 76 |
77 SDL_RenderDriver SDL_D3D_RenderDriver = { | 77 SDL_RenderDriver SDL_D3D_RenderDriver = { |
78 SDL_D3D_CreateRenderer, | 78 SDL_D3D_CreateRenderer, |
79 { | 79 { |
80 "d3d", | 80 "d3d", |
81 (SDL_Renderer_PresentDiscard | | 81 (SDL_Renderer_Minimal | |
82 SDL_Renderer_PresentCopy | SDL_Renderer_RenderTarget), | 82 SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy | |
83 SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 | | |
84 SDL_Renderer_PresentDiscard | SDL_Renderer_RenderTarget), | |
83 (SDL_TextureBlendMode_None | | 85 (SDL_TextureBlendMode_None | |
84 SDL_TextureBlendMode_Mask | SDL_TextureBlendMode_Blend), | 86 SDL_TextureBlendMode_Mask | SDL_TextureBlendMode_Blend), |
85 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast), | 87 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast), |
86 11, | 88 11, |
87 { | 89 { |