Mercurial > sdl-ios-xcode
diff src/video/SDL_renderer_sw.c @ 1678:90bf530ced8e SDL-1.3
SDL_SetVideoMode() compiles now...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 14 Jun 2006 06:14:26 +0000 |
parents | e136f3ffdc1b |
children | 9488fca10677 |
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--- a/src/video/SDL_renderer_sw.c Tue Jun 13 04:37:45 2006 +0000 +++ b/src/video/SDL_renderer_sw.c Wed Jun 14 06:14:26 2006 +0000 @@ -30,6 +30,9 @@ static SDL_Renderer *SDL_SW_CreateRenderer(SDL_Window * window, Uint32 flags); static int SDL_SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); +static int SDL_SW_QueryTexturePixels(SDL_Renderer * renderer, + SDL_Texture * texture, void **pixels, + int *pitch); static int SDL_SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, SDL_Rect * rect, const void *pixels, int pitch); @@ -126,6 +129,7 @@ SDL_zerop(data); renderer->CreateTexture = SDL_SW_CreateTexture; + renderer->QueryTexturePixels = SDL_SW_QueryTexturePixels; renderer->UpdateTexture = SDL_SW_UpdateTexture; renderer->LockTexture = SDL_SW_LockTexture; renderer->UnlockTexture = SDL_SW_UnlockTexture; @@ -215,6 +219,17 @@ } int +SDL_SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, + void **pixels, int *pitch) +{ + SDL_Surface *surface = (SDL_Surface *) texture->driverdata; + + *pixels = surface->pixels; + *pitch = surface->pitch; + return 0; +} + +int SDL_SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, SDL_Rect * rect, const void *pixels, int pitch) {