comparison src/video/SDL_renderer_sw.c @ 1678:90bf530ced8e SDL-1.3

SDL_SetVideoMode() compiles now...
author Sam Lantinga <slouken@libsdl.org>
date Wed, 14 Jun 2006 06:14:26 +0000
parents e136f3ffdc1b
children 9488fca10677
comparison
equal deleted inserted replaced
1677:5e4c5e095925 1678:90bf530ced8e
28 /* SDL surface based renderer implementation */ 28 /* SDL surface based renderer implementation */
29 29
30 static SDL_Renderer *SDL_SW_CreateRenderer(SDL_Window * window, Uint32 flags); 30 static SDL_Renderer *SDL_SW_CreateRenderer(SDL_Window * window, Uint32 flags);
31 static int SDL_SW_CreateTexture(SDL_Renderer * renderer, 31 static int SDL_SW_CreateTexture(SDL_Renderer * renderer,
32 SDL_Texture * texture); 32 SDL_Texture * texture);
33 static int SDL_SW_QueryTexturePixels(SDL_Renderer * renderer,
34 SDL_Texture * texture, void **pixels,
35 int *pitch);
33 static int SDL_SW_UpdateTexture(SDL_Renderer * renderer, 36 static int SDL_SW_UpdateTexture(SDL_Renderer * renderer,
34 SDL_Texture * texture, SDL_Rect * rect, 37 SDL_Texture * texture, SDL_Rect * rect,
35 const void *pixels, int pitch); 38 const void *pixels, int pitch);
36 static int SDL_SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, 39 static int SDL_SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
37 SDL_Rect * rect, int markDirty, void **pixels, 40 SDL_Rect * rect, int markDirty, void **pixels,
124 return NULL; 127 return NULL;
125 } 128 }
126 SDL_zerop(data); 129 SDL_zerop(data);
127 130
128 renderer->CreateTexture = SDL_SW_CreateTexture; 131 renderer->CreateTexture = SDL_SW_CreateTexture;
132 renderer->QueryTexturePixels = SDL_SW_QueryTexturePixels;
129 renderer->UpdateTexture = SDL_SW_UpdateTexture; 133 renderer->UpdateTexture = SDL_SW_UpdateTexture;
130 renderer->LockTexture = SDL_SW_LockTexture; 134 renderer->LockTexture = SDL_SW_LockTexture;
131 renderer->UnlockTexture = SDL_SW_UnlockTexture; 135 renderer->UnlockTexture = SDL_SW_UnlockTexture;
132 renderer->DirtyTexture = SDL_SW_DirtyTexture; 136 renderer->DirtyTexture = SDL_SW_DirtyTexture;
133 renderer->SelectRenderTexture = SDL_SW_SelectRenderTexture; 137 renderer->SelectRenderTexture = SDL_SW_SelectRenderTexture;
213 texture->driverdata = surface; 217 texture->driverdata = surface;
214 return 0; 218 return 0;
215 } 219 }
216 220
217 int 221 int
222 SDL_SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
223 void **pixels, int *pitch)
224 {
225 SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
226
227 *pixels = surface->pixels;
228 *pitch = surface->pitch;
229 return 0;
230 }
231
232 int
218 SDL_SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, 233 SDL_SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
219 SDL_Rect * rect, const void *pixels, int pitch) 234 SDL_Rect * rect, const void *pixels, int pitch)
220 { 235 {
221 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; 236 SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
222 Uint8 *src, *dst; 237 Uint8 *src, *dst;