Mercurial > sdl-ios-xcode
diff include/Makefile.am @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | 22dbf364c017 |
children | d02b552e5304 |
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--- a/include/Makefile.am Sat Feb 04 22:01:44 2006 +0000 +++ b/include/Makefile.am Mon Feb 06 08:28:51 2006 +0000 @@ -10,8 +10,10 @@ SDL_audio.h \ SDL_byteorder.h \ SDL_cdrom.h \ + SDL_config.h \ SDL_copying.h \ SDL_cpuinfo.h \ + SDL_ctype.h \ SDL_endian.h \ SDL_error.h \ SDL_events.h \ @@ -27,11 +29,15 @@ SDL_opengl.h \ SDL_quit.h \ SDL_rwops.h \ + SDL_stdarg.h \ + SDL_stdlib.h \ + SDL_string.h \ SDL_syswm.h \ SDL_thread.h \ SDL_timer.h \ SDL_types.h \ SDL_version.h \ SDL_video.h \ + SDL_windows.h \ begin_code.h \ close_code.h