Mercurial > sdl-ios-xcode
comparison include/Makefile.am @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | 22dbf364c017 |
children | d02b552e5304 |
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1329:bc67bbf87818 | 1330:450721ad5436 |
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8 SDL.h \ | 8 SDL.h \ |
9 SDL_active.h \ | 9 SDL_active.h \ |
10 SDL_audio.h \ | 10 SDL_audio.h \ |
11 SDL_byteorder.h \ | 11 SDL_byteorder.h \ |
12 SDL_cdrom.h \ | 12 SDL_cdrom.h \ |
13 SDL_config.h \ | |
13 SDL_copying.h \ | 14 SDL_copying.h \ |
14 SDL_cpuinfo.h \ | 15 SDL_cpuinfo.h \ |
16 SDL_ctype.h \ | |
15 SDL_endian.h \ | 17 SDL_endian.h \ |
16 SDL_error.h \ | 18 SDL_error.h \ |
17 SDL_events.h \ | 19 SDL_events.h \ |
18 SDL_getenv.h \ | 20 SDL_getenv.h \ |
19 SDL_joystick.h \ | 21 SDL_joystick.h \ |
25 SDL_mutex.h \ | 27 SDL_mutex.h \ |
26 SDL_name.h \ | 28 SDL_name.h \ |
27 SDL_opengl.h \ | 29 SDL_opengl.h \ |
28 SDL_quit.h \ | 30 SDL_quit.h \ |
29 SDL_rwops.h \ | 31 SDL_rwops.h \ |
32 SDL_stdarg.h \ | |
33 SDL_stdlib.h \ | |
34 SDL_string.h \ | |
30 SDL_syswm.h \ | 35 SDL_syswm.h \ |
31 SDL_thread.h \ | 36 SDL_thread.h \ |
32 SDL_timer.h \ | 37 SDL_timer.h \ |
33 SDL_types.h \ | 38 SDL_types.h \ |
34 SDL_version.h \ | 39 SDL_version.h \ |
35 SDL_video.h \ | 40 SDL_video.h \ |
41 SDL_windows.h \ | |
36 begin_code.h \ | 42 begin_code.h \ |
37 close_code.h | 43 close_code.h |