view include/Makefile.am @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents 22dbf364c017
children d02b552e5304
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# The input Makefile for SDL header files

# The directory where the include files will be installed
libSDLincludedir = $(includedir)/SDL

# Which header files to install
libSDLinclude_HEADERS =		\
	SDL.h			\
	SDL_active.h		\
	SDL_audio.h		\
	SDL_byteorder.h		\
	SDL_cdrom.h		\
	SDL_config.h		\
	SDL_copying.h		\
	SDL_cpuinfo.h		\
	SDL_ctype.h		\
	SDL_endian.h		\
	SDL_error.h		\
	SDL_events.h		\
	SDL_getenv.h		\
	SDL_joystick.h		\
	SDL_keyboard.h		\
	SDL_keysym.h		\
	SDL_loadso.h		\
	SDL_main.h		\
	SDL_mouse.h		\
	SDL_mutex.h		\
	SDL_name.h		\
	SDL_opengl.h		\
	SDL_quit.h		\
	SDL_rwops.h		\
	SDL_stdarg.h		\
	SDL_stdlib.h		\
	SDL_string.h		\
	SDL_syswm.h		\
	SDL_thread.h		\
	SDL_timer.h		\
	SDL_types.h		\
	SDL_version.h		\
	SDL_video.h		\
	SDL_windows.h		\
	begin_code.h		\
	close_code.h