Mercurial > sdl-ios-xcode
diff src/audio/android/SDL_androidaudio.c @ 5092:327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Jan 2011 21:20:30 -0800 |
parents | 8d7315668e35 |
children | b530ef003506 |
line wrap: on
line diff
--- a/src/audio/android/SDL_androidaudio.c Mon Jan 24 17:47:18 2011 -0800 +++ b/src/audio/android/SDL_androidaudio.c Mon Jan 24 21:20:30 2011 -0800 @@ -27,7 +27,7 @@ #include "../SDL_audio_c.h" #include "SDL_androidaudio.h" -#include "../../SDL_android.h" +#include "../../core/android/SDL_android.h" #include <android/log.h>