Mercurial > sdl-ios-xcode
comparison src/events/SDL_events_c.h @ 1670:eef792d31de8 SDL-1.3
Work in progress. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 07 Jun 2006 16:10:28 +0000 |
parents | 4da1ee79c9af |
children | 7688a73b25b1 |
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1669:9857d21967bb | 1670:eef792d31de8 |
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21 */ | 21 */ |
22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 /* Useful functions and variables from SDL_events.c */ | 24 /* Useful functions and variables from SDL_events.c */ |
25 #include "SDL_events.h" | 25 #include "SDL_events.h" |
26 #include "SDL_mouse_c.h" | |
26 | 27 |
27 /* Start and stop the event processing loop */ | 28 /* Start and stop the event processing loop */ |
28 extern int SDL_StartEventLoop(Uint32 flags); | 29 extern int SDL_StartEventLoop(Uint32 flags); |
29 extern void SDL_StopEventLoop(void); | 30 extern void SDL_StopEventLoop(void); |
30 extern void SDL_QuitInterrupt(void); | 31 extern void SDL_QuitInterrupt(void); |
31 | 32 |
32 extern void SDL_Lock_EventThread(void); | 33 extern void SDL_Lock_EventThread(void); |
33 extern void SDL_Unlock_EventThread(void); | 34 extern void SDL_Unlock_EventThread(void); |
34 extern Uint32 SDL_EventThreadID(void); | 35 extern Uint32 SDL_EventThreadID(void); |
35 | 36 |
36 /* Event handler init routines */ | |
37 extern int SDL_KeyboardInit(void); | 37 extern int SDL_KeyboardInit(void); |
38 extern int SDL_MouseInit(void); | 38 extern int SDL_SendKeyboard(Uint8 state, SDL_keysym * key); |
39 extern void SDL_KeyboardQuit(void); | |
40 | |
39 extern int SDL_QuitInit(void); | 41 extern int SDL_QuitInit(void); |
42 extern int SDL_SendQuit(void); | |
43 extern void SDL_QuitQuit(void); | |
40 | 44 |
41 /* Event handler quit routines */ | 45 extern int SDL_SendWindowEvent(SDL_WindowID windowID, Uint8 windowevent, |
42 extern void SDL_KeyboardQuit(void); | 46 int data1, int data2); |
43 extern void SDL_MouseQuit(void); | 47 |
44 extern void SDL_QuitQuit(void); | 48 extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message); |
45 | 49 |
46 /* The event filter function */ | 50 /* The event filter function */ |
47 extern SDL_EventFilter SDL_EventOK; | 51 extern SDL_EventFilter SDL_EventOK; |
48 | 52 |
49 /* The array of event processing states */ | 53 /* The array of event processing states */ |
50 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; | 54 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; |
51 | |
52 /* Internal event queueing functions | |
53 (from SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c, SDL_windowevents.c) | |
54 */ | |
55 extern int SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, | |
56 int data1, int data2); | |
57 extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, | |
58 Sint16 y); | |
59 extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, | |
60 Sint16 y); | |
61 extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym * key); | |
62 extern int SDL_PrivateQuit(void); | |
63 extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg * message); | |
64 | |
65 /* Used by the activity event handler to remove mouse focus */ | |
66 extern void SDL_ResetMouse(void); | |
67 | |
68 /* Used by the activity event handler to remove keyboard focus */ | |
69 extern void SDL_ResetKeyboard(void); | |
70 | 55 |
71 /* Used by the event loop to queue pending keyboard repeat events */ | 56 /* Used by the event loop to queue pending keyboard repeat events */ |
72 extern void SDL_CheckKeyRepeat(void); | 57 extern void SDL_CheckKeyRepeat(void); |
73 | 58 |
74 /* Used by the OS keyboard code to detect whether or not to do UNICODE */ | 59 /* Used by the OS keyboard code to detect whether or not to do UNICODE */ |