Mercurial > sdl-ios-xcode
comparison VisualC/SDL/SDL_VS2010.vcxproj @ 5196:e96c5be3e0b5
Updated Visual Studio 2010 project
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Feb 2011 14:06:01 -0800 |
parents | 4d39eeaad00b |
children | 06837416f969 |
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5195:ef5a61ea3202 | 5196:e96c5be3e0b5 |
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335 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> | 335 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> |
336 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" /> | 336 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" /> |
337 <ClInclude Include="..\..\src\audio\SDL_wave.h" /> | 337 <ClInclude Include="..\..\src\audio\SDL_wave.h" /> |
338 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> | 338 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> |
339 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> | 339 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> |
340 <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" /> | |
340 <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" /> | 341 <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" /> |
341 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> | 342 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> |
342 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> | 343 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> |
343 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> | 344 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> |
344 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" /> | 345 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" /> |
447 <ClCompile Include="..\..\src\timer\SDL_timer.c" /> | 448 <ClCompile Include="..\..\src\timer\SDL_timer.c" /> |
448 <ClCompile Include="..\..\src\video\SDL_video.c" /> | 449 <ClCompile Include="..\..\src\video\SDL_video.c" /> |
449 <ClCompile Include="..\..\src\audio\SDL_wave.c" /> | 450 <ClCompile Include="..\..\src\audio\SDL_wave.c" /> |
450 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> | 451 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> |
451 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> | 452 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> |
453 <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" /> | |
452 <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" /> | 454 <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" /> |
453 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> | 455 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> |
454 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> | 456 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> |
455 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> | 457 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> |
456 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> | 458 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> |