comparison VisualC/SDL/SDL_VS2010.vcxproj @ 5196:e96c5be3e0b5

Updated Visual Studio 2010 project
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 14:06:01 -0800
parents 4d39eeaad00b
children 06837416f969
comparison
equal deleted inserted replaced
5195:ef5a61ea3202 5196:e96c5be3e0b5
335 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> 335 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
336 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" /> 336 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
337 <ClInclude Include="..\..\src\audio\SDL_wave.h" /> 337 <ClInclude Include="..\..\src\audio\SDL_wave.h" />
338 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> 338 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
339 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> 339 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
340 <ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
340 <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" /> 341 <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" />
341 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> 342 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
342 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> 343 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
343 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> 344 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
344 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" /> 345 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
447 <ClCompile Include="..\..\src\timer\SDL_timer.c" /> 448 <ClCompile Include="..\..\src\timer\SDL_timer.c" />
448 <ClCompile Include="..\..\src\video\SDL_video.c" /> 449 <ClCompile Include="..\..\src\video\SDL_video.c" />
449 <ClCompile Include="..\..\src\audio\SDL_wave.c" /> 450 <ClCompile Include="..\..\src\audio\SDL_wave.c" />
450 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> 451 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
451 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> 452 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
453 <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
452 <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" /> 454 <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" />
453 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> 455 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
454 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> 456 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
455 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> 457 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
456 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> 458 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />