comparison src/video/wincommon/SDL_lowvideo.h @ 3992:c75679dce60c SDL-1.2

Fixed bug #335 Use SetSystemPaletteUse() to get better access to the system palette. We can still do better palette matching in the case where we aren't using fullscreen mode or a hardware palette, but that can wait for another day. :)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 03 Jul 2007 09:05:51 +0000
parents 42578e98a295
children a1b03ba2fcd0
comparison
equal deleted inserted replaced
3991:7a649501c089 3992:c75679dce60c
82 /* Variables and functions exported to other parts of the native video 82 /* Variables and functions exported to other parts of the native video
83 subsystem (SDL_sysevents.c) 83 subsystem (SDL_sysevents.c)
84 */ 84 */
85 extern void WIN_FlushMessageQueue(); 85 extern void WIN_FlushMessageQueue();
86 86
87 /* Called by windows message loop when application is activated */
88 extern void (*WIN_Activate)(_THIS, BOOL active, BOOL minimized);
89
87 /* Called by windows message loop when system palette is available */ 90 /* Called by windows message loop when system palette is available */
88 extern void (*WIN_RealizePalette)(_THIS); 91 extern void (*WIN_RealizePalette)(_THIS);
89 92
90 /* Called by windows message loop when the system palette changes */ 93 /* Called by windows message loop when the system palette changes */
91 extern void (*WIN_PaletteChanged)(_THIS, HWND window); 94 extern void (*WIN_PaletteChanged)(_THIS, HWND window);