comparison src/video/photon/SDL_ph_video.h @ 663:8bedd6d61642

Date: Sat, 2 Aug 2003 16:22:51 +0300 From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 00:52:42 +0000
parents 8e3ce997621c
children 04dd6c6d7c30
comparison
equal deleted inserted replaced
662:66c02f83f5bf 663:8bedd6d61642
18 18
19 Sam Lantinga 19 Sam Lantinga
20 slouken@libsdl.org 20 slouken@libsdl.org
21 */ 21 */
22 22
23 #ifndef _SDL_ph_video_h 23 #ifndef __SDL_PH_VIDEO_H__
24 #define _SDL_ph_video_h 24 #define __SDL_PH_VIDEO_H__
25 25
26 #include "SDL_mouse.h" 26 #include "SDL_mouse.h"
27 #include "SDL_sysvideo.h" 27 #include "SDL_sysvideo.h"
28 28
29 #include "Ph.h" 29 #include <Ph.h>
30 #include "Pt.h" 30 #include <Pt.h>
31 #include <photon/Pg.h> 31 #include <photon/Pg.h>
32 #include <photon/PdDirect.h> 32 #include <photon/PdDirect.h>
33
33 #ifdef HAVE_OPENGL 34 #ifdef HAVE_OPENGL
34 #include <photon/PdGL.h> 35 #include <photon/PdGL.h>
35 #endif /* HAVE_OPENGL */ 36 #endif /* HAVE_OPENGL */
36 37
37 /* Hidden "this" pointer for the video functions */ 38 /* Hidden "this" pointer for the video functions */
38 #define _THIS SDL_VideoDevice *this 39 #define _THIS SDL_VideoDevice* this
39 40
40 #define PH_OGL_MAX_ATTRIBS 32 41 #define PH_OGL_MAX_ATTRIBS 32
41 42
42 #define SDLPH_PAL_NONE 0x00000000L 43 #define SDLPH_PAL_NONE 0x00000000L
43 #define SDLPH_PAL_EMULATE 0x00000001L 44 #define SDLPH_PAL_EMULATE 0x00000001L
44 #define SDLPH_PAL_SYSTEM 0x00000002L 45 #define SDLPH_PAL_SYSTEM 0x00000002L
45 46
46 typedef union vidptr{ 47 typedef struct
47 uint8_t* volatile ptr8; 48 {
48 uint16_t* volatile ptr16;
49 uint32_t* volatile ptr32;
50 } VidPtr_t;
51
52 typedef struct {
53 unsigned char* Y; 49 unsigned char* Y;
54 unsigned char* V; 50 unsigned char* V;
55 unsigned char* U; 51 unsigned char* U;
56 } FRAMEDATA; 52 } FRAMEDATA;
53
54 /* Mask values for SDL_ReallocFormat() */
55 struct ColourMasks
56 {
57 Uint32 red;
58 Uint32 green;
59 Uint32 blue;
60 Uint32 alpha;
61 Uint32 bpp;
62 };
57 63
58 /* Private display data */ 64 /* Private display data */
59 struct SDL_PrivateVideoData { 65 struct SDL_PrivateVideoData {
60 PgDisplaySettings_t mode_settings; 66 PgDisplaySettings_t mode_settings;
61 PtWidget_t *Window; /* used to handle input events */ 67 PtWidget_t *Window; /* used to handle input events */
67 PgColor_t syspalph[_Pg_MAX_PALETTE]; 73 PgColor_t syspalph[_Pg_MAX_PALETTE];
68 74
69 struct { 75 struct {
70 PdDirectContext_t* direct_context; 76 PdDirectContext_t* direct_context;
71 PdOffscreenContext_t* offscreen_context; 77 PdOffscreenContext_t* offscreen_context;
78 PdOffscreenContext_t* offscreen_backcontext;
72 PhDrawContext_t* oldDC; 79 PhDrawContext_t* oldDC;
73 VidPtr_t dc_ptr; 80 uint8_t* dc_ptr;
74 unsigned char* CurrentFrameData; 81 unsigned char* CurrentFrameData;
75 unsigned char* FrameData0; 82 unsigned char* FrameData0;
76 unsigned char* FrameData1; 83 unsigned char* FrameData1;
77 int current; 84 int current;
78 long flags; 85 long flags;
83 int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */ 90 int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */
84 91
85 int mouse_relative; 92 int mouse_relative;
86 WMcursor* BlankCursor; 93 WMcursor* BlankCursor;
87 94
88 int depth; /* current visual depth (not bpp) */ 95 int depth; /* current visual depth (not bpp) */
89 int desktopbpp; /* bpp of desktop at the moment of start */ 96 int desktopbpp; /* bpp of desktop at the moment of start */
90 int desktoppal; /* palette mode emulation or system */ 97 int desktoppal; /* palette mode emulation or system */
91 98
92 int currently_fullscreen; 99 int currently_fullscreen;
100 int currently_hided; /* 1 - window hided (minimazed), 0 - normal */
93 101
94 PhEvent_t* event; 102 PhEvent_t* event;
103 SDL_Overlay* overlay;
95 }; 104 };
96 105
97 #define mode_settings (this->hidden->mode_settings) 106 #define mode_settings (this->hidden->mode_settings)
98 #define window (this->hidden->Window) 107 #define window (this->hidden->Window)
99 #define oglctx (this->hidden->OGLContext) 108 #define oglctx (this->hidden->OGLContext)
104 #define graphics_card_caps (this->hidden->graphics_card_caps) 113 #define graphics_card_caps (this->hidden->graphics_card_caps)
105 #define desktopbpp (this->hidden->desktopbpp) 114 #define desktopbpp (this->hidden->desktopbpp)
106 #define desktoppal (this->hidden->desktoppal) 115 #define desktoppal (this->hidden->desktoppal)
107 #define savedpal (this->hidden->savedpal) 116 #define savedpal (this->hidden->savedpal)
108 #define syspalph (this->hidden->syspalph) 117 #define syspalph (this->hidden->syspalph)
118 #define currently_fullscreen (this->hidden->currently_fullscreen)
119 #define currently_hided (this->hidden->currently_hided)
120 #define event (this->hidden->event)
121 #define current_overlay (this->hidden->overlay)
109 122
110 /* Old variable names */ 123 /* Old variable names */
111 #define mouse_relative (this->hidden->mouse_relative) 124 #define mouse_relative (this->hidden->mouse_relative)
112 #define currently_fullscreen (this->hidden->currently_fullscreen)
113 #define event (this->hidden->event)
114 #define SDL_BlankCursor (this->hidden->BlankCursor) 125 #define SDL_BlankCursor (this->hidden->BlankCursor)
115 126
116 #endif /* _SDL_x11video_h */ 127 #endif /* __SDL_PH_VIDEO_H__ */