view src/video/photon/SDL_ph_video.h @ 663:8bedd6d61642

Date: Sat, 2 Aug 2003 16:22:51 +0300 From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 00:52:42 +0000
parents 8e3ce997621c
children 04dd6c6d7c30
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef __SDL_PH_VIDEO_H__
#define __SDL_PH_VIDEO_H__

#include "SDL_mouse.h"
#include "SDL_sysvideo.h"

#include <Ph.h>
#include <Pt.h>
#include <photon/Pg.h>
#include <photon/PdDirect.h>

#ifdef HAVE_OPENGL
    #include <photon/PdGL.h>
#endif /* HAVE_OPENGL */

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice* this

#define PH_OGL_MAX_ATTRIBS 32

#define SDLPH_PAL_NONE    0x00000000L
#define SDLPH_PAL_EMULATE 0x00000001L
#define SDLPH_PAL_SYSTEM  0x00000002L

typedef struct
{
	unsigned char* Y;
	unsigned char* V;
	unsigned char* U;
} FRAMEDATA;

/* Mask values for SDL_ReallocFormat() */
struct ColourMasks
{
    Uint32 red;
    Uint32 green;
    Uint32 blue;
    Uint32 alpha;
    Uint32 bpp;
};

/* Private display data */
struct SDL_PrivateVideoData {
    PgDisplaySettings_t mode_settings;	
    PtWidget_t *Window;                  /* used to handle input events */
    PhImage_t *image;	                 /* used to display image       */
#ifdef HAVE_OPENGL
    PdOpenGLContext_t* OGLContext;       /* OpenGL context              */
#endif /* HAVE_OPENGL */
    PgColor_t savedpal[_Pg_MAX_PALETTE];
    PgColor_t syspalph[_Pg_MAX_PALETTE];

    struct {
        PdDirectContext_t*    direct_context;
        PdOffscreenContext_t* offscreen_context;
        PdOffscreenContext_t* offscreen_backcontext;
        PhDrawContext_t*      oldDC;
        uint8_t*              dc_ptr;
        unsigned char* CurrentFrameData;
        unsigned char* FrameData0;
        unsigned char* FrameData1;
        int current;
        long flags;
    } ocimage;

    PgHWCaps_t graphics_card_caps;  /* Graphics card caps at the moment of start   */
    int old_video_mode;             /* Stored mode before fullscreen switch        */
    int old_refresh_rate;           /* Stored refresh rate befor fullscreen switch */

    int mouse_relative;
    WMcursor* BlankCursor;

    int depth;			/* current visual depth (not bpp)           */
    int desktopbpp;             /* bpp of desktop at the moment of start    */
    int desktoppal;             /* palette mode emulation or system         */

    int currently_fullscreen;
    int currently_hided;        /* 1 - window hided (minimazed), 0 - normal */

    PhEvent_t* event;
    SDL_Overlay* overlay;
};

#define mode_settings        (this->hidden->mode_settings)
#define window	             (this->hidden->Window)
#define oglctx               (this->hidden->OGLContext)
#define SDL_Image            (this->hidden->image)
#define OCImage              (this->hidden->ocimage)
#define old_video_mode       (this->hidden->old_video_mode)
#define old_refresh_rate     (this->hidden->old_refresh_rate)
#define graphics_card_caps   (this->hidden->graphics_card_caps)
#define desktopbpp           (this->hidden->desktopbpp)
#define desktoppal           (this->hidden->desktoppal)
#define savedpal             (this->hidden->savedpal)
#define syspalph             (this->hidden->syspalph)
#define currently_fullscreen (this->hidden->currently_fullscreen)
#define currently_hided      (this->hidden->currently_hided)
#define event                (this->hidden->event)
#define current_overlay      (this->hidden->overlay)

/* Old variable names */
#define mouse_relative       (this->hidden->mouse_relative)
#define SDL_BlankCursor      (this->hidden->BlankCursor)

#endif /* __SDL_PH_VIDEO_H__ */