view src/video/photon/SDL_ph_video.h @ 571:8e3ce997621c

Date: Thu, 16 Jan 2003 13:48:31 +0200 From: "Mike Gorchak" Subject: All QNX patches whole patches concerning QNX. Almost all code has been rewritten by Julian and me. Added initial support for hw overlays in QNX and many many others fixes. P.S. This patches has been reviewed by Dave Rempel from QSSL and included in SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1 version of QNX, which will be available soon.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Jan 2003 01:38:37 +0000
parents bce7171e7a85
children 8bedd6d61642
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef _SDL_ph_video_h
#define _SDL_ph_video_h

#include "SDL_mouse.h"
#include "SDL_sysvideo.h"

#include "Ph.h"
#include "Pt.h"
#include <photon/Pg.h>
#include <photon/PdDirect.h>
#ifdef HAVE_OPENGL
#include <photon/PdGL.h>
#endif /* HAVE_OPENGL */

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this

#define PH_OGL_MAX_ATTRIBS 32

#define SDLPH_PAL_NONE    0x00000000L
#define SDLPH_PAL_EMULATE 0x00000001L
#define SDLPH_PAL_SYSTEM  0x00000002L

typedef union vidptr{
  uint8_t*  volatile ptr8;
  uint16_t* volatile ptr16;
  uint32_t* volatile ptr32;
 } VidPtr_t;

typedef struct {
	unsigned char* Y;
	unsigned char* V;
	unsigned char* U;
} FRAMEDATA;

/* Private display data */
struct SDL_PrivateVideoData {
    PgDisplaySettings_t mode_settings;	
    PtWidget_t *Window;                  /* used to handle input events */
    PhImage_t *image;	                 /* used to display image       */
#ifdef HAVE_OPENGL
    PdOpenGLContext_t* OGLContext;       /* OpenGL context              */
#endif /* HAVE_OPENGL */
    PgColor_t savedpal[_Pg_MAX_PALETTE];
    PgColor_t syspalph[_Pg_MAX_PALETTE];

    struct {
        PdDirectContext_t*    direct_context;
        PdOffscreenContext_t* offscreen_context;
        PhDrawContext_t*      oldDC;
        VidPtr_t dc_ptr;
        unsigned char* CurrentFrameData;
        unsigned char* FrameData0;
        unsigned char* FrameData1;
        int current;
        long flags;
    } ocimage;

    PgHWCaps_t graphics_card_caps;  /* Graphics card caps at the moment of start   */
    int old_video_mode;             /* Stored mode before fullscreen switch        */
    int old_refresh_rate;           /* Stored refresh rate befor fullscreen switch */

    int mouse_relative;
    WMcursor* BlankCursor;

    int depth;			/* current visual depth (not bpp)        */
    int desktopbpp;             /* bpp of desktop at the moment of start */
    int desktoppal;             /* palette mode emulation or system      */

    int currently_fullscreen;

    PhEvent_t* event;
};

#define mode_settings        (this->hidden->mode_settings)
#define window	             (this->hidden->Window)
#define oglctx               (this->hidden->OGLContext)
#define SDL_Image            (this->hidden->image)
#define OCImage              (this->hidden->ocimage)
#define old_video_mode       (this->hidden->old_video_mode)
#define old_refresh_rate     (this->hidden->old_refresh_rate)
#define graphics_card_caps   (this->hidden->graphics_card_caps)
#define desktopbpp           (this->hidden->desktopbpp)
#define desktoppal           (this->hidden->desktoppal)
#define savedpal             (this->hidden->savedpal)
#define syspalph             (this->hidden->syspalph)

/* Old variable names */
#define mouse_relative       (this->hidden->mouse_relative)
#define currently_fullscreen (this->hidden->currently_fullscreen)
#define event                (this->hidden->event)
#define SDL_BlankCursor      (this->hidden->BlankCursor)

#endif /* _SDL_x11video_h */