comparison src/video/wincommon/SDL_sysmouse.c @ 1251:86d0d01290ea

Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode, updated project files, VS2005 support, VGA mode, more device support, etc, etc, etc. Fixes Bugzilla #47 and #28. --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 19 Jan 2006 08:43:00 +0000
parents 5c74ac147358
children c9b51268668f
comparison
equal deleted inserted replaced
1250:a4d515d0fc3a 1251:86d0d01290ea
249 } 249 }
250 250
251 /* Check to see if we need to enter or leave mouse relative mode */ 251 /* Check to see if we need to enter or leave mouse relative mode */
252 void WIN_CheckMouseMode(_THIS) 252 void WIN_CheckMouseMode(_THIS)
253 { 253 {
254 #ifndef _WIN32_WCE
254 /* If the mouse is hidden and input is grabbed, we use relative mode */ 255 /* If the mouse is hidden and input is grabbed, we use relative mode */
255 if ( !(SDL_cursorstate & CURSOR_VISIBLE) && 256 if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
256 (this->input_grab != SDL_GRAB_OFF) ) { 257 (this->input_grab != SDL_GRAB_OFF) ) {
257 mouse_relative = 1; 258 mouse_relative = 1;
258 } else { 259 } else {
259 mouse_relative = 0; 260 mouse_relative = 0;
260 } 261 }
261 } 262 #else
263 mouse_relative = 0;
264 #endif
265 }