Mercurial > sdl-ios-xcode
comparison src/video/nds/SDL_ndsvideo.h @ 3976:8582c6a5ca16 SDL-1.2
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Jun 2007 00:50:20 +0000 |
parents | |
children | a1b03ba2fcd0 |
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3975:e85e65aec22f | 3976:8582c6a5ca16 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #ifndef _SDL_ndsvideo_h | |
25 #define _SDL_ndsvideo_h | |
26 | |
27 #include "SDL_mouse.h" | |
28 #include "../SDL_sysvideo.h" | |
29 | |
30 /* Hidden "this" pointer for the video functions */ | |
31 #define _THIS SDL_VideoDevice *this | |
32 | |
33 | |
34 /* Private display data */ | |
35 | |
36 struct SDL_PrivateVideoData { | |
37 int w, h; | |
38 void *buffer; | |
39 short ndsmode; | |
40 short secondbufferallocd; | |
41 }; | |
42 | |
43 /* | |
44 #define NDS_VIDC_BASE 0x4000000 | |
45 #define NDS_DISPCNT (*(volatile Uint32*)(NDS_VIDC_BASE)) | |
46 #define NDS_VIDC_SCANLINE (NDS_VIDC_BASE+6) | |
47 #define NDS_SCANLINE (*(volatile Uint8*)(NDS_VIDC_SCANLINE)) | |
48 | |
49 #define NDS_DISP_MODE(n) (n&7) | |
50 #define NDS_DISP_BG2 0x400 | |
51 #define NDS_DISP_FB 0x10 | |
52 | |
53 #define NDS_PAL_BASE 0x5000000 | |
54 #define NDS_BGPAL ((volatile Uint16*)(NDS_PAL_BASE)) | |
55 #define NDS_OBJPAL ((volatile Uint16*)(NDS_PAL_BASE+0x200)) | |
56 | |
57 #define NDS_VRAM_BASE 0x6000000 | |
58 #define NDS_VRAM_2NDBUF 0x600a000 | |
59 #define NDS_VRAM = ((volatile Uint16* )NDS_VRAM_BASE) | |
60 */ | |
61 #endif /* _SDL_ndsvideo_h */ |