Mercurial > sdl-ios-xcode
annotate src/video/nds/SDL_ndsvideo.h @ 3976:8582c6a5ca16 SDL-1.2
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Jun 2007 00:50:20 +0000 |
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children | a1b03ba2fcd0 |
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3976
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_ndsvideo_h |
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25 #define _SDL_ndsvideo_h |
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26 |
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27 #include "SDL_mouse.h" |
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28 #include "../SDL_sysvideo.h" |
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29 |
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30 /* Hidden "this" pointer for the video functions */ |
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31 #define _THIS SDL_VideoDevice *this |
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32 |
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33 |
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34 /* Private display data */ |
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35 |
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36 struct SDL_PrivateVideoData { |
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37 int w, h; |
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38 void *buffer; |
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39 short ndsmode; |
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40 short secondbufferallocd; |
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41 }; |
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42 |
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43 /* |
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44 #define NDS_VIDC_BASE 0x4000000 |
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45 #define NDS_DISPCNT (*(volatile Uint32*)(NDS_VIDC_BASE)) |
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46 #define NDS_VIDC_SCANLINE (NDS_VIDC_BASE+6) |
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47 #define NDS_SCANLINE (*(volatile Uint8*)(NDS_VIDC_SCANLINE)) |
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48 |
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49 #define NDS_DISP_MODE(n) (n&7) |
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50 #define NDS_DISP_BG2 0x400 |
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51 #define NDS_DISP_FB 0x10 |
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52 |
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53 #define NDS_PAL_BASE 0x5000000 |
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54 #define NDS_BGPAL ((volatile Uint16*)(NDS_PAL_BASE)) |
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55 #define NDS_OBJPAL ((volatile Uint16*)(NDS_PAL_BASE+0x200)) |
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56 |
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57 #define NDS_VRAM_BASE 0x6000000 |
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58 #define NDS_VRAM_2NDBUF 0x600a000 |
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59 #define NDS_VRAM = ((volatile Uint16* )NDS_VRAM_BASE) |
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60 */ |
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61 #endif /* _SDL_ndsvideo_h */ |