diff src/video/nds/SDL_ndsvideo.h @ 3976:8582c6a5ca16 SDL-1.2

Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 25 Jun 2007 00:50:20 +0000
parents
children a1b03ba2fcd0
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/nds/SDL_ndsvideo.h	Mon Jun 25 00:50:20 2007 +0000
@@ -0,0 +1,61 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_ndsvideo_h
+#define _SDL_ndsvideo_h
+
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS	SDL_VideoDevice *this
+
+
+/* Private display data */
+
+struct SDL_PrivateVideoData {
+    int w, h;
+    void *buffer;
+    short ndsmode;
+    short secondbufferallocd;
+};
+
+/*
+#define NDS_VIDC_BASE 0x4000000
+#define NDS_DISPCNT (*(volatile Uint32*)(NDS_VIDC_BASE))
+#define NDS_VIDC_SCANLINE (NDS_VIDC_BASE+6)
+#define NDS_SCANLINE (*(volatile Uint8*)(NDS_VIDC_SCANLINE))
+
+#define NDS_DISP_MODE(n) (n&7)
+#define NDS_DISP_BG2 0x400
+#define NDS_DISP_FB 0x10
+
+#define NDS_PAL_BASE 0x5000000
+#define NDS_BGPAL ((volatile Uint16*)(NDS_PAL_BASE))
+#define NDS_OBJPAL ((volatile Uint16*)(NDS_PAL_BASE+0x200))
+
+#define NDS_VRAM_BASE 0x6000000
+#define NDS_VRAM_2NDBUF 0x600a000
+#define NDS_VRAM = ((volatile Uint16* )NDS_VRAM_BASE)
+*/
+#endif /* _SDL_ndsvideo_h */