Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gl.c @ 862:f7a8b0ca2ae3
IRIX doesn't have a GL library versioning system
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Feb 2004 20:49:45 +0000 |
parents | b8d311d90021 |
children | 86885b40a53b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> /* For getenv() prototype */ | |
29 #include <string.h> | |
30 | |
31 #include "SDL_events_c.h" | |
32 #include "SDL_error.h" | |
33 #include "SDL_x11video.h" | |
34 #include "SDL_x11dga_c.h" | |
35 #include "SDL_x11gl_c.h" | |
36 | |
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37 #if defined(sgi) |
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38 /* IRIX doesn't have a GL library versioning system */ |
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39 #define DEFAULT_OPENGL "libGL.so" |
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40 #else |
0 | 41 #define DEFAULT_OPENGL "libGL.so.1" |
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42 #endif |
0 | 43 |
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44 #ifndef GLX_ARB_multisample |
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45 #define GLX_ARB_multisample |
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46 #define GLX_SAMPLE_BUFFERS_ARB 100000 |
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47 #define GLX_SAMPLES_ARB 100001 |
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48 #endif |
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49 |
0 | 50 /* return the preferred visual to use for openGL graphics */ |
51 XVisualInfo *X11_GL_GetVisual(_THIS) | |
52 { | |
53 #ifdef HAVE_OPENGL | |
54 /* 64 seems nice. */ | |
55 int attribs[64]; | |
56 int i; | |
57 | |
58 /* load the gl driver from a default path */ | |
59 if ( ! this->gl_config.driver_loaded ) { | |
60 /* no driver has been loaded, use default (ourselves) */ | |
61 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { | |
62 return NULL; | |
63 } | |
64 } | |
65 | |
66 /* See if we already have a window which we must use */ | |
67 if ( SDL_windowid ) { | |
68 XWindowAttributes a; | |
69 XVisualInfo vi_in; | |
70 int out_count; | |
71 | |
72 XGetWindowAttributes(SDL_Display, SDL_Window, &a); | |
73 vi_in.screen = SDL_Screen; | |
74 vi_in.visualid = XVisualIDFromVisual(a.visual); | |
75 glx_visualinfo = XGetVisualInfo(SDL_Display, | |
76 VisualScreenMask|VisualIDMask, &vi_in, &out_count); | |
77 return glx_visualinfo; | |
78 } | |
79 | |
80 /* Setup our GLX attributes according to the gl_config. */ | |
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81 i = 0; |
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82 attribs[i++] = GLX_RGBA; |
0 | 83 attribs[i++] = GLX_RED_SIZE; |
84 attribs[i++] = this->gl_config.red_size; | |
85 attribs[i++] = GLX_GREEN_SIZE; | |
86 attribs[i++] = this->gl_config.green_size; | |
87 attribs[i++] = GLX_BLUE_SIZE; | |
88 attribs[i++] = this->gl_config.blue_size; | |
89 | |
90 if( this->gl_config.alpha_size ) { | |
91 attribs[i++] = GLX_ALPHA_SIZE; | |
92 attribs[i++] = this->gl_config.alpha_size; | |
93 } | |
94 | |
95 if( this->gl_config.buffer_size ) { | |
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96 attribs[i++] = GLX_BUFFER_SIZE; |
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97 attribs[i++] = this->gl_config.buffer_size; |
0 | 98 } |
99 | |
100 if( this->gl_config.double_buffer ) { | |
101 attribs[i++] = GLX_DOUBLEBUFFER; | |
102 } | |
103 | |
104 attribs[i++] = GLX_DEPTH_SIZE; | |
105 attribs[i++] = this->gl_config.depth_size; | |
106 | |
107 if( this->gl_config.stencil_size ) { | |
108 attribs[i++] = GLX_STENCIL_SIZE; | |
109 attribs[i++] = this->gl_config.stencil_size; | |
110 } | |
111 | |
112 if( this->gl_config.accum_red_size ) { | |
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113 attribs[i++] = GLX_ACCUM_RED_SIZE; |
0 | 114 attribs[i++] = this->gl_config.accum_red_size; |
115 } | |
116 | |
117 if( this->gl_config.accum_green_size ) { | |
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118 attribs[i++] = GLX_ACCUM_GREEN_SIZE; |
0 | 119 attribs[i++] = this->gl_config.accum_green_size; |
120 } | |
121 | |
122 if( this->gl_config.accum_blue_size ) { | |
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123 attribs[i++] = GLX_ACCUM_BLUE_SIZE; |
0 | 124 attribs[i++] = this->gl_config.accum_blue_size; |
125 } | |
126 | |
127 if( this->gl_config.accum_alpha_size ) { | |
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128 attribs[i++] = GLX_ACCUM_ALPHA_SIZE; |
0 | 129 attribs[i++] = this->gl_config.accum_alpha_size; |
130 } | |
131 | |
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132 if( this->gl_config.stereo ) { |
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133 attribs[i++] = GLX_STEREO; |
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134 attribs[i++] = this->gl_config.stereo; |
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135 } |
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136 |
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137 if( this->gl_config.multisamplebuffers ) { |
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138 attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; |
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139 attribs[i++] = this->gl_config.multisamplebuffers; |
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140 } |
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141 |
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142 if( this->gl_config.multisamplesamples ) { |
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143 attribs[i++] = GLX_SAMPLES_ARB; |
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144 attribs[i++] = this->gl_config.multisamplesamples; |
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145 } |
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146 |
0 | 147 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ |
148 attribs[i++] = GLX_X_VISUAL_TYPE; | |
149 attribs[i++] = GLX_DIRECT_COLOR; | |
150 #endif | |
151 attribs[i++] = None; | |
152 | |
153 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
154 SDL_Screen, attribs); | |
155 #ifdef GLX_DIRECT_COLOR | |
156 if( !glx_visualinfo ) { /* No DirectColor visual? Try again.. */ | |
157 attribs[i-3] = None; | |
158 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
159 SDL_Screen, attribs); | |
160 } | |
161 #endif | |
162 if( !glx_visualinfo ) { | |
163 SDL_SetError( "Couldn't find matching GLX visual"); | |
164 return NULL; | |
165 } | |
166 return glx_visualinfo; | |
167 #else | |
168 SDL_SetError("X11 driver not configured with OpenGL"); | |
169 return NULL; | |
170 #endif | |
171 } | |
172 | |
173 int X11_GL_CreateWindow(_THIS, int w, int h) | |
174 { | |
175 int retval; | |
176 #ifdef HAVE_OPENGL | |
177 XSetWindowAttributes attributes; | |
178 unsigned long mask; | |
179 unsigned long black; | |
180 | |
181 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display, | |
182 SDL_Screen)) | |
183 ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
184 attributes.background_pixel = black; | |
185 attributes.border_pixel = black; | |
186 attributes.colormap = SDL_XColorMap; | |
187 mask = CWBackPixel | CWBorderPixel | CWColormap; | |
188 | |
189 SDL_Window = XCreateWindow(SDL_Display, WMwindow, | |
190 0, 0, w, h, 0, glx_visualinfo->depth, | |
191 InputOutput, glx_visualinfo->visual, | |
192 mask, &attributes); | |
193 if ( !SDL_Window ) { | |
194 SDL_SetError("Could not create window"); | |
195 return -1; | |
196 } | |
197 retval = 0; | |
198 #else | |
199 SDL_SetError("X11 driver not configured with OpenGL"); | |
200 retval = -1; | |
201 #endif | |
202 return(retval); | |
203 } | |
204 | |
205 int X11_GL_CreateContext(_THIS) | |
206 { | |
207 int retval; | |
208 #ifdef HAVE_OPENGL | |
209 /* We do this to create a clean separation between X and GLX errors. */ | |
210 XSync( SDL_Display, False ); | |
211 glx_context = this->gl_data->glXCreateContext(GFX_Display, | |
212 glx_visualinfo, NULL, True); | |
213 XSync( GFX_Display, False ); | |
214 | |
215 if (glx_context == NULL) { | |
216 SDL_SetError("Could not create GL context"); | |
217 return -1; | |
218 } | |
219 | |
220 gl_active = 1; | |
221 #else | |
222 SDL_SetError("X11 driver not configured with OpenGL"); | |
223 #endif | |
224 if ( gl_active ) { | |
225 retval = 0; | |
226 } else { | |
227 retval = -1; | |
228 } | |
229 return(retval); | |
230 } | |
231 | |
232 void X11_GL_Shutdown(_THIS) | |
233 { | |
234 #ifdef HAVE_OPENGL | |
235 /* Clean up OpenGL */ | |
236 if( glx_context ) { | |
237 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); | |
238 | |
239 if (glx_context != NULL) | |
240 this->gl_data->glXDestroyContext(GFX_Display, glx_context); | |
241 | |
242 if( this->gl_data->glXReleaseBuffersMESA ) { | |
243 this->gl_data->glXReleaseBuffersMESA(GFX_Display,SDL_Window); | |
244 } | |
245 glx_context = NULL; | |
246 } | |
247 gl_active = 0; | |
248 #endif /* HAVE_OPENGL */ | |
249 } | |
250 | |
251 #ifdef HAVE_OPENGL | |
252 | |
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253 static int ExtensionSupported(const char *extension) |
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254 { |
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255 const GLubyte *extensions = NULL; |
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256 const GLubyte *start; |
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257 GLubyte *where, *terminator; |
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258 |
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259 /* Extension names should not have spaces. */ |
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260 where = (GLubyte *) strchr(extension, ' '); |
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261 if (where || *extension == '\0') |
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262 return 0; |
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263 |
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264 extensions = current_video->glGetString(GL_EXTENSIONS); |
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265 /* It takes a bit of care to be fool-proof about parsing the |
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266 * OpenGL extensions string. Don't be fooled by sub-strings, |
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267 * etc. */ |
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268 |
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269 start = extensions; |
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270 |
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271 for (;;) |
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272 { |
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273 where = (GLubyte *) strstr((const char *) start, extension); |
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274 if (!where) break; |
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275 |
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276 terminator = where + strlen(extension); |
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277 if (where == start || *(where - 1) == ' ') |
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278 if (*terminator == ' ' || *terminator == '\0') return 1; |
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279 |
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280 start = terminator; |
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281 } |
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282 |
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283 return 0; |
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284 } |
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285 |
0 | 286 /* Make the current context active */ |
287 int X11_GL_MakeCurrent(_THIS) | |
288 { | |
289 int retval; | |
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290 |
0 | 291 retval = 0; |
292 if ( ! this->gl_data->glXMakeCurrent(GFX_Display, | |
293 SDL_Window, glx_context) ) { | |
294 SDL_SetError("Unable to make GL context current"); | |
295 retval = -1; | |
296 } | |
297 XSync( GFX_Display, False ); | |
298 | |
638
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299 /* |
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300 * The context is now current, check for glXReleaseBuffersMESA() |
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301 * extension. If extension is _not_ supported, destroy the pointer |
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302 * (to make sure it will not be called in X11_GL_Shutdown() ). |
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303 * |
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304 * DRI/Mesa drivers include glXReleaseBuffersMESA() in the libGL.so, |
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305 * but there's no need to call it (is is only needed for some old |
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306 * non-DRI drivers). |
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307 * |
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308 * When using for example glew (http://glew.sf.net), dlsym() for |
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309 * glXReleaseBuffersMESA() returns the pointer from the glew library |
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310 * (namespace conflict). |
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311 * |
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312 * The glXReleaseBuffersMESA() pointer in the glew is NULL, if the |
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313 * driver doesn't support this extension. So blindly calling it will |
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314 * cause segfault with DRI/Mesa drivers! |
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315 * |
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316 */ |
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317 |
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318 if ( ! ExtensionSupported("glXReleaseBuffersMESA") ) { |
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319 this->gl_data->glXReleaseBuffersMESA = NULL; |
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320 } |
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321 |
0 | 322 /* More Voodoo X server workarounds... Grr... */ |
323 SDL_Lock_EventThread(); | |
324 X11_CheckDGAMouse(this); | |
325 SDL_Unlock_EventThread(); | |
326 | |
327 return(retval); | |
328 } | |
329 | |
330 /* Get attribute data from glX. */ | |
331 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) | |
332 { | |
333 int retval; | |
334 int glx_attrib = None; | |
335 | |
336 switch( attrib ) { | |
337 case SDL_GL_RED_SIZE: | |
338 glx_attrib = GLX_RED_SIZE; | |
339 break; | |
340 case SDL_GL_GREEN_SIZE: | |
341 glx_attrib = GLX_GREEN_SIZE; | |
342 break; | |
343 case SDL_GL_BLUE_SIZE: | |
344 glx_attrib = GLX_BLUE_SIZE; | |
345 break; | |
346 case SDL_GL_ALPHA_SIZE: | |
347 glx_attrib = GLX_ALPHA_SIZE; | |
348 break; | |
349 case SDL_GL_DOUBLEBUFFER: | |
350 glx_attrib = GLX_DOUBLEBUFFER; | |
351 break; | |
352 case SDL_GL_BUFFER_SIZE: | |
353 glx_attrib = GLX_BUFFER_SIZE; | |
354 break; | |
355 case SDL_GL_DEPTH_SIZE: | |
356 glx_attrib = GLX_DEPTH_SIZE; | |
357 break; | |
358 case SDL_GL_STENCIL_SIZE: | |
359 glx_attrib = GLX_STENCIL_SIZE; | |
360 break; | |
361 case SDL_GL_ACCUM_RED_SIZE: | |
362 glx_attrib = GLX_ACCUM_RED_SIZE; | |
363 break; | |
364 case SDL_GL_ACCUM_GREEN_SIZE: | |
365 glx_attrib = GLX_ACCUM_GREEN_SIZE; | |
366 break; | |
367 case SDL_GL_ACCUM_BLUE_SIZE: | |
368 glx_attrib = GLX_ACCUM_BLUE_SIZE; | |
369 break; | |
370 case SDL_GL_ACCUM_ALPHA_SIZE: | |
371 glx_attrib = GLX_ACCUM_ALPHA_SIZE; | |
372 break; | |
450
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373 case SDL_GL_STEREO: |
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374 glx_attrib = GLX_STEREO; |
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375 break; |
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376 case SDL_GL_MULTISAMPLEBUFFERS: |
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377 glx_attrib = GLX_SAMPLE_BUFFERS_ARB; |
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378 break; |
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379 case SDL_GL_MULTISAMPLESAMPLES: |
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380 glx_attrib = GLX_SAMPLES_ARB; |
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381 break; |
0 | 382 default: |
383 return(-1); | |
384 } | |
385 | |
386 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); | |
387 | |
388 return retval; | |
389 } | |
390 | |
391 void X11_GL_SwapBuffers(_THIS) | |
392 { | |
393 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); | |
394 } | |
395 | |
396 #endif /* HAVE_OPENGL */ | |
397 | |
398 void X11_GL_UnloadLibrary(_THIS) | |
399 { | |
400 #ifdef HAVE_OPENGL | |
401 if ( this->gl_config.driver_loaded ) { | |
402 dlclose(this->gl_config.dll_handle); | |
403 | |
404 this->gl_data->glXGetProcAddress = NULL; | |
405 this->gl_data->glXChooseVisual = NULL; | |
406 this->gl_data->glXCreateContext = NULL; | |
407 this->gl_data->glXDestroyContext = NULL; | |
408 this->gl_data->glXMakeCurrent = NULL; | |
409 this->gl_data->glXSwapBuffers = NULL; | |
410 | |
411 this->gl_config.dll_handle = NULL; | |
412 this->gl_config.driver_loaded = 0; | |
413 } | |
414 #endif | |
415 } | |
416 | |
417 #ifdef HAVE_OPENGL | |
418 | |
419 /* Passing a NULL path means load pointers from the application */ | |
420 int X11_GL_LoadLibrary(_THIS, const char* path) | |
421 { | |
422 void* handle; | |
423 int dlopen_flags; | |
424 | |
425 if ( gl_active ) { | |
426 SDL_SetError("OpenGL context already created"); | |
427 return -1; | |
428 } | |
429 | |
430 #ifdef RTLD_GLOBAL | |
431 dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; | |
432 #else | |
433 dlopen_flags = RTLD_LAZY; | |
434 #endif | |
435 handle = dlopen(path, dlopen_flags); | |
436 /* Catch the case where the application isn't linked with GL */ | |
437 if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) { | |
438 dlclose(handle); | |
439 path = getenv("SDL_VIDEO_GL_DRIVER"); | |
440 if ( path == NULL ) { | |
441 path = DEFAULT_OPENGL; | |
442 } | |
443 handle = dlopen(path, dlopen_flags); | |
444 } | |
445 if ( handle == NULL ) { | |
446 SDL_SetError("Could not load OpenGL library"); | |
447 return -1; | |
448 } | |
449 | |
450 /* Unload the old driver and reset the pointers */ | |
451 X11_GL_UnloadLibrary(this); | |
452 | |
453 /* Load new function pointers */ | |
180
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454 this->gl_data->glXGetProcAddress = |
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455 (void *(*)(const GLubyte *)) dlsym(handle, "glXGetProcAddressARB"); |
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456 this->gl_data->glXChooseVisual = |
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457 (XVisualInfo *(*)(Display *, int, int *)) dlsym(handle, "glXChooseVisual"); |
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458 this->gl_data->glXCreateContext = |
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459 (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) dlsym(handle, "glXCreateContext"); |
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460 this->gl_data->glXDestroyContext = |
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461 (void (*)(Display *, GLXContext)) dlsym(handle, "glXDestroyContext"); |
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462 this->gl_data->glXMakeCurrent = |
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463 (int (*)(Display *, GLXDrawable, GLXContext)) dlsym(handle, "glXMakeCurrent"); |
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464 this->gl_data->glXSwapBuffers = |
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465 (void (*)(Display *, GLXDrawable)) dlsym(handle, "glXSwapBuffers"); |
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466 this->gl_data->glXGetConfig = |
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467 (int (*)(Display *, XVisualInfo *, int, int *)) dlsym(handle, "glXGetConfig"); |
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468 this->gl_data->glXQueryExtensionsString = |
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469 (const char *(*)(Display *, int)) dlsym(handle, "glXQueryExtensionsString"); |
638
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470 |
0 | 471 /* We don't compare below for this in case we're not using Mesa. */ |
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472 this->gl_data->glXReleaseBuffersMESA = |
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473 (void (*)(Display *, GLXDrawable)) dlsym( handle, "glXReleaseBuffersMESA" ); |
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474 |
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475 |
0 | 476 if ( (this->gl_data->glXChooseVisual == NULL) || |
477 (this->gl_data->glXCreateContext == NULL) || | |
478 (this->gl_data->glXDestroyContext == NULL) || | |
479 (this->gl_data->glXMakeCurrent == NULL) || | |
480 (this->gl_data->glXSwapBuffers == NULL) || | |
638
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481 (this->gl_data->glXGetConfig == NULL) || |
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482 (this->gl_data->glXQueryExtensionsString == NULL)) { |
0 | 483 SDL_SetError("Could not retrieve OpenGL functions"); |
484 return -1; | |
485 } | |
486 | |
487 this->gl_config.dll_handle = handle; | |
488 this->gl_config.driver_loaded = 1; | |
489 if ( path ) { | |
490 strncpy(this->gl_config.driver_path, path, | |
491 sizeof(this->gl_config.driver_path)-1); | |
492 } else { | |
493 strcpy(this->gl_config.driver_path, ""); | |
494 } | |
495 return 0; | |
496 } | |
497 | |
498 void *X11_GL_GetProcAddress(_THIS, const char* proc) | |
499 { | |
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500 static char procname[1024]; |
0 | 501 void* handle; |
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502 void* retval; |
0 | 503 |
504 handle = this->gl_config.dll_handle; | |
505 if ( this->gl_data->glXGetProcAddress ) { | |
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506 return this->gl_data->glXGetProcAddress(proc); |
0 | 507 } |
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508 #if defined(__OpenBSD__) && !defined(__ELF__) |
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509 #undef dlsym(x,y); |
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510 #endif |
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511 retval = dlsym(handle, proc); |
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512 if (!retval && strlen(proc) <= 1022) { |
127
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513 procname[0] = '_'; |
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514 strcpy(procname + 1, proc); |
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515 retval = dlsym(handle, procname); |
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516 } |
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517 return retval; |
0 | 518 } |
519 | |
520 #endif /* HAVE_OPENGL */ |