Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gl.c @ 656:864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 22 Jul 2003 15:33:28 +0000 |
parents | 9c42ee1b7d77 |
children | adbed8d7a991 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
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Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> /* For getenv() prototype */ | |
29 #include <string.h> | |
30 | |
31 #include "SDL_events_c.h" | |
32 #include "SDL_error.h" | |
33 #include "SDL_x11video.h" | |
34 #include "SDL_x11dga_c.h" | |
35 #include "SDL_x11gl_c.h" | |
36 | |
37 #define DEFAULT_OPENGL "libGL.so.1" | |
38 | |
39 /* return the preferred visual to use for openGL graphics */ | |
40 XVisualInfo *X11_GL_GetVisual(_THIS) | |
41 { | |
42 #ifdef HAVE_OPENGL | |
43 /* 64 seems nice. */ | |
44 int attribs[64]; | |
45 int i; | |
46 | |
47 /* load the gl driver from a default path */ | |
48 if ( ! this->gl_config.driver_loaded ) { | |
49 /* no driver has been loaded, use default (ourselves) */ | |
50 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { | |
51 return NULL; | |
52 } | |
53 } | |
54 | |
55 /* See if we already have a window which we must use */ | |
56 if ( SDL_windowid ) { | |
57 XWindowAttributes a; | |
58 XVisualInfo vi_in; | |
59 int out_count; | |
60 | |
61 XGetWindowAttributes(SDL_Display, SDL_Window, &a); | |
62 vi_in.screen = SDL_Screen; | |
63 vi_in.visualid = XVisualIDFromVisual(a.visual); | |
64 glx_visualinfo = XGetVisualInfo(SDL_Display, | |
65 VisualScreenMask|VisualIDMask, &vi_in, &out_count); | |
66 return glx_visualinfo; | |
67 } | |
68 | |
69 /* Setup our GLX attributes according to the gl_config. */ | |
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70 i = 0; |
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71 attribs[i++] = GLX_RGBA; |
0 | 72 attribs[i++] = GLX_RED_SIZE; |
73 attribs[i++] = this->gl_config.red_size; | |
74 attribs[i++] = GLX_GREEN_SIZE; | |
75 attribs[i++] = this->gl_config.green_size; | |
76 attribs[i++] = GLX_BLUE_SIZE; | |
77 attribs[i++] = this->gl_config.blue_size; | |
78 | |
79 if( this->gl_config.alpha_size ) { | |
80 attribs[i++] = GLX_ALPHA_SIZE; | |
81 attribs[i++] = this->gl_config.alpha_size; | |
82 } | |
83 | |
84 if( this->gl_config.buffer_size ) { | |
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85 attribs[i++] = GLX_BUFFER_SIZE; |
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86 attribs[i++] = this->gl_config.buffer_size; |
0 | 87 } |
88 | |
89 if( this->gl_config.double_buffer ) { | |
90 attribs[i++] = GLX_DOUBLEBUFFER; | |
91 } | |
92 | |
93 attribs[i++] = GLX_DEPTH_SIZE; | |
94 attribs[i++] = this->gl_config.depth_size; | |
95 | |
96 if( this->gl_config.stencil_size ) { | |
97 attribs[i++] = GLX_STENCIL_SIZE; | |
98 attribs[i++] = this->gl_config.stencil_size; | |
99 } | |
100 | |
101 if( this->gl_config.accum_red_size ) { | |
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102 attribs[i++] = GLX_ACCUM_RED_SIZE; |
0 | 103 attribs[i++] = this->gl_config.accum_red_size; |
104 } | |
105 | |
106 if( this->gl_config.accum_green_size ) { | |
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107 attribs[i++] = GLX_ACCUM_GREEN_SIZE; |
0 | 108 attribs[i++] = this->gl_config.accum_green_size; |
109 } | |
110 | |
111 if( this->gl_config.accum_blue_size ) { | |
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112 attribs[i++] = GLX_ACCUM_BLUE_SIZE; |
0 | 113 attribs[i++] = this->gl_config.accum_blue_size; |
114 } | |
115 | |
116 if( this->gl_config.accum_alpha_size ) { | |
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117 attribs[i++] = GLX_ACCUM_ALPHA_SIZE; |
0 | 118 attribs[i++] = this->gl_config.accum_alpha_size; |
119 } | |
120 | |
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121 if( this->gl_config.stereo ) { |
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122 attribs[i++] = GLX_STEREO; |
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123 attribs[i++] = this->gl_config.stereo; |
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124 } |
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125 |
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126 if( this->gl_config.multisamplebuffers ) { |
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127 attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; |
656
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128 attribs[i++] = this->gl_config.multisamplebuffers; |
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129 } |
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130 |
656
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131 if( this->gl_config.multisamplesamples ) { |
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132 attribs[i++] = GLX_SAMPLES_ARB; |
656
864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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133 attribs[i++] = this->gl_config.multisamplesamples; |
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134 } |
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135 |
0 | 136 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ |
137 attribs[i++] = GLX_X_VISUAL_TYPE; | |
138 attribs[i++] = GLX_DIRECT_COLOR; | |
139 #endif | |
140 attribs[i++] = None; | |
141 | |
142 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
143 SDL_Screen, attribs); | |
144 #ifdef GLX_DIRECT_COLOR | |
145 if( !glx_visualinfo ) { /* No DirectColor visual? Try again.. */ | |
146 attribs[i-3] = None; | |
147 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
148 SDL_Screen, attribs); | |
149 } | |
150 #endif | |
151 if( !glx_visualinfo ) { | |
152 SDL_SetError( "Couldn't find matching GLX visual"); | |
153 return NULL; | |
154 } | |
155 return glx_visualinfo; | |
156 #else | |
157 SDL_SetError("X11 driver not configured with OpenGL"); | |
158 return NULL; | |
159 #endif | |
160 } | |
161 | |
162 int X11_GL_CreateWindow(_THIS, int w, int h) | |
163 { | |
164 int retval; | |
165 #ifdef HAVE_OPENGL | |
166 XSetWindowAttributes attributes; | |
167 unsigned long mask; | |
168 unsigned long black; | |
169 | |
170 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display, | |
171 SDL_Screen)) | |
172 ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
173 attributes.background_pixel = black; | |
174 attributes.border_pixel = black; | |
175 attributes.colormap = SDL_XColorMap; | |
176 mask = CWBackPixel | CWBorderPixel | CWColormap; | |
177 | |
178 SDL_Window = XCreateWindow(SDL_Display, WMwindow, | |
179 0, 0, w, h, 0, glx_visualinfo->depth, | |
180 InputOutput, glx_visualinfo->visual, | |
181 mask, &attributes); | |
182 if ( !SDL_Window ) { | |
183 SDL_SetError("Could not create window"); | |
184 return -1; | |
185 } | |
186 retval = 0; | |
187 #else | |
188 SDL_SetError("X11 driver not configured with OpenGL"); | |
189 retval = -1; | |
190 #endif | |
191 return(retval); | |
192 } | |
193 | |
194 int X11_GL_CreateContext(_THIS) | |
195 { | |
196 int retval; | |
197 #ifdef HAVE_OPENGL | |
198 /* We do this to create a clean separation between X and GLX errors. */ | |
199 XSync( SDL_Display, False ); | |
200 glx_context = this->gl_data->glXCreateContext(GFX_Display, | |
201 glx_visualinfo, NULL, True); | |
202 XSync( GFX_Display, False ); | |
203 | |
204 if (glx_context == NULL) { | |
205 SDL_SetError("Could not create GL context"); | |
206 return -1; | |
207 } | |
208 | |
209 gl_active = 1; | |
210 #else | |
211 SDL_SetError("X11 driver not configured with OpenGL"); | |
212 #endif | |
213 if ( gl_active ) { | |
214 retval = 0; | |
215 } else { | |
216 retval = -1; | |
217 } | |
218 return(retval); | |
219 } | |
220 | |
221 void X11_GL_Shutdown(_THIS) | |
222 { | |
223 #ifdef HAVE_OPENGL | |
224 /* Clean up OpenGL */ | |
225 if( glx_context ) { | |
226 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); | |
227 | |
228 if (glx_context != NULL) | |
229 this->gl_data->glXDestroyContext(GFX_Display, glx_context); | |
230 | |
231 if( this->gl_data->glXReleaseBuffersMESA ) { | |
232 this->gl_data->glXReleaseBuffersMESA(GFX_Display,SDL_Window); | |
233 } | |
234 glx_context = NULL; | |
235 } | |
236 gl_active = 0; | |
237 #endif /* HAVE_OPENGL */ | |
238 } | |
239 | |
240 #ifdef HAVE_OPENGL | |
241 | |
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242 static int ExtensionSupported(const char *extension) |
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243 { |
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244 const GLubyte *extensions = NULL; |
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245 const GLubyte *start; |
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246 GLubyte *where, *terminator; |
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247 |
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248 /* Extension names should not have spaces. */ |
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249 where = (GLubyte *) strchr(extension, ' '); |
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250 if (where || *extension == '\0') |
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251 return 0; |
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253 extensions = current_video->glGetString(GL_EXTENSIONS); |
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254 /* It takes a bit of care to be fool-proof about parsing the |
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255 * OpenGL extensions string. Don't be fooled by sub-strings, |
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256 * etc. */ |
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257 |
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258 start = extensions; |
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259 |
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260 for (;;) |
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261 { |
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262 where = (GLubyte *) strstr((const char *) start, extension); |
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263 if (!where) break; |
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264 |
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265 terminator = where + strlen(extension); |
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266 if (where == start || *(where - 1) == ' ') |
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267 if (*terminator == ' ' || *terminator == '\0') return 1; |
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268 |
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269 start = terminator; |
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270 } |
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271 |
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272 return 0; |
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273 } |
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274 |
0 | 275 /* Make the current context active */ |
276 int X11_GL_MakeCurrent(_THIS) | |
277 { | |
278 int retval; | |
638
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279 |
0 | 280 retval = 0; |
281 if ( ! this->gl_data->glXMakeCurrent(GFX_Display, | |
282 SDL_Window, glx_context) ) { | |
283 SDL_SetError("Unable to make GL context current"); | |
284 retval = -1; | |
285 } | |
286 XSync( GFX_Display, False ); | |
287 | |
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288 /* |
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289 * The context is now current, check for glXReleaseBuffersMESA() |
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290 * extension. If extension is _not_ supported, destroy the pointer |
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291 * (to make sure it will not be called in X11_GL_Shutdown() ). |
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292 * |
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293 * DRI/Mesa drivers include glXReleaseBuffersMESA() in the libGL.so, |
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294 * but there's no need to call it (is is only needed for some old |
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295 * non-DRI drivers). |
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296 * |
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297 * When using for example glew (http://glew.sf.net), dlsym() for |
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298 * glXReleaseBuffersMESA() returns the pointer from the glew library |
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299 * (namespace conflict). |
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300 * |
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301 * The glXReleaseBuffersMESA() pointer in the glew is NULL, if the |
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302 * driver doesn't support this extension. So blindly calling it will |
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303 * cause segfault with DRI/Mesa drivers! |
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304 * |
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305 */ |
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306 |
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307 if ( ! ExtensionSupported("glXReleaseBuffersMESA") ) { |
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308 this->gl_data->glXReleaseBuffersMESA = NULL; |
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309 } |
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310 |
0 | 311 /* More Voodoo X server workarounds... Grr... */ |
312 SDL_Lock_EventThread(); | |
313 X11_CheckDGAMouse(this); | |
314 SDL_Unlock_EventThread(); | |
315 | |
316 return(retval); | |
317 } | |
318 | |
319 /* Get attribute data from glX. */ | |
320 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) | |
321 { | |
322 int retval; | |
323 int glx_attrib = None; | |
324 | |
325 switch( attrib ) { | |
326 case SDL_GL_RED_SIZE: | |
327 glx_attrib = GLX_RED_SIZE; | |
328 break; | |
329 case SDL_GL_GREEN_SIZE: | |
330 glx_attrib = GLX_GREEN_SIZE; | |
331 break; | |
332 case SDL_GL_BLUE_SIZE: | |
333 glx_attrib = GLX_BLUE_SIZE; | |
334 break; | |
335 case SDL_GL_ALPHA_SIZE: | |
336 glx_attrib = GLX_ALPHA_SIZE; | |
337 break; | |
338 case SDL_GL_DOUBLEBUFFER: | |
339 glx_attrib = GLX_DOUBLEBUFFER; | |
340 break; | |
341 case SDL_GL_BUFFER_SIZE: | |
342 glx_attrib = GLX_BUFFER_SIZE; | |
343 break; | |
344 case SDL_GL_DEPTH_SIZE: | |
345 glx_attrib = GLX_DEPTH_SIZE; | |
346 break; | |
347 case SDL_GL_STENCIL_SIZE: | |
348 glx_attrib = GLX_STENCIL_SIZE; | |
349 break; | |
350 case SDL_GL_ACCUM_RED_SIZE: | |
351 glx_attrib = GLX_ACCUM_RED_SIZE; | |
352 break; | |
353 case SDL_GL_ACCUM_GREEN_SIZE: | |
354 glx_attrib = GLX_ACCUM_GREEN_SIZE; | |
355 break; | |
356 case SDL_GL_ACCUM_BLUE_SIZE: | |
357 glx_attrib = GLX_ACCUM_BLUE_SIZE; | |
358 break; | |
359 case SDL_GL_ACCUM_ALPHA_SIZE: | |
360 glx_attrib = GLX_ACCUM_ALPHA_SIZE; | |
361 break; | |
450
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362 case SDL_GL_STEREO: |
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363 glx_attrib = GLX_STEREO; |
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364 break; |
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365 case SDL_GL_MULTISAMPLEBUFFERS: |
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366 glx_attrib = GLX_SAMPLE_BUFFERS_ARB; |
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367 break; |
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368 case SDL_GL_MULTISAMPLESAMPLES: |
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369 glx_attrib = GLX_SAMPLES_ARB; |
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370 break; |
0 | 371 default: |
372 return(-1); | |
373 } | |
374 | |
375 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); | |
376 | |
377 return retval; | |
378 } | |
379 | |
380 void X11_GL_SwapBuffers(_THIS) | |
381 { | |
382 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); | |
383 } | |
384 | |
385 #endif /* HAVE_OPENGL */ | |
386 | |
387 void X11_GL_UnloadLibrary(_THIS) | |
388 { | |
389 #ifdef HAVE_OPENGL | |
390 if ( this->gl_config.driver_loaded ) { | |
391 dlclose(this->gl_config.dll_handle); | |
392 | |
393 this->gl_data->glXGetProcAddress = NULL; | |
394 this->gl_data->glXChooseVisual = NULL; | |
395 this->gl_data->glXCreateContext = NULL; | |
396 this->gl_data->glXDestroyContext = NULL; | |
397 this->gl_data->glXMakeCurrent = NULL; | |
398 this->gl_data->glXSwapBuffers = NULL; | |
399 | |
400 this->gl_config.dll_handle = NULL; | |
401 this->gl_config.driver_loaded = 0; | |
402 } | |
403 #endif | |
404 } | |
405 | |
406 #ifdef HAVE_OPENGL | |
407 | |
408 /* Passing a NULL path means load pointers from the application */ | |
409 int X11_GL_LoadLibrary(_THIS, const char* path) | |
410 { | |
411 void* handle; | |
412 int dlopen_flags; | |
413 | |
414 if ( gl_active ) { | |
415 SDL_SetError("OpenGL context already created"); | |
416 return -1; | |
417 } | |
418 | |
419 #ifdef RTLD_GLOBAL | |
420 dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; | |
421 #else | |
422 dlopen_flags = RTLD_LAZY; | |
423 #endif | |
424 handle = dlopen(path, dlopen_flags); | |
425 /* Catch the case where the application isn't linked with GL */ | |
426 if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) { | |
427 dlclose(handle); | |
428 path = getenv("SDL_VIDEO_GL_DRIVER"); | |
429 if ( path == NULL ) { | |
430 path = DEFAULT_OPENGL; | |
431 } | |
432 handle = dlopen(path, dlopen_flags); | |
433 } | |
434 if ( handle == NULL ) { | |
435 SDL_SetError("Could not load OpenGL library"); | |
436 return -1; | |
437 } | |
438 | |
439 /* Unload the old driver and reset the pointers */ | |
440 X11_GL_UnloadLibrary(this); | |
441 | |
442 /* Load new function pointers */ | |
180
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443 this->gl_data->glXGetProcAddress = |
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444 (void *(*)(const GLubyte *)) dlsym(handle, "glXGetProcAddressARB"); |
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445 this->gl_data->glXChooseVisual = |
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446 (XVisualInfo *(*)(Display *, int, int *)) dlsym(handle, "glXChooseVisual"); |
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447 this->gl_data->glXCreateContext = |
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448 (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) dlsym(handle, "glXCreateContext"); |
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449 this->gl_data->glXDestroyContext = |
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450 (void (*)(Display *, GLXContext)) dlsym(handle, "glXDestroyContext"); |
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451 this->gl_data->glXMakeCurrent = |
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452 (int (*)(Display *, GLXDrawable, GLXContext)) dlsym(handle, "glXMakeCurrent"); |
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453 this->gl_data->glXSwapBuffers = |
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454 (void (*)(Display *, GLXDrawable)) dlsym(handle, "glXSwapBuffers"); |
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455 this->gl_data->glXGetConfig = |
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456 (int (*)(Display *, XVisualInfo *, int, int *)) dlsym(handle, "glXGetConfig"); |
638
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457 this->gl_data->glXQueryExtensionsString = |
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458 (const char *(*)(Display *, int)) dlsym(handle, "glXQueryExtensionsString"); |
638
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459 |
0 | 460 /* We don't compare below for this in case we're not using Mesa. */ |
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461 this->gl_data->glXReleaseBuffersMESA = |
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462 (void (*)(Display *, GLXDrawable)) dlsym( handle, "glXReleaseBuffersMESA" ); |
638
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463 |
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464 |
0 | 465 if ( (this->gl_data->glXChooseVisual == NULL) || |
466 (this->gl_data->glXCreateContext == NULL) || | |
467 (this->gl_data->glXDestroyContext == NULL) || | |
468 (this->gl_data->glXMakeCurrent == NULL) || | |
469 (this->gl_data->glXSwapBuffers == NULL) || | |
638
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470 (this->gl_data->glXGetConfig == NULL) || |
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471 (this->gl_data->glXQueryExtensionsString == NULL)) { |
0 | 472 SDL_SetError("Could not retrieve OpenGL functions"); |
473 return -1; | |
474 } | |
475 | |
476 this->gl_config.dll_handle = handle; | |
477 this->gl_config.driver_loaded = 1; | |
478 if ( path ) { | |
479 strncpy(this->gl_config.driver_path, path, | |
480 sizeof(this->gl_config.driver_path)-1); | |
481 } else { | |
482 strcpy(this->gl_config.driver_path, ""); | |
483 } | |
484 return 0; | |
485 } | |
486 | |
487 void *X11_GL_GetProcAddress(_THIS, const char* proc) | |
488 { | |
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489 static char procname[1024]; |
0 | 490 void* handle; |
110
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491 void* retval; |
0 | 492 |
493 handle = this->gl_config.dll_handle; | |
494 if ( this->gl_data->glXGetProcAddress ) { | |
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495 return this->gl_data->glXGetProcAddress(proc); |
0 | 496 } |
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497 #if defined(__OpenBSD__) && !defined(__ELF__) |
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498 #undef dlsym(x,y); |
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499 #endif |
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500 retval = dlsym(handle, proc); |
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501 if (!retval && strlen(proc) <= 1022) { |
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502 procname[0] = '_'; |
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503 strcpy(procname + 1, proc); |
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504 retval = dlsym(handle, procname); |
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505 } |
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506 return retval; |
0 | 507 } |
508 | |
509 #endif /* HAVE_OPENGL */ |