Mercurial > sdl-ios-xcode
annotate src/video/qtopia/SDL_QWin.h @ 1903:f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Jul 2006 06:40:53 +0000 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_QWin_h |
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25 #define _SDL_QWin_h |
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26 |
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27 #include <stdio.h> |
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28 |
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29 #include <qimage.h> |
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30 #include <qpixmap.h> |
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31 #include <qwidget.h> |
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32 #include <qpainter.h> |
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33 #include <qdirectpainter_qws.h> |
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34 |
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35 #include "SDL_events.h" |
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36 |
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37 extern "C" |
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38 { |
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39 #include "../../events/SDL_events_c.h" |
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40 }; |
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41 |
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42 typedef enum |
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43 { |
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44 SDL_QT_NO_ROTATION = 0, |
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45 SDL_QT_ROTATION_90, |
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46 SDL_QT_ROTATION_270 |
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47 } screenRotationT; |
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48 |
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49 extern screenRotationT screenRotation; |
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50 |
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51 class SDL_QWin:public QWidget |
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52 { |
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53 void QueueKey(QKeyEvent * e, int pressed); |
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54 public: |
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55 SDL_QWin(const QSize & size); |
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56 virtual ~ SDL_QWin(); |
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57 virtual bool shown(void) |
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58 { |
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59 return isVisible(); |
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60 } |
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61 /* If called, the next resize event will not be forwarded to SDL. */ |
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62 virtual void inhibitResize(void) |
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63 { |
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64 my_inhibit_resize = true; |
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65 } |
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66 void setImage(QImage * image); |
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67 void setOffset(int x, int y) |
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68 { |
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69 my_offset = QPoint(x, y); |
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70 } |
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71 void GetXYOffset(int &x, int &y) |
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72 { |
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73 x = my_offset.x(); |
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74 y = my_offset.y(); |
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75 } |
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76 QImage *image(void) |
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77 { |
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78 return my_image; |
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79 } |
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80 |
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81 void setWFlags(WFlags flags) |
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82 { |
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83 QWidget::setWFlags(flags); |
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84 my_flags = flags; |
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85 } |
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86 const QPoint & mousePos() const |
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87 { |
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88 return my_mouse_pos; |
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89 } |
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90 void setMousePos(const QPoint & newpos); |
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91 void setFullscreen(bool); |
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92 |
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93 bool lockScreen(bool force = false); |
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94 void unlockScreen(); |
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95 void repaintRect(const QRect & rect); |
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96 protected: |
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97 /* Handle resizing of the window */ |
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98 virtual void resizeEvent(QResizeEvent * e); |
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99 void focusInEvent(QFocusEvent *); |
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100 void focusOutEvent(QFocusEvent *); |
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101 void closeEvent(QCloseEvent * e); |
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102 void mouseMoveEvent(QMouseEvent * e); |
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103 void mousePressEvent(QMouseEvent * e); |
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104 void mouseReleaseEvent(QMouseEvent * e); |
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105 void paintEvent(QPaintEvent * ev); |
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106 void keyPressEvent(QKeyEvent * e) |
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107 { |
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108 QueueKey(e, 1); |
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109 } |
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110 void keyReleaseEvent(QKeyEvent * e) |
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111 { |
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112 QueueKey(e, 0); |
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113 } |
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114 private: |
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115 bool repaintRotation0(const QRect & rect); |
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116 bool repaintRotation1(const QRect & rect); |
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117 bool repaintRotation3(const QRect & rect); |
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118 void enableFullscreen(); |
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119 QDirectPainter *my_painter; |
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120 QImage *my_image; |
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121 bool my_inhibit_resize; |
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122 QPoint my_offset; |
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123 QPoint my_mouse_pos; |
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124 WFlags my_flags; |
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125 WFlags my_has_fullscreen; |
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126 unsigned int my_locked; |
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127 }; |
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128 |
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129 #endif /* _SDL_QWin_h */ |
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130 /* vi: set ts=4 sw=4 expandtab: */ |