Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 889:eac8c69b5706
ate: Fri, 09 Apr 2004 20:07:10 +0200
From: Hibernatus
Subject: [SDL] BUG: changing video mode in opengl + windows
In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call
WIN_GL_ResetWindow when SetPixelFormat fails.
WIN_GL_ResetWindow cannot properly work in its current state, because there
are several things to update once you've created a new window. At least
DirectInput doesn't work anymore here (which is somewhat annoying for the
player :).
I think you can simply remove that function. Many games don't try to
recover from that exception, that's why the newest ATI drivers emulate 16
bpp display in 32 bpp mode so the error never occurs (but the games may run
much slower).
Having SDL_SetVideoMode return NULL would be better than actually setting
the video mode and losing focus, directinput and maybe directsound too. It
also made my previous drivers crash (when switching from 32 bpp windowed to
16 bpp fullscreen).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 18:02:48 +0000 |
parents | 31fa08b36380 |
children | d31afac94eff |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <stdio.h> | |
30 #include <windows.h> | |
31 | |
32 #include "SDL_getenv.h" | |
33 #include "SDL_events.h" | |
34 #include "SDL_video.h" | |
35 #include "SDL_error.h" | |
36 #include "SDL_syswm.h" | |
37 #include "SDL_sysevents.h" | |
38 #include "SDL_events_c.h" | |
39 #include "SDL_sysvideo.h" | |
40 #include "SDL_lowvideo.h" | |
41 #include "SDL_syswm_c.h" | |
42 #include "SDL_main.h" | |
43 | |
44 #ifdef WMMSG_DEBUG | |
45 #include "wmmsg.h" | |
46 #endif | |
47 | |
48 #ifdef _WIN32_WCE | |
49 #define NO_GETKEYBOARDSTATE | |
453
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50 #define NO_CHANGEDISPLAYSETTINGS |
0 | 51 #endif |
52 | |
53 /* The window we use for everything... */ | |
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54 #ifdef _WIN32_WCE |
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55 LPWSTR SDL_Appname = NULL; |
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56 #else |
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57 LPSTR SDL_Appname = NULL; |
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58 #endif |
0 | 59 HINSTANCE SDL_Instance = NULL; |
60 HWND SDL_Window = NULL; | |
61 RECT SDL_bounds = {0, 0, 0, 0}; | |
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62 int SDL_windowX = 0; |
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63 int SDL_windowY = 0; |
0 | 64 int SDL_resizing = 0; |
65 int mouse_relative = 0; | |
66 int posted = 0; | |
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67 #ifndef NO_CHANGEDISPLAYSETTINGS |
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68 DEVMODE SDL_fullscreen_mode; |
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69 #endif |
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70 WORD *gamma_saved = NULL; |
0 | 71 |
72 | |
73 /* Functions called by the message processing function */ | |
74 LONG | |
75 (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; | |
76 void (*WIN_RealizePalette)(_THIS); | |
77 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
78 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
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79 extern void DIB_SwapGamma(_THIS); |
0 | 80 |
304
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81 static void SDL_RestoreGameMode(void) |
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82 { |
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83 #ifndef NO_CHANGEDISPLAYSETTINGS |
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84 ShowWindow(SDL_Window, SW_RESTORE); |
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85 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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86 #endif |
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87 } |
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88 static void SDL_RestoreDesktopMode(void) |
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89 { |
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90 #ifndef NO_CHANGEDISPLAYSETTINGS |
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91 ShowWindow(SDL_Window, SW_MINIMIZE); |
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92 ChangeDisplaySettings(NULL, 0); |
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93 #endif |
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94 } |
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95 |
0 | 96 #ifdef WM_MOUSELEAVE |
97 /* | |
98 Special code to handle mouse leave events - this sucks... | |
99 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
100 | |
101 TrackMouseEvent() is only available on Win98 and WinNT. | |
102 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
103 development environment, and only works on systems that have had IE 3.0 | |
104 or newer installed on them (which is not the case with the base Win95). | |
105 Therefore, we implement our own version of _TrackMouseEvent() which | |
106 uses our own implementation if TrackMouseEvent() is not available. | |
107 */ | |
108 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
109 | |
110 static VOID CALLBACK | |
111 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
112 { | |
113 RECT rect; | |
114 POINT pt; | |
115 | |
116 GetClientRect(hWnd, &rect); | |
117 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
118 GetCursorPos(&pt); | |
119 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
120 if ( !KillTimer(hWnd, idEvent) ) { | |
121 /* Error killing the timer! */ | |
122 } | |
123 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
124 } | |
125 } | |
126 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
127 { | |
128 if ( ptme->dwFlags == TME_LEAVE ) { | |
129 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
130 (TIMERPROC)TrackMouseTimerProc); | |
131 } | |
132 return FALSE; | |
133 } | |
134 #endif /* WM_MOUSELEAVE */ | |
135 | |
136 /* Function to retrieve the current keyboard modifiers */ | |
137 static void WIN_GetKeyboardState(void) | |
138 { | |
139 #ifndef NO_GETKEYBOARDSTATE | |
140 SDLMod state; | |
141 BYTE keyboard[256]; | |
327
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142 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 143 |
144 state = KMOD_NONE; | |
145 if ( GetKeyboardState(keyboard) ) { | |
146 if ( keyboard[VK_LSHIFT] & 0x80) { | |
147 state |= KMOD_LSHIFT; | |
148 } | |
149 if ( keyboard[VK_RSHIFT] & 0x80) { | |
150 state |= KMOD_RSHIFT; | |
151 } | |
152 if ( keyboard[VK_LCONTROL] & 0x80) { | |
153 state |= KMOD_LCTRL; | |
154 } | |
155 if ( keyboard[VK_RCONTROL] & 0x80) { | |
156 state |= KMOD_RCTRL; | |
157 } | |
158 if ( keyboard[VK_LMENU] & 0x80) { | |
159 state |= KMOD_LALT; | |
160 } | |
161 if ( keyboard[VK_RMENU] & 0x80) { | |
162 state |= KMOD_RALT; | |
163 } | |
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164 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 165 state |= KMOD_NUM; |
327
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166 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 167 } |
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168 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 169 state |= KMOD_CAPS; |
327
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170 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 171 } |
172 } | |
173 SDL_SetModState(state); | |
174 #endif /* !NO_GETKEYBOARDSTATE */ | |
175 } | |
176 | |
145
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177 /* The main Win32 event handler |
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178 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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179 */ |
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180 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 181 { |
182 SDL_VideoDevice *this = current_video; | |
183 static int mouse_pressed = 0; | |
184 static int in_window = 0; | |
185 #ifdef WMMSG_DEBUG | |
186 fprintf(stderr, "Received windows message: "); | |
187 if ( msg > MAX_WMMSG ) { | |
188 fprintf(stderr, "%d", msg); | |
189 } else { | |
190 fprintf(stderr, "%s", wmtab[msg]); | |
191 } | |
192 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
193 #endif | |
194 switch (msg) { | |
195 | |
196 case WM_ACTIVATE: { | |
197 SDL_VideoDevice *this = current_video; | |
198 BOOL minimized; | |
199 Uint8 appstate; | |
200 | |
201 minimized = HIWORD(wParam); | |
202 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
203 /* Gain the following states */ | |
204 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
205 if ( this->input_grab != SDL_GRAB_OFF ) { | |
206 WIN_GrabInput(this, SDL_GRAB_ON); | |
207 } | |
208 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
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209 if ( ! DDRAW_FULLSCREEN() ) { |
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210 DIB_SwapGamma(this); |
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211 } |
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212 if ( WINDIB_FULLSCREEN() ) { |
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213 SDL_RestoreGameMode(); |
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214 } |
0 | 215 } |
216 posted = SDL_PrivateAppActive(1, appstate); | |
217 WIN_GetKeyboardState(); | |
218 } else { | |
219 /* Lose the following states */ | |
220 appstate = SDL_APPINPUTFOCUS; | |
221 if ( minimized ) { | |
222 appstate |= SDL_APPACTIVE; | |
223 } | |
224 if ( this->input_grab != SDL_GRAB_OFF ) { | |
225 WIN_GrabInput(this, SDL_GRAB_OFF); | |
226 } | |
227 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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228 if ( ! DDRAW_FULLSCREEN() ) { |
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229 DIB_SwapGamma(this); |
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230 } |
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231 if ( WINDIB_FULLSCREEN() ) { |
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232 SDL_RestoreDesktopMode(); |
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233 } |
0 | 234 } |
235 posted = SDL_PrivateAppActive(0, appstate); | |
236 } | |
237 return(0); | |
238 } | |
239 break; | |
240 | |
241 case WM_MOUSEMOVE: { | |
242 | |
243 /* Mouse is handled by DirectInput when fullscreen */ | |
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244 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 245 Sint16 x, y; |
246 | |
247 /* mouse has entered the window */ | |
248 if ( ! in_window ) { | |
249 #ifdef WM_MOUSELEAVE | |
250 TRACKMOUSEEVENT tme; | |
251 | |
252 tme.cbSize = sizeof(tme); | |
253 tme.dwFlags = TME_LEAVE; | |
254 tme.hwndTrack = SDL_Window; | |
255 _TrackMouseEvent(&tme); | |
256 #endif /* WM_MOUSELEAVE */ | |
257 in_window = TRUE; | |
258 | |
259 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
260 } | |
261 | |
262 /* mouse has moved within the window */ | |
263 x = LOWORD(lParam); | |
264 y = HIWORD(lParam); | |
265 if ( mouse_relative ) { | |
266 POINT center; | |
267 center.x = (SDL_VideoSurface->w/2); | |
268 center.y = (SDL_VideoSurface->h/2); | |
269 x -= (Sint16)center.x; | |
270 y -= (Sint16)center.y; | |
271 if ( x || y ) { | |
272 ClientToScreen(SDL_Window, ¢er); | |
273 SetCursorPos(center.x, center.y); | |
274 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
275 } | |
276 } else { | |
277 posted = SDL_PrivateMouseMotion(0, 0, x, y); | |
278 } | |
279 } | |
280 } | |
281 return(0); | |
282 | |
283 #ifdef WM_MOUSELEAVE | |
284 case WM_MOUSELEAVE: { | |
285 | |
286 /* Mouse is handled by DirectInput when fullscreen */ | |
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287 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 288 /* mouse has left the window */ |
289 /* or */ | |
290 /* Elvis has left the building! */ | |
291 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
292 } | |
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293 in_window = FALSE; |
0 | 294 } |
295 return(0); | |
296 #endif /* WM_MOUSELEAVE */ | |
297 | |
298 case WM_LBUTTONDOWN: | |
299 case WM_LBUTTONUP: | |
300 case WM_MBUTTONDOWN: | |
301 case WM_MBUTTONUP: | |
302 case WM_RBUTTONDOWN: | |
303 case WM_RBUTTONUP: { | |
304 /* Mouse is handled by DirectInput when fullscreen */ | |
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305 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 306 Sint16 x, y; |
307 Uint8 button, state; | |
308 | |
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309 /* DJM: |
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310 We want the SDL window to take focus so that |
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311 it acts like a normal windows "component" |
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312 (e.g. gains keyboard focus on a mouse click). |
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313 */ |
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314 SetFocus(SDL_Window); |
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315 |
0 | 316 /* Figure out which button to use */ |
317 switch (msg) { | |
318 case WM_LBUTTONDOWN: | |
457
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319 button = SDL_BUTTON_LEFT; |
0 | 320 state = SDL_PRESSED; |
321 break; | |
322 case WM_LBUTTONUP: | |
457
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323 button = SDL_BUTTON_LEFT; |
0 | 324 state = SDL_RELEASED; |
325 break; | |
326 case WM_MBUTTONDOWN: | |
457
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327 button = SDL_BUTTON_MIDDLE; |
0 | 328 state = SDL_PRESSED; |
329 break; | |
330 case WM_MBUTTONUP: | |
457
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331 button = SDL_BUTTON_MIDDLE; |
0 | 332 state = SDL_RELEASED; |
333 break; | |
334 case WM_RBUTTONDOWN: | |
457
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*** empty log message ***
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335 button = SDL_BUTTON_RIGHT; |
0 | 336 state = SDL_PRESSED; |
337 break; | |
338 case WM_RBUTTONUP: | |
457
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339 button = SDL_BUTTON_RIGHT; |
0 | 340 state = SDL_RELEASED; |
341 break; | |
342 default: | |
343 /* Eh? Unknown button? */ | |
344 return(0); | |
345 } | |
346 if ( state == SDL_PRESSED ) { | |
347 /* Grab mouse so we get up events */ | |
348 if ( ++mouse_pressed > 0 ) { | |
349 SetCapture(hwnd); | |
350 } | |
351 } else { | |
352 /* Release mouse after all up events */ | |
353 if ( --mouse_pressed <= 0 ) { | |
354 ReleaseCapture(); | |
355 mouse_pressed = 0; | |
356 } | |
357 } | |
358 if ( mouse_relative ) { | |
359 /* RJR: March 28, 2000 | |
360 report internal mouse position if in relative mode */ | |
361 x = 0; y = 0; | |
362 } else { | |
363 x = (Sint16)LOWORD(lParam); | |
364 y = (Sint16)HIWORD(lParam); | |
365 } | |
366 posted = SDL_PrivateMouseButton( | |
367 state, button, x, y); | |
368 } | |
369 } | |
370 return(0); | |
371 | |
61
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372 |
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373 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
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374 case WM_MOUSEWHEEL: |
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375 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
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376 int move = (short)HIWORD(wParam); |
162
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Fixed mouse wheel motion position on Windows
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377 if ( move ) { |
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378 Uint8 button; |
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Fixed mouse wheel motion position on Windows
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|
379 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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380 button = SDL_BUTTON_WHEELUP; |
162
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381 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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382 button = SDL_BUTTON_WHEELDOWN; |
61
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383 posted = SDL_PrivateMouseButton( |
162
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384 SDL_PRESSED, button, 0, 0); |
332 | 385 posted |= SDL_PrivateMouseButton( |
386 SDL_RELEASED, button, 0, 0); | |
61
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|
387 } |
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|
388 } |
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389 return(0); |
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390 #endif |
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391 |
0 | 392 #ifdef WM_GETMINMAXINFO |
393 /* This message is sent as a way for us to "check" the values | |
394 * of a position change. If we don't like it, we can adjust | |
395 * the values before they are changed. | |
396 */ | |
397 case WM_GETMINMAXINFO: { | |
398 MINMAXINFO *info; | |
399 RECT size; | |
400 int x, y; | |
565
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David MacCormack fixed a bug in window sizing with Windows menus
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401 int style; |
0 | 402 int width; |
403 int height; | |
404 | |
405 /* We don't want to clobber an internal resize */ | |
406 if ( SDL_resizing ) | |
407 return(0); | |
408 | |
409 /* We allow resizing with the SDL_RESIZABLE flag */ | |
410 if ( SDL_PublicSurface && | |
411 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
412 return(0); | |
413 } | |
414 | |
415 /* Get the current position of our window */ | |
416 GetWindowRect(SDL_Window, &size); | |
417 x = size.left; | |
418 y = size.top; | |
419 | |
420 /* Calculate current width and height of our window */ | |
421 size.top = 0; | |
422 size.left = 0; | |
423 if ( SDL_PublicSurface != NULL ) { | |
424 size.bottom = SDL_PublicSurface->h; | |
425 size.right = SDL_PublicSurface->w; | |
426 } else { | |
427 size.bottom = 0; | |
428 size.right = 0; | |
429 } | |
565
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David MacCormack fixed a bug in window sizing with Windows menus
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430 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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|
431 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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432 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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433 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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|
434 inside their function, so I have to do it here. |
7d7e19b59866
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435 */ |
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436 style = GetWindowLong(hwnd, GWL_STYLE); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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|
437 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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438 &size, |
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David MacCormack fixed a bug in window sizing with Windows menus
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|
439 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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440 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
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441 : GetMenu(hwnd) != NULL); |
7d7e19b59866
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changeset
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442 |
0 | 443 width = size.right - size.left; |
444 height = size.bottom - size.top; | |
445 | |
446 /* Fix our size to the current size */ | |
447 info = (MINMAXINFO *)lParam; | |
448 info->ptMaxSize.x = width; | |
449 info->ptMaxSize.y = height; | |
450 info->ptMaxPosition.x = x; | |
451 info->ptMaxPosition.y = y; | |
452 info->ptMinTrackSize.x = width; | |
453 info->ptMinTrackSize.y = height; | |
454 info->ptMaxTrackSize.x = width; | |
455 info->ptMaxTrackSize.y = height; | |
456 } | |
457 return(0); | |
458 #endif /* WM_GETMINMAXINFO */ | |
459 | |
447
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Fixed mouse grab going fullscreen to windowed in Windows
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diff
changeset
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460 case WM_WINDOWPOSCHANGED: { |
0 | 461 SDL_VideoDevice *this = current_video; |
447
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Fixed mouse grab going fullscreen to windowed in Windows
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changeset
|
462 int w, h; |
0 | 463 |
464 GetClientRect(SDL_Window, &SDL_bounds); | |
465 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); | |
466 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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829
diff
changeset
|
467 if ( SDL_bounds.left || SDL_bounds.top ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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changeset
|
468 SDL_windowX = SDL_bounds.left; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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diff
changeset
|
469 SDL_windowY = SDL_bounds.top; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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parents:
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diff
changeset
|
470 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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changeset
|
471 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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diff
changeset
|
472 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 473 if ( this->input_grab != SDL_GRAB_OFF ) { |
474 ClipCursor(&SDL_bounds); | |
475 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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parents:
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diff
changeset
|
476 if ( SDL_PublicSurface && |
0 | 477 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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diff
changeset
|
478 SDL_PrivateResize(w, h); |
0 | 479 } |
480 } | |
481 break; | |
482 | |
483 /* We need to set the cursor */ | |
484 case WM_SETCURSOR: { | |
485 Uint16 hittest; | |
486 | |
487 hittest = LOWORD(lParam); | |
488 if ( hittest == HTCLIENT ) { | |
489 SetCursor(SDL_hcursor); | |
490 return(TRUE); | |
491 } | |
492 } | |
493 break; | |
494 | |
495 /* We are about to get palette focus! */ | |
496 case WM_QUERYNEWPALETTE: { | |
497 WIN_RealizePalette(current_video); | |
498 return(TRUE); | |
499 } | |
500 break; | |
501 | |
502 /* Another application changed the palette */ | |
503 case WM_PALETTECHANGED: { | |
504 WIN_PaletteChanged(current_video, (HWND)wParam); | |
505 } | |
506 break; | |
507 | |
508 /* We were occluded, refresh our display */ | |
509 case WM_PAINT: { | |
510 HDC hdc; | |
511 PAINTSTRUCT ps; | |
512 | |
513 hdc = BeginPaint(SDL_Window, &ps); | |
514 if ( current_video->screen && | |
515 !(current_video->screen->flags & SDL_OPENGL) ) { | |
516 WIN_WinPAINT(current_video, hdc); | |
517 } | |
518 EndPaint(SDL_Window, &ps); | |
519 } | |
520 return(0); | |
521 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
522 /* DJM: Send an expose event in this case */ |
0 | 523 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
524 posted = SDL_PrivateExpose(); |
0 | 525 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
526 return(0); |
0 | 527 |
528 case WM_CLOSE: { | |
529 if ( (posted = SDL_PrivateQuit()) ) | |
530 PostQuitMessage(0); | |
531 } | |
532 return(0); | |
533 | |
534 case WM_DESTROY: { | |
535 PostQuitMessage(0); | |
536 } | |
537 return(0); | |
538 | |
539 default: { | |
540 /* Special handling by the video driver */ | |
541 if (HandleMessage) { | |
542 return(HandleMessage(current_video, | |
543 hwnd, msg, wParam, lParam)); | |
544 } | |
545 } | |
546 break; | |
547 } | |
548 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
549 } | |
550 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
551 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
552 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
553 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
554 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
555 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
556 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
557 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
558 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
559 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
560 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
561 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
562 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
563 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
564 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
565 /* Warning: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
566 If SDL is built as a DLL, this will return a handle to |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
567 the DLL, not the application, and DirectInput may fail |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
568 to initialize. |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
569 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
570 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
571 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
572 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
61
diff
changeset
|
573 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
574 |
0 | 575 /* This allows the SDL_WINDOWID hack */ |
576 const char *SDL_windowid = NULL; | |
577 | |
578 /* Register the class for this application -- exported for winmain.c */ | |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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diff
changeset
|
579 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 580 { |
581 static int initialized = 0; | |
582 WNDCLASS class; | |
583 #ifdef WM_MOUSELEAVE | |
584 HMODULE handle; | |
585 #endif | |
586 | |
587 /* Only do this once... */ | |
588 if ( initialized ) { | |
589 return(0); | |
590 } | |
591 | |
592 /* This function needs to be passed the correct process handle | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
593 by the application. |
0 | 594 */ |
595 if ( ! hInst ) { | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
596 hInst = SDL_GetModuleHandle(); |
0 | 597 } |
598 | |
599 /* Register the application class */ | |
600 class.hCursor = NULL; | |
601 #ifdef _WIN32_WCE | |
457
d0ab9718bf91
*** empty log message ***
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parents:
453
diff
changeset
|
602 { |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
603 /* WinCE uses the UNICODE version */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
604 int nLen = strlen(name)+1; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
451
diff
changeset
|
605 SDL_Appname = malloc(nLen*2); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
606 MultiByteToWideChar(CP_ACP, 0, name, -1, SDL_Appname, nLen); |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
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453
diff
changeset
|
607 } |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
608 #else |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
609 { |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
610 int nLen = strlen(name)+1; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
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611 SDL_Appname = malloc(nLen); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
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451
diff
changeset
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612 strcpy(SDL_Appname, name); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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613 } |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
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614 #endif /* _WIN32_WCE */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
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615 class.hIcon = LoadImage(hInst, SDL_Appname, IMAGE_ICON, |
0 | 616 0, 0, LR_DEFAULTCOLOR); |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
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617 class.lpszMenuName = NULL; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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618 class.lpszClassName = SDL_Appname; |
0 | 619 class.hbrBackground = NULL; |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
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145
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620 class.hInstance = hInst; |
0 | 621 class.style = style; |
622 #ifdef HAVE_OPENGL | |
623 class.style |= CS_OWNDC; | |
624 #endif | |
625 class.lpfnWndProc = WinMessage; | |
626 class.cbWndExtra = 0; | |
627 class.cbClsExtra = 0; | |
628 if ( ! RegisterClass(&class) ) { | |
629 SDL_SetError("Couldn't register application class"); | |
630 return(-1); | |
631 } | |
632 SDL_Instance = hInst; | |
633 | |
634 #ifdef WM_MOUSELEAVE | |
635 /* Get the version of TrackMouseEvent() we use */ | |
636 _TrackMouseEvent = NULL; | |
637 handle = GetModuleHandle("USER32.DLL"); | |
638 if ( handle ) { | |
639 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
640 } | |
641 if ( _TrackMouseEvent == NULL ) { | |
642 _TrackMouseEvent = WIN_TrackMouseEvent; | |
643 } | |
644 #endif /* WM_MOUSELEAVE */ | |
645 | |
646 /* Check for SDL_WINDOWID hack */ | |
647 SDL_windowid = getenv("SDL_WINDOWID"); | |
648 | |
649 initialized = 1; | |
650 return(0); | |
651 } | |
652 |