annotate src/video/quartz/SDL_QuartzWM.m @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents 9e84d106ec19
children af585d6efec8
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2003 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_QuartzVideo.h"
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24
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25
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26 struct WMcursor {
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27 Cursor curs;
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28 };
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29
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30 void QZ_FreeWMCursor (_THIS, WMcursor *cursor) {
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31
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32 if ( cursor != NULL )
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33 free (cursor);
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34 }
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35
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36 /* Use the Carbon cursor routines for now */
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37 WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask,
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38 int w, int h, int hot_x, int hot_y) {
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39 WMcursor *cursor;
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40 int row, bytes;
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41
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42 /* Allocate the cursor memory */
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43 cursor = (WMcursor *)malloc(sizeof(WMcursor));
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44 if ( cursor == NULL ) {
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45 SDL_OutOfMemory();
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46 return(NULL);
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47 }
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48 memset(cursor, 0, sizeof(*cursor));
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50 if (w > 16)
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51 w = 16;
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52
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53 if (h > 16)
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54 h = 16;
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55
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56 bytes = (w+7)/8;
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57
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58 for ( row=0; row<h; ++row ) {
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59 memcpy(&cursor->curs.data[row], data, bytes);
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60 data += bytes;
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61 }
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62 for ( row=0; row<h; ++row ) {
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63 memcpy(&cursor->curs.mask[row], mask, bytes);
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64 mask += bytes;
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65 }
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66 cursor->curs.hotSpot.h = hot_x;
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67 cursor->curs.hotSpot.v = hot_y;
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68
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69 return(cursor);
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70 }
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71
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72 void QZ_ShowMouse (_THIS) {
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73 if (!cursor_visible) {
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74 [ NSCursor unhide ];
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75 cursor_visible = YES;
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76 }
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77 }
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78
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79 void QZ_HideMouse (_THIS) {
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80 BOOL isInGameWin = QZ_IsMouseInWindow (this);
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81 if (isInGameWin && cursor_visible) {
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82 [ NSCursor hide ];
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83 cursor_visible = NO;
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84 }
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85 }
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86
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87 BOOL QZ_IsMouseInWindow (_THIS) {
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88 return (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([ qz_window mouseLocationOutsideOfEventStream ], [ window_view frame ]);
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89 }
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90
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91 int QZ_ShowWMCursor (_THIS, WMcursor *cursor) {
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92
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93 if ( cursor == NULL) {
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94 if ( cursor_should_be_visible ) {
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95 QZ_HideMouse (this);
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96 cursor_should_be_visible = NO;
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97 QZ_ChangeGrabState (this, QZ_HIDECURSOR);
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98 }
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99 }
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100 else {
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101 SetCursor(&cursor->curs);
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102 if ( ! cursor_should_be_visible ) {
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103 QZ_ShowMouse (this);
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104 cursor_should_be_visible = YES;
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105 QZ_ChangeGrabState (this, QZ_SHOWCURSOR);
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106 }
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107 }
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108
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109 return 1;
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110 }
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111
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112 /*
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113 Coordinate conversion functions, for convenience
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114 Cocoa sets the origin at the lower left corner of the window/screen
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115 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner
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116 The routines were written so they could be called before SetVideoMode() has finished;
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117 this might have limited usefulness at the moment, but the extra cost is trivial.
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118 */
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119
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120 /* Convert Cocoa screen coordinate to Cocoa window coordinate */
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121 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) {
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122
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123 *p = [ qz_window convertScreenToBase:*p ];
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124 }
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125
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126
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127 /* Convert Cocoa window coordinate to Cocoa screen coordinate */
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128 void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) {
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129
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130 *p = [ qz_window convertBaseToScreen:*p ];
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131 }
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132
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133 /* Convert SDL coordinate to Cocoa coordinate */
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134 void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) {
272
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diff changeset
135
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136 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */
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137
876
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138 p->y = CGDisplayPixelsHigh (display_id) - p->y;
272
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139 }
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diff changeset
140 else {
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141
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142 NSPoint newPoint;
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143
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144 newPoint = [ window_view convertPoint:*p toView:[ qz_window contentView ] ];
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145
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146 *p = newPoint;
272
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147 }
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148 }
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149
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150 /* Convert Cocoa coordinate to SDL coordinate */
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151 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) {
272
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152
683
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153 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */
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154
876
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155 p->y = CGDisplayPixelsHigh (display_id) - p->y;
683
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156 }
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157 else {
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158
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159 NSPoint newPoint;
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160
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161 newPoint = [ window_view convertPoint:*p fromView:[ qz_window contentView ] ];
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162
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163 *p = newPoint;
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164
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165 /* If OSX version is 10.3.0 or later, we need a workaround in OpenGL mode */
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166 if( system_version >= 0x1030 && (SDL_VideoSurface->flags & (SDL_OPENGL | SDL_OPENGLBLIT)) ) {
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167 p->y = [window_view frame].size.height - p->y - 1;
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168 }
683
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169 }
272
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170 }
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171
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172 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */
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173 CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) {
272
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174
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175 CGPoint cgp;
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176
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177 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
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178
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179 int height;
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180
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181 QZ_PrivateSDLToCocoa (this, p);
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182 QZ_PrivateLocalToGlobal (this, p);
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183
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184 height = CGDisplayPixelsHigh (display_id);
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185 p->y = height - p->y;
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186 }
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187
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188 cgp.x = p->x;
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189 cgp.y = p->y;
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190
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191 return cgp;
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192 }
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193
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194 #if 0 /* Dead code */
272
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195 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */
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196 void QZ_PrivateCGToSDL (_THIS, NSPoint *p) {
272
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197
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198 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
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199
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200 int height;
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201
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202 /* Convert CG Global to Cocoa Global */
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203 height = CGDisplayPixelsHigh (display_id);
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204 p->y = height - p->y;
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205
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206 QZ_PrivateGlobalToLocal (this, p);
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207 QZ_PrivateCocoaToSDL (this, p);
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208 }
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209 }
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210 #endif /* Dead code */
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diff changeset
211
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212 void QZ_PrivateWarpCursor (_THIS, int x, int y) {
272
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213
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214 NSPoint p;
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215 CGPoint cgp;
47
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diff changeset
216
272
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diff changeset
217 p = NSMakePoint (x, y);
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diff changeset
218 cgp = QZ_PrivateSDLToCG (this, &p);
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diff changeset
219
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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220 /* this is the magic call that fixes cursor "freezing" after warp */
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diff changeset
221 CGSetLocalEventsSuppressionInterval (0.0);
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222 CGWarpMouseCursorPosition (cgp);
272
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223 }
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224
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225 void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) {
272
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diff changeset
226
47
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227 /* Only allow warping when in foreground */
761
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228 if ( ! [ NSApp isActive ] )
47
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229 return;
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230
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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231 /* Do the actual warp */
272
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diff changeset
232 QZ_PrivateWarpCursor (this, x, y);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
233
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
234 /* Generate the mouse moved event */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
235 SDL_PrivateMouseMotion (0, 0, x, y);
47
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236 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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237
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238 void QZ_MoveWMCursor (_THIS, int x, int y) { }
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diff changeset
239 void QZ_CheckMouseMode (_THIS) { }
47
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parents:
diff changeset
240
761
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diff changeset
241 void QZ_SetCaption (_THIS, const char *title, const char *icon) {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
242
158
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diff changeset
243 if ( qz_window != nil ) {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
244 NSString *string;
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diff changeset
245 if ( title != NULL ) {
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diff changeset
246 string = [ [ NSString alloc ] initWithCString:title ];
158
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diff changeset
247 [ qz_window setTitle:string ];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
248 [ string release ];
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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diff changeset
249 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
250 if ( icon != NULL ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
251 string = [ [ NSString alloc ] initWithCString:icon ];
158
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diff changeset
252 [ qz_window setMiniwindowTitle:string ];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
253 [ string release ];
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
254 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
255 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
256 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
257
761
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diff changeset
258 void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask)
269
4125b9859c71 Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
259 {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
260 NSBitmapImageRep *imgrep;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
261 NSImage *img;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
262 SDL_Surface *mergedSurface;
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
263 int i,j;
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
264 NSAutoreleasePool *pool;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
265 SDL_Rect rrect;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
266 NSSize imgSize = {icon->w, icon->h};
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
267
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
268 pool = [ [ NSAutoreleasePool alloc ] init ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
269 SDL_GetClipRect(icon, &rrect);
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
270
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
271 /* create a big endian RGBA surface */
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
272 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA,
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
273 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0);
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
274 if (mergedSurface==NULL) {
324
f25f666d609a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 303
diff changeset
275 NSLog(@"Error creating surface for merge");
f25f666d609a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 303
diff changeset
276 goto freePool;
f25f666d609a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 303
diff changeset
277 }
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
278
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
279 if (mergedSurface->pitch !=
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
280 mergedSurface->format->BytesPerPixel * mergedSurface->w) {
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
281 SDL_SetError ("merged surface has wrong format");
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
282 SDL_FreeSurface (mergedSurface);
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
283 goto freePool;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
284 }
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
285
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
286 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) {
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
287 NSLog(@"Error blitting to mergedSurface");
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
288 goto freePool;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
289 }
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
290
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
291 if (mask) {
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
292
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
293 Uint32 *pixels = mergedSurface->pixels;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
294 for (i = 0; i < mergedSurface->h; i++) {
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
295 for (j = 0; j < mergedSurface->w; j++) {
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
296
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
297 int index = i * mergedSurface->w + j;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
298 int mindex = index >> 3;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
299 int bindex = 7 - (index & 0x7);
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
300
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
301 if (mask[mindex] & (1 << bindex))
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
302 pixels[index] |= 0x000000FF;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
303 else
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
304 pixels[index] &= 0xFFFFFF00;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
305 }
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
306 }
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
307 }
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
308
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
309 imgrep = [ [ NSBitmapImageRep alloc]
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
310 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
311 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
312 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
313 bytesPerRow:icon->w<<2 bitsPerPixel:32 ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
314
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
315 img = [ [ NSImage alloc ] initWithSize:imgSize ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
316
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
317 [ img addRepresentation: imgrep ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
318 [ NSApp setApplicationIconImage:img ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
319
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
320 [ img release ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
321 [ imgrep release ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
322 SDL_FreeSurface(mergedSurface);
269
4125b9859c71 Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
323 freePool:
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
324 [pool release];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
327 int QZ_IconifyWindow (_THIS) {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
329 if ( ! [ qz_window isMiniaturized ] ) {
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
330 [ qz_window miniaturize:nil ];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 return 1;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 else {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
334 SDL_SetError ("window already iconified");
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 /*
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
340 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) {
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
341 info->nsWindowPtr = qz_window;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 }*/
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
345 void QZ_ChangeGrabState (_THIS, int action) {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
346
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
347 /*
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
348 Figure out what the next state should be based on the action.
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
349 Ignore actions that can't change the current state.
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
350 */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
351 if ( grab_state == QZ_UNGRABBED ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
352 if ( action == QZ_ENABLE_GRAB ) {
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
353 if ( cursor_should_be_visible )
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
354 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
355 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
356 grab_state = QZ_INVISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
357 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
358 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
359 else if ( grab_state == QZ_VISIBLE_GRAB ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
360 if ( action == QZ_DISABLE_GRAB )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
361 grab_state = QZ_UNGRABBED;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
362 else if ( action == QZ_HIDECURSOR )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
363 grab_state = QZ_INVISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
364 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
365 else {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
366 assert( grab_state == QZ_INVISIBLE_GRAB );
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
367
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
368 if ( action == QZ_DISABLE_GRAB )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
369 grab_state = QZ_UNGRABBED;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
370 else if ( action == QZ_SHOWCURSOR )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
371 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
372 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
373
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
374 /* now apply the new state */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
375 if (grab_state == QZ_UNGRABBED) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
376
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
377 CGAssociateMouseAndMouseCursorPosition (1);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
378 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
379 else if (grab_state == QZ_VISIBLE_GRAB) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
380
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
381 CGAssociateMouseAndMouseCursorPosition (1);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
382 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
383 else {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
384 assert( grab_state == QZ_INVISIBLE_GRAB );
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
385
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
386 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
387 CGAssociateMouseAndMouseCursorPosition (0);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
388 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
389 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
390
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
391 SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
393 int doGrab = grab_mode & SDL_GRAB_ON;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
394 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN;*/
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
395
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
396 if ( this->screen == NULL ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
397 SDL_SetError ("QZ_GrabInput: screen is NULL");
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
398 return SDL_GRAB_OFF;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
401 if ( ! video_set ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
402 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
403 current_grab_mode = grab_mode;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
404 return grab_mode; /* Will be set later on mode switch */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
405 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
406
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
407 if ( grab_mode != SDL_GRAB_QUERY ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
408 if ( doGrab )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
409 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
410 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
411 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
412
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
413 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
414 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
415
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
416 return current_grab_mode;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }