Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 889:eac8c69b5706
ate: Fri, 09 Apr 2004 20:07:10 +0200
From: Hibernatus
Subject: [SDL] BUG: changing video mode in opengl + windows
In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call
WIN_GL_ResetWindow when SetPixelFormat fails.
WIN_GL_ResetWindow cannot properly work in its current state, because there
are several things to update once you've created a new window. At least
DirectInput doesn't work anymore here (which is somewhat annoying for the
player :).
I think you can simply remove that function. Many games don't try to
recover from that exception, that's why the newest ATI drivers emulate 16
bpp display in 32 bpp mode so the error never occurs (but the games may run
much slower).
Having SDL_SetVideoMode return NULL would be better than actually setting
the video mode and losing focus, directinput and maybe directsound too. It
also made my previous drivers crash (when switching from 32 bpp windowed to
16 bpp fullscreen).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 May 2004 18:02:48 +0000 |
parents | 9e84d106ec19 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #include "SDL_QuartzVideo.h" |
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24 |
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25 |
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26 struct WMcursor { |
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27 Cursor curs; |
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28 }; |
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29 |
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30 void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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31 |
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32 if ( cursor != NULL ) |
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33 free (cursor); |
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34 } |
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35 |
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36 /* Use the Carbon cursor routines for now */ |
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37 WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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38 int w, int h, int hot_x, int hot_y) { |
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39 WMcursor *cursor; |
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40 int row, bytes; |
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41 |
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42 /* Allocate the cursor memory */ |
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43 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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44 if ( cursor == NULL ) { |
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45 SDL_OutOfMemory(); |
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46 return(NULL); |
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47 } |
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48 memset(cursor, 0, sizeof(*cursor)); |
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49 |
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50 if (w > 16) |
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51 w = 16; |
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52 |
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53 if (h > 16) |
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54 h = 16; |
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55 |
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56 bytes = (w+7)/8; |
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57 |
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58 for ( row=0; row<h; ++row ) { |
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59 memcpy(&cursor->curs.data[row], data, bytes); |
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60 data += bytes; |
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61 } |
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62 for ( row=0; row<h; ++row ) { |
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63 memcpy(&cursor->curs.mask[row], mask, bytes); |
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64 mask += bytes; |
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65 } |
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66 cursor->curs.hotSpot.h = hot_x; |
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67 cursor->curs.hotSpot.v = hot_y; |
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68 |
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69 return(cursor); |
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70 } |
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71 |
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72 void QZ_ShowMouse (_THIS) { |
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73 if (!cursor_visible) { |
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74 [ NSCursor unhide ]; |
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75 cursor_visible = YES; |
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76 } |
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77 } |
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78 |
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79 void QZ_HideMouse (_THIS) { |
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80 BOOL isInGameWin = QZ_IsMouseInWindow (this); |
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81 if (isInGameWin && cursor_visible) { |
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82 [ NSCursor hide ]; |
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83 cursor_visible = NO; |
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84 } |
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85 } |
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86 |
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87 BOOL QZ_IsMouseInWindow (_THIS) { |
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88 return (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([ qz_window mouseLocationOutsideOfEventStream ], [ window_view frame ]); |
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89 } |
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90 |
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91 int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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92 |
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93 if ( cursor == NULL) { |
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94 if ( cursor_should_be_visible ) { |
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95 QZ_HideMouse (this); |
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96 cursor_should_be_visible = NO; |
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97 QZ_ChangeGrabState (this, QZ_HIDECURSOR); |
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98 } |
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99 } |
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100 else { |
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101 SetCursor(&cursor->curs); |
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102 if ( ! cursor_should_be_visible ) { |
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103 QZ_ShowMouse (this); |
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104 cursor_should_be_visible = YES; |
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105 QZ_ChangeGrabState (this, QZ_SHOWCURSOR); |
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106 } |
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107 } |
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108 |
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109 return 1; |
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110 } |
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111 |
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112 /* |
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113 Coordinate conversion functions, for convenience |
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114 Cocoa sets the origin at the lower left corner of the window/screen |
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115 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner |
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116 The routines were written so they could be called before SetVideoMode() has finished; |
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117 this might have limited usefulness at the moment, but the extra cost is trivial. |
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118 */ |
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119 |
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120 /* Convert Cocoa screen coordinate to Cocoa window coordinate */ |
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121 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) { |
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122 |
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123 *p = [ qz_window convertScreenToBase:*p ]; |
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124 } |
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125 |
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126 |
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127 /* Convert Cocoa window coordinate to Cocoa screen coordinate */ |
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128 void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) { |
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129 |
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130 *p = [ qz_window convertBaseToScreen:*p ]; |
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131 } |
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132 |
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133 /* Convert SDL coordinate to Cocoa coordinate */ |
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134 void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) { |
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135 |
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136 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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137 |
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138 p->y = CGDisplayPixelsHigh (display_id) - p->y; |
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139 } |
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140 else { |
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141 |
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142 NSPoint newPoint; |
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143 |
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144 newPoint = [ window_view convertPoint:*p toView:[ qz_window contentView ] ]; |
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145 |
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146 *p = newPoint; |
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147 } |
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148 } |
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149 |
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150 /* Convert Cocoa coordinate to SDL coordinate */ |
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151 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) { |
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152 |
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153 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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154 |
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155 p->y = CGDisplayPixelsHigh (display_id) - p->y; |
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156 } |
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157 else { |
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158 |
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159 NSPoint newPoint; |
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160 |
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161 newPoint = [ window_view convertPoint:*p fromView:[ qz_window contentView ] ]; |
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162 |
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163 *p = newPoint; |
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164 |
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165 /* If OSX version is 10.3.0 or later, we need a workaround in OpenGL mode */ |
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166 if( system_version >= 0x1030 && (SDL_VideoSurface->flags & (SDL_OPENGL | SDL_OPENGLBLIT)) ) { |
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167 p->y = [window_view frame].size.height - p->y - 1; |
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168 } |
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169 } |
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170 } |
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171 |
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172 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */ |
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173 CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) { |
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174 |
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175 CGPoint cgp; |
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176 |
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177 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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178 |
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179 int height; |
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180 |
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181 QZ_PrivateSDLToCocoa (this, p); |
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182 QZ_PrivateLocalToGlobal (this, p); |
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183 |
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184 height = CGDisplayPixelsHigh (display_id); |
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185 p->y = height - p->y; |
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186 } |
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187 |
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188 cgp.x = p->x; |
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189 cgp.y = p->y; |
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190 |
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191 return cgp; |
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192 } |
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193 |
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194 #if 0 /* Dead code */ |
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195 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */ |
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196 void QZ_PrivateCGToSDL (_THIS, NSPoint *p) { |
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197 |
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198 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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199 |
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200 int height; |
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201 |
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202 /* Convert CG Global to Cocoa Global */ |
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203 height = CGDisplayPixelsHigh (display_id); |
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204 p->y = height - p->y; |
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205 |
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206 QZ_PrivateGlobalToLocal (this, p); |
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207 QZ_PrivateCocoaToSDL (this, p); |
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208 } |
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209 } |
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210 #endif /* Dead code */ |
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211 |
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212 void QZ_PrivateWarpCursor (_THIS, int x, int y) { |
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213 |
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214 NSPoint p; |
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215 CGPoint cgp; |
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216 |
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217 p = NSMakePoint (x, y); |
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218 cgp = QZ_PrivateSDLToCG (this, &p); |
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219 |
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220 /* this is the magic call that fixes cursor "freezing" after warp */ |
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221 CGSetLocalEventsSuppressionInterval (0.0); |
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222 CGWarpMouseCursorPosition (cgp); |
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223 } |
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224 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
225 void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
269
diff
changeset
|
226 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
227 /* Only allow warping when in foreground */ |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
228 if ( ! [ NSApp isActive ] ) |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
229 return; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
230 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
231 /* Do the actual warp */ |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
269
diff
changeset
|
232 QZ_PrivateWarpCursor (this, x, y); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
233 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
234 /* Generate the mouse moved event */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
235 SDL_PrivateMouseMotion (0, 0, x, y); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
236 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
237 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
238 void QZ_MoveWMCursor (_THIS, int x, int y) { } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
239 void QZ_CheckMouseMode (_THIS) { } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
240 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
241 void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
242 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
243 if ( qz_window != nil ) { |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
244 NSString *string; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
245 if ( title != NULL ) { |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
246 string = [ [ NSString alloc ] initWithCString:title ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
247 [ qz_window setTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
248 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
249 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
250 if ( icon != NULL ) { |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
251 string = [ [ NSString alloc ] initWithCString:icon ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
252 [ qz_window setMiniwindowTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
253 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
254 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
255 } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
256 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
257 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
258 void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
259 { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
260 NSBitmapImageRep *imgrep; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
261 NSImage *img; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
262 SDL_Surface *mergedSurface; |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
263 int i,j; |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
264 NSAutoreleasePool *pool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
265 SDL_Rect rrect; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
266 NSSize imgSize = {icon->w, icon->h}; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
267 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
268 pool = [ [ NSAutoreleasePool alloc ] init ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
269 SDL_GetClipRect(icon, &rrect); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
270 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
271 /* create a big endian RGBA surface */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
272 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
273 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
274 if (mergedSurface==NULL) { |
324
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
275 NSLog(@"Error creating surface for merge"); |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
276 goto freePool; |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
277 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
278 |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
279 if (mergedSurface->pitch != |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
280 mergedSurface->format->BytesPerPixel * mergedSurface->w) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
281 SDL_SetError ("merged surface has wrong format"); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
282 SDL_FreeSurface (mergedSurface); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
283 goto freePool; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
284 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
285 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
286 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
287 NSLog(@"Error blitting to mergedSurface"); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
288 goto freePool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
289 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
290 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
291 if (mask) { |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
292 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
293 Uint32 *pixels = mergedSurface->pixels; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
294 for (i = 0; i < mergedSurface->h; i++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
295 for (j = 0; j < mergedSurface->w; j++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
296 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
297 int index = i * mergedSurface->w + j; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
298 int mindex = index >> 3; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
299 int bindex = 7 - (index & 0x7); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
300 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
301 if (mask[mindex] & (1 << bindex)) |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
302 pixels[index] |= 0x000000FF; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
303 else |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
304 pixels[index] &= 0xFFFFFF00; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
305 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
306 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
307 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
308 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
309 imgrep = [ [ NSBitmapImageRep alloc] |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
310 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
311 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
312 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
313 bytesPerRow:icon->w<<2 bitsPerPixel:32 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
314 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
315 img = [ [ NSImage alloc ] initWithSize:imgSize ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
316 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
317 [ img addRepresentation: imgrep ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
318 [ NSApp setApplicationIconImage:img ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
319 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
320 [ img release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
321 [ imgrep release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
322 SDL_FreeSurface(mergedSurface); |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
323 freePool: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
324 [pool release]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
325 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
326 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
327 int QZ_IconifyWindow (_THIS) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
329 if ( ! [ qz_window isMiniaturized ] ) { |
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
330 [ qz_window miniaturize:nil ]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 return 1; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
332 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
333 else { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
334 SDL_SetError ("window already iconified"); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
335 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
336 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
337 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
338 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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339 /* |
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340 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
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341 info->nsWindowPtr = qz_window; |
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342 return 0; |
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343 }*/ |
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344 |
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345 void QZ_ChangeGrabState (_THIS, int action) { |
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346 |
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347 /* |
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348 Figure out what the next state should be based on the action. |
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349 Ignore actions that can't change the current state. |
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350 */ |
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351 if ( grab_state == QZ_UNGRABBED ) { |
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352 if ( action == QZ_ENABLE_GRAB ) { |
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353 if ( cursor_should_be_visible ) |
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354 grab_state = QZ_VISIBLE_GRAB; |
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355 else |
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356 grab_state = QZ_INVISIBLE_GRAB; |
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357 } |
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358 } |
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359 else if ( grab_state == QZ_VISIBLE_GRAB ) { |
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360 if ( action == QZ_DISABLE_GRAB ) |
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361 grab_state = QZ_UNGRABBED; |
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362 else if ( action == QZ_HIDECURSOR ) |
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363 grab_state = QZ_INVISIBLE_GRAB; |
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364 } |
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365 else { |
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366 assert( grab_state == QZ_INVISIBLE_GRAB ); |
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367 |
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368 if ( action == QZ_DISABLE_GRAB ) |
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369 grab_state = QZ_UNGRABBED; |
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370 else if ( action == QZ_SHOWCURSOR ) |
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371 grab_state = QZ_VISIBLE_GRAB; |
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372 } |
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373 |
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374 /* now apply the new state */ |
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375 if (grab_state == QZ_UNGRABBED) { |
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376 |
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377 CGAssociateMouseAndMouseCursorPosition (1); |
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378 } |
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379 else if (grab_state == QZ_VISIBLE_GRAB) { |
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380 |
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381 CGAssociateMouseAndMouseCursorPosition (1); |
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382 } |
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383 else { |
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384 assert( grab_state == QZ_INVISIBLE_GRAB ); |
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385 |
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386 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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387 CGAssociateMouseAndMouseCursorPosition (0); |
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388 } |
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389 } |
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390 |
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391 SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
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392 |
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393 int doGrab = grab_mode & SDL_GRAB_ON; |
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394 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN;*/ |
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395 |
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396 if ( this->screen == NULL ) { |
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397 SDL_SetError ("QZ_GrabInput: screen is NULL"); |
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398 return SDL_GRAB_OFF; |
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399 } |
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400 |
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401 if ( ! video_set ) { |
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402 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */ |
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403 current_grab_mode = grab_mode; |
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404 return grab_mode; /* Will be set later on mode switch */ |
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405 } |
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406 |
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407 if ( grab_mode != SDL_GRAB_QUERY ) { |
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408 if ( doGrab ) |
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409 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
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410 else |
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411 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB); |
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412 |
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413 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF; |
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414 } |
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415 |
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416 return current_grab_mode; |
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417 } |