Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsyuv.c @ 889:eac8c69b5706
ate: Fri, 09 Apr 2004 20:07:10 +0200
From: Hibernatus
Subject: [SDL] BUG: changing video mode in opengl + windows
In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call
WIN_GL_ResetWindow when SetPixelFormat fails.
WIN_GL_ResetWindow cannot properly work in its current state, because there
are several things to update once you've created a new window. At least
DirectInput doesn't work anymore here (which is somewhat annoying for the
player :).
I think you can simply remove that function. Many games don't try to
recover from that exception, that's why the newest ATI drivers emulate 16
bpp display in 32 bpp mode so the error never occurs (but the games may run
much slower).
Having SDL_SetVideoMode return NULL would be better than actually setting
the video mode and losing focus, directinput and maybe directsound too. It
also made my previous drivers crash (when switching from 32 bpp windowed to
16 bpp fullscreen).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 May 2004 18:02:48 +0000 |
parents | 522e5202014d |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
70
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* This is the Playstation 2 implementation of YUV video overlays */ |
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29 |
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30 #include <stdlib.h> |
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31 #include <string.h> |
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32 #include <fcntl.h> |
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33 #include <unistd.h> |
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34 #include <sys/ioctl.h> |
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35 #include <sys/mman.h> |
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36 #include <asm/page.h> /* For definition of PAGE_SIZE */ |
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37 |
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38 #include "SDL_error.h" |
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39 #include "SDL_video.h" |
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40 #include "SDL_gsyuv_c.h" |
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41 #include "SDL_yuvfuncs.h" |
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42 |
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43 /* The maximum number of 16x16 pixel block converted at once */ |
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44 #define MAX_MACROBLOCKS 1024 /* 2^10 macroblocks at once */ |
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45 |
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46 /* The functions used to manipulate video overlays */ |
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47 static struct private_yuvhwfuncs gs_yuvfuncs = { |
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48 GS_LockYUVOverlay, |
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49 GS_UnlockYUVOverlay, |
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50 GS_DisplayYUVOverlay, |
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51 GS_FreeYUVOverlay |
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52 }; |
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53 |
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54 struct private_yuvhwdata { |
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55 int ipu_fd; |
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56 Uint8 *pixels; |
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57 int macroblocks; |
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58 int dma_len; |
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59 caddr_t dma_mem; |
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60 caddr_t ipu_imem; |
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61 caddr_t ipu_omem; |
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62 caddr_t dma_tags; |
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63 unsigned long long *stretch_x1y1; |
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64 unsigned long long *stretch_x2y2; |
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65 struct ps2_plist plist; |
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66 |
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67 /* These are just so we don't have to allocate them separately */ |
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68 Uint16 pitches[3]; |
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69 Uint8 *planes[3]; |
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70 }; |
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71 |
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72 static int power_of_2(int value) |
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73 { |
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74 int shift; |
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75 |
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76 for ( shift = 0; (1<<shift) < value; ++shift ) { |
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77 /* Keep looking */ ; |
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78 } |
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79 return(shift); |
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80 } |
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81 |
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82 SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
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83 { |
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84 SDL_Overlay *overlay; |
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85 struct private_yuvhwdata *hwdata; |
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86 int map_offset; |
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87 unsigned long long *tags; |
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88 caddr_t base; |
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89 int bpp; |
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90 int fbp, fbw, psm; |
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91 int x, y, w, h; |
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92 int pnum; |
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93 struct ps2_packet *packet; |
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94 struct ps2_packet tex_packet; |
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95 |
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96 /* We can only decode blocks of 16x16 pixels */ |
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97 if ( (width & 15) || (height & 15) ) { |
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98 SDL_SetError("Overlay width/height must be multiples of 16"); |
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99 return(NULL); |
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100 } |
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101 /* Make sure the image isn't too large for a single DMA transfer */ |
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102 if ( ((width/16) * (height/16)) > MAX_MACROBLOCKS ) { |
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103 SDL_SetError("Overlay too large (maximum size: %d pixels)", |
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104 MAX_MACROBLOCKS * 16 * 16); |
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105 return(NULL); |
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106 } |
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107 |
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108 /* Double-check the requested format. For simplicity, we'll only |
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109 support planar YUV formats. |
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110 */ |
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111 switch (format) { |
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112 case SDL_YV12_OVERLAY: |
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113 case SDL_IYUV_OVERLAY: |
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114 /* Supported planar YUV format */ |
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115 break; |
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116 default: |
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117 SDL_SetError("Unsupported YUV format"); |
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118 return(NULL); |
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119 } |
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120 |
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121 /* Create the overlay structure */ |
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122 overlay = (SDL_Overlay *)malloc(sizeof *overlay); |
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123 if ( overlay == NULL ) { |
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124 SDL_OutOfMemory(); |
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125 return(NULL); |
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126 } |
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127 memset(overlay, 0, (sizeof *overlay)); |
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128 |
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129 /* Fill in the basic members */ |
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130 overlay->format = format; |
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131 overlay->w = width; |
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132 overlay->h = height; |
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133 |
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134 /* Set up the YUV surface function structure */ |
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135 overlay->hwfuncs = &gs_yuvfuncs; |
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136 overlay->hw_overlay = 1; |
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137 |
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138 /* Create the pixel data */ |
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139 hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); |
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140 overlay->hwdata = hwdata; |
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141 if ( hwdata == NULL ) { |
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142 SDL_FreeYUVOverlay(overlay); |
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143 SDL_OutOfMemory(); |
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144 return(NULL); |
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145 } |
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146 hwdata->ipu_fd = -1; |
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147 hwdata->pixels = (Uint8 *)malloc(width*height*2); |
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148 if ( hwdata->pixels == NULL ) { |
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149 SDL_FreeYUVOverlay(overlay); |
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150 SDL_OutOfMemory(); |
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151 return(NULL); |
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152 } |
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153 hwdata->macroblocks = (width/16) * (height/16); |
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154 |
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155 /* Find the pitch and offset values for the overlay */ |
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156 overlay->pitches = hwdata->pitches; |
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157 overlay->pixels = hwdata->planes; |
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158 switch (format) { |
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159 case SDL_YV12_OVERLAY: |
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160 case SDL_IYUV_OVERLAY: |
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161 overlay->pitches[0] = overlay->w; |
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162 overlay->pitches[1] = overlay->pitches[0] / 2; |
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163 overlay->pitches[2] = overlay->pitches[0] / 2; |
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164 overlay->pixels[0] = hwdata->pixels; |
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165 overlay->pixels[1] = overlay->pixels[0] + |
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166 overlay->pitches[0] * overlay->h; |
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167 overlay->pixels[2] = overlay->pixels[1] + |
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168 overlay->pitches[1] * overlay->h / 2; |
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169 overlay->planes = 3; |
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170 break; |
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171 default: |
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172 /* We should never get here (caught above) */ |
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173 break; |
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174 } |
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175 |
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176 /* Theoretically we could support several concurrent decode |
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177 streams queueing up on the same file descriptor, but for |
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178 simplicity we'll support only one. Opening the IPU more |
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179 than once will fail with EBUSY. |
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180 */ |
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181 hwdata->ipu_fd = open("/dev/ps2ipu", O_RDWR); |
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182 if ( hwdata->ipu_fd < 0 ) { |
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183 SDL_FreeYUVOverlay(overlay); |
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184 SDL_SetError("Playstation 2 IPU busy"); |
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185 return(NULL); |
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186 } |
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187 |
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188 /* Allocate a DMA area for pixel conversion */ |
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189 bpp = this->screen->format->BytesPerPixel; |
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190 map_offset = (mapped_len + (PAGE_SIZE - 1)) & ~(PAGE_SIZE - 1); |
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191 hwdata->dma_len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8) + |
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192 width * height * bpp + |
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193 hwdata->macroblocks * (16 * sizeof(long long)) + |
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194 12 * sizeof(long long); |
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195 hwdata->dma_mem = mmap(0, hwdata->dma_len, PROT_READ|PROT_WRITE, |
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196 MAP_SHARED, memory_fd, map_offset); |
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197 if ( hwdata->dma_mem == MAP_FAILED ) { |
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198 hwdata->ipu_imem = (caddr_t)0; |
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199 SDL_FreeYUVOverlay(overlay); |
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200 SDL_SetError("Unable to map %d bytes for DMA", hwdata->dma_len); |
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201 return(NULL); |
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202 } |
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203 hwdata->ipu_imem = hwdata->dma_mem; |
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204 hwdata->ipu_omem = hwdata->ipu_imem + |
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205 hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8); |
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206 hwdata->dma_tags = hwdata->ipu_omem + width * height * bpp; |
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207 |
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208 /* Allocate memory for the DMA packets */ |
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209 hwdata->plist.num = hwdata->macroblocks * 4 + 1; |
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210 hwdata->plist.packet = (struct ps2_packet *)malloc( |
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211 hwdata->plist.num*sizeof(struct ps2_packet)); |
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212 if ( ! hwdata->plist.packet ) { |
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213 SDL_FreeYUVOverlay(overlay); |
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214 SDL_OutOfMemory(); |
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215 return(NULL); |
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216 } |
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217 pnum = 0; |
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218 packet = hwdata->plist.packet; |
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219 |
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220 /* Set up the tags to send the image to the screen */ |
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221 tags = (unsigned long long *)hwdata->dma_tags; |
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222 base = hwdata->ipu_omem; |
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223 fbp = screen_image.fbp; |
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224 fbw = screen_image.fbw; |
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225 psm = screen_image.psm; |
136
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70
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226 y = screen_image.y + screen_image.h; /* Offscreen video memory */ |
70
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227 for ( h=height/16; h; --h ) { |
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228 x = 0; /* Visible video memory */ |
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229 for ( w=width/16; w; --w ) { |
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230 /* The head tag */ |
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231 packet[pnum].ptr = &tags[0]; |
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232 packet[pnum].len = 10 * sizeof(*tags); |
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233 ++pnum; |
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234 tags[0] = 4 | (1LL << 60); /* GIFtag */ |
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235 tags[1] = 0x0e; /* A+D */ |
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236 tags[2] = ((unsigned long long)fbp << 32) | |
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237 ((unsigned long long)fbw << 48) | |
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238 ((unsigned long long)psm << 56); |
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239 tags[3] = PS2_GS_BITBLTBUF; |
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240 tags[4] = ((unsigned long long)x << 32) | |
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241 ((unsigned long long)y << 48); |
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242 tags[5] = PS2_GS_TRXPOS; |
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parents:
diff
changeset
|
243 tags[6] = (unsigned long long)16 | |
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parents:
diff
changeset
|
244 ((unsigned long long)16 << 32); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
245 tags[7] = PS2_GS_TRXREG; |
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parents:
diff
changeset
|
246 tags[8] = 0; |
f590dd383b5d
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parents:
diff
changeset
|
247 tags[9] = PS2_GS_TRXDIR; |
f590dd383b5d
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parents:
diff
changeset
|
248 /* Now the actual image data */ |
f590dd383b5d
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parents:
diff
changeset
|
249 packet[pnum].ptr = &tags[10]; |
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parents:
diff
changeset
|
250 packet[pnum].len = 2 * sizeof(*tags); |
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parents:
diff
changeset
|
251 ++pnum; |
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parents:
diff
changeset
|
252 tags[10] = ((16*16*bpp) >> 4) | (2LL << 58); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
253 tags[11] = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
254 packet[pnum].ptr = (void *)base; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
255 packet[pnum].len = 16 * 16 * bpp; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
256 ++pnum; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
257 packet[pnum].ptr = &tags[12]; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
258 packet[pnum].len = 2 * sizeof(*tags); |
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parents:
diff
changeset
|
259 ++pnum; |
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parents:
diff
changeset
|
260 tags[12] = (0 >> 4) | (1 << 15) | (2LL << 58); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
261 tags[13] = 0; |
f590dd383b5d
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parents:
diff
changeset
|
262 |
f590dd383b5d
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parents:
diff
changeset
|
263 tags += 16; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
264 base += 16 * 16 * bpp; |
f590dd383b5d
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parents:
diff
changeset
|
265 |
f590dd383b5d
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parents:
diff
changeset
|
266 x += 16; |
f590dd383b5d
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parents:
diff
changeset
|
267 } |
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parents:
diff
changeset
|
268 y += 16; |
f590dd383b5d
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parents:
diff
changeset
|
269 } |
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parents:
diff
changeset
|
270 |
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parents:
diff
changeset
|
271 /* Set up the texture memory area for the video */ |
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parents:
diff
changeset
|
272 tex_packet.ptr = tags; |
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parents:
diff
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|
273 tex_packet.len = 8 * sizeof(*tags); |
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parents:
diff
changeset
|
274 tags[0] = 3 | (1LL << 60); /* GIFtag */ |
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parents:
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changeset
|
275 tags[1] = 0x0e; /* A+D */ |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
276 tags[2] = ((screen_image.y + screen_image.h) * screen_image.w) / 64 + |
70
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parents:
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|
277 ((unsigned long long)fbw << 14) + |
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parents:
diff
changeset
|
278 ((unsigned long long)psm << 20) + |
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parents:
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|
279 ((unsigned long long)power_of_2(width) << 26) + |
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parents:
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changeset
|
280 ((unsigned long long)power_of_2(height) << 30) + |
f590dd383b5d
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parents:
diff
changeset
|
281 ((unsigned long long)1 << 34) + |
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parents:
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|
282 ((unsigned long long)1 << 35); |
f590dd383b5d
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parents:
diff
changeset
|
283 tags[3] = PS2_GS_TEX0_1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
284 tags[4] = (1 << 5) + (1 << 6); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
285 tags[5] = PS2_GS_TEX1_1; |
f590dd383b5d
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parents:
diff
changeset
|
286 tags[6] = 0; |
f590dd383b5d
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parents:
diff
changeset
|
287 tags[7] = PS2_GS_TEXFLUSH; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
288 ioctl(console_fd, PS2IOC_SEND, &tex_packet); |
f590dd383b5d
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parents:
diff
changeset
|
289 |
f590dd383b5d
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parents:
diff
changeset
|
290 /* Set up the tags for scaling the image */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
291 packet[pnum].ptr = tags; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
292 packet[pnum].len = 12 * sizeof(*tags); |
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parents:
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|
293 ++pnum; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
294 tags[0] = 5 | (1LL << 60); /* GIFtag */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
295 tags[1] = 0x0e; /* A+D */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
296 tags[2] = 6 + (1 << 4) + (1 << 8); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
297 tags[3] = PS2_GS_PRIM; |
f590dd383b5d
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parents:
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changeset
|
298 tags[4] = ((unsigned long long)0 * 16) + |
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parents:
diff
changeset
|
299 (((unsigned long long)0 * 16) << 16); |
f590dd383b5d
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parents:
diff
changeset
|
300 tags[5] = PS2_GS_UV; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
301 tags[6] = 0; /* X1, Y1 */ |
f590dd383b5d
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parents:
diff
changeset
|
302 tags[7] = PS2_GS_XYZ2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
303 hwdata->stretch_x1y1 = &tags[6]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
304 tags[8] = ((unsigned long long)overlay->w * 16) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
305 (((unsigned long long)overlay->h * 16) << 16); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
306 tags[9] = PS2_GS_UV; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
307 tags[10] = 0; /* X2, Y2 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
308 tags[11] = PS2_GS_XYZ2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
309 hwdata->stretch_x2y2 = &tags[10]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
310 |
f590dd383b5d
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parents:
diff
changeset
|
311 /* We're all done.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
312 return(overlay); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
313 } |
f590dd383b5d
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parents:
diff
changeset
|
314 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
315 int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
316 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
317 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
318 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
319 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
320 void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
321 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
322 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
323 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
324 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
325 int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
326 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
327 struct private_yuvhwdata *hwdata; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 __u32 cmd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
329 struct ps2_packet packet; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
330 int h, w, i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 Uint32 *lum, *Cr, *Cb; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
332 int lum_pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
333 int crb_pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 Uint32 *lum_src, *Cr_src, *Cb_src; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
335 Uint32 *src, *dst; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
336 unsigned int x, y; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
337 SDL_Surface *screen; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
338 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
339 /* Find out where the various portions of the image are */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
340 hwdata = overlay->hwdata; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
341 switch (overlay->format) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
342 case SDL_YV12_OVERLAY: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
343 lum = (Uint32 *)overlay->pixels[0]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
344 Cr = (Uint32 *)overlay->pixels[1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
345 Cb = (Uint32 *)overlay->pixels[2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
346 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
347 case SDL_IYUV_OVERLAY: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
348 lum = (Uint32 *)overlay->pixels[0]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
349 Cr = (Uint32 *)overlay->pixels[2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
350 Cb = (Uint32 *)overlay->pixels[1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
351 default: |
543
522e5202014d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
352 SDL_SetError("Unsupported YUV format in blit (?)"); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
353 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
354 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
355 dst = (Uint32 *)hwdata->ipu_imem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
356 lum_pitch = overlay->w/4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
357 crb_pitch = (overlay->w/2)/4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
358 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
359 /* Copy blocks of 16x16 pixels to the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
360 for ( h=overlay->h/16; h; --h ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
361 lum_src = lum; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
362 Cr_src = Cr; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
363 Cb_src = Cb; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
364 for ( w=overlay->w/16; w; --w ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
365 src = lum_src; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
366 for ( i=0; i<16; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
367 dst[0] = src[0]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
368 dst[1] = src[1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
369 dst[2] = src[2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
370 dst[3] = src[3]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
371 src += lum_pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
372 dst += 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
373 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
374 src = Cb_src; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
375 for ( i=0; i<8; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
376 dst[0] = src[0]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
377 dst[1] = src[1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
378 src += crb_pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
379 dst += 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
380 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
381 src = Cr_src; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
382 for ( i=0; i<8; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
383 dst[0] = src[0]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
384 dst[1] = src[1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
385 src += crb_pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
386 dst += 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
387 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
388 lum_src += 16 / 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
389 Cb_src += 8 / 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
390 Cr_src += 8 / 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
391 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
392 lum += lum_pitch * 16; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
393 Cr += crb_pitch * 8; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
394 Cb += crb_pitch * 8; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
395 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
396 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
397 /* Send the macroblock data to the IPU */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
398 #ifdef DEBUG_YUV |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
399 fprintf(stderr, "Sending data to IPU..\n"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
400 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
401 packet.ptr = hwdata->ipu_imem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
402 packet.len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 ioctl(hwdata->ipu_fd, PS2IOC_SENDA, &packet); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
404 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
405 /* Trigger the DMA to the IPU for conversion */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
406 #ifdef DEBUG_YUV |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 fprintf(stderr, "Trigging conversion command\n"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 cmd = (7 << 28) + hwdata->macroblocks; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 if ( screen_image.psm == PS2_GS_PSMCT16 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
411 cmd += (1 << 27) + /* Output RGB 555 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 (1 << 26); /* Dither output */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 ioctl(hwdata->ipu_fd, PS2IOC_SIPUCMD, &cmd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 /* Retrieve the converted image from the IPU */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 #ifdef DEBUG_YUV |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 fprintf(stderr, "Retrieving data from IPU..\n"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 packet.ptr = hwdata->ipu_omem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 packet.len = overlay->w * overlay->h * |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 this->screen->format->BytesPerPixel; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
423 ioctl(hwdata->ipu_fd, PS2IOC_RECV, &packet); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 #ifdef DEBUG_YUV |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 fprintf(stderr, "Copying image to screen..\n"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 /* Wait for previous DMA to complete */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 /* Send the current image to the screen and scale it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
432 screen = this->screen; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
433 x = (unsigned int)dstrect->x; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
434 y = (unsigned int)dstrect->y; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
435 if ( screen->offset ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
436 x += (screen->offset % screen->pitch) / |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
437 screen->format->BytesPerPixel; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
438 y += (screen->offset / screen->pitch); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 } |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
440 y += screen_image.y; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 *hwdata->stretch_x1y1 = (x * 16) + ((y * 16) << 16); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 x += (unsigned int)dstrect->w; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 y += (unsigned int)dstrect->h; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 *hwdata->stretch_x2y2 = (x * 16) + ((y * 16) << 16); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 return ioctl(console_fd, PS2IOC_SENDL, &hwdata->plist); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 struct private_yuvhwdata *hwdata; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 hwdata = overlay->hwdata; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 if ( hwdata ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 if ( hwdata->ipu_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 close(hwdata->ipu_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 if ( hwdata->dma_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 munmap(hwdata->dma_mem, hwdata->dma_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 if ( hwdata->plist.packet ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 free(hwdata->plist.packet); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 if ( hwdata->pixels ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 free(hwdata->pixels); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 free(hwdata); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 } |