annotate src/video/win32/SDL_win32window.h @ 4569:e1664f94f026

Andrey A. I made a video driver GAPI/RAW for WinCE (SDL-1.3). RAW mode has a priority, and also, GAPI mode works with environment "SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw". I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA, + tested all modes with WindowsMobile Emulator. Also, correctly draws the pointer position and the scale of the pointer for VGA/WVGA modes, correctly draws top left position for DM orientation screen, and portrait/landscape/square geometry the screen also correct. Also, I added a small fix for GDI fullscreen mode. Patch for latest revision SDL-1.3 in an attachment. Also added small path for mingw32ce build.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jul 2010 21:31:28 -0700
parents f7b03b6838cb
children
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_win32window_h
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25 #define _SDL_win32window_h
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26
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27 #ifdef _WIN32_WCE
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28 #define SHFS_SHOWTASKBAR 0x0001
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29 #define SHFS_HIDETASKBAR 0x0002
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30 #define SHFS_SHOWSIPBUTTON 0x0004
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31 #define SHFS_HIDESIPBUTTON 0x0008
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32 #define SHFS_SHOWSTARTICON 0x0010
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33 #define SHFS_HIDESTARTICON 0x0020
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34 #endif
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35
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36 typedef struct
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37 {
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38 SDL_Window *window;
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39 HWND hwnd;
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40 HDC hdc;
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41 WNDPROC wndproc;
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42 SDL_bool created;
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43 int mouse_pressed;
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44 struct SDL_VideoData *videodata;
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45 } SDL_WindowData;
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46
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47 extern int WIN_CreateWindow(_THIS, SDL_Window * window);
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48 extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
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49 extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
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50 extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
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51 extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
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52 extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
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53 extern void WIN_ShowWindow(_THIS, SDL_Window * window);
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54 extern void WIN_HideWindow(_THIS, SDL_Window * window);
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55 extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
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56 extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
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57 extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
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58 extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
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59 extern void WIN_SetWindowGrab(_THIS, SDL_Window * window);
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60 extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
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61 extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
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62 struct SDL_SysWMinfo *info);
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63
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64 #endif /* _SDL_win32window_h */
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66 /* vi: set ts=4 sw=4 expandtab: */