comparison src/video/win32/SDL_win32window.h @ 4569:e1664f94f026

Andrey A. I made a video driver GAPI/RAW for WinCE (SDL-1.3). RAW mode has a priority, and also, GAPI mode works with environment "SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw". I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA, + tested all modes with WindowsMobile Emulator. Also, correctly draws the pointer position and the scale of the pointer for VGA/WVGA modes, correctly draws top left position for DM orientation screen, and portrait/landscape/square geometry the screen also correct. Also, I added a small fix for GDI fullscreen mode. Patch for latest revision SDL-1.3 in an attachment. Also added small path for mingw32ce build.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jul 2010 21:31:28 -0700
parents f7b03b6838cb
children
comparison
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4568:25b9cd8bdc30 4569:e1664f94f026
21 */ 21 */
22 #include "SDL_config.h" 22 #include "SDL_config.h"
23 23
24 #ifndef _SDL_win32window_h 24 #ifndef _SDL_win32window_h
25 #define _SDL_win32window_h 25 #define _SDL_win32window_h
26
27 #ifdef _WIN32_WCE
28 #define SHFS_SHOWTASKBAR 0x0001
29 #define SHFS_HIDETASKBAR 0x0002
30 #define SHFS_SHOWSIPBUTTON 0x0004
31 #define SHFS_HIDESIPBUTTON 0x0008
32 #define SHFS_SHOWSTARTICON 0x0010
33 #define SHFS_HIDESTARTICON 0x0020
34 #endif
26 35
27 typedef struct 36 typedef struct
28 { 37 {
29 SDL_Window *window; 38 SDL_Window *window;
30 HWND hwnd; 39 HWND hwnd;