Mercurial > sdl-ios-xcode
annotate src/events/SDL_gesture.c @ 4685:e0c3b09368a6
Fixed Dollar Recognition.
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Sat, 07 Aug 2010 11:32:11 -0400 |
parents | f47c2640c667 |
children | 463cd74304b9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software Founation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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17 |
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18 Sam Lantinga |
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19 slouken@libsdl.org |
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20 */ |
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21 #include "SDL_config.h" |
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22 |
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23 /* General mouse handling code for SDL */ |
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24 |
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25 #include "SDL_events.h" |
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26 #include "SDL_events_c.h" |
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27 #include "SDL_gesture_c.h" |
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28 |
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29 //TODO: Replace with malloc |
4681 | 30 #define MAXFINGERS 5 |
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31 #define MAXTOUCHES 2 |
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32 #define MAXTEMPLATES 4 |
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33 #define MAXPATHSIZE 1024 |
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34 |
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35 #define DOLLARNPOINTS 64 |
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36 #define DOLLARSIZE 256 |
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37 |
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38 #define ENABLE_DOLLAR |
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39 |
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40 //PHI = ((sqrt(5)-1)/2) |
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41 #define PHI 0.618033989 |
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42 |
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43 typedef struct { |
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44 float x,y; |
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45 } Point; |
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46 |
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47 |
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48 typedef struct { |
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49 Point p; |
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50 float pressure; |
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51 SDL_FingerID id; |
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52 } Finger; |
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53 |
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54 |
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55 typedef struct { |
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56 float length; |
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57 |
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58 int numPoints; |
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59 Point p[MAXPATHSIZE]; |
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60 } DollarPath; |
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61 |
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62 /* |
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63 typedef struct { |
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64 Finger f; |
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65 Point cv; |
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66 float dtheta,dDist; |
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67 DollarPath dollarPath; |
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68 } TouchPoint; |
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69 */ |
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70 typedef struct { |
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71 Point path[DOLLARNPOINTS]; |
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72 unsigned long hash; |
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73 } DollarTemplate; |
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74 |
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75 typedef struct { |
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76 SDL_GestureID id; |
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77 Point res; |
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78 Point centroid; |
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79 //TouchPoint gestureLast[MAXFINGERS]; |
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80 DollarPath dollarPath; |
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81 Uint16 numDownFingers; |
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82 |
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83 int numDollarTemplates; |
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84 DollarTemplate dollarTemplate[MAXTEMPLATES]; |
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85 |
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86 SDL_bool recording; |
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87 } GestureTouch; |
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88 |
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89 GestureTouch gestureTouch[MAXTOUCHES]; |
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90 int numGestureTouches = 0; |
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91 SDL_bool recordAll; |
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92 |
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93 void SDL_PrintPath(Point *path) { |
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94 int i; |
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95 printf("Path:"); |
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96 for(i=0;i<DOLLARNPOINTS;i++) { |
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97 printf(" (%f,%f)",path[i].x,path[i].y); |
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98 } |
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99 printf("\n"); |
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100 } |
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101 |
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102 int SDL_RecordGesture(SDL_TouchID touchId) { |
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103 int i; |
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104 if(touchId < 0) recordAll = SDL_TRUE; |
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105 for(i = 0;i < numGestureTouches; i++) { |
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106 if((touchId < 0) || (gestureTouch[i].id == touchId)) { |
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107 gestureTouch[i].recording = SDL_TRUE; |
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108 if(touchId >= 0) |
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109 return 1; |
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110 } |
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111 } |
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112 return (touchId < 0); |
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113 } |
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114 |
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115 unsigned long SDL_HashDollar(Point* points) { |
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116 unsigned long hash = 5381; |
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117 int i; |
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118 for(i = 0;i < DOLLARNPOINTS; i++) { |
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119 hash = ((hash<<5) + hash) + points[i].x; |
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120 hash = ((hash<<5) + hash) + points[i].y; |
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121 } |
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122 return hash; |
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123 } |
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124 |
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126 static int SaveTemplate(DollarTemplate *templ, SDL_RWops * src) { | |
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127 if(src == NULL) return 0; |
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129 int i; |
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130 |
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131 //No Longer storing the Hash, rehash on load |
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132 //if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0; |
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134 if(SDL_RWwrite(src,templ->path, |
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135 sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) |
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136 return 0; |
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137 |
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138 return 1; |
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139 } |
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140 |
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141 |
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142 int SDL_SaveAllDollarTemplates(SDL_RWops *src) { |
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143 int i,j,rtrn = 0; |
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144 for(i = 0; i < numGestureTouches; i++) { |
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145 GestureTouch* touch = &gestureTouch[i]; |
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146 for(j = 0;j < touch->numDollarTemplates; j++) { |
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147 rtrn += SaveTemplate(&touch->dollarTemplate[i],src); |
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148 } |
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149 } |
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150 return rtrn; |
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151 } |
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152 |
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153 int SDL_SaveDollarTemplate(SDL_GestureID gestureId, SDL_RWops *src) { |
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154 int i,j; |
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155 for(i = 0; i < numGestureTouches; i++) { |
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156 GestureTouch* touch = &gestureTouch[i]; |
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157 for(j = 0;j < touch->numDollarTemplates; j++) { |
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158 if(touch->dollarTemplate[i].hash == gestureId) { |
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159 return SaveTemplate(&touch->dollarTemplate[i],src); |
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160 } |
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161 } |
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162 } |
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163 SDL_SetError("Unknown gestureId"); |
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164 return -1; |
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165 } |
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166 |
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167 //path is an already sampled set of points |
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168 //Returns the index of the gesture on success, or -1 |
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169 static int SDL_AddDollarGesture(GestureTouch* inTouch,Point* path) { |
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170 if(inTouch == NULL) { |
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171 if(numGestureTouches == 0) return -1; |
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172 int i = 0; |
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173 for(i = 0;i < numGestureTouches; i++) { |
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174 inTouch = &gestureTouch[i]; |
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175 if(inTouch->numDollarTemplates < MAXTEMPLATES) { |
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176 DollarTemplate *templ = |
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177 &inTouch->dollarTemplate[inTouch->numDollarTemplates]; |
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178 memcpy(templ->path,path,DOLLARNPOINTS*sizeof(Point)); |
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179 templ->hash = SDL_HashDollar(templ->path); |
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180 inTouch->numDollarTemplates++; |
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181 } |
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182 } |
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183 return inTouch->numDollarTemplates - 1; |
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184 }else if(inTouch->numDollarTemplates < MAXTEMPLATES) { |
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185 DollarTemplate *templ = |
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186 &inTouch->dollarTemplate[inTouch->numDollarTemplates]; |
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187 memcpy(templ->path,path,DOLLARNPOINTS*sizeof(Point)); |
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188 templ->hash = SDL_HashDollar(templ->path); |
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189 inTouch->numDollarTemplates++; |
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190 return inTouch->numDollarTemplates - 1; |
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191 } |
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192 return -1; |
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193 } |
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194 |
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195 int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src) { |
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196 if(src == NULL) return 0; |
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197 int i,loaded = 0; |
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198 GestureTouch *touch = NULL; |
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199 if(touchId >= 0) { |
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200 for(i = 0;i < numGestureTouches; i++) |
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201 if(gestureTouch[i].id == touchId) |
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202 touch = &gestureTouch[i]; |
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203 if(touch == NULL) return -1; |
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204 } |
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205 |
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206 while(1) { |
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207 DollarTemplate templ; |
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208 //fscanf(fp,"%lu ",&templ.hash); |
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209 /* |
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210 for(i = 0;i < DOLLARNPOINTS; i++) { |
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211 int x,y; |
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212 if(fscanf(fp,"%i %i ",&x,&y) != 2) break; |
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213 templ.path[i].x = x; |
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214 templ.path[i].y = y; |
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215 } |
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216 fscanf(fp,"\n"); |
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217 */ |
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218 if(SDL_RWread(src,templ.path,sizeof(templ.path[0]),DOLLARNPOINTS) < DOLLARNPOINTS) break; |
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219 |
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220 if(touchId >= 0) { |
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221 printf("Adding loaded gesture to 1 touch\n"); |
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222 if(SDL_AddDollarGesture(touch,templ.path)) loaded++; |
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223 } |
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224 else { |
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225 printf("Adding to: %i touches\n",numGestureTouches); |
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226 for(i = 0;i < numGestureTouches; i++) { |
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227 touch = &gestureTouch[i]; |
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228 printf("Adding loaded gesture to + touches\n"); |
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229 //TODO: What if this fails? |
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230 SDL_AddDollarGesture(touch,templ.path); |
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231 } |
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232 loaded++; |
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233 } |
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234 } |
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235 |
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236 return loaded; |
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237 } |
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238 |
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239 |
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240 float dollarDifference(Point* points,Point* templ,float ang) { |
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241 // Point p[DOLLARNPOINTS]; |
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242 float dist = 0; |
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243 Point p; |
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244 int i; |
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245 for(i = 0; i < DOLLARNPOINTS; i++) { |
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246 p.x = points[i].x * cos(ang) - points[i].y * sin(ang); |
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247 p.y = points[i].x * sin(ang) + points[i].y * cos(ang); |
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248 dist += sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+ |
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249 (p.y-templ[i].y)*(p.y-templ[i].y)); |
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250 } |
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251 return dist/DOLLARNPOINTS; |
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252 |
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253 } |
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254 |
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255 float bestDollarDifference(Point* points,Point* templ) { |
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256 //------------BEGIN DOLLAR BLACKBOX----------------// |
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257 //-TRANSLATED DIRECTLY FROM PSUDEO-CODE AVAILABLE AT-// |
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258 //-"http://depts.washington.edu/aimgroup/proj/dollar/"-// |
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259 float ta = -M_PI/4; |
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260 float tb = M_PI/4; |
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261 float dt = M_PI/90; |
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262 float x1 = PHI*ta + (1-PHI)*tb; |
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263 float f1 = dollarDifference(points,templ,x1); |
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264 float x2 = (1-PHI)*ta + PHI*tb; |
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265 float f2 = dollarDifference(points,templ,x2); |
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266 while(abs(ta-tb) > dt) { |
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267 if(f1 < f2) { |
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268 tb = x2; |
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269 x2 = x1; |
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270 f2 = f1; |
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271 x1 = PHI*ta + (1-PHI)*tb; |
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272 f1 = dollarDifference(points,templ,x1); |
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273 } |
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274 else { |
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275 ta = x1; |
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276 x1 = x2; |
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277 f1 = f2; |
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278 x2 = (1-PHI)*ta + PHI*tb; |
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279 f2 = dollarDifference(points,templ,x2); |
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280 } |
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281 } |
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282 /* |
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283 if(f1 <= f2) |
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284 printf("Min angle (x1): %f\n",x1); |
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285 else if(f1 > f2) |
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286 printf("Min angle (x2): %f\n",x2); |
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287 */ |
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288 return SDL_min(f1,f2); |
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289 } |
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290 |
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291 //DollarPath contains raw points, plus (possibly) the calculated length |
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292 int dollarNormalize(DollarPath path,Point *points) { |
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293 int i; |
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294 //Calculate length if it hasn't already been done |
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295 printf("length: %f\n",path.length); |
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296 if(path.length <= 0) { |
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297 for(i=1;i<path.numPoints;i++) { |
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298 float dx = path.p[i ].x - |
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299 path.p[i-1].x; |
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300 float dy = path.p[i ].y - |
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301 path.p[i-1].y; |
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302 path.length += sqrt(dx*dx+dy*dy); |
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303 } |
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304 } |
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305 printf("New length: %f\n",path.length); |
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306 |
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307 //Resample |
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308 float interval = path.length/(DOLLARNPOINTS - 1); |
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309 float dist = interval; |
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310 |
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311 int numPoints = 0; |
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312 Point centroid; |
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313 centroid.x = 0;centroid.y = 0; |
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314 |
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315 //printf("(%f,%f)\n",path.p[path.numPoints-1].x,path.p[path.numPoints-1].y); |
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316 for(i = 1;i < path.numPoints;i++) { |
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317 float d = sqrt((path.p[i-1].x-path.p[i].x)*(path.p[i-1].x-path.p[i].x)+ |
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318 (path.p[i-1].y-path.p[i].y)*(path.p[i-1].y-path.p[i].y)); |
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319 //printf("d = %f dist = %f/%f\n",d,dist,interval); |
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320 while(dist + d > interval) { |
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321 points[numPoints].x = path.p[i-1].x + |
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322 ((interval-dist)/d)*(path.p[i].x-path.p[i-1].x); |
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323 points[numPoints].y = path.p[i-1].y + |
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324 ((interval-dist)/d)*(path.p[i].y-path.p[i-1].y); |
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325 centroid.x += points[numPoints].x; |
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326 centroid.y += points[numPoints].y; |
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327 numPoints++; |
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328 |
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329 dist -= interval; |
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330 } |
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331 dist += d; |
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332 } |
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333 if(numPoints < DOLLARNPOINTS-1) { |
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334 printf("ERROR: NumPoints = %i\n",numPoints); |
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335 return 0; |
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336 } |
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337 //copy the last point |
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338 points[DOLLARNPOINTS-1] = path.p[path.numPoints-1]; |
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339 numPoints = DOLLARNPOINTS; |
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340 |
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341 centroid.x /= numPoints; |
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342 centroid.y /= numPoints; |
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343 |
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344 //printf("Centroid (%f,%f)",centroid.x,centroid.y); |
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345 //Rotate Points so point 0 is left of centroid and solve for the bounding box |
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346 float xmin,xmax,ymin,ymax; |
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347 xmin = centroid.x; |
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348 xmax = centroid.x; |
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349 ymin = centroid.y; |
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350 ymax = centroid.y; |
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351 |
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352 float ang = atan2(centroid.y - points[0].y, |
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353 centroid.x - points[0].x); |
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354 |
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355 for(i = 0;i<numPoints;i++) { |
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356 float px = points[i].x; |
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357 float py = points[i].y; |
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358 points[i].x = (px - centroid.x)*cos(ang) - |
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359 (py - centroid.y)*sin(ang) + centroid.x; |
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360 points[i].y = (px - centroid.x)*sin(ang) + |
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361 (py - centroid.y)*cos(ang) + centroid.y; |
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362 |
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363 |
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364 if(points[i].x < xmin) xmin = points[i].x; |
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365 if(points[i].x > xmax) xmax = points[i].x; |
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366 if(points[i].y < ymin) ymin = points[i].y; |
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367 if(points[i].y > ymax) ymax = points[i].y; |
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368 } |
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369 |
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370 //Scale points to DOLLARSIZE, and translate to the origin |
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371 float w = xmax-xmin; |
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372 float h = ymax-ymin; |
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373 |
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374 for(i=0;i<numPoints;i++) { |
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375 points[i].x = (points[i].x - centroid.x)*DOLLARSIZE/w; |
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376 points[i].y = (points[i].y - centroid.y)*DOLLARSIZE/h; |
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377 } |
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378 return numPoints; |
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379 } |
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380 |
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381 float dollarRecognize(DollarPath path,int *bestTempl,GestureTouch* touch) { |
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382 |
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383 Point points[DOLLARNPOINTS]; |
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384 int numPoints = dollarNormalize(path,points); |
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385 SDL_PrintPath(points); |
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386 int i; |
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387 |
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388 int bestDiff = 10000; |
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389 *bestTempl = -1; |
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390 for(i = 0;i < touch->numDollarTemplates;i++) { |
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391 int diff = bestDollarDifference(points,touch->dollarTemplate[i].path); |
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392 if(diff < bestDiff) {bestDiff = diff; *bestTempl = i;} |
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393 } |
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394 return bestDiff; |
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395 } |
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396 |
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397 int SDL_GestureAddTouch(SDL_Touch* touch) { |
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398 if(numGestureTouches >= MAXTOUCHES) return -1; |
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399 |
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400 gestureTouch[numGestureTouches].res.x = touch->xres; |
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401 gestureTouch[numGestureTouches].res.y = touch->yres; |
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402 gestureTouch[numGestureTouches].numDownFingers = 0; |
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403 |
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404 gestureTouch[numGestureTouches].res.x = touch->xres; |
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405 gestureTouch[numGestureTouches].id = touch->id; |
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406 |
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407 gestureTouch[numGestureTouches].numDollarTemplates = 0; |
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408 |
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409 gestureTouch[numGestureTouches].recording = SDL_FALSE; |
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410 |
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411 numGestureTouches++; |
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412 return 0; |
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413 } |
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414 |
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415 GestureTouch * SDL_GetGestureTouch(SDL_TouchID id) { |
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416 int i; |
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417 for(i = 0;i < numGestureTouches; i++) { |
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418 //printf("%i ?= %i\n",gestureTouch[i].id,id); |
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419 if(gestureTouch[i].id == id) return &gestureTouch[i]; |
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420 } |
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421 return NULL; |
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422 } |
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423 |
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424 int SDL_SendGestureMulti(GestureTouch* touch,float dTheta,float dDist) { |
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425 SDL_Event event; |
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426 event.mgesture.type = SDL_MULTIGESTURE; |
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427 event.mgesture.touchId = touch->id; |
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428 event.mgesture.x = touch->centroid.x; |
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429 event.mgesture.y = touch->centroid.y; |
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430 event.mgesture.dTheta = dTheta; |
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431 event.mgesture.dDist = dDist; |
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432 event.mgesture.numFingers = touch->numDownFingers; |
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433 return SDL_PushEvent(&event) > 0; |
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434 } |
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435 |
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436 int SDL_SendGestureDollar(GestureTouch* touch, |
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437 SDL_GestureID gestureId,float error) { |
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438 SDL_Event event; |
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439 event.dgesture.type = SDL_DOLLARGESTURE; |
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440 event.dgesture.touchId = touch->id; |
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441 /* |
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442 //TODO: Add this to give location of gesture? |
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443 event.mgesture.x = touch->centroid.x; |
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444 event.mgesture.y = touch->centroid.y; |
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445 */ |
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446 event.dgesture.gestureId = gestureId; |
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447 event.dgesture.error = error; |
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448 return SDL_PushEvent(&event) > 0; |
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449 } |
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450 |
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451 |
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452 int SDL_SendDollarRecord(GestureTouch* touch,SDL_GestureID gestureId) { |
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453 SDL_Event event; |
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454 event.dgesture.type = SDL_DOLLARRECORD; |
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455 event.dgesture.touchId = touch->id; |
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456 event.dgesture.gestureId = gestureId; |
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457 |
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458 return SDL_PushEvent(&event) > 0; |
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459 } |
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460 |
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461 |
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462 void SDL_GestureProcessEvent(SDL_Event* event) |
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463 { |
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464 if(event->type == SDL_FINGERMOTION || |
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465 event->type == SDL_FINGERDOWN || |
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466 event->type == SDL_FINGERUP) { |
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467 GestureTouch* inTouch = SDL_GetGestureTouch(event->tfinger.touchId); |
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468 |
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469 //Shouldn't be possible |
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470 if(inTouch == NULL) return; |
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471 |
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472 //printf("@ (%i,%i) with res: (%i,%i)\n",(int)event->tfinger.x, |
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473 // (int)event->tfinger.y, |
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474 // (int)inTouch->res.x,(int)inTouch->res.y); |
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475 |
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476 |
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477 float x = ((float)event->tfinger.x)/(float)inTouch->res.x; |
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478 float y = ((float)event->tfinger.y)/(float)inTouch->res.y; |
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479 |
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480 |
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481 //Finger Up |
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482 if(event->type == SDL_FINGERUP) { |
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483 inTouch->numDownFingers--; |
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484 |
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485 #ifdef ENABLE_DOLLAR |
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486 if(inTouch->recording) { |
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487 inTouch->recording = SDL_FALSE; |
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488 Point path[DOLLARNPOINTS]; |
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489 dollarNormalize(inTouch->dollarPath,path); |
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490 SDL_PrintPath(path); |
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491 int index; |
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492 if(recordAll) { |
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493 index = SDL_AddDollarGesture(NULL,path); |
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494 int i; |
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495 for(i = 0;i < numGestureTouches; i++) |
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496 gestureTouch[i].recording = SDL_FALSE; |
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497 } |
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498 else { |
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499 index = SDL_AddDollarGesture(inTouch,path); |
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500 } |
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501 |
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502 if(index >= 0) { |
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503 SDL_SendDollarRecord(inTouch,inTouch->dollarTemplate[index].hash); |
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Moved Multi finger gesture recognition into the library.
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504 } |
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505 else { |
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506 SDL_SendDollarRecord(inTouch,-1); |
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507 } |
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508 } |
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509 else { |
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510 int bestTempl; |
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511 float error; |
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Re-enabled dollar gesture
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512 error = dollarRecognize(inTouch->dollarPath, |
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513 &bestTempl,inTouch); |
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514 if(bestTempl >= 0){ |
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515 //Send Event |
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516 unsigned long gestureId = inTouch->dollarTemplate[bestTempl].hash; |
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517 SDL_SendGestureDollar(inTouch,gestureId,error); |
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518 //printf ("%s\n",);("Dollar error: %f\n",error); |
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519 } |
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520 } |
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521 #endif |
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522 //inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers]; |
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523 if(inTouch->numDownFingers > 0) { |
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524 inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers+1)- |
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525 x)/inTouch->numDownFingers; |
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526 inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers+1)- |
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527 y)/inTouch->numDownFingers; |
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528 } |
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529 } |
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530 else if(event->type == SDL_FINGERMOTION) { |
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531 float dx = ((float)event->tfinger.dx)/(float)inTouch->res.x; |
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532 float dy = ((float)event->tfinger.dy)/(float)inTouch->res.y; |
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533 //printf("dx,dy: (%f,%f)\n",dx,dy); |
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534 #ifdef ENABLE_DOLLAR |
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Re-enabled dollar gesture
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535 DollarPath* path = &inTouch->dollarPath; |
4683
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536 if(path->numPoints < MAXPATHSIZE) { |
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Re-enabled dollar gesture
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537 path->p[path->numPoints].x = inTouch->centroid.x; |
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538 path->p[path->numPoints].y = inTouch->centroid.y; |
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Fixed Dollar Recognition.
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539 float pathDx = |
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540 (path->p[path->numPoints].x-path->p[path->numPoints-1].x); |
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Fixed Dollar Recognition.
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541 float pathDy = |
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542 (path->p[path->numPoints].y-path->p[path->numPoints-1].y); |
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543 path->length += sqrt(pathDx*pathDx + pathDy*pathDy); |
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544 path->numPoints++; |
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545 } |
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546 #endif |
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547 Point lastP; |
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548 lastP.x = x - dx; |
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549 lastP.y = y - dy; |
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550 Point lastCentroid; |
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551 lastCentroid = inTouch->centroid; |
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552 |
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553 inTouch->centroid.x += dx/inTouch->numDownFingers; |
4685
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554 inTouch->centroid.y += dy/inTouch->numDownFingers; |
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Fixed Dollar Recognition.
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555 //printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y); |
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556 if(inTouch->numDownFingers > 1) { |
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557 Point lv; //Vector from centroid to last x,y position |
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558 Point v; //Vector from centroid to current x,y position |
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559 //lv = inTouch->gestureLast[j].cv; |
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560 lv.x = lastP.x - lastCentroid.x; |
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561 lv.y = lastP.y - lastCentroid.y; |
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562 float lDist = sqrt(lv.x*lv.x + lv.y*lv.y); |
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563 //printf("lDist = %f\n",lDist); |
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564 v.x = x - inTouch->centroid.x; |
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565 v.y = y - inTouch->centroid.y; |
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566 //inTouch->gestureLast[j].cv = v; |
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567 float Dist = sqrt(v.x*v.x+v.y*v.y); |
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568 // cos(dTheta) = (v . lv)/(|v| * |lv|) |
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|
569 |
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changeset
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570 //Normalize Vectors to simplify angle calculation |
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571 lv.x/=lDist; |
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572 lv.y/=lDist; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
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573 v.x/=Dist; |
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574 v.y/=Dist; |
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575 float dtheta = atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y); |
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|
576 |
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577 float dDist = (Dist - lDist); |
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578 if(lDist == 0) {dDist = 0;dtheta = 0;} //To avoid impossible values |
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|
579 |
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580 //inTouch->gestureLast[j].dDist = dDist; |
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581 //inTouch->gestureLast[j].dtheta = dtheta; |
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582 |
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583 //printf("dDist = %f, dTheta = %f\n",dDist,dtheta); |
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|
584 //gdtheta = gdtheta*.9 + dtheta*.1; |
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585 //gdDist = gdDist*.9 + dDist*.1 |
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586 //knob.r += dDist/numDownFingers; |
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587 //knob.ang += dtheta; |
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|
588 //printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist); |
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589 //printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist); |
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|
590 SDL_SendGestureMulti(inTouch,dtheta,dDist); |
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|
591 } |
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changeset
|
592 else { |
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593 //inTouch->gestureLast[j].dDist = 0; |
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594 //inTouch->gestureLast[j].dtheta = 0; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
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|
595 //inTouch->gestureLast[j].cv.x = 0; |
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|
596 //inTouch->gestureLast[j].cv.y = 0; |
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|
597 } |
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598 //inTouch->gestureLast[j].f.p.x = x; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
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|
599 //inTouch->gestureLast[j].f.p.y = y; |
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diff
changeset
|
600 //break; |
15dfe42edbfd
Fixed gestureMulti. Disabled dollar gesture temporarily.
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diff
changeset
|
601 //pressure? |
4657
eed063a0bf5b
Moved Multi finger gesture recognition into the library.
Jim Grandpre <jim.tla@gmail.com>
parents:
diff
changeset
|
602 } |
eed063a0bf5b
Moved Multi finger gesture recognition into the library.
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parents:
diff
changeset
|
603 |
4683
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changeset
|
604 if(event->type == SDL_FINGERDOWN) { |
15dfe42edbfd
Fixed gestureMulti. Disabled dollar gesture temporarily.
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parents:
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diff
changeset
|
605 |
4657
eed063a0bf5b
Moved Multi finger gesture recognition into the library.
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parents:
diff
changeset
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606 inTouch->numDownFingers++; |
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parents:
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607 inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers - 1)+ |
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parents:
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608 x)/inTouch->numDownFingers; |
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parents:
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609 inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers - 1)+ |
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Moved Multi finger gesture recognition into the library.
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parents:
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610 y)/inTouch->numDownFingers; |
4683
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Fixed gestureMulti. Disabled dollar gesture temporarily.
Jim Grandpre <jim.tla@gmail.com>
parents:
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611 printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y, |
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parents:
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612 inTouch->centroid.x,inTouch->centroid.y); |
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parents:
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613 /* |
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parents:
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614 inTouch->gestureLast[j].f.id = event->tfinger.fingerId; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
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parents:
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615 inTouch->gestureLast[j].f.p.x = x; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
Jim Grandpre <jim.tla@gmail.com>
parents:
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616 inTouch->gestureLast[j].f.p.y = y; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
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parents:
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617 inTouch->gestureLast[j].cv.x = 0; |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
Jim Grandpre <jim.tla@gmail.com>
parents:
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618 inTouch->gestureLast[j].cv.y = 0; |
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Jim Grandpre <jim.tla@gmail.com>
parents:
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619 */ |
4684
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Re-enabled dollar gesture
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parents:
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620 #ifdef ENABLE_DOLLAR |
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parents:
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621 inTouch->dollarPath.length = 0; |
f47c2640c667
Re-enabled dollar gesture
Jim Grandpre <jim.tla@gmail.com>
parents:
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622 inTouch->dollarPath.p[0].x = x; |
f47c2640c667
Re-enabled dollar gesture
Jim Grandpre <jim.tla@gmail.com>
parents:
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623 inTouch->dollarPath.p[0].y = y; |
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Re-enabled dollar gesture
Jim Grandpre <jim.tla@gmail.com>
parents:
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624 inTouch->dollarPath.numPoints = 1; |
4683
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parents:
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625 #endif |
4657
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parents:
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626 } |
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Moved Multi finger gesture recognition into the library.
Jim Grandpre <jim.tla@gmail.com>
parents:
diff
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627 } |
4683
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Fixed gestureMulti. Disabled dollar gesture temporarily.
Jim Grandpre <jim.tla@gmail.com>
parents:
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628 } |
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Fixed gestureMulti. Disabled dollar gesture temporarily.
Jim Grandpre <jim.tla@gmail.com>
parents:
4682
diff
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629 |
4657
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parents:
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630 /* vi: set ts=4 sw=4 expandtab: */ |
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parents:
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631 |