Mercurial > sdl-ios-xcode
annotate src/timer/nds/SDL_systimer.c @ 4215:d83830711a5b SDL-1.2
Fixed bug #615
Scott McCreary 2008-08-21 10:48:14 PDT
This patch adds support for Haiku.
http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff
Haiku is an open-source recreation of BeOS. It has better POSIX compliance
than beOS did, and other improved features, which in some cases causes us to
have to "undo" previous BeOS workarounds.
Here's our port log entry for it, showing the steps to force the changes into
configure and Makefile:
http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1
Note that this was only tried on 1.2.13 stable so far.
Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in
the released libtool, so we are having to copy it in for now.
http://haiku-files.org/files/optional-packages/
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 09:18:42 +0000 |
parents | a1b03ba2fcd0 |
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rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
3976
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
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13 Lesser General Public License for more details. |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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14 |
8582c6a5ca16
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15 You should have received a copy of the GNU Lesser General Public |
8582c6a5ca16
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16 License along with this library; if not, write to the Free Software |
8582c6a5ca16
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
8582c6a5ca16
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19 Sam Lantinga |
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20 slouken@libsdl.org |
8582c6a5ca16
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_thread.h" |
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25 #include "SDL_timer.h" |
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26 #include "SDL_error.h" |
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27 #include "../SDL_timer_c.h" |
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28 |
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29 #include <nds.h> |
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30 |
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31 #define timers2ms(tlow,thigh)(tlow | (thigh<<16)) >> 5 |
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32 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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33 |
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34 void SDL_StartTicks(void) |
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35 { |
8582c6a5ca16
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36 TIMER0_DATA=0; |
8582c6a5ca16
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37 TIMER1_DATA=0; |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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38 TIMER0_CR=TIMER_ENABLE|TIMER_DIV_1024; |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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39 TIMER1_CR=TIMER_ENABLE|TIMER_CASCADE; |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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40 } |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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41 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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42 Uint32 SDL_GetTicks(void) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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43 { |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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44 return timers2ms(TIMER0_DATA, TIMER1_DATA); |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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45 } |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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46 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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47 void SDL_Delay(Uint32 ms) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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48 { |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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49 Uint32 now; |
8582c6a5ca16
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50 now=timers2ms(TIMER0_DATA, TIMER1_DATA); |
8582c6a5ca16
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51 while((Uint32)timers2ms(TIMER0_DATA, TIMER1_DATA)<now+ms); |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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52 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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53 } |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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54 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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55 /* This is only called if the event thread is not running */ |
8582c6a5ca16
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56 int SDL_SYS_TimerInit(void) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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57 { |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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58 return 0; |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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59 } |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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60 |
8582c6a5ca16
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61 void SDL_SYS_TimerQuit(void) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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62 { |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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63 } |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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64 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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65 int SDL_SYS_StartTimer(void) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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66 { |
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67 SDL_SetError("Timers not implemented on NDS"); |
8582c6a5ca16
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68 return -1; |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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69 } |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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70 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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71 void SDL_SYS_StopTimer(void) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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72 { |
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73 } |