annotate src/video/x11/SDL_x11video.c @ 182:d4ebd1bbea9a

Fix XVideo on GeForce by using last available adaptor
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Sep 2001 02:55:36 +0000
parents 2a8d929f50e0
children 3f09f52ac2cc
rev   line source
0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* X11 based SDL video driver implementation.
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29 Note: This implementation does not currently need X11 thread locking,
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30 since the event thread uses a separate X connection and any
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31 additional locking necessary is handled internally. However,
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32 if full locking is neccessary, take a look at XInitThreads().
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33 */
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34
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35 #include <stdlib.h>
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36 #include <stdio.h>
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37 #include <unistd.h>
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38 #include <string.h>
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39 #include <sys/ioctl.h>
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40 #ifdef MTRR_SUPPORT
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41 #include <asm/mtrr.h>
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42 #include <sys/fcntl.h>
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43 #endif
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44
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45 #ifdef HAVE_ALLOCA_H
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46 #include <alloca.h>
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47 #endif
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48
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49 #ifdef HAVE_ALLOCA
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50 #define ALLOCA(n) ((void*)alloca(n))
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51 #define FREEA(p)
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52 #else
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53 #define ALLOCA(n) malloc(n)
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54 #define FREEA(p) free(p)
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55 #endif
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56
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57 #include "SDL.h"
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58 #include "SDL_error.h"
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59 #include "SDL_timer.h"
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60 #include "SDL_thread.h"
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61 #include "SDL_video.h"
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62 #include "SDL_mouse.h"
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63 #include "SDL_endian.h"
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64 #include "SDL_sysvideo.h"
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65 #include "SDL_pixels_c.h"
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66 #include "SDL_events_c.h"
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67 #include "SDL_x11video.h"
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68 #include "SDL_x11wm_c.h"
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69 #include "SDL_x11mouse_c.h"
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70 #include "SDL_x11events_c.h"
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71 #include "SDL_x11modes_c.h"
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72 #include "SDL_x11image_c.h"
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73 #include "SDL_x11yuv_c.h"
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74 #include "SDL_x11gl_c.h"
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75 #include "SDL_x11gamma_c.h"
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76 #include "blank_cursor.h"
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77
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78 /* Initialization/Query functions */
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79 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat);
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80 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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81 static int X11_ToggleFullScreen(_THIS, int on);
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82 static void X11_UpdateMouse(_THIS);
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83 static int X11_SetColors(_THIS, int firstcolor, int ncolors,
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84 SDL_Color *colors);
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85 static int X11_SetGammaRamp(_THIS, Uint16 *ramp);
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86 static void X11_VideoQuit(_THIS);
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87
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88 /* X11 driver bootstrap functions */
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89
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90 static int X11_Available(void)
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91 {
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92 Display *display;
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93
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94 display = XOpenDisplay(NULL);
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95 if ( display != NULL ) {
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96 XCloseDisplay(display);
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97 }
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98 return(display != NULL);
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99 }
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100
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101 static void X11_DeleteDevice(SDL_VideoDevice *device)
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102 {
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103 if ( device ) {
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104 if ( device->hidden ) {
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105 free(device->hidden);
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106 }
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107 if ( device->gl_data ) {
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108 free(device->gl_data);
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109 }
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110 free(device);
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111 }
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112 }
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113
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114 static SDL_VideoDevice *X11_CreateDevice(int devindex)
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115 {
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116 SDL_VideoDevice *device;
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117
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118 /* Initialize all variables that we clean on shutdown */
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119 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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120 if ( device ) {
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121 memset(device, 0, (sizeof *device));
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122 device->hidden = (struct SDL_PrivateVideoData *)
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123 malloc((sizeof *device->hidden));
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124 device->gl_data = (struct SDL_PrivateGLData *)
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125 malloc((sizeof *device->gl_data));
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126 }
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127 if ( (device == NULL) || (device->hidden == NULL) ||
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128 (device->gl_data == NULL) ) {
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129 SDL_OutOfMemory();
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130 X11_DeleteDevice(device);
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131 return(0);
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132 }
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133 memset(device->hidden, 0, (sizeof *device->hidden));
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134 memset(device->gl_data, 0, (sizeof *device->gl_data));
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135
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136 /* Set the driver flags */
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137 device->handles_any_size = 1;
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138
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139 /* Set the function pointers */
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140 device->VideoInit = X11_VideoInit;
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141 device->ListModes = X11_ListModes;
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142 device->SetVideoMode = X11_SetVideoMode;
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143 device->ToggleFullScreen = X11_ToggleFullScreen;
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144 device->UpdateMouse = X11_UpdateMouse;
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145 #ifdef XFREE86_XV
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146 device->CreateYUVOverlay = X11_CreateYUVOverlay;
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147 #endif
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148 device->SetColors = X11_SetColors;
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149 device->UpdateRects = NULL;
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150 device->VideoQuit = X11_VideoQuit;
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151 device->AllocHWSurface = X11_AllocHWSurface;
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152 device->CheckHWBlit = NULL;
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153 device->FillHWRect = NULL;
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154 device->SetHWColorKey = NULL;
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155 device->SetHWAlpha = NULL;
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156 device->LockHWSurface = X11_LockHWSurface;
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157 device->UnlockHWSurface = X11_UnlockHWSurface;
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158 device->FlipHWSurface = X11_FlipHWSurface;
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159 device->FreeHWSurface = X11_FreeHWSurface;
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160 device->SetGamma = X11_SetVidModeGamma;
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161 device->GetGamma = X11_GetVidModeGamma;
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162 device->SetGammaRamp = X11_SetGammaRamp;
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163 device->GetGammaRamp = NULL;
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164 #ifdef HAVE_OPENGL
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165 device->GL_LoadLibrary = X11_GL_LoadLibrary;
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166 device->GL_GetProcAddress = X11_GL_GetProcAddress;
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diff changeset
167 device->GL_GetAttribute = X11_GL_GetAttribute;
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diff changeset
168 device->GL_MakeCurrent = X11_GL_MakeCurrent;
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diff changeset
169 device->GL_SwapBuffers = X11_GL_SwapBuffers;
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parents:
diff changeset
170 #endif
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diff changeset
171 device->SetCaption = X11_SetCaption;
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diff changeset
172 device->SetIcon = X11_SetIcon;
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parents:
diff changeset
173 device->IconifyWindow = X11_IconifyWindow;
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parents:
diff changeset
174 device->GrabInput = X11_GrabInput;
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parents:
diff changeset
175 device->GetWMInfo = X11_GetWMInfo;
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parents:
diff changeset
176 device->FreeWMCursor = X11_FreeWMCursor;
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diff changeset
177 device->CreateWMCursor = X11_CreateWMCursor;
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diff changeset
178 device->ShowWMCursor = X11_ShowWMCursor;
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diff changeset
179 device->WarpWMCursor = X11_WarpWMCursor;
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diff changeset
180 device->CheckMouseMode = X11_CheckMouseMode;
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diff changeset
181 device->InitOSKeymap = X11_InitOSKeymap;
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diff changeset
182 device->PumpEvents = X11_PumpEvents;
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parents:
diff changeset
183
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diff changeset
184 device->free = X11_DeleteDevice;
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parents:
diff changeset
185
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parents:
diff changeset
186 return device;
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parents:
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187 }
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parents:
diff changeset
188
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parents:
diff changeset
189 VideoBootStrap X11_bootstrap = {
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parents:
diff changeset
190 "x11", "X Window System",
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parents:
diff changeset
191 X11_Available, X11_CreateDevice
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parents:
diff changeset
192 };
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parents:
diff changeset
193
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diff changeset
194 /* Shared memory information */
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diff changeset
195 extern int XShmQueryExtension(Display *dpy); /* Not in X11 headers */
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diff changeset
196
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diff changeset
197 /* Normal X11 error handler routine */
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diff changeset
198 static int (*X_handler)(Display *, XErrorEvent *) = NULL;
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199 static int x_errhandler(Display *d, XErrorEvent *e)
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diff changeset
200 {
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diff changeset
201 #ifdef XFREE86_VM
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diff changeset
202 extern int vm_error;
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diff changeset
203 #endif
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diff changeset
204 #ifdef XFREE86_DGAMOUSE
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205 extern int dga_error;
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diff changeset
206 #endif
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diff changeset
207
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parents:
diff changeset
208 #ifdef XFREE86_VM
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diff changeset
209 /* VidMode errors are non-fatal. :) */
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parents:
diff changeset
210 /* Are the errors offset by one from the error base?
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diff changeset
211 e.g. the error base is 143, the code is 148, and the
74212992fb08 Initial revision
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diff changeset
212 actual error is XF86VidModeExtensionDisabled (4) ?
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diff changeset
213 */
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diff changeset
214 if ( (vm_error >= 0) &&
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diff changeset
215 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) ||
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parents:
diff changeset
216 ((e->error_code > vm_error) &&
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parents:
diff changeset
217 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) {
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parents:
diff changeset
218 #ifdef XFREE86_DEBUG
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diff changeset
219 { char errmsg[1024];
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diff changeset
220 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
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parents:
diff changeset
221 printf("VidMode error: %s\n", errmsg);
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parents:
diff changeset
222 }
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parents:
diff changeset
223 #endif
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parents:
diff changeset
224 return(0);
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parents:
diff changeset
225 }
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parents:
diff changeset
226 #endif /* XFREE86_VM */
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parents:
diff changeset
227
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parents:
diff changeset
228 #ifdef XFREE86_DGAMOUSE
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diff changeset
229 /* DGA errors can be non-fatal. :) */
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parents:
diff changeset
230 if ( (dga_error >= 0) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 ((e->error_code > dga_error) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) {
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parents:
diff changeset
233 #ifdef XFREE86_DEBUG
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parents:
diff changeset
234 { char errmsg[1024];
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parents:
diff changeset
235 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
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parents:
diff changeset
236 printf("DGA error: %s\n", errmsg);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 return(0);
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parents:
diff changeset
240 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 #endif /* XFREE86_DGAMOUSE */
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parents:
diff changeset
242
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parents:
diff changeset
243 return(X_handler(d,e));
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parents:
diff changeset
244 }
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parents:
diff changeset
245
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parents:
diff changeset
246 /* X11 I/O error handler routine */
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parents:
diff changeset
247 static int (*XIO_handler)(Display *) = NULL;
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parents:
diff changeset
248 static int xio_errhandler(Display *d)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 /* Ack! Lost X11 connection! */
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parents:
diff changeset
251
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 /* We will crash if we try to clean up our display */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 if ( current_video->hidden->Ximage ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 SDL_VideoSurface->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 current_video->hidden->X11_Display = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 /* Continue with the standard X11 error handler */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 return(XIO_handler(d));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 /* Create auxiliary (toplevel) windows with the current visual */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 static void create_aux_windows(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 XSetWindowAttributes xattr;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 XWMHints *hints;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 XTextProperty titleprop, iconprop;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 /* Don't create any extra windows if we are being managed */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 if ( SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 FSwindow = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 WMwindow = strtol(SDL_windowid, NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 if(FSwindow)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 XDestroyWindow(SDL_Display, FSwindow);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 xattr.override_redirect = True;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 xattr.border_pixel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 xattr.colormap = SDL_XColorMap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 FSwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 this->hidden->depth, InputOutput, SDL_Visual,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 CWOverrideRedirect | CWBackPixel | CWBorderPixel
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 | CWColormap,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 &xattr);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 /* Tell KDE to keep the fullscreen window on top */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 XEvent ev;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 long mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 memset(&ev, 0, sizeof(ev));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 ev.xclient.type = ClientMessage;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 ev.xclient.window = SDL_Root;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 ev.xclient.message_type = XInternAtom(SDL_Display,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 "KWM_KEEP_ON_TOP", False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 ev.xclient.format = 32;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 ev.xclient.data.l[0] = FSwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 ev.xclient.data.l[1] = CurrentTime;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 mask = SubstructureRedirectMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 hints = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 titleprop.value = iconprop.value = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 if(WMwindow) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 /* All window attributes must survive the recreation */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 hints = XGetWMHints(SDL_Display, WMwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 XGetWMName(SDL_Display, WMwindow, &titleprop);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 XGetWMIconName(SDL_Display, WMwindow, &iconprop);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 XDestroyWindow(SDL_Display, WMwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 /* Create the window for windowed management */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 /* (reusing the xattr structure above) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 WMwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 this->hidden->depth, InputOutput, SDL_Visual,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 CWBackPixel | CWBorderPixel | CWColormap,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 &xattr);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 /* Set the input hints so we get keyboard input */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 if(!hints) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 hints = XAllocWMHints();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 hints->input = True;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 hints->flags = InputHint;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 XSetWMHints(SDL_Display, WMwindow, hints);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 XFree(hints);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 if(titleprop.value) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 XSetWMName(SDL_Display, WMwindow, &titleprop);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 XFree(titleprop.value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 if(iconprop.value) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 XSetWMIconName(SDL_Display, WMwindow, &iconprop);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 XFree(iconprop.value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 XSelectInput(SDL_Display, WMwindow,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 FocusChangeMask | KeyPressMask | KeyReleaseMask
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 /* Set the class hints so we can get an icon (AfterStep) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 XClassHint *classhints;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 classhints = XAllocClassHint();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 if(classhints != NULL) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 classhints->res_name = "SDL_App";
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 classhints->res_class = "SDL_App";
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 XSetClassHint(SDL_Display, WMwindow, classhints);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 XFree(classhints);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 /* Allow the window to be deleted by the window manager */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 char *display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 /* Open the X11 display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 display = NULL; /* Get it from DISPLAY environment variable */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 if ( (strncmp(XDisplayName(display), ":", 1) == 0) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 (strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 local_X11 = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 local_X11 = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 SDL_Display = XOpenDisplay(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( SDL_Display == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 SDL_SetError("Couldn't open X11 display");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 #ifdef X11_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 XSynchronize(SDL_Display, True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 /* Create an alternate X display for graphics updates -- allows us
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 to do graphics updates in a separate thread from event handling.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 Thread-safe X11 doesn't seem to exist.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 GFX_Display = XOpenDisplay(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 if ( GFX_Display == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 SDL_SetError("Couldn't open X11 display");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 /* Set the normal X error handler */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 X_handler = XSetErrorHandler(x_errhandler);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 /* Set the error handler if we lose the X display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 XIO_handler = XSetIOErrorHandler(xio_errhandler);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* use default screen (from $DISPLAY) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 SDL_Screen = DefaultScreen(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 #ifndef NO_SHARED_MEMORY
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 /* Check for MIT shared memory extension */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 use_mitshm = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 if ( local_X11 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 use_mitshm = XShmQueryExtension(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 #endif /* NO_SHARED_MEMORY */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 /* See whether or not we need to swap pixels */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 swap_pixels = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if ( XImageByteOrder(SDL_Display) == MSBFirst ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 swap_pixels = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 if ( XImageByteOrder(SDL_Display) == LSBFirst ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 swap_pixels = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* Get the available video modes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 if(X11_GetVideoModes(this) < 0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 /* Determine the default screen depth:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 Use the default visual (or at least one with the same depth) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 for(i = 0; i < this->hidden->nvisuals; i++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 SDL_Screen))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 if(i == this->hidden->nvisuals) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* default visual was useless, take the deepest one instead */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 i = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 SDL_Visual = this->hidden->visuals[i].visual;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 SDL_XColorMap = SDL_DisplayColormap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 SDL_Visual, AllocNone);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 this->hidden->depth = this->hidden->visuals[i].depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 vformat->BitsPerPixel = this->hidden->visuals[i].bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 if ( vformat->BitsPerPixel > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 vformat->Rmask = SDL_Visual->red_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 vformat->Gmask = SDL_Visual->green_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 vformat->Bmask = SDL_Visual->blue_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 X11_SaveVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 /* See if we have been passed a window to use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 SDL_windowid = getenv("SDL_WINDOWID");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 /* Create the fullscreen and managed windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 create_aux_windows(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 /* Create the blank cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 BLANK_CWIDTH, BLANK_CHEIGHT,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 BLANK_CHOTX, BLANK_CHOTY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 /* Fill in some window manager capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 this->info.wm_available = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 XFlush(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 static void X11_DestroyWindow(_THIS, SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 /* Clean up OpenGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 if ( screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 X11_GL_Shutdown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 if ( ! SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* Hide the managed window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 if ( WMwindow ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 XUnmapWindow(SDL_Display, WMwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 if ( screen && (screen->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 screen->flags &= ~SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 /* Destroy the output window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 XDestroyWindow(SDL_Display, SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 /* Free the colormap entries */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 if ( SDL_XPixels ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 int numcolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 unsigned long pixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 numcolors = SDL_Visual->map_entries;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 for ( pixel=0; pixel<numcolors; ++pixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 while ( SDL_XPixels[pixel] > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 XFreeColors(GFX_Display,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 SDL_DisplayColormap,&pixel,1,0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 --SDL_XPixels[pixel];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 free(SDL_XPixels);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 SDL_XPixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 /* Free the graphics context */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( SDL_GC ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 XFreeGC(SDL_Display, SDL_GC);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 SDL_GC = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 XSizeHints *hints;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 hints = XAllocSizeHints();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( hints ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 if ( flags & SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 hints->min_width = 32;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 hints->min_height = 32;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 hints->max_height = 4096;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 hints->max_width = 4096;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 hints->min_width = hints->max_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 hints->min_height = hints->max_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 hints->flags = PMaxSize | PMinSize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 if ( flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 hints->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 hints->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 hints->flags |= USPosition;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 /* Center it, if desired */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 if ( getenv("SDL_VIDEO_CENTERED") ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 int display_w, display_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 display_w = DisplayWidth(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 display_h = DisplayHeight(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 hints->x = (display_w - w)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 hints->y = (display_h - h)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 hints->flags |= USPosition;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 /* Flush the resize event so we don't catch it later */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 XSync(SDL_Display, True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 XSetWMNormalHints(SDL_Display, WMwindow, hints);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 XFree(hints);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 /* Respect the window caption style */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 SDL_bool set;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 Atom WM_HINTS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 /* We haven't modified the window manager hints yet */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 set = SDL_FALSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 /* First try to set MWM hints */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 if ( WM_HINTS != None ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 /* Hints used by Motif compliant window managers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 struct {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 unsigned long flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 unsigned long functions;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 unsigned long decorations;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 long input_mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 unsigned long status;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 } MWMHints = { (1L << 1), 0, 0, 0, 0 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 XChangeProperty(SDL_Display, WMwindow,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 WM_HINTS, WM_HINTS, 32,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 PropModeReplace,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 (unsigned char *)&MWMHints,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 sizeof(MWMHints)/sizeof(long));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 set = SDL_TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 /* Now try to set KWM hints */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 if ( WM_HINTS != None ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 long KWMHints = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 XChangeProperty(SDL_Display, WMwindow,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 WM_HINTS, WM_HINTS, 32,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 PropModeReplace,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 (unsigned char *)&KWMHints,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 sizeof(KWMHints)/sizeof(long));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 set = SDL_TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 /* Now try to set GNOME hints */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 if ( WM_HINTS != None ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 long GNOMEHints = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 XChangeProperty(SDL_Display, WMwindow,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 WM_HINTS, WM_HINTS, 32,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 PropModeReplace,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 (unsigned char *)&GNOMEHints,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 sizeof(GNOMEHints)/sizeof(long));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 set = SDL_TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 /* Finally set the transient hints if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 if ( ! set ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 XSetTransientForHint(SDL_Display, WMwindow, SDL_Root);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 SDL_bool set;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 Atom WM_HINTS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 /* We haven't modified the window manager hints yet */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 set = SDL_FALSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 /* First try to unset MWM hints */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 if ( WM_HINTS != None ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 set = SDL_TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 /* Now try to unset KWM hints */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 if ( WM_HINTS != None ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 set = SDL_TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 /* Now try to unset GNOME hints */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 if ( WM_HINTS != None ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 set = SDL_TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 /* Finally unset the transient hints if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 if ( ! set ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 /* NOTE: Does this work? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 XSetTransientForHint(SDL_Display, WMwindow, None);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 static int X11_CreateWindow(_THIS, SDL_Surface *screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 int w, int h, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 int i, depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 Visual *vis;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 int vis_change;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 /* If a window is already present, destroy it and start fresh */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 X11_DestroyWindow(this, screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 /* See if we have been given a window id */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 if ( SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 SDL_Window = strtol(SDL_windowid, NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 SDL_Window = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 /* find out which visual we are going to use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 XVisualInfo *vi;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 vi = X11_GL_GetVisual(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 if( !vi ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 vis = vi->visual;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 depth = vi->depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 } else if ( SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 XWindowAttributes a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 XGetWindowAttributes(SDL_Display, SDL_Window, &a);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 vis = a.visual;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 depth = a.depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 for ( i = 0; i < this->hidden->nvisuals; i++ ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 if ( this->hidden->visuals[i].bpp == bpp )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 if ( i == this->hidden->nvisuals ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 SDL_SetError("No matching visual for requested depth");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 return -1; /* should never happen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 vis = this->hidden->visuals[i].visual;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 depth = this->hidden->visuals[i].depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 #ifdef X11_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 vis_change = (vis != SDL_Visual);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 SDL_Visual = vis;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 this->hidden->depth = depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 /* Allocate the new pixel format for this video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 if ( ! SDL_ReallocFormat(screen, bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 vis->red_mask, vis->green_mask, vis->blue_mask, 0) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 /* Create the appropriate colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 if ( SDL_XColorMap != SDL_DisplayColormap ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 XFreeColormap(SDL_Display, SDL_XColorMap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 if ( SDL_Visual->class == PseudoColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 int ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 /* Allocate the pixel flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 ncolors = SDL_Visual->map_entries;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 SDL_XPixels = malloc(ncolors * sizeof(int));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 if(SDL_XPixels == NULL) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 /* always allocate a private colormap on non-default visuals */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 if ( flags & SDL_HWPALETTE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 screen->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 SDL_Visual, AllocAll);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 SDL_XColorMap = SDL_DisplayColormap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 } else if ( SDL_Visual->class == DirectColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 /* Create a colormap which we can manipulate for gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 SDL_Visual, AllocAll);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 /* Initialize the colormap to the identity mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 SDL_GetGammaRamp(0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 this->screen = screen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 X11_SetGammaRamp(this, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 this->screen = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 /* Create a read-only colormap for our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 SDL_Visual, AllocNone);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 /* Recreate the auxiliary windows, if needed (required for GL) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 if ( vis_change )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 create_aux_windows(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 if(screen->flags & SDL_HWPALETTE) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 /* Since the full-screen window might have got a nonzero background
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 colour (0 is white on some displays), we should reset the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 background to 0 here since that is what the user expects
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 with a private colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 XSetWindowBackground(SDL_Display, FSwindow, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 XClearWindow(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 /* resize the (possibly new) window manager window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 if( !SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 X11_SetSizeHints(this, w, h, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 current_w = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 current_h = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 XResizeWindow(SDL_Display, WMwindow, w, h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 /* Create (or use) the X11 display window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 if ( !SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 if ( X11_GL_CreateWindow(this, w, h) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 XSetWindowAttributes swa;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 swa.background_pixel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 swa.border_pixel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 swa.colormap = SDL_XColorMap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 SDL_Window = XCreateWindow(SDL_Display, WMwindow,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 0, 0, w, h, 0, depth,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 InputOutput, SDL_Visual,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 CWBackPixel | CWBorderPixel
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 | CWColormap, &swa);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 /* Only manage our input if we own the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 XSelectInput(SDL_Display, SDL_Window,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 ( EnterWindowMask | LeaveWindowMask
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 | ButtonPressMask | ButtonReleaseMask
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 | PointerMotionMask | ExposureMask ));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 /* Create the graphics context here, once we have a window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 if ( X11_GL_CreateContext(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 screen->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 XGCValues gcv;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 gcv.graphics_exposures = False;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 SDL_GC = XCreateGC(SDL_Display, SDL_Window,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 GCGraphicsExposures, &gcv);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 if ( ! SDL_GC ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 SDL_SetError("Couldn't create graphics context");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 /* Set our colormaps when not setting a GL mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 if ( ! (flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 if( !SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 #if 0 /* This is an experiment - are the graphics faster now? - nope. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 if ( getenv("SDL_VIDEO_X11_BACKINGSTORE") )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 /* Cache the window in the server, when possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 Screen *xscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 XSetWindowAttributes a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 a.backing_store = DoesBackingStore(xscreen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 if ( a.backing_store != NotUseful ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 XChangeWindowAttributes(SDL_Display, SDL_Window,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 CWBackingStore, &a);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 /* Update the internal keyboard state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 X11_SetKeyboardState(SDL_Display, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 /* Map them both and go fullscreen, if requested */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 if ( ! SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 XMapWindow(SDL_Display, SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 XMapWindow(SDL_Display, WMwindow);
160
2a8d929f50e0 Fix title bar setting bug
Sam Lantinga <slouken@libsdl.org>
parents: 88
diff changeset
853 X11_WaitMapped(this, WMwindow);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 if ( flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 screen->flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 screen->flags &= ~SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 static int X11_ResizeWindow(_THIS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 SDL_Surface *screen, int w, int h, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 if ( ! SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 /* Resize the window manager window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 X11_SetSizeHints(this, w, h, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 current_w = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 current_h = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 XResizeWindow(SDL_Display, WMwindow, w, h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 /* Resize the fullscreen and display windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 if ( flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 if ( screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 X11_ResizeFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 screen->flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 if ( screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 screen->flags &= ~SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 XResizeWindow(SDL_Display, SDL_Window, w, h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 Uint32 saved_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 /* Lock the event thread, in multi-threading environments */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 /* Check the combination of flags we were passed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 if ( flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 /* Clear fullscreen flag if not supported */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 if ( SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 flags &= ~SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909 /* Flush any delayed updates */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 XSync(GFX_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 /* Set up the X11 window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 saved_flags = current->flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 if (SDL_Window && (saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 && bpp == current->format->BitsPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 if (X11_ResizeWindow(this, current, width, height, flags) < 0) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917 current = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 current = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 /* Set up the new mode framebuffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 if ( ((current->w != width) || (current->h != height)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 current->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 current->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 current->pitch = SDL_CalculatePitch(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 X11_ResizeImage(this, current, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 done:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 /* Release the event thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946 static int X11_ToggleFullScreen(_THIS, int on)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 Uint32 event_thread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 /* Don't switch if we don't own the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 if ( SDL_windowid ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 /* Don't lock if we are the event thread */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 event_thread = SDL_EventThreadID();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 if ( event_thread && (SDL_ThreadID() == event_thread) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 event_thread = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 if ( event_thread ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 if ( on ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 this->screen->flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 this->screen->flags &= ~SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 X11_RefreshDisplay(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 if ( event_thread ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 SDL_ResetKeyboard();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 /* Update the current mouse state and position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979 static void X11_UpdateMouse(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 Window u1; int u2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 Window current_win;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 unsigned int mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 /* Lock the event thread, in multi-threading environments */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988 if ( XQueryPointer(SDL_Display, SDL_Window, &u1, &current_win,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 &u2, &u2, &x, &y, &mask) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 if ( (x >= 0) && (x < SDL_VideoSurface->w) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 (y >= 0) && (y < SDL_VideoSurface->h) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993 SDL_PrivateMouseMotion(0, 0, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 /* simple colour distance metric. Supposed to be better than a plain
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 Euclidian distance anyway. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 #define COLOUR_FACTOR 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 #define LIGHT_FACTOR 1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 static void allocate_nearest(_THIS, SDL_Color *colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 SDL_Color *want, int nwant)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 * There is no way to know which ones to choose from, so we retrieve
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 * the entire colormap and try the nearest possible, until we find one
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015 * that is shared.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1016 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 XColor all[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019 for(i = 0; i < 256; i++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 all[i].pixel = i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 * XQueryColors sets the flags in the XColor struct, so we use
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 * that to keep track of which colours are available
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 XQueryColors(GFX_Display, SDL_XColorMap, all, 256);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 for(i = 0; i < nwant; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 XColor *c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 int j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030 int best = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 int mindist = 0x7fffffff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 int ri = want[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 int gi = want[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 int bi = want[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 for(j = 0; j < 256; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 int rj, gj, bj, d2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 if(!all[j].flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 continue; /* unavailable colour cell */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 rj = all[j].red >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 gj = all[j].green >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 bj = all[j].blue >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 if(d2 < mindist) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 mindist = d2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 best = j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 if(SDL_XPixels[best])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 continue; /* already allocated, waste no more time */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 c = all + best;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 if(XAllocColor(GFX_Display, SDL_XColorMap, c)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 /* got it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 colors[best].r = c->red >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 colors[best].g = c->green >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 colors[best].b = c->blue >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 ++SDL_XPixels[best];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 * The colour couldn't be allocated, probably being
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 * owned as a r/w cell by another client. Flag it as
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 * unavailable and try again. The termination of the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 * loop is guaranteed since at least black and white
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 * are always there.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 c->flags = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 i--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 int nrej = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075 /* Check to make sure we have a colormap allocated */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1076 if ( SDL_XPixels == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 /* private writable colormap: just set the colours we need */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081 XColor *xcmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1082 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 xcmap = ALLOCA(ncolors*sizeof(*xcmap));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1084 if(xcmap == NULL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1085 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 xcmap[i].pixel = i + firstcolor;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088 xcmap[i].red = (colors[i].r<<8)|colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 xcmap[i].green = (colors[i].g<<8)|colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094 XSync(GFX_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 FREEA(xcmap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 * Shared colormap: We only allocate read-only cells, which
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099 * increases the likelyhood of colour sharing with other
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1100 * clients. The pixel values will almost certainly be
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1101 * different from the requested ones, so the user has to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 * walk the colormap and see which index got what colour.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104 * We can work directly with the logical palette since it
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105 * has already been set when we get here.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1106 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 SDL_Color *want, *reject;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1108 unsigned long *freelist;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1110 int nfree = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 int nc = this->screen->format->palette->ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 colors = this->screen->format->palette->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1113 freelist = ALLOCA(nc * sizeof(*freelist));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 /* make sure multiple allocations of the same cell are freed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1115 for(i = 0; i < ncolors; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1116 int pixel = firstcolor + i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1117 while(SDL_XPixels[pixel]) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1118 freelist[nfree++] = pixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1119 --SDL_XPixels[pixel];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1120 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1121 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1122 XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1123 FREEA(freelist);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1124
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1125 want = ALLOCA(ncolors * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1126 reject = ALLOCA(ncolors * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1127 memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1128 /* make sure the user isn't fooled by her own wishes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1129 (black is safe, always available in the default colormap) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1131
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 /* now try to allocate the colours */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1133 for(i = 0; i < ncolors; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 XColor col;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 col.red = want[i].r << 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1136 col.green = want[i].g << 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1137 col.blue = want[i].b << 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1138 col.flags = DoRed | DoGreen | DoBlue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1139 if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1140 /* We got the colour, or at least the nearest
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 the hardware could get. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1142 colors[col.pixel].r = col.red >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1143 colors[col.pixel].g = col.green >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1144 colors[col.pixel].b = col.blue >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1145 ++SDL_XPixels[col.pixel];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1146 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1147 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1148 * no more free cells, add it to the list
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149 * of rejected colours
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1150 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1151 reject[nrej++] = want[i];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1152 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1153 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1154 if(nrej)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1155 allocate_nearest(this, colors, reject, nrej);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1156 FREEA(reject);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1157 FREEA(want);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1158 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1159 return nrej == 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1160 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1161
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1162 int X11_SetGammaRamp(_THIS, Uint16 *ramp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1163 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1164 int i, ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1165 XColor xcmap[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1166
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1167 /* See if actually setting the gamma is supported */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1168 if ( SDL_Visual->class != DirectColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1169 SDL_SetError("Gamma correction not supported on this visual");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1170 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1171 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1172
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1173 /* Calculate the appropriate palette for the given gamma ramp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1174 ncolors = SDL_Visual->map_entries;
74212992fb08 Initial revision
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parents:
diff changeset
1175 for ( i=0; i<ncolors; ++i ) {
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parents:
diff changeset
1176 Uint8 c = (256 * i / ncolors);
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1177 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
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parents:
diff changeset
1178 xcmap[i].red = ramp[0*256+c];
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parents:
diff changeset
1179 xcmap[i].green = ramp[1*256+c];
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parents:
diff changeset
1180 xcmap[i].blue = ramp[2*256+c];
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parents:
diff changeset
1181 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
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parents:
diff changeset
1182 }
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parents:
diff changeset
1183 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
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parents:
diff changeset
1184 XSync(GFX_Display, False);
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parents:
diff changeset
1185 return(0);
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parents:
diff changeset
1186 }
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parents:
diff changeset
1187
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parents:
diff changeset
1188 /* Note: If we are terminated, this could be called in the middle of
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parents:
diff changeset
1189 another SDL video routine -- notably UpdateRects.
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diff changeset
1190 */
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diff changeset
1191 void X11_VideoQuit(_THIS)
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parents:
diff changeset
1192 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1193 /* Shutdown everything that's still up */
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parents:
diff changeset
1194 /* The event thread should be done, so we can touch SDL_Display */
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parents:
diff changeset
1195 if ( SDL_Display != NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196 /* Flush any delayed updates */
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parents:
diff changeset
1197 XSync(GFX_Display, False);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1198
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parents:
diff changeset
1199 /* Start shutting down the windows */
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parents:
diff changeset
1200 X11_DestroyImage(this, this->screen);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1201 X11_DestroyWindow(this, this->screen);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1202 X11_FreeVideoModes(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1203 if ( SDL_XColorMap != SDL_DisplayColormap ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1204 XFreeColormap(SDL_Display, SDL_XColorMap);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1205 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1206 if ( SDL_iconcolors ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1207 unsigned long pixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1208 int numcolors =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1209 ((this->screen->format)->palette)->ncolors;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1210 for ( pixel=0; pixel<numcolors; ++pixel ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1211 while ( SDL_iconcolors[pixel] > 0 ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1212 XFreeColors(SDL_Display,
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parents:
diff changeset
1213 SDL_DisplayColormap,&pixel,1,0);
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parents:
diff changeset
1214 --SDL_iconcolors[pixel];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1215 }
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parents:
diff changeset
1216 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1217 free(SDL_iconcolors);
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parents:
diff changeset
1218 SDL_iconcolors = NULL;
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parents:
diff changeset
1219 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1220 /* Restore gamma settings if they've changed */
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parents:
diff changeset
1221 if ( SDL_GetAppState() & SDL_APPACTIVE ) {
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parents:
diff changeset
1222 X11_SwapVidModeGamma(this);
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parents:
diff changeset
1223 }
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parents:
diff changeset
1224
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parents:
diff changeset
1225 /* Free that blank cursor */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1226 if ( SDL_BlankCursor != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
1227 this->FreeWMCursor(this, SDL_BlankCursor);
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parents:
diff changeset
1228 SDL_BlankCursor = NULL;
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parents:
diff changeset
1229 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1230
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1231 /* Close the X11 graphics connection */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1232 if ( GFX_Display != NULL ) {
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parents:
diff changeset
1233 XCloseDisplay(GFX_Display);
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parents:
diff changeset
1234 GFX_Display = NULL;
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parents:
diff changeset
1235 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237 /* Close the X11 display connection */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238 XCloseDisplay(SDL_Display);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1239 SDL_Display = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1240
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parents:
diff changeset
1241 /* Reset the X11 error handlers */
74212992fb08 Initial revision
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parents:
diff changeset
1242 if ( XIO_handler ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1243 XSetIOErrorHandler(XIO_handler);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245 if ( X_handler ) {
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parents:
diff changeset
1246 XSetErrorHandler(X_handler);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 /* Unload GL library after X11 shuts down */
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parents:
diff changeset
1250 X11_GL_UnloadLibrary(this);
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parents:
diff changeset
1251 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
74212992fb08 Initial revision
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parents:
diff changeset
1253 /* Direct screen access, no memory buffer */
74212992fb08 Initial revision
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parents:
diff changeset
1254 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1255 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1257