Mercurial > sdl-ios-xcode
annotate src/video/macdsp/SDL_dspvideo.c @ 1145:d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to
safely unload/reload the SDL shared library on Windows between
initializations.
Discussion is here:
http://www.devolution.com/pipermail/sdl/2005-February/067424.html
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 27 Sep 2005 09:00:42 +0000 |
parents | cf6133247d34 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* | |
24 Written by Darrell Walisser <dwaliss1@purdue.edu> | |
25 | |
26 Implementation notes ---------------------------------------------------------------------- | |
27 | |
28 A bit on GWorlds in VRAM from technote 1182: | |
29 | |
30 There are two important things to note about GWorld's allocated in | |
31 VRAM. First, the base address retrieved through GetPixBaseAddr or | |
32 read directly from the PixMap structure can become invalid anytime | |
33 memory is allocated in VRAM. This can occur either by explicit | |
34 allocations, such as calls to NewGWorld, or by implicit ones, such as | |
35 those associated with the internal texture allocation of OpenGL. The | |
36 stored pixel images themselves will still be valid but may have been | |
37 moved in VRAM, thus rendering any stored base addresses invalid. | |
38 You should never store an image's base address for longer than is | |
39 necessary and especially never across calls to NewGWorld or | |
40 texture-creation routines. | |
41 | |
42 Secondly, an offscreen pixel image allocated in VRAM can be | |
43 purged at system task time by the display driver. This means any | |
44 time your application yields time such by calling WaitNextEvent or | |
45 SystemTask you can lose your VRAM GWorld contents. While this | |
46 happens infrequently, usually associated with display resolution or | |
47 pixel depth changes you must code for this eventuality. This purge | |
48 can occur whether or not the GWorld is locked or not. A return value | |
49 of false from LockPixels, a NULL return value from GetPixBaseAddr | |
50 or NULL in the baseAddr field of the PixMap mean that the pixel | |
51 image has been purged. To reallocate it you can either call | |
52 UpdateGWorld or Dispose your current GWorld through | |
53 DisposeGWorld and reallocate it via NewGWorld. Either way you must | |
54 then rebuild the pixel image. | |
55 | |
56 ------------------------------------------------------------------------------------ | |
57 | |
58 Currently, I don't account for (1). In my testing, NewGWorld never invalidated | |
59 other existing GWorlds in VRAM. However, I do have protection for (2). | |
60 Namely, I am using GetOSEvent() instead of WaitNextEvent() so that there are no | |
61 context switches (the app hogs the CPU). Eventually a book-keeping system should | |
62 be coded to take care of (1) and (2). | |
63 | |
64 ------------------------------------------------------------------------------------ | |
65 | |
66 System requirements (* denotes optional): | |
67 | |
68 1. DrawSprocket 1.7.3 | |
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69 2. *MacOS 9 or later (but *not* Mac OS X) for hardware accelerated blit / fill |
0 | 70 3. *May also require certain graphics hardware for (2). I trust that all Apple OEM |
71 hardware will work. Third party accelerators may work if they have QuickDraw | |
72 acceleration in the drivers and the drivers have been updated for OS 9. The current | |
73 Voodoo 3 drivers (1.0b12) do not work. | |
74 | |
75 Coding suggestions: | |
76 | |
77 1. Use SDL_UpdateRects ! | |
78 | |
79 If no QuickDraw acceleration is present, double-buffered surfaces will use a back buffer | |
80 in System memory. I recommend you use SDL_UpdateRects with double-buffered surfaces | |
81 for best performance on these cards, since the overhead is nearly zero for VRAM back buffer. | |
82 | |
83 2. Load most-resident surfaces first. | |
84 | |
85 If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one. | |
86 Therefore, you should load the surfaces you plan to use the most frequently first. | |
87 Sooner or later, I will code LRU replacement to help this. | |
88 | |
89 TODO: | |
90 Some kind of posterized mode for resolutions < 640x480. | |
91 Window support / fullscreen toggle. | |
92 Figure out how much VRAM is available. Put in video->info->video_mem. | |
93 Track VRAM usage. | |
94 | |
95 BUGS: | |
96 I can't create a hardware surface the same size as the screen?! How to fix? | |
97 | |
98 | |
99 | |
100 COMPILE OPTIONS: | |
101 | |
102 DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters | |
103 HW color-key blitting gives substantial improvements, | |
104 but hw alpha is neck-and-neck with SDL's soft bitter. | |
105 | |
106 DSP_NO_SYNC_VBL - Define for HWA double-buffered surfaces: don't sync | |
107 pseudo-flip to monitor redraw. | |
108 | |
109 DSP_NO_SYNC_OPENGL - Define for OpenGL surfaces: don't sync buffer swap. Synching buffer | |
110 swap may result in reduced performance, but can eliminate some | |
111 tearing artifacts. | |
112 CHANGELOG: | |
113 09/17/00 Lots of little tweaks. Build modelist in reverse order so largest contexts | |
114 list first. Compared various methods with ROM methods and fixed rez switch | |
115 crashing bug in GL Tron. (Woohoo!) | |
116 */ | |
117 | |
118 #define DSP_TRY_CC_AND_AA | |
119 | |
120 /* #define DSP_NO_SYNC_VBL */ | |
121 | |
122 #define DSP_NO_SYNC_OPENGL | |
123 | |
124 | |
125 #ifdef SAVE_RCSID | |
126 static char rcsid = | |
127 "@(#) $Id$"; | |
128 #endif | |
129 | |
130 #include <stdio.h> | |
131 #include <stdlib.h> | |
132 | |
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133 #if defined(__APPLE__) && defined(__MACH__) |
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134 #include <Carbon/Carbon.h> |
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135 #include <DrawSprocket/DrawSprocket.h> |
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136 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
0 | 137 #include <Carbon.h> |
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138 #include <DrawSprocket.h> |
0 | 139 #else |
140 #include <LowMem.h> | |
141 #include <Gestalt.h> | |
142 #include <Devices.h> | |
143 #include <DiskInit.h> | |
144 #include <QDOffscreen.h> | |
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145 #include <DrawSprocket.h> |
0 | 146 #endif |
147 | |
148 #include "SDL_video.h" | |
149 #include "SDL_blit.h" | |
150 #include "SDL_error.h" | |
151 #include "SDL_syswm.h" | |
152 #include "SDL_sysvideo.h" | |
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153 #include "SDL_pixels_c.h" |
0 | 154 #include "SDL_dspvideo.h" |
155 #include "SDL_macgl_c.h" | |
156 #include "SDL_macwm_c.h" | |
157 #include "SDL_macmouse_c.h" | |
158 #include "SDL_macevents_c.h" | |
159 | |
160 /* Initialization/Query functions */ | |
161 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
162 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
163 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
164 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, | |
165 SDL_Color *colors); | |
166 static int DSp_CreatePalette(_THIS); | |
167 static int DSp_DestroyPalette(_THIS); | |
168 static void DSp_VideoQuit(_THIS); | |
169 | |
170 static int DSp_GetMainDevice (_THIS, GDHandle *device); | |
171 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); | |
172 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | |
173 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | |
174 | |
175 /* Hardware surface functions */ | |
176 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); | |
177 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | |
178 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); | |
179 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); | |
180 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); | |
181 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
182 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); | |
183 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); | |
184 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); | |
185 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
186 SDL_Surface *dst, SDL_Rect *dstrect); | |
187 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
188 | |
189 #ifdef HAVE_OPENGL | |
190 static void DSp_GL_SwapBuffers (_THIS); | |
191 #endif | |
192 | |
193 #if ! TARGET_API_MAC_CARBON | |
194 | |
195 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) | |
196 #define GetGDevPixMap(x) ((**(x)).gdPMap) | |
197 #define GetPortPixMap(x) ((*(x)).portPixMap) | |
198 | |
199 #define GetPixDepth(y) ((**(y)).pixelSize) | |
200 //#define GetPixRowBytes(y) ((**(y)).rowBytes) | |
201 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) | |
202 #define GetPixCTab(y) ((**(y)).pmTable) | |
203 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) | |
204 | |
205 #else | |
206 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) | |
207 #define GetGDevPixMap(x) ((**(x)).gdPMap) | |
208 | |
209 #endif | |
210 | |
211 typedef struct private_hwdata { | |
212 | |
213 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP | |
214 | |
215 #ifdef DSP_TRY_CC_AND_AA | |
216 GWorldPtr mask; // transparent mask | |
217 RGBColor alpha; // alpha color | |
218 RGBColor trans; // transparent color | |
219 #endif | |
220 | |
221 } private_hwdata; | |
222 | |
223 typedef private_hwdata private_swdata ; /* have same fields */ | |
224 | |
225 /* Macintosh toolbox driver bootstrap functions */ | |
226 | |
227 static int DSp_Available(void) | |
228 { | |
229 /* Check for DrawSprocket */ | |
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parents:
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230 #if ! TARGET_API_MAC_OSX |
0 | 231 /* This check is only meaningful if you weak-link DrawSprocketLib */ |
232 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); | |
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233 #else |
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234 return 1; // DrawSprocket.framework doesn't have it all, but it's there |
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235 #endif |
0 | 236 } |
237 | |
238 static void DSp_DeleteDevice(SDL_VideoDevice *device) | |
239 { | |
240 /* -dw- taking no chances with null pointers */ | |
241 if (device) { | |
242 | |
243 if (device->hidden) { | |
244 | |
245 if (device->hidden->dspinfo) | |
246 free(device->hidden->dspinfo); | |
247 | |
248 free(device->hidden); | |
249 } | |
250 free(device); | |
251 } | |
252 } | |
253 | |
254 static SDL_VideoDevice *DSp_CreateDevice(int devindex) | |
255 { | |
256 SDL_VideoDevice *device; | |
257 | |
258 /* Initialize all variables that we clean on shutdown */ | |
259 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
260 if ( device ) { | |
261 memset(device, 0, sizeof (*device)); | |
262 device->hidden = (struct SDL_PrivateVideoData *) | |
263 malloc((sizeof *device->hidden)); | |
264 if (device->hidden) | |
265 memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); | |
266 } | |
267 if ( (device == NULL) || (device->hidden == NULL) ) { | |
268 SDL_OutOfMemory(); | |
269 | |
270 if ( device ) { | |
271 | |
272 if (device->hidden) | |
273 free (device->hidden); | |
274 | |
275 free(device); | |
276 } | |
277 | |
278 return(NULL); | |
279 } | |
280 | |
281 /* Allocate DrawSprocket information */ | |
282 device->hidden->dspinfo = (struct DSpInfo *)malloc( | |
283 (sizeof *device->hidden->dspinfo)); | |
284 if ( device->hidden->dspinfo == NULL ) { | |
285 SDL_OutOfMemory(); | |
286 free(device->hidden); | |
287 free(device); | |
288 return(0); | |
289 } | |
290 memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); | |
291 | |
292 /* Set the function pointers */ | |
293 device->VideoInit = DSp_VideoInit; | |
294 device->ListModes = DSp_ListModes; | |
295 device->SetVideoMode = DSp_SetVideoMode; | |
296 device->SetColors = DSp_SetColors; | |
297 device->UpdateRects = NULL; | |
298 device->VideoQuit = DSp_VideoQuit; | |
299 device->AllocHWSurface = DSp_AllocHWSurface; | |
300 device->CheckHWBlit = NULL; | |
301 device->FillHWRect = NULL; | |
302 device->SetHWColorKey = NULL; | |
303 device->SetHWAlpha = NULL; | |
304 device->LockHWSurface = DSp_LockHWSurface; | |
305 device->UnlockHWSurface = DSp_UnlockHWSurface; | |
306 device->FlipHWSurface = DSp_FlipHWSurface; | |
307 device->FreeHWSurface = DSp_FreeHWSurface; | |
308 #ifdef HAVE_OPENGL | |
309 device->GL_MakeCurrent = Mac_GL_MakeCurrent; | |
310 device->GL_SwapBuffers = DSp_GL_SwapBuffers; | |
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311 device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
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312 device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
0 | 313 #endif |
314 device->SetCaption = NULL; | |
315 device->SetIcon = NULL; | |
316 device->IconifyWindow = NULL; | |
317 device->GrabInput = NULL; | |
318 device->GetWMInfo = NULL; | |
319 device->FreeWMCursor = Mac_FreeWMCursor; | |
320 device->CreateWMCursor = Mac_CreateWMCursor; | |
321 device->ShowWMCursor = Mac_ShowWMCursor; | |
322 device->WarpWMCursor = Mac_WarpWMCursor; | |
323 device->InitOSKeymap = Mac_InitOSKeymap; | |
324 device->PumpEvents = Mac_PumpEvents; | |
325 | |
326 device->GrabInput = NULL; | |
327 device->CheckMouseMode = NULL; | |
328 | |
329 device->free = DSp_DeleteDevice; | |
330 | |
331 return device; | |
332 } | |
333 | |
334 VideoBootStrap DSp_bootstrap = { | |
335 "DSp", "MacOS DrawSprocket", | |
336 DSp_Available, DSp_CreateDevice | |
337 }; | |
338 | |
339 /* Use DSp/Display Manager to build mode list for given screen */ | |
340 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice) | |
341 { | |
342 DSpContextAttributes attributes; | |
343 DSpContextReference context; | |
344 DisplayIDType displayID; | |
345 SDL_Rect temp_list [16]; | |
346 SDL_Rect **mode_list; | |
347 int width, height, i, j; | |
348 | |
349 #if TARGET_API_MAC_OSX | |
350 | |
351 displayID = 0; | |
352 | |
353 #else | |
354 /* Ask Display Manager for integer id of screen device */ | |
355 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { | |
356 return NULL; | |
357 } | |
358 #endif | |
359 /* Get the first possible DSp context on this device */ | |
360 if ( DSpGetFirstContext (displayID, &context) != noErr ) { | |
361 return NULL; | |
362 } | |
363 | |
364 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | |
365 return NULL; | |
366 | |
367 for ( i = 0; i < SDL_TABLESIZE(temp_list); i++ ) { | |
368 width = attributes.displayWidth; | |
369 height = attributes.displayHeight; | |
370 | |
371 temp_list [i].x = 0 | attributes.displayBestDepth; | |
372 temp_list [i].y = 0; | |
373 temp_list [i].w = width; | |
374 temp_list [i].h = height; | |
375 | |
376 /* DSp will report many different contexts with the same width and height. */ | |
377 /* They will differ in bit depth and refresh rate. */ | |
378 /* We will ignore them until we reach one with a different width/height */ | |
379 /* When there are no more contexts to look at, we will quit building the list*/ | |
380 while ( width == attributes.displayWidth && height == attributes.displayHeight ) { | |
381 | |
382 OSStatus err = DSpGetNextContext (context, &context); | |
383 if (err != noErr) | |
384 if (err == kDSpContextNotFoundErr) | |
385 goto done; | |
386 else | |
387 return NULL; | |
388 | |
389 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | |
390 return NULL; | |
391 | |
392 temp_list [i].x |= attributes.displayBestDepth; | |
393 } | |
394 } | |
395 done: | |
396 i++; /* i was not incremented before kicking out of the loop */ | |
397 | |
398 mode_list = (SDL_Rect**) malloc (sizeof (SDL_Rect*) * (i+1)); | |
399 if (mode_list) { | |
400 | |
401 /* -dw- new stuff: build in reverse order so largest sizes list first */ | |
402 for (j = i-1; j >= 0; j--) { | |
403 mode_list [j] = (SDL_Rect*) malloc (sizeof (SDL_Rect)); | |
404 if (mode_list [j]) | |
405 memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); | |
406 else { | |
407 SDL_OutOfMemory (); | |
408 return NULL; | |
409 } | |
410 } | |
411 mode_list [i] = NULL; /* append null to the end */ | |
412 } | |
413 else { | |
414 SDL_OutOfMemory (); | |
415 return NULL; | |
416 } | |
417 | |
418 return mode_list; | |
419 } | |
420 | |
421 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) | |
422 { | |
423 /* | |
424 VRAM GWorlds are only available on OS 9 or later. | |
425 Even with OS 9, some display drivers won't support it, | |
426 so we create a test GWorld and check for errors. | |
427 */ | |
428 | |
429 long versionSystem; | |
430 | |
431 dsp_vram_available = SDL_FALSE; | |
432 dsp_agp_available = SDL_FALSE; | |
433 | |
434 Gestalt ('sysv', &versionSystem); | |
435 if (0x00000860 < (versionSystem & 0x0000FFFF)) { | |
436 | |
437 GWorldPtr offscreen; | |
438 OSStatus err; | |
439 Rect bounds; | |
440 | |
441 SetRect (&bounds, 0, 0, 320, 240); | |
442 | |
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443 #if useDistantHdwrMem && useLocalHdwrMem |
0 | 444 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); |
445 if (err == noErr) { | |
446 dsp_vram_available = SDL_TRUE; | |
447 DisposeGWorld (offscreen); | |
448 } | |
449 | |
450 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); | |
451 if (err == noErr) { | |
452 DisposeGWorld (offscreen); | |
453 dsp_agp_available = SDL_TRUE; | |
454 } | |
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455 #endif |
0 | 456 } |
457 } | |
458 | |
459 static int DSp_GetMainDevice (_THIS, GDHandle *device) | |
460 { | |
461 | |
462 #if TARGET_API_MAC_OSX | |
463 /* DSpUserSelectContext not available on OS X */ | |
464 *device = GetMainDevice(); | |
465 return 0; | |
466 #else | |
467 | |
468 DSpContextAttributes attrib; | |
469 DSpContextReference context; | |
470 DisplayIDType display_id; | |
471 GDHandle main_device; | |
472 GDHandle device_list; | |
473 | |
474 device_list = GetDeviceList (); | |
475 main_device = GetMainDevice (); | |
476 | |
477 /* Quick check to avoid slower method when only one display exists */ | |
478 if ( (**device_list).gdNextGD == NULL ) { | |
479 *device = main_device; | |
480 return 0; | |
481 } | |
482 | |
483 memset (&attrib, 0, sizeof (DSpContextAttributes)); | |
484 | |
485 /* These attributes are hopefully supported on all devices...*/ | |
486 attrib.displayWidth = 640; | |
487 attrib.displayHeight = 480; | |
488 attrib.displayBestDepth = 8; | |
489 attrib.backBufferBestDepth = 8; | |
490 attrib.displayDepthMask = kDSpDepthMask_All; | |
491 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
492 attrib.colorNeeds = kDSpColorNeeds_Require; | |
493 attrib.pageCount = 1; | |
494 | |
495 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { | |
496 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); | |
497 return (-1); | |
498 } | |
499 | |
500 /* Put up dialog on main display to select which display to use */ | |
501 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { | |
502 SDL_SetError ("DrawSprocket couldn't create a context"); | |
503 return (-1); | |
504 } | |
505 | |
506 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { | |
507 SDL_SetError ("DrawSprocket couldn't get display ID"); | |
508 return (-1); | |
509 } | |
510 | |
511 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { | |
512 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); | |
513 return (-1); | |
514 } | |
515 | |
516 *device = main_device; | |
517 return (0); | |
518 #endif | |
519 } | |
520 | |
521 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
522 { | |
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523 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; |
0 | 524 |
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525 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 |
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526 dsp_version = DSpGetVersion (); |
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527 #endif |
0 | 528 |
529 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | |
530 (dsp_version.majorRev < 1) ) { | |
531 | |
532 /* StandardAlert (kAlertStopAlert, "\pError!", | |
533 "\pI need DrawSprocket 1.7.3 or later!\n" | |
534 "You can find a newer version at http://www.apple.com/swupdates.", | |
535 NULL, NULL); | |
536 */ | |
537 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); | |
538 return (-1); | |
539 } | |
540 | |
541 if ( DSpStartup () != noErr ) { | |
542 SDL_SetError ("DrawSprocket couldn't startup"); | |
543 return(-1); | |
544 } | |
545 | |
546 /* Start DSpintosh events */ | |
547 Mac_InitEvents(this); | |
548 | |
549 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | |
550 if ( DSp_GetMainDevice(this, &SDL_Display) < 0) | |
551 return (-1); | |
552 | |
553 /* Determine pixel format */ | |
554 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); | |
555 dsp_old_depth = vformat->BitsPerPixel; | |
556 | |
557 switch (vformat->BitsPerPixel) { | |
558 case 16: | |
559 vformat->Rmask = 0x00007c00; | |
560 vformat->Gmask = 0x000003e0; | |
561 vformat->Bmask = 0x0000001f; | |
562 break; | |
563 default: | |
564 break; | |
565 } | |
566 | |
567 if ( DSp_CreatePalette (this) < 0 ) { | |
568 | |
569 SDL_SetError ("Could not create palette"); | |
570 return (-1); | |
571 } | |
572 | |
573 /* Get a list of available fullscreen modes */ | |
574 SDL_modelist = DSp_BuildModeList (SDL_Display); | |
575 if (SDL_modelist == NULL) { | |
576 SDL_SetError ("DrawSprocket could not build a mode list"); | |
577 return (-1); | |
578 } | |
579 | |
580 /* Check for VRAM and AGP GWorlds for HW Blitting */ | |
581 DSp_IsHWAvailable (this, vformat); | |
582 | |
583 this->info.wm_available = 0; | |
584 | |
585 if (dsp_vram_available || dsp_agp_available) { | |
586 | |
587 this->info.hw_available = SDL_TRUE; | |
588 | |
589 this->CheckHWBlit = DSp_CheckHWBlit; | |
590 this->info.blit_hw = SDL_TRUE; | |
591 | |
592 this->FillHWRect = DSp_FillHWRect; | |
593 this->info.blit_fill = SDL_TRUE; | |
594 | |
595 #ifdef DSP_TRY_CC_AND_AA | |
596 this->SetHWColorKey = DSp_SetHWColorKey; | |
597 this->info.blit_hw_CC = SDL_TRUE; | |
598 | |
599 this->SetHWAlpha = DSp_SetHWAlpha; | |
600 this->info.blit_hw_A = SDL_TRUE; | |
601 #endif | |
602 | |
603 } | |
604 | |
605 return(0); | |
606 } | |
607 | |
608 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
609 { | |
610 static SDL_Rect *dsp_modes[16]; | |
611 int i = 0, j = 0; | |
612 | |
613 if ( format->BitsPerPixel == 0 ) | |
614 return ( (SDL_Rect**) NULL ); | |
615 | |
616 while (SDL_modelist[i] != NULL) { | |
617 | |
618 if (SDL_modelist[i]->x & format->BitsPerPixel) { | |
619 dsp_modes[j] = SDL_modelist[i]; | |
620 j++; | |
621 } | |
622 i++; | |
623 } | |
624 | |
625 dsp_modes[j] = NULL; | |
626 | |
627 return dsp_modes; | |
628 } | |
629 | |
630 /* Various screen update functions available */ | |
631 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
632 | |
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633 #if ! TARGET_API_MAC_OSX |
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634 |
0 | 635 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ |
636 | |
637 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) | |
638 { | |
639 retrace_count++; | |
640 | |
641 return 1; /* Darrell, is this right? */ | |
642 } | |
643 | |
644 static void DSp_SetHWError (OSStatus err, int is_agp) | |
645 { | |
646 char message[1024]; | |
647 const char *fmt, *mem; | |
648 | |
649 if ( is_agp ) { | |
650 mem = "AGP Memory"; | |
651 } else { | |
652 mem = "VRAM"; | |
653 } | |
654 switch(err) { | |
655 case memFullErr: | |
656 fmt = "Hardware surface possible but not enough %s available"; | |
657 break; | |
658 case cDepthErr: | |
659 fmt = "Hardware surface possible but invalid color depth"; | |
660 break; | |
661 default: | |
662 fmt = "Hardware surface could not be allocated in %s - unknown error"; | |
663 break; | |
664 } | |
665 sprintf(message, fmt, mem); | |
666 SDL_SetError(message); | |
667 } | |
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668 #endif // TARGET_API_MAC_OSX |
0 | 669 |
670 /* put up a dialog to verify display change */ | |
671 static int DSp_ConfirmSwitch () { | |
672 | |
673 /* resource id's for dialog */ | |
674 const int rDialog = 1002; | |
675 const int bCancel = 1; | |
676 const int bOK = 2; | |
677 | |
678 DialogPtr dialog; | |
679 OSStatus err; | |
680 SInt32 response; | |
681 DialogItemIndex item = 0; | |
682 GrafPtr savePort; | |
683 | |
684 GetPort (&savePort); | |
685 | |
686 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); | |
687 if (dialog == NULL) | |
688 return (0); | |
689 | |
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690 #if TARGET_API_CARBON |
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691 SetPort (GetDialogPort(dialog)); |
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692 #else |
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693 SetPort ((WindowPtr) dialog); |
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694 #endif |
0 | 695 |
696 SetDialogDefaultItem (dialog, bCancel); | |
697 SetDialogCancelItem (dialog, bCancel); | |
698 | |
699 SetEventMask (everyEvent); | |
700 FlushEvents (everyEvent, 0); | |
701 | |
702 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ | |
703 /* This is good since it's possible user can't even see the dialog! */ | |
704 /* Requires linking to DialogsLib */ | |
705 err = Gestalt(gestaltSystemVersion,&response); | |
706 if (err == noErr && response >= 0x00000850) { | |
707 SetDialogTimeout(dialog, bCancel, 15); | |
708 } | |
709 | |
710 do { | |
711 | |
712 ModalDialog ( NULL, &item ); | |
713 | |
714 } while ( item != bCancel && item != bOK && err != noErr); | |
715 | |
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716 |
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717 DisposeDialog (dialog); |
0 | 718 SetPort (savePort); |
719 | |
720 SetEventMask(everyEvent - autoKeyMask); | |
721 FlushEvents(everyEvent, 0); | |
722 | |
723 return (item - 1); | |
724 } | |
725 | |
726 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) | |
727 { | |
728 | |
729 | |
730 if ( current->flags & SDL_OPENGL ) { | |
731 Mac_GL_Quit (this); | |
732 } | |
733 | |
734 if (dsp_context != NULL) { | |
735 | |
736 GWorldPtr front; | |
737 DSpContext_GetFrontBuffer (dsp_context, &front); | |
738 | |
739 if (front != dsp_back_buffer) | |
740 DisposeGWorld (dsp_back_buffer); | |
741 | |
742 if (current->hwdata) | |
743 free (current->hwdata); | |
744 | |
745 DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); | |
746 DSpContext_Release (dsp_context); | |
747 | |
748 dsp_context = NULL; | |
749 } | |
750 | |
751 if (SDL_Window != NULL) { | |
752 DisposeWindow (SDL_Window); | |
753 SDL_Window = NULL; | |
754 } | |
755 | |
756 current->pixels = NULL; | |
757 current->flags = 0; | |
758 } | |
759 | |
760 static SDL_Surface *DSp_SetVideoMode(_THIS, | |
761 SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | |
762 { | |
763 | |
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764 #if !TARGET_API_MAC_OSX |
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765 DisplayIDType display_id; |
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766 Fixed freq; |
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767 #endif |
0 | 768 DSpContextAttributes attrib; |
769 OSStatus err; | |
770 UInt32 rmask = 0, gmask = 0, bmask = 0; | |
771 | |
772 int page_count; | |
773 int double_buf; | |
774 int hw_surface; | |
775 int use_dsp_back_buffer; | |
776 | |
777 DSp_UnsetVideoMode (this, current); | |
778 | |
779 if (bpp != dsp_old_depth) | |
780 DSp_DestroyPalette (this); | |
781 | |
782 double_buf = (flags & SDL_DOUBLEBUF) != 0; | |
783 hw_surface = (flags & SDL_HWSURFACE) != 0; | |
784 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; | |
785 | |
786 current->flags |= SDL_FULLSCREEN; | |
787 | |
788 rebuild: | |
789 | |
790 if ( double_buf && use_dsp_back_buffer ) { | |
791 page_count = 2; | |
792 } else { | |
793 page_count = 1; | |
794 } | |
795 | |
796 memset (&attrib, 0, sizeof (DSpContextAttributes)); | |
797 attrib.displayWidth = width; | |
798 attrib.displayHeight = height; | |
799 attrib.displayBestDepth = bpp; | |
800 attrib.backBufferBestDepth = bpp; | |
801 attrib.displayDepthMask = kDSpDepthMask_All; | |
802 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
803 attrib.colorNeeds = kDSpColorNeeds_Require; | |
804 attrib.colorTable = 0; | |
805 attrib.pageCount = page_count; | |
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806 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 |
0 | 807 |
808 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { | |
809 SDL_SetError ("DrawSprocket couldn't find a context"); | |
810 return NULL; | |
811 } | |
812 | |
813 #else | |
814 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { | |
815 SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); | |
816 return NULL; | |
817 } | |
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818 if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { |
0 | 819 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); |
820 return NULL; | |
821 } | |
822 | |
823 #endif | |
824 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { | |
825 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); | |
826 return NULL; | |
827 } | |
828 | |
829 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { | |
830 | |
831 if (err == kDSpConfirmSwitchWarning) { | |
832 | |
833 if ( ! DSp_ConfirmSwitch () ) { | |
834 | |
835 DSpContext_Release (dsp_context); | |
836 dsp_context = NULL; | |
837 SDL_SetError ("User cancelled display switch"); | |
838 return NULL; | |
839 } | |
840 else | |
841 /* Have to reactivate context. Why? */ | |
842 DSpContext_SetState (dsp_context, kDSpContextState_Active); | |
843 | |
844 } | |
845 else { | |
846 SDL_SetError ("DrawSprocket couldn't activate the context"); | |
847 return NULL; | |
848 } | |
849 } | |
850 | |
851 | |
852 if (bpp != dsp_old_depth) { | |
853 | |
854 DSp_CreatePalette (this); | |
855 | |
856 /* update format if display depth changed */ | |
857 if (bpp == 16) { | |
858 | |
859 rmask = 0x00007c00; | |
860 gmask = 0x000003e0; | |
861 bmask = 0x0000001f; | |
862 } | |
863 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { | |
864 | |
865 SDL_SetError ("Could not reallocate video format."); | |
866 return(NULL); | |
867 } | |
868 } | |
869 | |
870 if (!double_buf) { | |
871 | |
872 /* single-buffer context */ | |
873 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); | |
874 | |
875 current->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata)); | |
876 if (current ->hwdata == NULL) { | |
877 SDL_OutOfMemory (); | |
878 return NULL; | |
879 } | |
880 current->hwdata->offscreen = dsp_back_buffer; | |
881 current->flags |= SDL_HWSURFACE; | |
882 this->UpdateRects = DSp_DirectUpdate; | |
883 } | |
884 else if ( use_dsp_back_buffer ) { | |
885 | |
886 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
887 | |
888 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ | |
889 this->UpdateRects = DSp_DSpUpdate; | |
890 } | |
891 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { | |
892 | |
893 current->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata)); | |
894 if (current ->hwdata == NULL) { | |
895 SDL_OutOfMemory (); | |
896 return NULL; | |
897 } | |
898 | |
899 memset (current->hwdata, 0, sizeof (private_hwdata)); | |
900 current->hwdata->offscreen = dsp_back_buffer; | |
901 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; | |
902 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ | |
903 } | |
904 else { | |
905 | |
906 DSpContext_Release (dsp_context); | |
907 use_dsp_back_buffer = SDL_TRUE; | |
908 goto rebuild; | |
909 } | |
910 | |
911 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; | |
912 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); | |
913 | |
914 current->w = width; | |
915 current->h = height; | |
916 | |
917 #if ! TARGET_API_MAC_OSX | |
918 | |
919 if (use_dsp_back_buffer) { | |
920 | |
921 DSpContext_GetMonitorFrequency (dsp_context, &freq); | |
922 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); | |
923 } | |
924 | |
925 | |
926 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) ) | |
927 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); | |
928 #endif | |
929 | |
930 if (bpp == 8) | |
931 current->flags |= SDL_HWPALETTE; | |
932 | |
933 if (flags & SDL_OPENGL) { | |
934 | |
935 Rect rect; | |
936 RGBColor rgb = { 0.0, 0.0, 0.0 }; | |
937 GrafPtr save_port; | |
938 | |
939 SetRect (&rect, 0, 0, width, height); | |
940 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); | |
941 | |
942 if (SDL_Window == NULL) { | |
943 | |
944 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); | |
945 return NULL; | |
946 } | |
947 | |
948 /* Set window color to black to avoid white flash*/ | |
949 GetPort (&save_port); | |
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950 #if TARGET_API_MAC_CARBON |
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951 SetPort (GetWindowPort(SDL_Window)); |
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952 #else |
0 | 953 SetPort (SDL_Window); |
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954 #endif |
0 | 955 RGBForeColor (&rgb); |
956 PaintRect (&rect); | |
957 SetPort (save_port); | |
958 | |
959 SetPortWindowPort (SDL_Window); | |
960 SelectWindow (SDL_Window); | |
961 | |
962 if ( Mac_GL_Init (this) < 0 ) { | |
963 | |
964 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); | |
965 return NULL; | |
966 } | |
967 | |
968 current->flags |= SDL_OPENGL; | |
969 } | |
970 | |
971 return current; | |
972 } | |
973 | |
974 #ifdef DSP_TRY_CC_AND_AA | |
975 | |
976 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) | |
977 { | |
978 GDHandle save_device; | |
979 CGrafPtr save_port; | |
980 GWorldPtr temp; | |
981 RGBColor black = { 0, 0, 0 }; | |
982 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | |
983 Rect rect; | |
984 | |
985 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); | |
986 | |
987 SetRect (&rect, 0, 0, surface->w, surface->h); | |
988 | |
989 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { | |
990 | |
991 SDL_OutOfMemory (); | |
992 return (-1); | |
993 } | |
994 | |
995 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { | |
996 | |
997 SDL_OutOfMemory (); | |
998 return (-1); | |
999 } | |
1000 | |
1001 | |
1002 GetGWorld (&save_port, &save_device); | |
1003 SetGWorld (surface->hwdata->mask, SDL_Display); | |
1004 | |
1005 RGBForeColor (&white); | |
1006 PaintRect (&rect); | |
1007 | |
1008 RGBBackColor (&(surface->hwdata->trans)); | |
1009 | |
1010 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), | |
1011 GetPortBitMapForCopyBits(surface->hwdata->mask), | |
1012 &rect, &rect, transparent, NULL ); | |
1013 | |
1014 SetGWorld (surface->hwdata->mask, SDL_Display); | |
1015 SetGWorld (save_port, save_device); | |
1016 return (0); | |
1017 } | |
1018 | |
1019 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) | |
1020 { | |
1021 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; | |
1022 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | |
1023 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; | |
1024 | |
1025 surface->flags |= SDL_SRCALPHA; | |
1026 | |
1027 if (surface->flags & SDL_SRCCOLORKEY) { | |
1028 return(DSp_MakeHWMask (this, surface)); | |
1029 } | |
1030 return(0); | |
1031 } | |
1032 | |
1033 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | |
1034 { | |
1035 CGrafPtr save_port; | |
1036 GDHandle save_device; | |
1037 | |
1038 GetGWorld (&save_port, &save_device); | |
1039 SetGWorld (surface->hwdata->offscreen, NULL); | |
1040 | |
1041 Index2Color (key, &(surface->hwdata->trans)); | |
1042 surface->flags |= SDL_SRCCOLORKEY; | |
1043 | |
1044 SetGWorld (save_port, save_device); | |
1045 | |
1046 if ( surface->flags & SDL_SRCALPHA ) { | |
1047 return(DSp_MakeHWMask (this, surface)); | |
1048 } | |
1049 return(0); | |
1050 } | |
1051 | |
1052 #endif /* DSP_TRY_CC_AND_AA */ | |
1053 | |
1054 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { | |
1055 | |
1056 OSStatus err; | |
1057 Rect bounds; | |
1058 | |
1059 SetRect (&bounds, 0, 0, width, height); | |
1060 | |
1133
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Ryan C. Gordon <icculus@icculus.org>
parents:
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1061 #if useDistantHdwrMem && useLocalHdwrMem |
0 | 1062 if (dsp_vram_available) { |
1063 /* try VRAM */ | |
1064 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); | |
1065 if (err != noErr) | |
1066 DSp_SetHWError (err, SDL_FALSE); | |
1067 else | |
1068 return (0); | |
1069 } | |
1070 | |
1071 if (dsp_agp_available) { | |
1072 /* try AGP */ | |
1073 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); | |
1074 | |
1075 if (err != noErr) | |
1076 DSp_SetHWError (err, SDL_TRUE); | |
1077 else | |
1078 return (0); | |
1079 } | |
1133
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1032
diff
changeset
|
1080 #endif |
0 | 1081 |
1082 return (-1); | |
1083 } | |
1084 | |
1085 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) | |
1086 { | |
1087 GWorldPtr temp; | |
1088 | |
1089 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) | |
1090 return (-1); | |
1091 | |
1092 surface->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata)); | |
1093 if (surface->hwdata == NULL) { | |
1094 SDL_OutOfMemory (); | |
1095 return -1; | |
1096 } | |
1097 | |
1098 memset (surface->hwdata, 0, sizeof(private_hwdata)); | |
1099 surface->hwdata->offscreen = temp; | |
1100 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; | |
1101 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); | |
1102 surface->flags |= SDL_HWSURFACE; | |
1103 #ifdef DSP_TRY_CC_AND_AA | |
1104 surface->flags |= SDL_HWACCEL; | |
1105 #endif | |
1106 return 0; | |
1107 } | |
1108 | |
1109 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) | |
1110 { | |
1111 if (surface->hwdata->offscreen != NULL) | |
1112 DisposeGWorld (surface->hwdata->offscreen); | |
1113 free (surface->hwdata); | |
1114 | |
1115 surface->pixels = NULL; | |
1116 } | |
1117 | |
1118 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) | |
1119 { | |
1120 int accelerated; | |
1121 | |
1122 /* Set initial acceleration on */ | |
1123 src->flags |= SDL_HWACCEL; | |
1124 | |
1125 /* Set the surface attributes */ | |
1126 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
1127 if ( ! this->info.blit_hw_A ) { | |
1128 src->flags &= ~SDL_HWACCEL; | |
1129 } | |
1130 } | |
1131 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
1132 if ( ! this->info.blit_hw_CC ) { | |
1133 src->flags &= ~SDL_HWACCEL; | |
1134 } | |
1135 } | |
1136 | |
1137 /* Check to see if final surface blit is accelerated */ | |
1138 accelerated = !!(src->flags & SDL_HWACCEL); | |
1139 if ( accelerated ) { | |
1140 src->map->hw_blit = DSp_HWAccelBlit; | |
1141 } | |
1142 return(accelerated); | |
1143 } | |
1144 | |
1145 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1146 SDL_Surface *dst, SDL_Rect *dstrect) | |
1147 { | |
1148 CGrafPtr save_port; | |
1149 GDHandle save_device; | |
1150 Rect src_rect, dst_rect; | |
1151 RGBColor black = { 0, 0, 0 }; | |
1152 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | |
1153 | |
1154 #ifdef DSP_TRY_CC_AND_AA | |
1155 UInt32 mode; | |
1156 #endif | |
1157 | |
1158 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); | |
1159 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); | |
1160 | |
1161 GetGWorld (&save_port, &save_device); | |
1162 SetGWorld (dst->hwdata->offscreen, NULL); | |
1163 | |
1164 RGBForeColor (&black); | |
1165 RGBBackColor (&white); | |
1166 | |
1167 #ifdef DSP_TRY_CC_AND_AA | |
1168 | |
1169 if ( (src->flags & SDL_SRCCOLORKEY) && | |
1170 (src->flags & SDL_SRCALPHA) ) { | |
1171 | |
1172 OpColor (&(src->hwdata->alpha)); | |
1173 | |
1174 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1175 GetPortBitMapForCopyBits(src->hwdata->mask), | |
1176 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1177 &src_rect, &src_rect, &dst_rect, | |
1178 blend, | |
1179 NULL ); | |
1180 } | |
1181 else { | |
1182 | |
1183 if ( src->flags & SDL_SRCCOLORKEY) { | |
1184 RGBBackColor (&(src->hwdata->trans) ); | |
1185 mode = transparent; | |
1186 } | |
1187 else if (src->flags & SDL_SRCALPHA) { | |
1188 | |
1189 OpColor (&(src->hwdata->alpha)); | |
1190 mode = blend; | |
1191 } | |
1192 else { | |
1193 | |
1194 mode = srcCopy; | |
1195 } | |
1196 | |
1197 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1198 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1199 &src_rect, &dst_rect, mode, NULL ); | |
1200 } | |
1201 #else | |
1202 | |
1203 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), | |
1204 &(((GrafPtr)(dst->hwdata->offscreen))->portBits), | |
1205 &src_rect, &dst_rect, srcCopy, NULL ); | |
1206 | |
1207 #endif /* DSP_TRY_CC_AND_AA */ | |
1208 | |
1209 SetGWorld (save_port, save_device); | |
1210 | |
1211 return(0); | |
1212 } | |
1213 | |
1214 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
1215 { | |
1216 CGrafPtr save_port; | |
1217 GDHandle save_device; | |
1218 Rect fill_rect; | |
1219 RGBColor rgb; | |
1220 | |
1221 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); | |
1222 | |
1223 GetGWorld (&save_port, &save_device); | |
1224 SetGWorld (dst->hwdata->offscreen, NULL); | |
1225 | |
1226 Index2Color (color, &rgb); | |
1227 | |
1228 RGBForeColor (&rgb); | |
1229 PaintRect (&fill_rect); | |
1230 | |
1231 SetGWorld (save_port, save_device); | |
1232 | |
1233 return(0); | |
1234 } | |
1235 | |
1236 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) | |
1237 { | |
1238 if ( (surface->flags & SDL_HWSURFACE) ) { | |
1239 CGrafPtr dsp_front_buffer, save_port; | |
1240 Rect rect; | |
1241 | |
1133
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Ryan C. Gordon <icculus@icculus.org>
parents:
1032
diff
changeset
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1242 #if ! TARGET_API_MAC_OSX |
0 | 1243 unsigned int old_count; |
1133
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Ryan C. Gordon <icculus@icculus.org>
parents:
1032
diff
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1244 #endif |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
Ryan C. Gordon <icculus@icculus.org>
parents:
1032
diff
changeset
|
1245 |
0 | 1246 /* pseudo page flipping for VRAM back buffer*/ |
1247 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); | |
1248 SetRect (&rect, 0, 0, surface->w-1, surface->h-1); | |
1249 | |
1250 GetPort ((GrafPtr *)&save_port); | |
1251 SetPort ((GrafPtr)dsp_front_buffer); | |
1252 | |
1253 /* wait for retrace */ | |
1254 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ | |
1255 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ | |
1256 | |
1257 #if ! TARGET_API_MAC_OSX | |
1258 #ifndef DSP_NO_SYNC_VBL | |
1259 old_count = retrace_count; | |
1260 while (old_count == retrace_count) | |
1261 ; | |
1262 #endif | |
1263 #endif | |
1264 | |
1265 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), | |
1266 GetPortBitMapForCopyBits(dsp_front_buffer), | |
1267 &rect, &rect, srcCopy, NULL ); | |
1268 | |
1269 SetPort ((GrafPtr)save_port); | |
1270 | |
1271 } else { | |
1272 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ | |
1273 Boolean busy_flag; | |
1274 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ | |
1275 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
1276 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); | |
1277 } | |
1278 return(0); | |
1279 } | |
1280 | |
1281 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) | |
1282 { | |
1283 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) | |
1284 return 0; | |
1285 else | |
1286 return -1; | |
1287 } | |
1288 | |
1289 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
1290 { | |
1291 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); | |
1292 } | |
1293 | |
1294 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | |
1295 { | |
1296 return; | |
1297 } | |
1298 | |
1299 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | |
1300 { | |
1301 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ | |
1302 int i; | |
1303 Rect rect; | |
1304 | |
1305 for (i = 0; i < numrects; i++) { | |
1306 | |
1307 rect.top = sdl_rects[i].y; | |
1308 rect.left = sdl_rects[i].x; | |
1309 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; | |
1310 rect.right = sdl_rects[i].w + sdl_rects[i].x; | |
1311 | |
1312 DSpContext_InvalBackBufferRect (dsp_context, &rect); | |
1313 } | |
1314 #endif | |
1315 } | |
1316 | |
1317 static int DSp_CreatePalette(_THIS) { | |
1318 | |
1319 | |
1320 /* Create our palette */ | |
1321 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); | |
1322 if ( SDL_CTab == nil ) { | |
1323 SDL_OutOfMemory(); | |
1324 return(-1); | |
1325 } | |
1326 (**SDL_CTab).ctSeed = GetCTSeed(); | |
1327 (**SDL_CTab).ctFlags = 0; | |
1328 (**SDL_CTab).ctSize = 255; | |
1329 CTabChanged(SDL_CTab); | |
1330 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); | |
1331 | |
1332 return 0; | |
1333 } | |
1334 | |
1335 static int DSp_DestroyPalette(_THIS) { | |
1336 | |
1337 /* Free palette and restore original one */ | |
1338 if ( SDL_CTab != nil ) { | |
1339 DisposeHandle((Handle)SDL_CTab); | |
1340 SDL_CTab = nil; | |
1341 } | |
1342 if ( SDL_CPal != nil ) { | |
1343 DisposePalette(SDL_CPal); | |
1344 SDL_CPal = nil; | |
1345 } | |
1346 RestoreDeviceClut(SDL_Display); | |
1347 | |
1348 return (0); | |
1349 } | |
1350 | |
1351 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1352 { | |
1353 CTabHandle cTab; | |
1354 | |
1355 int i; | |
1356 | |
1357 cTab = SDL_CTab; | |
1358 | |
1359 /* Verify the range of colors */ | |
1360 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { | |
1361 return(0); | |
1362 } | |
1363 | |
1364 /* Set the screen palette and update the display */ | |
1365 for(i = 0; i < ncolors; i++) { | |
1366 int j = firstcolor + i; | |
1367 (**cTab).ctTable[j].value = j; | |
1368 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; | |
1369 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; | |
1370 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; | |
1371 } | |
1372 | |
1373 SetGDevice(SDL_Display); | |
1374 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); | |
1375 | |
1376 return(1); | |
1377 } | |
1378 | |
1379 void DSp_VideoQuit(_THIS) | |
1380 { | |
1381 int i; | |
1382 | |
1383 /* Free current video mode */ | |
1384 DSp_UnsetVideoMode(this, this->screen); | |
1385 | |
1386 /* Free Palette and restore original */ | |
1387 DSp_DestroyPalette (this); | |
1388 | |
1389 /* Free list of video modes */ | |
1390 if ( SDL_modelist != NULL ) { | |
1391 for ( i=0; SDL_modelist[i]; i++ ) { | |
1392 free(SDL_modelist[i]); | |
1393 } | |
1394 free(SDL_modelist); | |
1395 SDL_modelist = NULL; | |
1396 } | |
1397 | |
1398 /* Unload DrawSprocket */ | |
1399 DSpShutdown (); | |
1400 } | |
1401 | |
1402 #ifdef HAVE_OPENGL | |
1403 | |
1404 /* swap buffers with v-sync */ | |
1405 static void DSp_GL_SwapBuffers (_THIS) { | |
1406 | |
1407 #ifndef DSP_NO_SYNC_OPENGL | |
1408 | |
1409 unsigned int old_count; | |
1410 | |
1411 old_count = retrace_count; | |
1412 while (old_count == retrace_count) | |
1413 ; | |
1414 #endif | |
1415 | |
1416 aglSwapBuffers (glContext); | |
1417 } | |
1418 | |
1419 #endif |