0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 /*
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24 Written by Darrell Walisser <dwaliss1@purdue.edu>
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25
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26 Implementation notes ----------------------------------------------------------------------
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27
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28 A bit on GWorlds in VRAM from technote 1182:
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29
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30 There are two important things to note about GWorld's allocated in
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31 VRAM. First, the base address retrieved through GetPixBaseAddr or
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32 read directly from the PixMap structure can become invalid anytime
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33 memory is allocated in VRAM. This can occur either by explicit
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34 allocations, such as calls to NewGWorld, or by implicit ones, such as
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35 those associated with the internal texture allocation of OpenGL. The
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36 stored pixel images themselves will still be valid but may have been
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37 moved in VRAM, thus rendering any stored base addresses invalid.
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38 You should never store an image's base address for longer than is
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39 necessary and especially never across calls to NewGWorld or
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40 texture-creation routines.
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41
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42 Secondly, an offscreen pixel image allocated in VRAM can be
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43 purged at system task time by the display driver. This means any
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44 time your application yields time such by calling WaitNextEvent or
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45 SystemTask you can lose your VRAM GWorld contents. While this
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46 happens infrequently, usually associated with display resolution or
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47 pixel depth changes you must code for this eventuality. This purge
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48 can occur whether or not the GWorld is locked or not. A return value
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49 of false from LockPixels, a NULL return value from GetPixBaseAddr
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50 or NULL in the baseAddr field of the PixMap mean that the pixel
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51 image has been purged. To reallocate it you can either call
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52 UpdateGWorld or Dispose your current GWorld through
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53 DisposeGWorld and reallocate it via NewGWorld. Either way you must
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54 then rebuild the pixel image.
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55
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56 ------------------------------------------------------------------------------------
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57
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58 Currently, I don't account for (1). In my testing, NewGWorld never invalidated
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59 other existing GWorlds in VRAM. However, I do have protection for (2).
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60 Namely, I am using GetOSEvent() instead of WaitNextEvent() so that there are no
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61 context switches (the app hogs the CPU). Eventually a book-keeping system should
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62 be coded to take care of (1) and (2).
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63
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64 ------------------------------------------------------------------------------------
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65
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66 System requirements (* denotes optional):
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67
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68 1. DrawSprocket 1.7.3
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69 2. *MacOS 9 or later for hardware accelerated blit / fill
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70 3. *May also require certain graphics hardware for (2). I trust that all Apple OEM
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71 hardware will work. Third party accelerators may work if they have QuickDraw
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72 acceleration in the drivers and the drivers have been updated for OS 9. The current
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73 Voodoo 3 drivers (1.0b12) do not work.
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74
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75 Coding suggestions:
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76
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77 1. Use SDL_UpdateRects !
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78
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79 If no QuickDraw acceleration is present, double-buffered surfaces will use a back buffer
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80 in System memory. I recommend you use SDL_UpdateRects with double-buffered surfaces
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81 for best performance on these cards, since the overhead is nearly zero for VRAM back buffer.
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82
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83 2. Load most-resident surfaces first.
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84
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85 If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one.
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86 Therefore, you should load the surfaces you plan to use the most frequently first.
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87 Sooner or later, I will code LRU replacement to help this.
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88
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89 TODO:
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90 Some kind of posterized mode for resolutions < 640x480.
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91 Window support / fullscreen toggle.
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92 Figure out how much VRAM is available. Put in video->info->video_mem.
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93 Track VRAM usage.
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94
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95 BUGS:
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96 I can't create a hardware surface the same size as the screen?! How to fix?
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97
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98
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99
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100 COMPILE OPTIONS:
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101
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102 DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters
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103 HW color-key blitting gives substantial improvements,
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104 but hw alpha is neck-and-neck with SDL's soft bitter.
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105
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106 DSP_NO_SYNC_VBL - Define for HWA double-buffered surfaces: don't sync
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107 pseudo-flip to monitor redraw.
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108
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109 DSP_NO_SYNC_OPENGL - Define for OpenGL surfaces: don't sync buffer swap. Synching buffer
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110 swap may result in reduced performance, but can eliminate some
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111 tearing artifacts.
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112 CHANGELOG:
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113 09/17/00 Lots of little tweaks. Build modelist in reverse order so largest contexts
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114 list first. Compared various methods with ROM methods and fixed rez switch
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115 crashing bug in GL Tron. (Woohoo!)
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116 */
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117
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118 #define DSP_TRY_CC_AND_AA
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119
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120 /* #define DSP_NO_SYNC_VBL */
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121
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122 #define DSP_NO_SYNC_OPENGL
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123
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124
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125 #ifdef SAVE_RCSID
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126 static char rcsid =
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127 "@(#) $Id$";
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128 #endif
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129
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130 #include <stdio.h>
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131 #include <stdlib.h>
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132
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133 #if TARGET_API_MAC_CARBON
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134 #include <Carbon.h>
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135 #else
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136 #include <LowMem.h>
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137 #include <Gestalt.h>
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138 #include <Devices.h>
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139 #include <DiskInit.h>
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140 #include <QDOffscreen.h>
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141 #endif
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142
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143 #include "SDL_video.h"
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144 #include "SDL_blit.h"
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145 #include "SDL_error.h"
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146 #include "SDL_syswm.h"
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147 #include "SDL_sysvideo.h"
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148 #include "SDL_dspvideo.h"
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149 #include "SDL_macgl_c.h"
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150 #include "SDL_macwm_c.h"
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151 #include "SDL_macmouse_c.h"
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152 #include "SDL_macevents_c.h"
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153
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154 /* Initialization/Query functions */
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155 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat);
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156 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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157 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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158 static int DSp_SetColors(_THIS, int firstcolor, int ncolors,
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159 SDL_Color *colors);
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160 static int DSp_CreatePalette(_THIS);
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161 static int DSp_DestroyPalette(_THIS);
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162 static void DSp_VideoQuit(_THIS);
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163
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164 static int DSp_GetMainDevice (_THIS, GDHandle *device);
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165 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat);
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166 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects);
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167 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects);
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168
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169 /* Hardware surface functions */
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170 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha);
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171 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key);
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172 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height);
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173 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface);
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174 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface);
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175 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface);
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176 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface);
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177 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface);
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178 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest);
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179 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
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180 SDL_Surface *dst, SDL_Rect *dstrect);
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181 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
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182
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183 #ifdef HAVE_OPENGL
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184 static void DSp_GL_SwapBuffers (_THIS);
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185 #endif
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186
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187 #if ! TARGET_API_MAC_CARBON
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188
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189 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes )
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190 #define GetGDevPixMap(x) ((**(x)).gdPMap)
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191 #define GetPortPixMap(x) ((*(x)).portPixMap)
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192
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193 #define GetPixDepth(y) ((**(y)).pixelSize)
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194 //#define GetPixRowBytes(y) ((**(y)).rowBytes)
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195 //#define GetPixBaseAddr(y) ((**(y)).baseAddr)
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196 #define GetPixCTab(y) ((**(y)).pmTable)
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197 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits))
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198
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199 #else
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200 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) )
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201 #define GetGDevPixMap(x) ((**(x)).gdPMap)
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202
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203 #endif
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204
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205 typedef struct private_hwdata {
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206
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207 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP
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208
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209 #ifdef DSP_TRY_CC_AND_AA
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210 GWorldPtr mask; // transparent mask
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211 RGBColor alpha; // alpha color
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212 RGBColor trans; // transparent color
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213 #endif
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214
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215 } private_hwdata;
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216
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217 typedef private_hwdata private_swdata ; /* have same fields */
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218
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219 /* Macintosh toolbox driver bootstrap functions */
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220
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221 static int DSp_Available(void)
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222 {
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223 /* Check for DrawSprocket */
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224 /* This check is only meaningful if you weak-link DrawSprocketLib */
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225 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress);
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226 }
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227
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228 static void DSp_DeleteDevice(SDL_VideoDevice *device)
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229 {
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230 /* -dw- taking no chances with null pointers */
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231 if (device) {
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232
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233 if (device->hidden) {
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234
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235 if (device->hidden->dspinfo)
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236 free(device->hidden->dspinfo);
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237
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238 free(device->hidden);
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239 }
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240 free(device);
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241 }
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242 }
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243
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244 static SDL_VideoDevice *DSp_CreateDevice(int devindex)
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245 {
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246 SDL_VideoDevice *device;
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247
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248 /* Initialize all variables that we clean on shutdown */
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249 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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250 if ( device ) {
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251 memset(device, 0, sizeof (*device));
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252 device->hidden = (struct SDL_PrivateVideoData *)
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253 malloc((sizeof *device->hidden));
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254 if (device->hidden)
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255 memset(device->hidden, 0, sizeof ( *(device->hidden) ) );
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256 }
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257 if ( (device == NULL) || (device->hidden == NULL) ) {
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258 SDL_OutOfMemory();
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259
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260 if ( device ) {
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261
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262 if (device->hidden)
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263 free (device->hidden);
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264
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265 free(device);
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266 }
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267
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268 return(NULL);
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269 }
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270
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271 /* Allocate DrawSprocket information */
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272 device->hidden->dspinfo = (struct DSpInfo *)malloc(
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273 (sizeof *device->hidden->dspinfo));
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274 if ( device->hidden->dspinfo == NULL ) {
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275 SDL_OutOfMemory();
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276 free(device->hidden);
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277 free(device);
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278 return(0);
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279 }
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280 memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo));
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281
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282 /* Set the function pointers */
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283 device->VideoInit = DSp_VideoInit;
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284 device->ListModes = DSp_ListModes;
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285 device->SetVideoMode = DSp_SetVideoMode;
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286 device->SetColors = DSp_SetColors;
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287 device->UpdateRects = NULL;
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288 device->VideoQuit = DSp_VideoQuit;
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289 device->AllocHWSurface = DSp_AllocHWSurface;
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290 device->CheckHWBlit = NULL;
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291 device->FillHWRect = NULL;
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292 device->SetHWColorKey = NULL;
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293 device->SetHWAlpha = NULL;
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294 device->LockHWSurface = DSp_LockHWSurface;
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295 device->UnlockHWSurface = DSp_UnlockHWSurface;
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296 device->FlipHWSurface = DSp_FlipHWSurface;
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297 device->FreeHWSurface = DSp_FreeHWSurface;
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298 #ifdef HAVE_OPENGL
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299 device->GL_MakeCurrent = Mac_GL_MakeCurrent;
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300 device->GL_SwapBuffers = DSp_GL_SwapBuffers;
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301 #endif
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302 device->SetCaption = NULL;
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303 device->SetIcon = NULL;
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304 device->IconifyWindow = NULL;
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305 device->GrabInput = NULL;
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306 device->GetWMInfo = NULL;
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307 device->FreeWMCursor = Mac_FreeWMCursor;
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308 device->CreateWMCursor = Mac_CreateWMCursor;
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309 device->ShowWMCursor = Mac_ShowWMCursor;
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310 device->WarpWMCursor = Mac_WarpWMCursor;
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311 device->InitOSKeymap = Mac_InitOSKeymap;
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312 device->PumpEvents = Mac_PumpEvents;
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313
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314 device->GrabInput = NULL;
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315 device->CheckMouseMode = NULL;
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316
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317 device->free = DSp_DeleteDevice;
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318
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319 return device;
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320 }
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321
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322 VideoBootStrap DSp_bootstrap = {
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323 "DSp", "MacOS DrawSprocket",
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324 DSp_Available, DSp_CreateDevice
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325 };
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326
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327 /* Use DSp/Display Manager to build mode list for given screen */
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328 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice)
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329 {
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330 DSpContextAttributes attributes;
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331 DSpContextReference context;
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332 DisplayIDType displayID;
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333 SDL_Rect temp_list [16];
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334 SDL_Rect **mode_list;
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335 int width, height, i, j;
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336
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337 #if TARGET_API_MAC_OSX
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338
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339 displayID = 0;
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340
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341 #else
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342 /* Ask Display Manager for integer id of screen device */
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343 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) {
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344 return NULL;
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345 }
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346 #endif
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347 /* Get the first possible DSp context on this device */
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348 if ( DSpGetFirstContext (displayID, &context) != noErr ) {
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349 return NULL;
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350 }
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351
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352 if ( DSpContext_GetAttributes (context, &attributes) != noErr )
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353 return NULL;
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354
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355 for ( i = 0; i < SDL_TABLESIZE(temp_list); i++ ) {
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356 width = attributes.displayWidth;
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357 height = attributes.displayHeight;
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358
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359 temp_list [i].x = 0 | attributes.displayBestDepth;
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360 temp_list [i].y = 0;
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361 temp_list [i].w = width;
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362 temp_list [i].h = height;
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363
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364 /* DSp will report many different contexts with the same width and height. */
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365 /* They will differ in bit depth and refresh rate. */
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366 /* We will ignore them until we reach one with a different width/height */
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367 /* When there are no more contexts to look at, we will quit building the list*/
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368 while ( width == attributes.displayWidth && height == attributes.displayHeight ) {
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369
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370 OSStatus err = DSpGetNextContext (context, &context);
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371 if (err != noErr)
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372 if (err == kDSpContextNotFoundErr)
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373 goto done;
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374 else
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375 return NULL;
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376
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377 if ( DSpContext_GetAttributes (context, &attributes) != noErr )
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378 return NULL;
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379
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380 temp_list [i].x |= attributes.displayBestDepth;
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381 }
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382 }
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383 done:
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384 i++; /* i was not incremented before kicking out of the loop */
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385
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386 mode_list = (SDL_Rect**) malloc (sizeof (SDL_Rect*) * (i+1));
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387 if (mode_list) {
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388
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389 /* -dw- new stuff: build in reverse order so largest sizes list first */
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390 for (j = i-1; j >= 0; j--) {
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391 mode_list [j] = (SDL_Rect*) malloc (sizeof (SDL_Rect));
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392 if (mode_list [j])
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393 memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect));
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394 else {
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395 SDL_OutOfMemory ();
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396 return NULL;
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397 }
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398 }
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399 mode_list [i] = NULL; /* append null to the end */
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400 }
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401 else {
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402 SDL_OutOfMemory ();
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403 return NULL;
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404 }
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405
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406 return mode_list;
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407 }
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408
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409 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat)
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410 {
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411 /*
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412 VRAM GWorlds are only available on OS 9 or later.
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413 Even with OS 9, some display drivers won't support it,
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414 so we create a test GWorld and check for errors.
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415 */
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416
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417 long versionSystem;
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418
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419 dsp_vram_available = SDL_FALSE;
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420 dsp_agp_available = SDL_FALSE;
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421
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422 Gestalt ('sysv', &versionSystem);
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423 if (0x00000860 < (versionSystem & 0x0000FFFF)) {
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424
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425 GWorldPtr offscreen;
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426 OSStatus err;
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427 Rect bounds;
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428
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429 SetRect (&bounds, 0, 0, 320, 240);
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430
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431 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice);
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432 if (err == noErr) {
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433 dsp_vram_available = SDL_TRUE;
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434 DisposeGWorld (offscreen);
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435 }
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436
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437 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice);
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438 if (err == noErr) {
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439 DisposeGWorld (offscreen);
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440 dsp_agp_available = SDL_TRUE;
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441 }
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442 }
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443 }
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444
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445 static int DSp_GetMainDevice (_THIS, GDHandle *device)
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446 {
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447
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448 #if TARGET_API_MAC_OSX
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449 /* DSpUserSelectContext not available on OS X */
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450 *device = GetMainDevice();
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451 return 0;
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452 #else
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453
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454 DSpContextAttributes attrib;
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455 DSpContextReference context;
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456 DisplayIDType display_id;
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457 GDHandle main_device;
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458 GDHandle device_list;
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459
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460 device_list = GetDeviceList ();
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461 main_device = GetMainDevice ();
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462
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463 /* Quick check to avoid slower method when only one display exists */
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464 if ( (**device_list).gdNextGD == NULL ) {
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465 *device = main_device;
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466 return 0;
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467 }
|
|
468
|
|
469 memset (&attrib, 0, sizeof (DSpContextAttributes));
|
|
470
|
|
471 /* These attributes are hopefully supported on all devices...*/
|
|
472 attrib.displayWidth = 640;
|
|
473 attrib.displayHeight = 480;
|
|
474 attrib.displayBestDepth = 8;
|
|
475 attrib.backBufferBestDepth = 8;
|
|
476 attrib.displayDepthMask = kDSpDepthMask_All;
|
|
477 attrib.backBufferDepthMask = kDSpDepthMask_All;
|
|
478 attrib.colorNeeds = kDSpColorNeeds_Require;
|
|
479 attrib.pageCount = 1;
|
|
480
|
|
481 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) {
|
|
482 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID");
|
|
483 return (-1);
|
|
484 }
|
|
485
|
|
486 /* Put up dialog on main display to select which display to use */
|
|
487 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) {
|
|
488 SDL_SetError ("DrawSprocket couldn't create a context");
|
|
489 return (-1);
|
|
490 }
|
|
491
|
|
492 if (noErr != DSpContext_GetDisplayID (context, &display_id)) {
|
|
493 SDL_SetError ("DrawSprocket couldn't get display ID");
|
|
494 return (-1);
|
|
495 }
|
|
496
|
|
497 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) {
|
|
498 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice");
|
|
499 return (-1);
|
|
500 }
|
|
501
|
|
502 *device = main_device;
|
|
503 return (0);
|
|
504 #endif
|
|
505 }
|
|
506
|
|
507 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat)
|
|
508 {
|
|
509
|
|
510 NumVersion dsp_version = DSpGetVersion ();
|
|
511
|
|
512 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) ||
|
|
513 (dsp_version.majorRev < 1) ) {
|
|
514
|
|
515 /* StandardAlert (kAlertStopAlert, "\pError!",
|
|
516 "\pI need DrawSprocket 1.7.3 or later!\n"
|
|
517 "You can find a newer version at http://www.apple.com/swupdates.",
|
|
518 NULL, NULL);
|
|
519 */
|
|
520 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later.");
|
|
521 return (-1);
|
|
522 }
|
|
523
|
|
524 if ( DSpStartup () != noErr ) {
|
|
525 SDL_SetError ("DrawSprocket couldn't startup");
|
|
526 return(-1);
|
|
527 }
|
|
528
|
|
529 /* Start DSpintosh events */
|
|
530 Mac_InitEvents(this);
|
|
531
|
|
532 /* Get a handle to the main monitor, or choose one on multiple monitor setups */
|
|
533 if ( DSp_GetMainDevice(this, &SDL_Display) < 0)
|
|
534 return (-1);
|
|
535
|
|
536 /* Determine pixel format */
|
|
537 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap );
|
|
538 dsp_old_depth = vformat->BitsPerPixel;
|
|
539
|
|
540 switch (vformat->BitsPerPixel) {
|
|
541 case 16:
|
|
542 vformat->Rmask = 0x00007c00;
|
|
543 vformat->Gmask = 0x000003e0;
|
|
544 vformat->Bmask = 0x0000001f;
|
|
545 break;
|
|
546 default:
|
|
547 break;
|
|
548 }
|
|
549
|
|
550 if ( DSp_CreatePalette (this) < 0 ) {
|
|
551
|
|
552 SDL_SetError ("Could not create palette");
|
|
553 return (-1);
|
|
554 }
|
|
555
|
|
556 /* Get a list of available fullscreen modes */
|
|
557 SDL_modelist = DSp_BuildModeList (SDL_Display);
|
|
558 if (SDL_modelist == NULL) {
|
|
559 SDL_SetError ("DrawSprocket could not build a mode list");
|
|
560 return (-1);
|
|
561 }
|
|
562
|
|
563 /* Check for VRAM and AGP GWorlds for HW Blitting */
|
|
564 DSp_IsHWAvailable (this, vformat);
|
|
565
|
|
566 this->info.wm_available = 0;
|
|
567
|
|
568 if (dsp_vram_available || dsp_agp_available) {
|
|
569
|
|
570 this->info.hw_available = SDL_TRUE;
|
|
571
|
|
572 this->CheckHWBlit = DSp_CheckHWBlit;
|
|
573 this->info.blit_hw = SDL_TRUE;
|
|
574
|
|
575 this->FillHWRect = DSp_FillHWRect;
|
|
576 this->info.blit_fill = SDL_TRUE;
|
|
577
|
|
578 #ifdef DSP_TRY_CC_AND_AA
|
|
579 this->SetHWColorKey = DSp_SetHWColorKey;
|
|
580 this->info.blit_hw_CC = SDL_TRUE;
|
|
581
|
|
582 this->SetHWAlpha = DSp_SetHWAlpha;
|
|
583 this->info.blit_hw_A = SDL_TRUE;
|
|
584 #endif
|
|
585
|
|
586 }
|
|
587
|
|
588 return(0);
|
|
589 }
|
|
590
|
|
591 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
|
|
592 {
|
|
593 static SDL_Rect *dsp_modes[16];
|
|
594 int i = 0, j = 0;
|
|
595
|
|
596 if ( format->BitsPerPixel == 0 )
|
|
597 return ( (SDL_Rect**) NULL );
|
|
598
|
|
599 while (SDL_modelist[i] != NULL) {
|
|
600
|
|
601 if (SDL_modelist[i]->x & format->BitsPerPixel) {
|
|
602 dsp_modes[j] = SDL_modelist[i];
|
|
603 j++;
|
|
604 }
|
|
605 i++;
|
|
606 }
|
|
607
|
|
608 dsp_modes[j] = NULL;
|
|
609
|
|
610 return dsp_modes;
|
|
611 }
|
|
612
|
|
613 /* Various screen update functions available */
|
|
614 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
|
|
615
|
|
616 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */
|
|
617
|
|
618 #if ! TARGET_API_MAC_OSX
|
|
619 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con )
|
|
620 {
|
|
621 retrace_count++;
|
|
622
|
|
623 return 1; /* Darrell, is this right? */
|
|
624 }
|
|
625 #endif
|
|
626
|
|
627 static void DSp_SetHWError (OSStatus err, int is_agp)
|
|
628 {
|
|
629 char message[1024];
|
|
630 const char *fmt, *mem;
|
|
631
|
|
632 if ( is_agp ) {
|
|
633 mem = "AGP Memory";
|
|
634 } else {
|
|
635 mem = "VRAM";
|
|
636 }
|
|
637 switch(err) {
|
|
638 case memFullErr:
|
|
639 fmt = "Hardware surface possible but not enough %s available";
|
|
640 break;
|
|
641 case cDepthErr:
|
|
642 fmt = "Hardware surface possible but invalid color depth";
|
|
643 break;
|
|
644 default:
|
|
645 fmt = "Hardware surface could not be allocated in %s - unknown error";
|
|
646 break;
|
|
647 }
|
|
648 sprintf(message, fmt, mem);
|
|
649 SDL_SetError(message);
|
|
650 }
|
|
651
|
|
652 /* put up a dialog to verify display change */
|
|
653 static int DSp_ConfirmSwitch () {
|
|
654
|
|
655 /* resource id's for dialog */
|
|
656 const int rDialog = 1002;
|
|
657 const int bCancel = 1;
|
|
658 const int bOK = 2;
|
|
659
|
|
660 DialogPtr dialog;
|
|
661 OSStatus err;
|
|
662 SInt32 response;
|
|
663 DialogItemIndex item = 0;
|
|
664 GrafPtr savePort;
|
|
665
|
|
666 GetPort (&savePort);
|
|
667
|
|
668 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1);
|
|
669 if (dialog == NULL)
|
|
670 return (0);
|
|
671
|
|
672 SetPort (dialog);
|
|
673
|
|
674 SetDialogDefaultItem (dialog, bCancel);
|
|
675 SetDialogCancelItem (dialog, bCancel);
|
|
676
|
|
677 SetEventMask (everyEvent);
|
|
678 FlushEvents (everyEvent, 0);
|
|
679
|
|
680 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */
|
|
681 /* This is good since it's possible user can't even see the dialog! */
|
|
682 /* Requires linking to DialogsLib */
|
|
683 err = Gestalt(gestaltSystemVersion,&response);
|
|
684 if (err == noErr && response >= 0x00000850) {
|
|
685 SetDialogTimeout(dialog, bCancel, 15);
|
|
686 }
|
|
687
|
|
688 do {
|
|
689
|
|
690 ModalDialog ( NULL, &item );
|
|
691
|
|
692 } while ( item != bCancel && item != bOK && err != noErr);
|
|
693
|
|
694 DisposeWindow (dialog);
|
|
695 SetPort (savePort);
|
|
696
|
|
697 SetEventMask(everyEvent - autoKeyMask);
|
|
698 FlushEvents(everyEvent, 0);
|
|
699
|
|
700 return (item - 1);
|
|
701 }
|
|
702
|
|
703 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current)
|
|
704 {
|
|
705
|
|
706
|
|
707 if ( current->flags & SDL_OPENGL ) {
|
|
708 Mac_GL_Quit (this);
|
|
709 }
|
|
710
|
|
711 if (dsp_context != NULL) {
|
|
712
|
|
713 GWorldPtr front;
|
|
714 DSpContext_GetFrontBuffer (dsp_context, &front);
|
|
715
|
|
716 if (front != dsp_back_buffer)
|
|
717 DisposeGWorld (dsp_back_buffer);
|
|
718
|
|
719 if (current->hwdata)
|
|
720 free (current->hwdata);
|
|
721
|
|
722 DSpContext_SetState (dsp_context, kDSpContextState_Inactive );
|
|
723 DSpContext_Release (dsp_context);
|
|
724
|
|
725 dsp_context = NULL;
|
|
726 }
|
|
727
|
|
728 if (SDL_Window != NULL) {
|
|
729 DisposeWindow (SDL_Window);
|
|
730 SDL_Window = NULL;
|
|
731 }
|
|
732
|
|
733 current->pixels = NULL;
|
|
734 current->flags = 0;
|
|
735 }
|
|
736
|
|
737 static SDL_Surface *DSp_SetVideoMode(_THIS,
|
|
738 SDL_Surface *current, int width, int height, int bpp, Uint32 flags)
|
|
739 {
|
|
740
|
|
741 DisplayIDType display_id;
|
|
742 DSpContextAttributes attrib;
|
|
743 Fixed freq;
|
|
744 OSStatus err;
|
|
745 UInt32 rmask = 0, gmask = 0, bmask = 0;
|
|
746
|
|
747 int page_count;
|
|
748 int double_buf;
|
|
749 int hw_surface;
|
|
750 int use_dsp_back_buffer;
|
|
751
|
|
752 DSp_UnsetVideoMode (this, current);
|
|
753
|
|
754 if (bpp != dsp_old_depth)
|
|
755 DSp_DestroyPalette (this);
|
|
756
|
|
757 double_buf = (flags & SDL_DOUBLEBUF) != 0;
|
|
758 hw_surface = (flags & SDL_HWSURFACE) != 0;
|
|
759 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ;
|
|
760
|
|
761 current->flags |= SDL_FULLSCREEN;
|
|
762
|
|
763 rebuild:
|
|
764
|
|
765 if ( double_buf && use_dsp_back_buffer ) {
|
|
766 page_count = 2;
|
|
767 } else {
|
|
768 page_count = 1;
|
|
769 }
|
|
770
|
|
771 memset (&attrib, 0, sizeof (DSpContextAttributes));
|
|
772 attrib.displayWidth = width;
|
|
773 attrib.displayHeight = height;
|
|
774 attrib.displayBestDepth = bpp;
|
|
775 attrib.backBufferBestDepth = bpp;
|
|
776 attrib.displayDepthMask = kDSpDepthMask_All;
|
|
777 attrib.backBufferDepthMask = kDSpDepthMask_All;
|
|
778 attrib.colorNeeds = kDSpColorNeeds_Require;
|
|
779 attrib.colorTable = 0;
|
|
780 attrib.pageCount = page_count;
|
|
781 #if TARGET_API_MAC_OSX
|
|
782
|
|
783 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) {
|
|
784 SDL_SetError ("DrawSprocket couldn't find a context");
|
|
785 return NULL;
|
|
786 }
|
|
787
|
|
788 #else
|
|
789 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) {
|
|
790 SDL_SetError ("Display Manager couldn't associate GDevice with display_id");
|
|
791 return NULL;
|
|
792 }
|
|
793 if ( DSpFindBestContextOnDisplayID (&attrib, &dsp_context, display_id) != noErr ) {
|
|
794 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display");
|
|
795 return NULL;
|
|
796 }
|
|
797
|
|
798 #endif
|
|
799 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) {
|
|
800 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display");
|
|
801 return NULL;
|
|
802 }
|
|
803
|
|
804 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) {
|
|
805
|
|
806 if (err == kDSpConfirmSwitchWarning) {
|
|
807
|
|
808 if ( ! DSp_ConfirmSwitch () ) {
|
|
809
|
|
810 DSpContext_Release (dsp_context);
|
|
811 dsp_context = NULL;
|
|
812 SDL_SetError ("User cancelled display switch");
|
|
813 return NULL;
|
|
814 }
|
|
815 else
|
|
816 /* Have to reactivate context. Why? */
|
|
817 DSpContext_SetState (dsp_context, kDSpContextState_Active);
|
|
818
|
|
819 }
|
|
820 else {
|
|
821 SDL_SetError ("DrawSprocket couldn't activate the context");
|
|
822 return NULL;
|
|
823 }
|
|
824 }
|
|
825
|
|
826
|
|
827 if (bpp != dsp_old_depth) {
|
|
828
|
|
829 DSp_CreatePalette (this);
|
|
830
|
|
831 /* update format if display depth changed */
|
|
832 if (bpp == 16) {
|
|
833
|
|
834 rmask = 0x00007c00;
|
|
835 gmask = 0x000003e0;
|
|
836 bmask = 0x0000001f;
|
|
837 }
|
|
838 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) {
|
|
839
|
|
840 SDL_SetError ("Could not reallocate video format.");
|
|
841 return(NULL);
|
|
842 }
|
|
843 }
|
|
844
|
|
845 if (!double_buf) {
|
|
846
|
|
847 /* single-buffer context */
|
|
848 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer);
|
|
849
|
|
850 current->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata));
|
|
851 if (current ->hwdata == NULL) {
|
|
852 SDL_OutOfMemory ();
|
|
853 return NULL;
|
|
854 }
|
|
855 current->hwdata->offscreen = dsp_back_buffer;
|
|
856 current->flags |= SDL_HWSURFACE;
|
|
857 this->UpdateRects = DSp_DirectUpdate;
|
|
858 }
|
|
859 else if ( use_dsp_back_buffer ) {
|
|
860
|
|
861 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer);
|
|
862
|
|
863 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */
|
|
864 this->UpdateRects = DSp_DSpUpdate;
|
|
865 }
|
|
866 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) {
|
|
867
|
|
868 current->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata));
|
|
869 if (current ->hwdata == NULL) {
|
|
870 SDL_OutOfMemory ();
|
|
871 return NULL;
|
|
872 }
|
|
873
|
|
874 memset (current->hwdata, 0, sizeof (private_hwdata));
|
|
875 current->hwdata->offscreen = dsp_back_buffer;
|
|
876 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE;
|
|
877 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */
|
|
878 }
|
|
879 else {
|
|
880
|
|
881 DSpContext_Release (dsp_context);
|
|
882 use_dsp_back_buffer = SDL_TRUE;
|
|
883 goto rebuild;
|
|
884 }
|
|
885
|
|
886 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF;
|
|
887 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer));
|
|
888
|
|
889 current->w = width;
|
|
890 current->h = height;
|
|
891
|
|
892 #if ! TARGET_API_MAC_OSX
|
|
893
|
|
894 if (use_dsp_back_buffer) {
|
|
895
|
|
896 DSpContext_GetMonitorFrequency (dsp_context, &freq);
|
|
897 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16);
|
|
898 }
|
|
899
|
|
900
|
|
901 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) )
|
|
902 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL);
|
|
903 #endif
|
|
904
|
|
905 if (bpp == 8)
|
|
906 current->flags |= SDL_HWPALETTE;
|
|
907
|
|
908 if (flags & SDL_OPENGL) {
|
|
909
|
|
910 Rect rect;
|
|
911 RGBColor rgb = { 0.0, 0.0, 0.0 };
|
|
912 GrafPtr save_port;
|
|
913
|
|
914 SetRect (&rect, 0, 0, width, height);
|
|
915 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0);
|
|
916
|
|
917 if (SDL_Window == NULL) {
|
|
918
|
|
919 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created.");
|
|
920 return NULL;
|
|
921 }
|
|
922
|
|
923 /* Set window color to black to avoid white flash*/
|
|
924 GetPort (&save_port);
|
|
925 SetPort (SDL_Window);
|
|
926 RGBForeColor (&rgb);
|
|
927 PaintRect (&rect);
|
|
928 SetPort (save_port);
|
|
929
|
|
930 SetPortWindowPort (SDL_Window);
|
|
931 SelectWindow (SDL_Window);
|
|
932
|
|
933 if ( Mac_GL_Init (this) < 0 ) {
|
|
934
|
|
935 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context.");
|
|
936 return NULL;
|
|
937 }
|
|
938
|
|
939 current->flags |= SDL_OPENGL;
|
|
940 }
|
|
941
|
|
942 return current;
|
|
943 }
|
|
944
|
|
945 #ifdef DSP_TRY_CC_AND_AA
|
|
946
|
|
947 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface)
|
|
948 {
|
|
949 GDHandle save_device;
|
|
950 CGrafPtr save_port;
|
|
951 GWorldPtr temp;
|
|
952 RGBColor black = { 0, 0, 0 };
|
|
953 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF };
|
|
954 Rect rect;
|
|
955
|
|
956 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) );
|
|
957
|
|
958 SetRect (&rect, 0, 0, surface->w, surface->h);
|
|
959
|
|
960 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) {
|
|
961
|
|
962 SDL_OutOfMemory ();
|
|
963 return (-1);
|
|
964 }
|
|
965
|
|
966 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) {
|
|
967
|
|
968 SDL_OutOfMemory ();
|
|
969 return (-1);
|
|
970 }
|
|
971
|
|
972
|
|
973 GetGWorld (&save_port, &save_device);
|
|
974 SetGWorld (surface->hwdata->mask, SDL_Display);
|
|
975
|
|
976 RGBForeColor (&white);
|
|
977 PaintRect (&rect);
|
|
978
|
|
979 RGBBackColor (&(surface->hwdata->trans));
|
|
980
|
|
981 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen),
|
|
982 GetPortBitMapForCopyBits(surface->hwdata->mask),
|
|
983 &rect, &rect, transparent, NULL );
|
|
984
|
|
985 SetGWorld (surface->hwdata->mask, SDL_Display);
|
|
986 SetGWorld (save_port, save_device);
|
|
987 return (0);
|
|
988 }
|
|
989
|
|
990 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha)
|
|
991 {
|
|
992 surface->hwdata->alpha.red = (alpha / 255.0) * 65535;
|
|
993 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535;
|
|
994 surface->hwdata->alpha.green = (alpha / 255.0) * 65535;
|
|
995
|
|
996 surface->flags |= SDL_SRCALPHA;
|
|
997
|
|
998 if (surface->flags & SDL_SRCCOLORKEY) {
|
|
999 return(DSp_MakeHWMask (this, surface));
|
|
1000 }
|
|
1001 return(0);
|
|
1002 }
|
|
1003
|
|
1004 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
|
|
1005 {
|
|
1006 CGrafPtr save_port;
|
|
1007 GDHandle save_device;
|
|
1008
|
|
1009 GetGWorld (&save_port, &save_device);
|
|
1010 SetGWorld (surface->hwdata->offscreen, NULL);
|
|
1011
|
|
1012 Index2Color (key, &(surface->hwdata->trans));
|
|
1013 surface->flags |= SDL_SRCCOLORKEY;
|
|
1014
|
|
1015 SetGWorld (save_port, save_device);
|
|
1016
|
|
1017 if ( surface->flags & SDL_SRCALPHA ) {
|
|
1018 return(DSp_MakeHWMask (this, surface));
|
|
1019 }
|
|
1020 return(0);
|
|
1021 }
|
|
1022
|
|
1023 #endif /* DSP_TRY_CC_AND_AA */
|
|
1024
|
|
1025 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) {
|
|
1026
|
|
1027 OSStatus err;
|
|
1028 Rect bounds;
|
|
1029
|
|
1030 SetRect (&bounds, 0, 0, width, height);
|
|
1031
|
|
1032 if (dsp_vram_available) {
|
|
1033 /* try VRAM */
|
|
1034 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice );
|
|
1035 if (err != noErr)
|
|
1036 DSp_SetHWError (err, SDL_FALSE);
|
|
1037 else
|
|
1038 return (0);
|
|
1039 }
|
|
1040
|
|
1041 if (dsp_agp_available) {
|
|
1042 /* try AGP */
|
|
1043 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice );
|
|
1044
|
|
1045 if (err != noErr)
|
|
1046 DSp_SetHWError (err, SDL_TRUE);
|
|
1047 else
|
|
1048 return (0);
|
|
1049 }
|
|
1050
|
|
1051 return (-1);
|
|
1052 }
|
|
1053
|
|
1054 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface)
|
|
1055 {
|
|
1056 GWorldPtr temp;
|
|
1057
|
|
1058 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 )
|
|
1059 return (-1);
|
|
1060
|
|
1061 surface->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata));
|
|
1062 if (surface->hwdata == NULL) {
|
|
1063 SDL_OutOfMemory ();
|
|
1064 return -1;
|
|
1065 }
|
|
1066
|
|
1067 memset (surface->hwdata, 0, sizeof(private_hwdata));
|
|
1068 surface->hwdata->offscreen = temp;
|
|
1069 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF;
|
|
1070 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp));
|
|
1071 surface->flags |= SDL_HWSURFACE;
|
|
1072 #ifdef DSP_TRY_CC_AND_AA
|
|
1073 surface->flags |= SDL_HWACCEL;
|
|
1074 #endif
|
|
1075 return 0;
|
|
1076 }
|
|
1077
|
|
1078 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface)
|
|
1079 {
|
|
1080 if (surface->hwdata->offscreen != NULL)
|
|
1081 DisposeGWorld (surface->hwdata->offscreen);
|
|
1082 free (surface->hwdata);
|
|
1083
|
|
1084 surface->pixels = NULL;
|
|
1085 }
|
|
1086
|
|
1087 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest)
|
|
1088 {
|
|
1089 int accelerated;
|
|
1090
|
|
1091 /* Set initial acceleration on */
|
|
1092 src->flags |= SDL_HWACCEL;
|
|
1093
|
|
1094 /* Set the surface attributes */
|
|
1095 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
|
|
1096 if ( ! this->info.blit_hw_A ) {
|
|
1097 src->flags &= ~SDL_HWACCEL;
|
|
1098 }
|
|
1099 }
|
|
1100 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
|
|
1101 if ( ! this->info.blit_hw_CC ) {
|
|
1102 src->flags &= ~SDL_HWACCEL;
|
|
1103 }
|
|
1104 }
|
|
1105
|
|
1106 /* Check to see if final surface blit is accelerated */
|
|
1107 accelerated = !!(src->flags & SDL_HWACCEL);
|
|
1108 if ( accelerated ) {
|
|
1109 src->map->hw_blit = DSp_HWAccelBlit;
|
|
1110 }
|
|
1111 return(accelerated);
|
|
1112 }
|
|
1113
|
|
1114 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
|
|
1115 SDL_Surface *dst, SDL_Rect *dstrect)
|
|
1116 {
|
|
1117 CGrafPtr save_port;
|
|
1118 GDHandle save_device;
|
|
1119 Rect src_rect, dst_rect;
|
|
1120 RGBColor black = { 0, 0, 0 };
|
|
1121 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF };
|
|
1122
|
|
1123 #ifdef DSP_TRY_CC_AND_AA
|
|
1124 UInt32 mode;
|
|
1125 #endif
|
|
1126
|
|
1127 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h);
|
|
1128 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h);
|
|
1129
|
|
1130 GetGWorld (&save_port, &save_device);
|
|
1131 SetGWorld (dst->hwdata->offscreen, NULL);
|
|
1132
|
|
1133 RGBForeColor (&black);
|
|
1134 RGBBackColor (&white);
|
|
1135
|
|
1136 #ifdef DSP_TRY_CC_AND_AA
|
|
1137
|
|
1138 if ( (src->flags & SDL_SRCCOLORKEY) &&
|
|
1139 (src->flags & SDL_SRCALPHA) ) {
|
|
1140
|
|
1141 OpColor (&(src->hwdata->alpha));
|
|
1142
|
|
1143 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen),
|
|
1144 GetPortBitMapForCopyBits(src->hwdata->mask),
|
|
1145 GetPortBitMapForCopyBits(dst->hwdata->offscreen),
|
|
1146 &src_rect, &src_rect, &dst_rect,
|
|
1147 blend,
|
|
1148 NULL );
|
|
1149 }
|
|
1150 else {
|
|
1151
|
|
1152 if ( src->flags & SDL_SRCCOLORKEY) {
|
|
1153 RGBBackColor (&(src->hwdata->trans) );
|
|
1154 mode = transparent;
|
|
1155 }
|
|
1156 else if (src->flags & SDL_SRCALPHA) {
|
|
1157
|
|
1158 OpColor (&(src->hwdata->alpha));
|
|
1159 mode = blend;
|
|
1160 }
|
|
1161 else {
|
|
1162
|
|
1163 mode = srcCopy;
|
|
1164 }
|
|
1165
|
|
1166 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen),
|
|
1167 GetPortBitMapForCopyBits(dst->hwdata->offscreen),
|
|
1168 &src_rect, &dst_rect, mode, NULL );
|
|
1169 }
|
|
1170 #else
|
|
1171
|
|
1172 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits),
|
|
1173 &(((GrafPtr)(dst->hwdata->offscreen))->portBits),
|
|
1174 &src_rect, &dst_rect, srcCopy, NULL );
|
|
1175
|
|
1176 #endif /* DSP_TRY_CC_AND_AA */
|
|
1177
|
|
1178 SetGWorld (save_port, save_device);
|
|
1179
|
|
1180 return(0);
|
|
1181 }
|
|
1182
|
|
1183 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
|
|
1184 {
|
|
1185 CGrafPtr save_port;
|
|
1186 GDHandle save_device;
|
|
1187 Rect fill_rect;
|
|
1188 RGBColor rgb;
|
|
1189
|
|
1190 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
|
|
1191
|
|
1192 GetGWorld (&save_port, &save_device);
|
|
1193 SetGWorld (dst->hwdata->offscreen, NULL);
|
|
1194
|
|
1195 Index2Color (color, &rgb);
|
|
1196
|
|
1197 RGBForeColor (&rgb);
|
|
1198 PaintRect (&fill_rect);
|
|
1199
|
|
1200 SetGWorld (save_port, save_device);
|
|
1201
|
|
1202 return(0);
|
|
1203 }
|
|
1204
|
|
1205 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface)
|
|
1206 {
|
|
1207 if ( (surface->flags & SDL_HWSURFACE) ) {
|
|
1208 CGrafPtr dsp_front_buffer, save_port;
|
|
1209 Rect rect;
|
|
1210
|
|
1211 unsigned int old_count;
|
|
1212
|
|
1213 /* pseudo page flipping for VRAM back buffer*/
|
|
1214 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer);
|
|
1215 SetRect (&rect, 0, 0, surface->w-1, surface->h-1);
|
|
1216
|
|
1217 GetPort ((GrafPtr *)&save_port);
|
|
1218 SetPort ((GrafPtr)dsp_front_buffer);
|
|
1219
|
|
1220 /* wait for retrace */
|
|
1221 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */
|
|
1222 /* it asynchronously, but apparently CopyBits isn't interrupt safe */
|
|
1223
|
|
1224 #if ! TARGET_API_MAC_OSX
|
|
1225 #ifndef DSP_NO_SYNC_VBL
|
|
1226 old_count = retrace_count;
|
|
1227 while (old_count == retrace_count)
|
|
1228 ;
|
|
1229 #endif
|
|
1230 #endif
|
|
1231
|
|
1232 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer),
|
|
1233 GetPortBitMapForCopyBits(dsp_front_buffer),
|
|
1234 &rect, &rect, srcCopy, NULL );
|
|
1235
|
|
1236 SetPort ((GrafPtr)save_port);
|
|
1237
|
|
1238 } else {
|
|
1239 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */
|
|
1240 Boolean busy_flag;
|
|
1241 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */
|
|
1242 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer);
|
|
1243 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) );
|
|
1244 }
|
|
1245 return(0);
|
|
1246 }
|
|
1247
|
|
1248 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface)
|
|
1249 {
|
|
1250 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) )
|
|
1251 return 0;
|
|
1252 else
|
|
1253 return -1;
|
|
1254 }
|
|
1255
|
|
1256 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface)
|
|
1257 {
|
|
1258 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen));
|
|
1259 }
|
|
1260
|
|
1261 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects)
|
|
1262 {
|
|
1263 return;
|
|
1264 }
|
|
1265
|
|
1266 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects)
|
|
1267 {
|
|
1268 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */
|
|
1269 int i;
|
|
1270 Rect rect;
|
|
1271
|
|
1272 for (i = 0; i < numrects; i++) {
|
|
1273
|
|
1274 rect.top = sdl_rects[i].y;
|
|
1275 rect.left = sdl_rects[i].x;
|
|
1276 rect.bottom = sdl_rects[i].h + sdl_rects[i].y;
|
|
1277 rect.right = sdl_rects[i].w + sdl_rects[i].x;
|
|
1278
|
|
1279 DSpContext_InvalBackBufferRect (dsp_context, &rect);
|
|
1280 }
|
|
1281 #endif
|
|
1282 }
|
|
1283
|
|
1284 static int DSp_CreatePalette(_THIS) {
|
|
1285
|
|
1286
|
|
1287 /* Create our palette */
|
|
1288 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8);
|
|
1289 if ( SDL_CTab == nil ) {
|
|
1290 SDL_OutOfMemory();
|
|
1291 return(-1);
|
|
1292 }
|
|
1293 (**SDL_CTab).ctSeed = GetCTSeed();
|
|
1294 (**SDL_CTab).ctFlags = 0;
|
|
1295 (**SDL_CTab).ctSize = 255;
|
|
1296 CTabChanged(SDL_CTab);
|
|
1297 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0);
|
|
1298
|
|
1299 return 0;
|
|
1300 }
|
|
1301
|
|
1302 static int DSp_DestroyPalette(_THIS) {
|
|
1303
|
|
1304 /* Free palette and restore original one */
|
|
1305 if ( SDL_CTab != nil ) {
|
|
1306 DisposeHandle((Handle)SDL_CTab);
|
|
1307 SDL_CTab = nil;
|
|
1308 }
|
|
1309 if ( SDL_CPal != nil ) {
|
|
1310 DisposePalette(SDL_CPal);
|
|
1311 SDL_CPal = nil;
|
|
1312 }
|
|
1313 RestoreDeviceClut(SDL_Display);
|
|
1314
|
|
1315 return (0);
|
|
1316 }
|
|
1317
|
|
1318 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
|
|
1319 {
|
|
1320 CTabHandle cTab;
|
|
1321
|
|
1322 int i;
|
|
1323
|
|
1324 cTab = SDL_CTab;
|
|
1325
|
|
1326 /* Verify the range of colors */
|
|
1327 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) {
|
|
1328 return(0);
|
|
1329 }
|
|
1330
|
|
1331 /* Set the screen palette and update the display */
|
|
1332 for(i = 0; i < ncolors; i++) {
|
|
1333 int j = firstcolor + i;
|
|
1334 (**cTab).ctTable[j].value = j;
|
|
1335 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r;
|
|
1336 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g;
|
|
1337 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b;
|
|
1338 }
|
|
1339
|
|
1340 SetGDevice(SDL_Display);
|
|
1341 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable);
|
|
1342
|
|
1343 return(1);
|
|
1344 }
|
|
1345
|
|
1346 void DSp_VideoQuit(_THIS)
|
|
1347 {
|
|
1348 int i;
|
|
1349
|
|
1350 /* Free current video mode */
|
|
1351 DSp_UnsetVideoMode(this, this->screen);
|
|
1352
|
|
1353 /* Free Palette and restore original */
|
|
1354 DSp_DestroyPalette (this);
|
|
1355
|
|
1356 /* Free list of video modes */
|
|
1357 if ( SDL_modelist != NULL ) {
|
|
1358 for ( i=0; SDL_modelist[i]; i++ ) {
|
|
1359 free(SDL_modelist[i]);
|
|
1360 }
|
|
1361 free(SDL_modelist);
|
|
1362 SDL_modelist = NULL;
|
|
1363 }
|
|
1364
|
|
1365 /* Unload DrawSprocket */
|
|
1366 DSpShutdown ();
|
|
1367 }
|
|
1368
|
|
1369 #ifdef HAVE_OPENGL
|
|
1370
|
|
1371 /* swap buffers with v-sync */
|
|
1372 static void DSp_GL_SwapBuffers (_THIS) {
|
|
1373
|
|
1374 #ifndef DSP_NO_SYNC_OPENGL
|
|
1375
|
|
1376 unsigned int old_count;
|
|
1377
|
|
1378 old_count = retrace_count;
|
|
1379 while (old_count == retrace_count)
|
|
1380 ;
|
|
1381 #endif
|
|
1382
|
|
1383 aglSwapBuffers (glContext);
|
|
1384 }
|
|
1385
|
|
1386 #endif
|