Mercurial > sdl-ios-xcode
annotate src/audio/windx5/SDL_dx5audio.c @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 4ad1e863d100 |
children | 6b04ca2f1016 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL_timer.h" | |
27 #include "SDL_audio.h" | |
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28 #include "../SDL_audio_c.h" |
0 | 29 #include "SDL_dx5audio.h" |
30 | |
31 /* Define this if you want to use DirectX 6 DirectSoundNotify interface */ | |
32 //#define USE_POSITION_NOTIFY | |
33 | |
34 /* DirectX function pointers for audio */ | |
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35 HRESULT(WINAPI * DSoundCreate) (LPGUID, LPDIRECTSOUND *, LPUNKNOWN); |
0 | 36 |
37 /* Audio driver functions */ | |
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38 static int DX5_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 39 static void DX5_ThreadInit(_THIS); |
40 static void DX5_WaitAudio_BusyWait(_THIS); | |
41 #ifdef USE_POSITION_NOTIFY | |
42 static void DX6_WaitAudio_EventWait(_THIS); | |
43 #endif | |
44 static void DX5_PlayAudio(_THIS); | |
45 static Uint8 *DX5_GetAudioBuf(_THIS); | |
46 static void DX5_WaitDone(_THIS); | |
47 static void DX5_CloseAudio(_THIS); | |
48 | |
49 /* Audio driver bootstrap functions */ | |
50 | |
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51 static int |
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52 Audio_Available(void) |
0 | 53 { |
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54 HINSTANCE DSoundDLL; |
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55 int dsound_ok; |
0 | 56 |
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57 /* Version check DSOUND.DLL (Is DirectX okay?) */ |
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58 dsound_ok = 0; |
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59 DSoundDLL = LoadLibrary(TEXT("DSOUND.DLL")); |
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60 if (DSoundDLL != NULL) { |
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61 /* We just use basic DirectSound, we're okay */ |
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62 /* Yay! */ |
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63 /* Unfortunately, the sound drivers on NT have |
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64 higher latencies than the audio buffers used |
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65 by many SDL applications, so there are gaps |
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66 in the audio - it sounds terrible. Punt for now. |
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67 */ |
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68 OSVERSIONINFO ver; |
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69 ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); |
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70 GetVersionEx(&ver); |
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71 switch (ver.dwPlatformId) { |
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72 case VER_PLATFORM_WIN32_NT: |
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73 if (ver.dwMajorVersion > 4) { |
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74 /* Win2K */ |
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75 dsound_ok = 1; |
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76 } else { |
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77 /* WinNT */ |
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78 dsound_ok = 0; |
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79 } |
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80 break; |
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81 default: |
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82 /* Win95 or Win98 */ |
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83 dsound_ok = 1; |
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84 break; |
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85 } |
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86 /* Now check for DirectX 5 or better - otherwise |
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87 * we will fail later in DX5_OpenAudio without a chance |
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88 * to fall back to the DIB driver. */ |
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89 if (dsound_ok) { |
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90 /* DirectSoundCaptureCreate was added in DX5 */ |
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91 if (!GetProcAddress(DSoundDLL, TEXT("DirectSoundCaptureCreate"))) |
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92 dsound_ok = 0; |
0 | 93 |
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94 } |
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95 /* Clean up.. */ |
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96 FreeLibrary(DSoundDLL); |
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97 } |
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98 return (dsound_ok); |
0 | 99 } |
100 | |
101 /* Functions for loading the DirectX functions dynamically */ | |
102 static HINSTANCE DSoundDLL = NULL; | |
103 | |
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104 static void |
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105 DX5_Unload(void) |
0 | 106 { |
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107 if (DSoundDLL != NULL) { |
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108 FreeLibrary(DSoundDLL); |
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109 DSoundCreate = NULL; |
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110 DSoundDLL = NULL; |
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111 } |
0 | 112 } |
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113 static int |
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114 DX5_Load(void) |
0 | 115 { |
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116 int status; |
0 | 117 |
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118 DX5_Unload(); |
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119 DSoundDLL = LoadLibrary(TEXT("DSOUND.DLL")); |
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120 if (DSoundDLL != NULL) { |
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121 DSoundCreate = (void *) GetProcAddress(DSoundDLL, |
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122 TEXT("DirectSoundCreate")); |
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123 } |
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124 if (DSoundDLL && DSoundCreate) { |
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125 status = 0; |
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126 } else { |
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127 DX5_Unload(); |
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128 status = -1; |
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129 } |
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130 return status; |
0 | 131 } |
132 | |
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133 static void |
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134 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 135 { |
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136 DX5_Unload(); |
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137 SDL_free(device->hidden); |
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138 SDL_free(device); |
0 | 139 } |
140 | |
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141 static SDL_AudioDevice * |
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142 Audio_CreateDevice(int devindex) |
0 | 143 { |
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144 SDL_AudioDevice *this; |
0 | 145 |
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146 /* Load DirectX */ |
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147 if (DX5_Load() < 0) { |
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148 return (NULL); |
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149 } |
0 | 150 |
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151 /* Initialize all variables that we clean on shutdown */ |
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152 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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153 if (this) { |
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154 SDL_memset(this, 0, (sizeof *this)); |
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155 this->hidden = (struct SDL_PrivateAudioData *) |
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156 SDL_malloc((sizeof *this->hidden)); |
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157 } |
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158 if ((this == NULL) || (this->hidden == NULL)) { |
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159 SDL_OutOfMemory(); |
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160 if (this) { |
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161 SDL_free(this); |
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162 } |
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163 return (0); |
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164 } |
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165 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 166 |
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167 /* Set the function pointers */ |
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168 this->OpenAudio = DX5_OpenAudio; |
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169 this->ThreadInit = DX5_ThreadInit; |
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170 this->WaitAudio = DX5_WaitAudio_BusyWait; |
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171 this->PlayAudio = DX5_PlayAudio; |
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172 this->GetAudioBuf = DX5_GetAudioBuf; |
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173 this->WaitDone = DX5_WaitDone; |
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174 this->CloseAudio = DX5_CloseAudio; |
0 | 175 |
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176 this->free = Audio_DeleteDevice; |
0 | 177 |
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178 return this; |
0 | 179 } |
180 | |
181 AudioBootStrap DSOUND_bootstrap = { | |
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182 "dsound", "Win95/98/2000 DirectSound", |
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183 Audio_Available, Audio_CreateDevice, 0 |
0 | 184 }; |
185 | |
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186 static void |
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187 SetDSerror(const char *function, int code) |
0 | 188 { |
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189 static const char *error; |
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190 static char errbuf[1024]; |
0 | 191 |
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192 errbuf[0] = 0; |
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193 switch (code) { |
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194 case E_NOINTERFACE: |
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195 error = |
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196 "Unsupported interface\n-- Is DirectX 5.0 or later installed?"; |
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197 break; |
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198 case DSERR_ALLOCATED: |
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199 error = "Audio device in use"; |
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200 break; |
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201 case DSERR_BADFORMAT: |
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202 error = "Unsupported audio format"; |
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203 break; |
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204 case DSERR_BUFFERLOST: |
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205 error = "Mixing buffer was lost"; |
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206 break; |
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207 case DSERR_CONTROLUNAVAIL: |
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208 error = "Control requested is not available"; |
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209 break; |
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210 case DSERR_INVALIDCALL: |
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211 error = "Invalid call for the current state"; |
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212 break; |
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213 case DSERR_INVALIDPARAM: |
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214 error = "Invalid parameter"; |
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215 break; |
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216 case DSERR_NODRIVER: |
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217 error = "No audio device found"; |
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218 break; |
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219 case DSERR_OUTOFMEMORY: |
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220 error = "Out of memory"; |
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221 break; |
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222 case DSERR_PRIOLEVELNEEDED: |
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223 error = "Caller doesn't have priority"; |
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224 break; |
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225 case DSERR_UNSUPPORTED: |
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226 error = "Function not supported"; |
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227 break; |
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228 default: |
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229 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
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230 "%s: Unknown DirectSound error: 0x%x", function, code); |
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231 break; |
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232 } |
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233 if (!errbuf[0]) { |
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234 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, |
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235 error); |
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236 } |
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237 SDL_SetError("%s", errbuf); |
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238 return; |
0 | 239 } |
240 | |
241 /* DirectSound needs to be associated with a window */ | |
242 static HWND mainwin = NULL; | |
243 /* */ | |
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244 void |
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245 DX5_SoundFocus(HWND hwnd) |
0 | 246 { |
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247 mainwin = hwnd; |
0 | 248 } |
249 | |
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250 static void |
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251 DX5_ThreadInit(_THIS) |
0 | 252 { |
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253 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); |
0 | 254 } |
255 | |
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256 static void |
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257 DX5_WaitAudio_BusyWait(_THIS) |
0 | 258 { |
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259 DWORD status; |
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260 DWORD cursor, junk; |
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261 HRESULT result; |
0 | 262 |
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263 /* Semi-busy wait, since we have no way of getting play notification |
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264 on a primary mixing buffer located in hardware (DirectX 5.0) |
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265 */ |
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266 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, &junk, &cursor); |
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267 if (result != DS_OK) { |
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268 if (result == DSERR_BUFFERLOST) { |
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269 IDirectSoundBuffer_Restore(mixbuf); |
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270 } |
0 | 271 #ifdef DEBUG_SOUND |
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272 SetDSerror("DirectSound GetCurrentPosition", result); |
0 | 273 #endif |
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274 return; |
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275 } |
0 | 276 |
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277 while ((cursor / mixlen) == lastchunk) { |
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278 /* FIXME: find out how much time is left and sleep that long */ |
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279 SDL_Delay(1); |
0 | 280 |
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281 /* Try to restore a lost sound buffer */ |
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282 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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283 if ((status & DSBSTATUS_BUFFERLOST)) { |
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284 IDirectSoundBuffer_Restore(mixbuf); |
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285 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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286 if ((status & DSBSTATUS_BUFFERLOST)) { |
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287 break; |
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288 } |
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289 } |
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290 if (!(status & DSBSTATUS_PLAYING)) { |
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291 result = IDirectSoundBuffer_Play(mixbuf, 0, 0, DSBPLAY_LOOPING); |
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292 if (result == DS_OK) { |
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293 continue; |
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294 } |
0 | 295 #ifdef DEBUG_SOUND |
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296 SetDSerror("DirectSound Play", result); |
0 | 297 #endif |
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298 return; |
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299 } |
0 | 300 |
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301 /* Find out where we are playing */ |
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302 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, |
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303 &junk, &cursor); |
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304 if (result != DS_OK) { |
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305 SetDSerror("DirectSound GetCurrentPosition", result); |
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306 return; |
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307 } |
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308 } |
0 | 309 } |
310 | |
311 #ifdef USE_POSITION_NOTIFY | |
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312 static void |
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313 DX6_WaitAudio_EventWait(_THIS) |
0 | 314 { |
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315 DWORD status; |
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316 HRESULT result; |
0 | 317 |
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318 /* Try to restore a lost sound buffer */ |
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319 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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320 if ((status & DSBSTATUS_BUFFERLOST)) { |
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321 IDirectSoundBuffer_Restore(mixbuf); |
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322 IDirectSoundBuffer_GetStatus(mixbuf, &status); |
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323 if ((status & DSBSTATUS_BUFFERLOST)) { |
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324 return; |
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325 } |
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326 } |
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327 if (!(status & DSBSTATUS_PLAYING)) { |
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328 result = IDirectSoundBuffer_Play(mixbuf, 0, 0, DSBPLAY_LOOPING); |
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329 if (result != DS_OK) { |
0 | 330 #ifdef DEBUG_SOUND |
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331 SetDSerror("DirectSound Play", result); |
0 | 332 #endif |
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333 return; |
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334 } |
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335 } |
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336 WaitForSingleObject(audio_event, INFINITE); |
0 | 337 } |
338 #endif /* USE_POSITION_NOTIFY */ | |
339 | |
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340 static void |
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341 DX5_PlayAudio(_THIS) |
0 | 342 { |
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343 /* Unlock the buffer, allowing it to play */ |
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344 if (locked_buf) { |
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345 IDirectSoundBuffer_Unlock(mixbuf, locked_buf, mixlen, NULL, 0); |
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346 } |
0 | 347 |
348 } | |
349 | |
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350 static Uint8 * |
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351 DX5_GetAudioBuf(_THIS) |
0 | 352 { |
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353 DWORD cursor, junk; |
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354 HRESULT result; |
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355 DWORD rawlen; |
0 | 356 |
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357 /* Figure out which blocks to fill next */ |
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358 locked_buf = NULL; |
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359 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, &junk, &cursor); |
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360 if (result == DSERR_BUFFERLOST) { |
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361 IDirectSoundBuffer_Restore(mixbuf); |
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362 result = IDirectSoundBuffer_GetCurrentPosition(mixbuf, |
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363 &junk, &cursor); |
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364 } |
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365 if (result != DS_OK) { |
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366 SetDSerror("DirectSound GetCurrentPosition", result); |
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367 return (NULL); |
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368 } |
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369 cursor /= mixlen; |
1877 | 370 #ifdef DEBUG_SOUND |
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371 /* Detect audio dropouts */ |
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372 { |
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373 DWORD spot = cursor; |
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374 if (spot < lastchunk) { |
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375 spot += NUM_BUFFERS; |
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376 } |
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377 if (spot > lastchunk + 1) { |
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378 fprintf(stderr, "Audio dropout, missed %d fragments\n", |
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379 (spot - (lastchunk + 1))); |
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380 } |
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381 } |
1877 | 382 #endif |
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383 lastchunk = cursor; |
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384 cursor = (cursor + 1) % NUM_BUFFERS; |
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385 cursor *= mixlen; |
0 | 386 |
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387 /* Lock the audio buffer */ |
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388 result = IDirectSoundBuffer_Lock(mixbuf, cursor, mixlen, |
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389 (LPVOID *) & locked_buf, &rawlen, NULL, |
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390 &junk, 0); |
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391 if (result == DSERR_BUFFERLOST) { |
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392 IDirectSoundBuffer_Restore(mixbuf); |
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393 result = IDirectSoundBuffer_Lock(mixbuf, cursor, mixlen, |
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394 (LPVOID *) & locked_buf, &rawlen, |
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395 NULL, &junk, 0); |
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396 } |
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397 if (result != DS_OK) { |
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398 SetDSerror("DirectSound Lock", result); |
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399 return (NULL); |
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400 } |
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401 return (locked_buf); |
0 | 402 } |
403 | |
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404 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 DX5_WaitDone(_THIS) |
0 | 406 { |
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407 Uint8 *stream; |
0 | 408 |
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409 /* Wait for the playing chunk to finish */ |
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410 stream = this->GetAudioBuf(this); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 if (stream != NULL) { |
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412 SDL_memset(stream, silence, mixlen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 this->PlayAudio(this); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
415 this->WaitAudio(this); |
0 | 416 |
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417 /* Stop the looping sound buffer */ |
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418 IDirectSoundBuffer_Stop(mixbuf); |
0 | 419 } |
420 | |
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421 static void |
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422 DX5_CloseAudio(_THIS) |
0 | 423 { |
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424 if (sound != NULL) { |
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425 if (mixbuf != NULL) { |
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426 /* Clean up the audio buffer */ |
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427 IDirectSoundBuffer_Release(mixbuf); |
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428 mixbuf = NULL; |
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429 } |
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430 if (audio_event != NULL) { |
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431 CloseHandle(audio_event); |
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432 audio_event = NULL; |
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433 } |
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434 IDirectSound_Release(sound); |
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435 sound = NULL; |
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436 } |
0 | 437 } |
438 | |
469 | 439 #ifdef USE_PRIMARY_BUFFER |
0 | 440 /* This function tries to create a primary audio buffer, and returns the |
441 number of audio chunks available in the created buffer. | |
442 */ | |
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443 static int |
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444 CreatePrimary(LPDIRECTSOUND sndObj, HWND focus, |
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445 LPDIRECTSOUNDBUFFER * sndbuf, WAVEFORMATEX * wavefmt, |
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446 Uint32 chunksize) |
0 | 447 { |
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448 HRESULT result; |
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449 DSBUFFERDESC format; |
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450 DSBCAPS caps; |
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451 int numchunks; |
0 | 452 |
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453 /* Try to set primary mixing privileges */ |
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454 result = IDirectSound_SetCooperativeLevel(sndObj, focus, |
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455 DSSCL_WRITEPRIMARY); |
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456 if (result != DS_OK) { |
0 | 457 #ifdef DEBUG_SOUND |
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458 SetDSerror("DirectSound SetCooperativeLevel", result); |
0 | 459 #endif |
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460 return (-1); |
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461 } |
0 | 462 |
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463 /* Try to create the primary buffer */ |
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464 SDL_memset(&format, 0, sizeof(format)); |
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465 format.dwSize = sizeof(format); |
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466 format.dwFlags = (DSBCAPS_PRIMARYBUFFER | DSBCAPS_GETCURRENTPOSITION2); |
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467 format.dwFlags |= DSBCAPS_STICKYFOCUS; |
0 | 468 #ifdef USE_POSITION_NOTIFY |
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469 format.dwFlags |= DSBCAPS_CTRLPOSITIONNOTIFY; |
0 | 470 #endif |
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471 result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL); |
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472 if (result != DS_OK) { |
0 | 473 #ifdef DEBUG_SOUND |
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474 SetDSerror("DirectSound CreateSoundBuffer", result); |
0 | 475 #endif |
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476 return (-1); |
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477 } |
0 | 478 |
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479 /* Check the size of the fragment buffer */ |
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480 SDL_memset(&caps, 0, sizeof(caps)); |
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481 caps.dwSize = sizeof(caps); |
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482 result = IDirectSoundBuffer_GetCaps(*sndbuf, &caps); |
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483 if (result != DS_OK) { |
0 | 484 #ifdef DEBUG_SOUND |
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485 SetDSerror("DirectSound GetCaps", result); |
0 | 486 #endif |
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487 IDirectSoundBuffer_Release(*sndbuf); |
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488 return (-1); |
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489 } |
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490 if ((chunksize > caps.dwBufferBytes) || |
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491 ((caps.dwBufferBytes % chunksize) != 0)) { |
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492 /* The primary buffer size is not a multiple of 'chunksize' |
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493 -- this hopefully doesn't happen when 'chunksize' is a |
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494 power of 2. |
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495 */ |
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496 IDirectSoundBuffer_Release(*sndbuf); |
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497 SDL_SetError |
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498 ("Primary buffer size is: %d, cannot break it into chunks of %d bytes\n", |
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499 caps.dwBufferBytes, chunksize); |
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500 return (-1); |
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501 } |
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502 numchunks = (caps.dwBufferBytes / chunksize); |
0 | 503 |
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504 /* Set the primary audio format */ |
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505 result = IDirectSoundBuffer_SetFormat(*sndbuf, wavefmt); |
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506 if (result != DS_OK) { |
0 | 507 #ifdef DEBUG_SOUND |
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508 SetDSerror("DirectSound SetFormat", result); |
0 | 509 #endif |
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510 IDirectSoundBuffer_Release(*sndbuf); |
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511 return (-1); |
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512 } |
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513 return (numchunks); |
0 | 514 } |
469 | 515 #endif /* USE_PRIMARY_BUFFER */ |
0 | 516 |
517 /* This function tries to create a secondary audio buffer, and returns the | |
518 number of audio chunks available in the created buffer. | |
519 */ | |
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520 static int |
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521 CreateSecondary(LPDIRECTSOUND sndObj, HWND focus, |
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522 LPDIRECTSOUNDBUFFER * sndbuf, WAVEFORMATEX * wavefmt, |
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523 Uint32 chunksize) |
0 | 524 { |
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525 const int numchunks = 8; |
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526 HRESULT result; |
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527 DSBUFFERDESC format; |
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528 LPVOID pvAudioPtr1, pvAudioPtr2; |
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529 DWORD dwAudioBytes1, dwAudioBytes2; |
0 | 530 |
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531 /* Try to set primary mixing privileges */ |
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532 if (focus) { |
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533 result = IDirectSound_SetCooperativeLevel(sndObj, |
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534 focus, DSSCL_PRIORITY); |
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535 } else { |
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536 result = IDirectSound_SetCooperativeLevel(sndObj, |
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537 GetDesktopWindow(), |
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538 DSSCL_NORMAL); |
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539 } |
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540 if (result != DS_OK) { |
0 | 541 #ifdef DEBUG_SOUND |
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542 SetDSerror("DirectSound SetCooperativeLevel", result); |
0 | 543 #endif |
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544 return (-1); |
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545 } |
0 | 546 |
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547 /* Try to create the secondary buffer */ |
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548 SDL_memset(&format, 0, sizeof(format)); |
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549 format.dwSize = sizeof(format); |
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550 format.dwFlags = DSBCAPS_GETCURRENTPOSITION2; |
0 | 551 #ifdef USE_POSITION_NOTIFY |
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552 format.dwFlags |= DSBCAPS_CTRLPOSITIONNOTIFY; |
0 | 553 #endif |
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554 if (!focus) { |
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diff
changeset
|
555 format.dwFlags |= DSBCAPS_GLOBALFOCUS; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
556 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
557 format.dwFlags |= DSBCAPS_STICKYFOCUS; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
558 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
559 format.dwBufferBytes = numchunks * chunksize; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
560 if ((format.dwBufferBytes < DSBSIZE_MIN) || |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
561 (format.dwBufferBytes > DSBSIZE_MAX)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
562 SDL_SetError("Sound buffer size must be between %d and %d", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
563 DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
564 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
565 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
566 format.dwReserved = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
567 format.lpwfxFormat = wavefmt; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
568 result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
569 if (result != DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
570 SetDSerror("DirectSound CreateSoundBuffer", result); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
571 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
572 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
573 IDirectSoundBuffer_SetFormat(*sndbuf, wavefmt); |
0 | 574 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
575 /* Silence the initial audio buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
576 result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
577 (LPVOID *) & pvAudioPtr1, &dwAudioBytes1, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
578 (LPVOID *) & pvAudioPtr2, &dwAudioBytes2, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
579 DSBLOCK_ENTIREBUFFER); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
580 if (result == DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
581 if (wavefmt->wBitsPerSample == 8) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
582 SDL_memset(pvAudioPtr1, 0x80, dwAudioBytes1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
583 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
584 SDL_memset(pvAudioPtr1, 0x00, dwAudioBytes1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
585 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
586 IDirectSoundBuffer_Unlock(*sndbuf, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
587 (LPVOID) pvAudioPtr1, dwAudioBytes1, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
588 (LPVOID) pvAudioPtr2, dwAudioBytes2); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
589 } |
118
7c47e511459d
Fix noise when starting audio under DX5 (thanks Jesse!)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
590 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
591 /* We're ready to go */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
592 return (numchunks); |
0 | 593 } |
594 | |
595 /* This function tries to set position notify events on the mixing buffer */ | |
596 #ifdef USE_POSITION_NOTIFY | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
597 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
598 CreateAudioEvent(_THIS) |
0 | 599 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
600 LPDIRECTSOUNDNOTIFY notify; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
601 DSBPOSITIONNOTIFY *notify_positions; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
602 int i, retval; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
603 HRESULT result; |
0 | 604 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
605 /* Default to fail on exit */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
606 retval = -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
607 notify = NULL; |
0 | 608 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
609 /* Query for the interface */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
610 result = IDirectSoundBuffer_QueryInterface(mixbuf, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
611 &IID_IDirectSoundNotify, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
612 (void *) ¬ify); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
613 if (result != DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
614 goto done; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
615 } |
0 | 616 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
617 /* Allocate the notify structures */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
618 notify_positions = (DSBPOSITIONNOTIFY *) SDL_malloc(NUM_BUFFERS * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
619 sizeof |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
620 (*notify_positions)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
621 if (notify_positions == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
622 goto done; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
623 } |
0 | 624 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
625 /* Create the notify event */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
626 audio_event = CreateEvent(NULL, FALSE, FALSE, NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
627 if (audio_event == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
628 goto done; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
629 } |
0 | 630 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
631 /* Set up the notify structures */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
632 for (i = 0; i < NUM_BUFFERS; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
633 notify_positions[i].dwOffset = i * mixlen; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
634 notify_positions[i].hEventNotify = audio_event; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
635 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
636 result = IDirectSoundNotify_SetNotificationPositions(notify, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
637 NUM_BUFFERS, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
638 notify_positions); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
639 if (result == DS_OK) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
640 retval = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
641 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
642 done: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
643 if (notify != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
644 IDirectSoundNotify_Release(notify); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
645 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
646 return (retval); |
0 | 647 } |
648 #endif /* USE_POSITION_NOTIFY */ | |
649 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
650 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
651 DX5_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 652 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
653 HRESULT result; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
654 WAVEFORMATEX waveformat; |
0 | 655 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
656 /* Set basic WAVE format parameters */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
657 SDL_memset(&waveformat, 0, sizeof(waveformat)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
658 waveformat.wFormatTag = WAVE_FORMAT_PCM; |
0 | 659 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
660 /* Determine the audio parameters from the AudioSpec */ |
2008
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
661 switch (SDL_AUDIO_BITSIZE(spec->format)) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
662 case 8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
663 /* Unsigned 8 bit audio data */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
664 spec->format = AUDIO_U8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
665 silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
666 waveformat.wBitsPerSample = 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
667 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
668 case 16: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
669 /* Signed 16 bit audio data */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
670 spec->format = AUDIO_S16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
671 silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
672 waveformat.wBitsPerSample = 16; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1877
diff
changeset
|
673 break; |
2008
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
674 case 32: |
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
675 /* Signed 32 bit audio data */ |
4ad1e863d100
int32 support for windib and windx5 audio backends.
Ryan C. Gordon <icculus@icculus.org>
parents:
1895
diff
changeset
|
676 spec->format = AUDIO_S32; |
4ad1e863d100
int32 support for windib and windx5 audio backends.
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677 silence = 0x00; |
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678 waveformat.wBitsPerSample = 32; |
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679 break; |
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680 default: |
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681 SDL_SetError("Unsupported audio format"); |
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682 return (-1); |
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683 } |
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684 waveformat.nChannels = spec->channels; |
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685 waveformat.nSamplesPerSec = spec->freq; |
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686 waveformat.nBlockAlign = |
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687 waveformat.nChannels * (waveformat.wBitsPerSample / 8); |
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688 waveformat.nAvgBytesPerSec = |
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689 waveformat.nSamplesPerSec * waveformat.nBlockAlign; |
0 | 690 |
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691 /* Update the fragment size as size in bytes */ |
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692 SDL_CalculateAudioSpec(spec); |
0 | 693 |
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694 /* Open the audio device */ |
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695 result = DSoundCreate(NULL, &sound, NULL); |
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696 if (result != DS_OK) { |
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697 SetDSerror("DirectSoundCreate", result); |
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698 return (-1); |
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699 } |
0 | 700 |
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701 /* Create the audio buffer to which we write */ |
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702 NUM_BUFFERS = -1; |
375
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703 #ifdef USE_PRIMARY_BUFFER |
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704 if (mainwin) { |
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705 NUM_BUFFERS = CreatePrimary(sound, mainwin, &mixbuf, |
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706 &waveformat, spec->size); |
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707 } |
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708 #endif /* USE_PRIMARY_BUFFER */ |
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709 if (NUM_BUFFERS < 0) { |
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710 NUM_BUFFERS = CreateSecondary(sound, mainwin, &mixbuf, |
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711 &waveformat, spec->size); |
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712 if (NUM_BUFFERS < 0) { |
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713 return (-1); |
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714 } |
0 | 715 #ifdef DEBUG_SOUND |
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716 fprintf(stderr, "Using secondary audio buffer\n"); |
0 | 717 #endif |
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718 } |
0 | 719 #ifdef DEBUG_SOUND |
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720 else |
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721 fprintf(stderr, "Using primary audio buffer\n"); |
0 | 722 #endif |
723 | |
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724 /* The buffer will auto-start playing in DX5_WaitAudio() */ |
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725 lastchunk = 0; |
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726 mixlen = spec->size; |
0 | 727 |
728 #ifdef USE_POSITION_NOTIFY | |
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729 /* See if we can use DirectX 6 event notification */ |
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730 if (CreateAudioEvent(this) == 0) { |
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731 this->WaitAudio = DX6_WaitAudio_EventWait; |
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732 } else { |
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733 this->WaitAudio = DX5_WaitAudio_BusyWait; |
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734 } |
0 | 735 #endif |
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736 return (0); |
0 | 737 } |
738 | |
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739 /* vi: set ts=4 sw=4 expandtab: */ |