Mercurial > sdl-ios-xcode
comparison src/audio/windx5/SDL_dx5audio.c @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 4ad1e863d100 |
children | 6b04ca2f1016 |
comparison
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3797:9dc81c6acaf5 | 3798:c8b3d3d13ed1 |
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178 return this; | 178 return this; |
179 } | 179 } |
180 | 180 |
181 AudioBootStrap DSOUND_bootstrap = { | 181 AudioBootStrap DSOUND_bootstrap = { |
182 "dsound", "Win95/98/2000 DirectSound", | 182 "dsound", "Win95/98/2000 DirectSound", |
183 Audio_Available, Audio_CreateDevice | 183 Audio_Available, Audio_CreateDevice, 0 |
184 }; | 184 }; |
185 | 185 |
186 static void | 186 static void |
187 SetDSerror(const char *function, int code) | 187 SetDSerror(const char *function, int code) |
188 { | 188 { |