Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gl.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 9d940db55a91 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_x11video.h" | |
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25 #include "../../events/SDL_events_c.h" |
0 | 26 #include "SDL_x11dga_c.h" |
27 #include "SDL_x11gl_c.h" | |
28 | |
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29 #if defined(__IRIX__) |
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30 /* IRIX doesn't have a GL library versioning system */ |
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31 #define DEFAULT_OPENGL "libGL.so" |
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32 #elif defined(__MACOSX__) |
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33 #define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib" |
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34 #elif defined(__QNXNTO__) |
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35 #define DEFAULT_OPENGL "libGL.so.3" |
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36 #else |
0 | 37 #define DEFAULT_OPENGL "libGL.so.1" |
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38 #endif |
0 | 39 |
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40 #ifndef GLX_ARB_multisample |
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41 #define GLX_ARB_multisample |
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42 #define GLX_SAMPLE_BUFFERS_ARB 100000 |
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43 #define GLX_SAMPLES_ARB 100001 |
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44 #endif |
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45 |
1737 | 46 #ifndef GLX_EXT_visual_rating |
47 #define GLX_EXT_visual_rating | |
48 #define GLX_VISUAL_CAVEAT_EXT 0x20 | |
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49 #define GLX_NONE_EXT 0x8000 |
1737 | 50 #define GLX_SLOW_VISUAL_EXT 0x8001 |
51 #define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D | |
52 #endif | |
53 | |
54 #if SDL_VIDEO_OPENGL_GLX | |
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55 static int |
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56 glXExtensionSupported(_THIS, const char *extension) |
1737 | 57 { |
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58 const char *extensions; |
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59 const char *start; |
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60 const char *where, *terminator; |
1737 | 61 |
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62 /* Extension names should not have spaces. */ |
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63 where = SDL_strchr(extension, ' '); |
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64 if (where || *extension == '\0') { |
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65 return 0; |
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66 } |
1737 | 67 |
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68 extensions = |
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69 this->gl_data->glXQueryExtensionsString(GFX_Display, SDL_Screen); |
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70 /* It takes a bit of care to be fool-proof about parsing the |
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71 * OpenGL extensions string. Don't be fooled by sub-strings, etc. |
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72 */ |
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73 |
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74 start = extensions; |
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75 |
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76 for (;;) { |
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77 where = SDL_strstr(start, extension); |
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78 if (!where) |
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79 break; |
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80 |
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81 terminator = where + strlen(extension); |
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82 if (where == start || *(where - 1) == ' ') |
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83 if (*terminator == ' ' || *terminator == '\0') |
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84 return 1; |
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85 |
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86 start = terminator; |
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87 } |
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88 return 0; |
1737 | 89 } |
90 #endif /* SDL_VIDEO_OPENGL_GLX */ | |
91 | |
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92 XVisualInfo * |
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93 X11_GL_GetVisual(_THIS) |
0 | 94 { |
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95 #if SDL_VIDEO_OPENGL_GLX |
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96 /* 64 seems nice. */ |
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97 int attribs[64]; |
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98 int i; |
0 | 99 |
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100 /* load the gl driver from a default path */ |
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101 if (!this->gl_config.driver_loaded) { |
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102 /* no driver has been loaded, use default (ourselves) */ |
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103 if (X11_GL_LoadLibrary(this, NULL) < 0) { |
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104 return NULL; |
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105 } |
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106 } |
0 | 107 |
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108 /* See if we already have a window which we must use */ |
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109 if (SDL_windowid) { |
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110 XWindowAttributes a; |
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111 XVisualInfo vi_in; |
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112 int out_count; |
0 | 113 |
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114 XGetWindowAttributes(SDL_Display, SDL_Window, &a); |
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115 vi_in.screen = SDL_Screen; |
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116 vi_in.visualid = XVisualIDFromVisual(a.visual); |
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117 glx_visualinfo = XGetVisualInfo(SDL_Display, |
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118 VisualScreenMask | VisualIDMask, |
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119 &vi_in, &out_count); |
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120 return glx_visualinfo; |
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121 } |
0 | 122 |
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123 /* Setup our GLX attributes according to the gl_config. */ |
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124 i = 0; |
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125 attribs[i++] = GLX_RGBA; |
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126 attribs[i++] = GLX_RED_SIZE; |
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127 attribs[i++] = this->gl_config.red_size; |
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128 attribs[i++] = GLX_GREEN_SIZE; |
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129 attribs[i++] = this->gl_config.green_size; |
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130 attribs[i++] = GLX_BLUE_SIZE; |
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131 attribs[i++] = this->gl_config.blue_size; |
0 | 132 |
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133 if (this->gl_config.alpha_size) { |
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134 attribs[i++] = GLX_ALPHA_SIZE; |
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135 attribs[i++] = this->gl_config.alpha_size; |
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136 } |
0 | 137 |
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138 if (this->gl_config.buffer_size) { |
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139 attribs[i++] = GLX_BUFFER_SIZE; |
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140 attribs[i++] = this->gl_config.buffer_size; |
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141 } |
0 | 142 |
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143 if (this->gl_config.double_buffer) { |
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144 attribs[i++] = GLX_DOUBLEBUFFER; |
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145 } |
0 | 146 |
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147 attribs[i++] = GLX_DEPTH_SIZE; |
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148 attribs[i++] = this->gl_config.depth_size; |
0 | 149 |
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150 if (this->gl_config.stencil_size) { |
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151 attribs[i++] = GLX_STENCIL_SIZE; |
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152 attribs[i++] = this->gl_config.stencil_size; |
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153 } |
0 | 154 |
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155 if (this->gl_config.accum_red_size) { |
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156 attribs[i++] = GLX_ACCUM_RED_SIZE; |
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157 attribs[i++] = this->gl_config.accum_red_size; |
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158 } |
0 | 159 |
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160 if (this->gl_config.accum_green_size) { |
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161 attribs[i++] = GLX_ACCUM_GREEN_SIZE; |
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162 attribs[i++] = this->gl_config.accum_green_size; |
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163 } |
0 | 164 |
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165 if (this->gl_config.accum_blue_size) { |
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166 attribs[i++] = GLX_ACCUM_BLUE_SIZE; |
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167 attribs[i++] = this->gl_config.accum_blue_size; |
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168 } |
0 | 169 |
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170 if (this->gl_config.accum_alpha_size) { |
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171 attribs[i++] = GLX_ACCUM_ALPHA_SIZE; |
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172 attribs[i++] = this->gl_config.accum_alpha_size; |
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173 } |
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174 |
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175 if (this->gl_config.stereo) { |
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176 attribs[i++] = GLX_STEREO; |
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177 } |
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178 |
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179 if (this->gl_config.multisamplebuffers) { |
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180 attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; |
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181 attribs[i++] = this->gl_config.multisamplebuffers; |
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182 } |
0 | 183 |
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184 if (this->gl_config.multisamplesamples) { |
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185 attribs[i++] = GLX_SAMPLES_ARB; |
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186 attribs[i++] = this->gl_config.multisamplesamples; |
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187 } |
1737 | 188 |
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189 if (this->gl_config.accelerated >= 0 && |
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190 glXExtensionSupported(this, "GLX_EXT_visual_rating")) { |
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191 attribs[i++] = GLX_VISUAL_CAVEAT_EXT; |
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192 attribs[i++] = GLX_NONE_EXT; |
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193 } |
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194 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ |
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195 if (!SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR")) { |
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196 attribs[i++] = GLX_X_VISUAL_TYPE; |
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197 attribs[i++] = GLX_DIRECT_COLOR; |
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198 } |
0 | 199 #endif |
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200 attribs[i++] = None; |
0 | 201 |
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202 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, |
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203 SDL_Screen, attribs); |
0 | 204 #ifdef GLX_DIRECT_COLOR |
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205 if (!glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR")) { /* No DirectColor visual? Try again.. */ |
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206 attribs[i - 3] = None; |
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207 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, |
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208 SDL_Screen, attribs); |
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209 } |
0 | 210 #endif |
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211 if (!glx_visualinfo) { |
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212 SDL_SetError("Couldn't find matching GLX visual"); |
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213 return NULL; |
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214 } |
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215 /* |
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216 printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid); |
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217 */ |
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218 return glx_visualinfo; |
0 | 219 #else |
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220 SDL_SetError("X11 driver not configured with OpenGL"); |
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221 return NULL; |
0 | 222 #endif |
223 } | |
224 | |
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225 int |
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226 X11_GL_CreateWindow(_THIS, int w, int h) |
0 | 227 { |
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228 int retval; |
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229 #if SDL_VIDEO_OPENGL_GLX |
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230 XSetWindowAttributes attributes; |
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231 unsigned long mask; |
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232 unsigned long black; |
0 | 233 |
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234 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display, SDL_Screen)) |
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235 ? BlackPixel(SDL_Display, SDL_Screen) : 0; |
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236 attributes.background_pixel = black; |
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237 attributes.border_pixel = black; |
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238 attributes.colormap = SDL_XColorMap; |
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239 mask = CWBackPixel | CWBorderPixel | CWColormap; |
0 | 240 |
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241 SDL_Window = XCreateWindow(SDL_Display, WMwindow, |
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242 0, 0, w, h, 0, glx_visualinfo->depth, |
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243 InputOutput, glx_visualinfo->visual, |
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244 mask, &attributes); |
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245 if (!SDL_Window) { |
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246 SDL_SetError("Could not create window"); |
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247 return -1; |
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248 } |
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249 retval = 0; |
0 | 250 #else |
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251 SDL_SetError("X11 driver not configured with OpenGL"); |
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252 retval = -1; |
0 | 253 #endif |
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254 return (retval); |
0 | 255 } |
256 | |
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257 int |
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258 X11_GL_CreateContext(_THIS) |
0 | 259 { |
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260 int retval; |
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261 #if SDL_VIDEO_OPENGL_GLX |
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262 |
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263 /* We do this to create a clean separation between X and GLX errors. */ |
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264 XSync(SDL_Display, False); |
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265 glx_context = this->gl_data->glXCreateContext(GFX_Display, |
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266 glx_visualinfo, NULL, True); |
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267 XSync(GFX_Display, False); |
0 | 268 |
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269 if (glx_context == NULL) { |
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270 SDL_SetError("Could not create GL context"); |
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271 return (-1); |
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272 } |
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273 if (X11_GL_MakeCurrent(this) < 0) { |
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274 return (-1); |
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275 } |
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276 gl_active = 1; |
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277 |
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278 if (!glXExtensionSupported(this, "SGI_swap_control")) { |
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279 this->gl_data->glXSwapIntervalSGI = NULL; |
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280 } |
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281 if (!glXExtensionSupported(this, "GLX_MESA_swap_control")) { |
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282 this->gl_data->glXSwapIntervalMESA = NULL; |
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283 this->gl_data->glXGetSwapIntervalMESA = NULL; |
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284 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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285 if (this->gl_config.swap_control >= 0) { |
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286 if (this->gl_data->glXSwapIntervalMESA) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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287 this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control); |
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288 } else if (this->gl_data->glXSwapIntervalSGI) { |
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289 this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control); |
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290 } |
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291 } |
0 | 292 #else |
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293 SDL_SetError("X11 driver not configured with OpenGL"); |
0 | 294 #endif |
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295 if (gl_active) { |
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296 retval = 0; |
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297 } else { |
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298 retval = -1; |
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299 } |
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300 return (retval); |
0 | 301 } |
302 | |
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303 void |
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304 X11_GL_Shutdown(_THIS) |
0 | 305 { |
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New configure-based build system. Still work in progress, but much improved
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306 #if SDL_VIDEO_OPENGL_GLX |
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307 /* Clean up OpenGL */ |
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308 if (glx_context) { |
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309 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); |
0 | 310 |
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311 if (glx_context != NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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312 this->gl_data->glXDestroyContext(GFX_Display, glx_context); |
0 | 313 |
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314 glx_context = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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315 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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316 gl_active = 0; |
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317 #endif /* SDL_VIDEO_OPENGL_GLX */ |
0 | 318 } |
319 | |
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320 #if SDL_VIDEO_OPENGL_GLX |
0 | 321 |
322 /* Make the current context active */ | |
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323 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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324 X11_GL_MakeCurrent(_THIS) |
0 | 325 { |
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326 int retval; |
0 | 327 |
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328 retval = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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329 if (!this->gl_data->glXMakeCurrent(GFX_Display, SDL_Window, glx_context)) { |
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330 SDL_SetError("Unable to make GL context current"); |
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331 retval = -1; |
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332 } |
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333 XSync(GFX_Display, False); |
0 | 334 |
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335 /* More Voodoo X server workarounds... Grr... */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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336 SDL_Lock_EventThread(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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337 X11_CheckDGAMouse(this); |
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338 SDL_Unlock_EventThread(); |
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339 |
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340 return (retval); |
0 | 341 } |
342 | |
343 /* Get attribute data from glX. */ | |
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344 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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345 X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value) |
0 | 346 { |
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347 int retval; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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348 int glx_attrib = None; |
0 | 349 |
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350 switch (attrib) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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351 case SDL_GL_RED_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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352 glx_attrib = GLX_RED_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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353 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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354 case SDL_GL_GREEN_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
355 glx_attrib = GLX_GREEN_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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356 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
357 case SDL_GL_BLUE_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
358 glx_attrib = GLX_BLUE_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
359 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
360 case SDL_GL_ALPHA_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
361 glx_attrib = GLX_ALPHA_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
362 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
363 case SDL_GL_DOUBLEBUFFER: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
364 glx_attrib = GLX_DOUBLEBUFFER; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
365 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
366 case SDL_GL_BUFFER_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
367 glx_attrib = GLX_BUFFER_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
368 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
369 case SDL_GL_DEPTH_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
370 glx_attrib = GLX_DEPTH_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
371 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
372 case SDL_GL_STENCIL_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
373 glx_attrib = GLX_STENCIL_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
374 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
375 case SDL_GL_ACCUM_RED_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
376 glx_attrib = GLX_ACCUM_RED_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
377 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
378 case SDL_GL_ACCUM_GREEN_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
379 glx_attrib = GLX_ACCUM_GREEN_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
380 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
381 case SDL_GL_ACCUM_BLUE_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
382 glx_attrib = GLX_ACCUM_BLUE_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
383 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
384 case SDL_GL_ACCUM_ALPHA_SIZE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
385 glx_attrib = GLX_ACCUM_ALPHA_SIZE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
386 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
387 case SDL_GL_STEREO: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
388 glx_attrib = GLX_STEREO; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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390 case SDL_GL_MULTISAMPLEBUFFERS: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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391 glx_attrib = GLX_SAMPLE_BUFFERS_ARB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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393 case SDL_GL_MULTISAMPLESAMPLES: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 glx_attrib = GLX_SAMPLES_ARB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 case SDL_GL_ACCELERATED_VISUAL: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 if (glXExtensionSupported(this, "GLX_EXT_visual_rating")) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 glx_attrib = GLX_VISUAL_CAVEAT_EXT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 retval = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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401 glx_attrib, value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 if (*value == GLX_SLOW_VISUAL_EXT) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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403 *value = SDL_FALSE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 *value = SDL_TRUE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 return retval; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 case SDL_GL_SWAP_CONTROL: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 if (this->gl_data->glXGetSwapIntervalMESA) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 *value = this->gl_data->glXGetSwapIntervalMESA(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 return (0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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419 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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420 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
422 } |
0 | 423 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 retval = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 value); |
0 | 427 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 return retval; |
0 | 429 } |
430 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
431 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 X11_GL_SwapBuffers(_THIS) |
0 | 433 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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434 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); |
0 | 435 } |
436 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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437 #endif /* SDL_VIDEO_OPENGL_GLX */ |
0 | 438 |
1861 | 439 #define OPENGL_REQUIRS_DLOPEN |
440 #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN) | |
441 #include <dlfcn.h> | |
442 #define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL)) | |
443 #define GL_LoadFunction dlsym | |
444 #define GL_UnloadObject dlclose | |
445 #else | |
446 #define GL_LoadObject SDL_LoadObject | |
447 #define GL_LoadFunction SDL_LoadFunction | |
448 #define GL_UnloadObject SDL_UnloadObject | |
449 #endif | |
450 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 X11_GL_UnloadLibrary(_THIS) |
0 | 453 { |
1361
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New configure-based build system. Still work in progress, but much improved
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|
454 #if SDL_VIDEO_OPENGL_GLX |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 if (this->gl_config.driver_loaded) { |
1191
2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
1182
diff
changeset
|
456 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 GL_UnloadObject(this->gl_config.dll_handle); |
0 | 458 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 this->gl_data->glXGetProcAddress = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
460 this->gl_data->glXChooseVisual = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 this->gl_data->glXCreateContext = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 this->gl_data->glXDestroyContext = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
463 this->gl_data->glXMakeCurrent = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
464 this->gl_data->glXSwapBuffers = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
465 this->gl_data->glXSwapIntervalSGI = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
466 this->gl_data->glXSwapIntervalMESA = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
467 this->gl_data->glXGetSwapIntervalMESA = NULL; |
0 | 468 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
469 this->gl_config.dll_handle = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
470 this->gl_config.driver_loaded = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 } |
0 | 472 #endif |
473 } | |
474 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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diff
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|
475 #if SDL_VIDEO_OPENGL_GLX |
1182
e8e8dcb68e7a
X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
476 |
0 | 477 /* Passing a NULL path means load pointers from the application */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
478 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
479 X11_GL_LoadLibrary(_THIS, const char *path) |
0 | 480 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
481 void *handle = NULL; |
0 | 482 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
483 if (gl_active) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
484 SDL_SetError("OpenGL context already created"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
485 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
486 } |
1182
e8e8dcb68e7a
X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
487 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
488 if (path == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
489 path = SDL_getenv("SDL_VIDEO_GL_DRIVER"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
490 if (path == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
491 path = DEFAULT_OPENGL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
492 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
493 } |
1191
2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
1182
diff
changeset
|
494 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
495 handle = GL_LoadObject(path); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
496 if (handle == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
497 /* SDL_LoadObject() will call SDL_SetError() for us. */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
498 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
499 } |
0 | 500 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
501 /* Unload the old driver and reset the pointers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
502 X11_GL_UnloadLibrary(this); |
0 | 503 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
504 /* Load new function pointers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
505 this->gl_data->glXGetProcAddress = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
506 (void *(*)(const GLubyte *)) GL_LoadFunction(handle, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
507 "glXGetProcAddressARB"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
508 this->gl_data->glXChooseVisual = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
509 (XVisualInfo * (*)(Display *, int, int *)) GL_LoadFunction(handle, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
510 "glXChooseVisual"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
511 this->gl_data->glXCreateContext = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
512 (GLXContext(*)(Display *, XVisualInfo *, GLXContext, int)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
513 GL_LoadFunction(handle, "glXCreateContext"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
514 this->gl_data->glXDestroyContext = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
515 (void (*)(Display *, GLXContext)) GL_LoadFunction(handle, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
516 "glXDestroyContext"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
517 this->gl_data->glXMakeCurrent = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1880
diff
changeset
|
518 (int (*)(Display *, GLXDrawable, GLXContext)) GL_LoadFunction(handle, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
519 "glXMakeCurrent"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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520 this->gl_data->glXSwapBuffers = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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521 (void (*)(Display *, GLXDrawable)) GL_LoadFunction(handle, |
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522 "glXSwapBuffers"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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523 this->gl_data->glXGetConfig = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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524 (int (*)(Display *, XVisualInfo *, int, int *)) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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525 GL_LoadFunction(handle, "glXGetConfig"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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526 this->gl_data->glXQueryExtensionsString = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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527 (const char *(*)(Display *, int)) GL_LoadFunction(handle, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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528 "glXQueryExtensionsString"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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529 this->gl_data->glXSwapIntervalSGI = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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530 (int (*)(int)) GL_LoadFunction(handle, "glXSwapIntervalSGI"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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531 this->gl_data->glXSwapIntervalMESA = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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532 (GLint(*)(unsigned)) GL_LoadFunction(handle, "glXSwapIntervalMESA"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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533 this->gl_data->glXGetSwapIntervalMESA = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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534 (GLint(*)(void)) GL_LoadFunction(handle, "glXGetSwapIntervalMESA"); |
1315
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Merged useful fixes from 1.3 branch
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535 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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536 if ((this->gl_data->glXChooseVisual == NULL) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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537 (this->gl_data->glXCreateContext == NULL) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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538 (this->gl_data->glXDestroyContext == NULL) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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539 (this->gl_data->glXMakeCurrent == NULL) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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540 (this->gl_data->glXSwapBuffers == NULL) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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541 (this->gl_data->glXGetConfig == NULL) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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542 (this->gl_data->glXQueryExtensionsString == NULL)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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543 SDL_SetError("Could not retrieve OpenGL functions"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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544 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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545 } |
0 | 546 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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547 this->gl_config.dll_handle = handle; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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548 this->gl_config.driver_loaded = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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549 if (path) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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550 SDL_strlcpy(this->gl_config.driver_path, path, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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551 SDL_arraysize(this->gl_config.driver_path)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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552 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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553 *this->gl_config.driver_path = '\0'; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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554 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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555 return 0; |
0 | 556 } |
557 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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558 void * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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559 X11_GL_GetProcAddress(_THIS, const char *proc) |
0 | 560 { |
1895
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561 void *handle; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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562 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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563 handle = this->gl_config.dll_handle; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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564 if (this->gl_data->glXGetProcAddress) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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565 return this->gl_data->glXGetProcAddress((const GLubyte *) proc); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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566 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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567 return GL_LoadFunction(handle, proc); |
0 | 568 } |
569 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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570 #endif /* SDL_VIDEO_OPENGL_GLX */ |
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571 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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572 /* vi: set ts=4 sw=4 expandtab: */ |