Mercurial > sdl-ios-xcode
annotate src/thread/amigaos/SDL_systhread.c @ 3796:b19680c84cdf SDL-ryan-multiple-audio-device
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
the core and into the drivers where it belongs, and push generic
responsibilities out of the drivers and into the core where they belong.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 19:54:23 +0000 |
parents | c121d94672cb |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
21
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24 /* BeOS thread management routines for SDL */ |
0 | 25 |
26 #include "SDL_mutex.h" | |
27 #include "SDL_thread.h" | |
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28 #include "../SDL_thread_c.h" |
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29 #include "../SDL_systhread.h" |
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30 #include "mydebug.h" |
0 | 31 |
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32 typedef struct |
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33 { |
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34 int (*func) (void *); |
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35 void *data; |
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36 SDL_Thread *info; |
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37 struct Task *wait; |
0 | 38 } thread_args; |
39 | |
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40 #ifndef MORPHOS |
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41 |
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42 #if defined(__SASC) && !defined(__PPC__) |
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43 __saveds __asm Uint32 |
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44 RunThread(register __a0 char *args) |
0 | 45 #elif defined(__PPC__) |
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46 Uint32 |
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47 RunThread(char *args) |
0 | 48 #else |
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49 Uint32 __saveds |
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50 RunThread(char *args __asm("a0")) |
0 | 51 #endif |
52 { | |
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53 #ifdef STORMC4_WOS |
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54 thread_args *data = (thread_args *) args; |
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55 #else |
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56 thread_args *data = (thread_args *) atol(args); |
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57 #endif |
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58 |
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59 struct Task *Father; |
0 | 60 |
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61 D(bug("Received data: %lx\n", data)); |
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62 Father = data->wait; |
0 | 63 |
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64 SDL_RunThread(data); |
0 | 65 |
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66 Signal(Father, SIGBREAKF_CTRL_F); |
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67 D(bug("Thread with data %lx ended\n", data)); |
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68 return (0); |
0 | 69 } |
70 | |
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71 #else |
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72 |
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73 #include <emul/emulinterface.h> |
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74 |
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75 Uint32 |
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76 RunTheThread(void) |
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77 { |
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78 thread_args *data = (thread_args *) atol((char *) REG_A0); |
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79 struct Task *Father; |
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80 |
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81 D(bug("Received data: %lx\n", data)); |
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82 Father = data->wait; |
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83 |
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84 SDL_RunThread(data); |
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85 |
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86 Signal(Father, SIGBREAKF_CTRL_F); |
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87 D(bug("Thread with data %lx ended\n", data)); |
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88 return (0); |
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89 } |
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90 |
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91 struct EmulLibEntry RunThreadStruct = { |
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92 TRAP_LIB, |
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93 0, |
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94 (ULONG) RunTheThread |
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95 }; |
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96 |
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97 void *RunThread = &RunThreadStruct; |
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98 #endif |
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99 |
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100 |
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101 int |
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102 SDL_SYS_CreateThread(SDL_Thread * thread, void *args) |
0 | 103 { |
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104 /* Create the thread and go! */ |
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105 char buffer[20]; |
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107 D(bug("Sending %lx to the new thread...\n", args)); |
0 | 108 |
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109 if (args) |
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110 SDL_snprintf(buffer, SDL_arraysize(buffer), "%ld", args); |
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112 #ifdef STORMC4_WOS |
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113 thread->handle = CreateTaskPPCTags(TASKATTR_CODE, RunThread, |
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114 TASKATTR_NAME, "SDL subtask", |
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115 TASKATTR_STACKSIZE, 100000, |
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116 (args ? TASKATTR_R3 : TAG_IGNORE), |
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117 args, TASKATTR_INHERITR2, TRUE, |
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118 TAG_DONE); |
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119 #else |
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120 thread->handle = (struct Task *) CreateNewProcTags(NP_Output, Output(), |
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121 NP_Name, |
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122 (ULONG) "SDL subtask", |
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123 NP_CloseOutput, FALSE, |
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124 NP_StackSize, 20000, |
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125 NP_Entry, |
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126 (ULONG) RunThread, |
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127 args ? NP_Arguments : |
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128 TAG_IGNORE, |
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129 (ULONG) buffer, |
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130 TAG_DONE); |
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131 #endif |
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132 |
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133 if (!thread->handle) { |
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134 SDL_SetError("Not enough resources to create thread"); |
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135 return (-1); |
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136 } |
0 | 137 |
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138 return (0); |
0 | 139 } |
140 | |
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141 void |
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142 SDL_SYS_SetupThread(void) |
0 | 143 { |
144 } | |
145 | |
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146 Uint32 |
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147 SDL_ThreadID(void) |
0 | 148 { |
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149 return ((Uint32) FindTask(NULL)); |
0 | 150 } |
151 | |
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152 void |
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153 SDL_SYS_WaitThread(SDL_Thread * thread) |
0 | 154 { |
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155 SetSignal(0L, SIGBREAKF_CTRL_F | SIGBREAKF_CTRL_C); |
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156 Wait(SIGBREAKF_CTRL_F | SIGBREAKF_CTRL_C); |
0 | 157 } |
158 | |
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159 void |
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160 SDL_SYS_KillThread(SDL_Thread * thread) |
0 | 161 { |
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162 Signal((struct Task *) thread->handle, SIGBREAKF_CTRL_C); |
0 | 163 } |
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164 |
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165 /* vi: set ts=4 sw=4 expandtab: */ |