Mercurial > sdl-ios-xcode
annotate src/haptic/linux/SDL_syshaptic.c @ 2483:9d52368ebcf5 gsoc2008_force_feedback
Setting effects memory to 0.
Added SDL_HapticSetGain().
author | Edgar Simo <bobbens@gmail.com> |
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date | Tue, 01 Jul 2008 14:09:53 +0000 |
parents | b51ad78812d5 |
children | 666472fd4cb0 |
rev | line source |
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2472
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 2008 Edgar Simo |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_JOYSTICK_LINUX |
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25 |
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26 #include "SDL_haptic.h" |
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27 #include "../SDL_haptic_c.h" |
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28 #include "../SDL_syshaptic.h" |
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29 |
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30 #include <unistd.h> /* close */ |
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31 #include <linux/input.h> |
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32 #include <sys/ioctl.h> |
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33 #include <sys/types.h> |
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34 #include <sys/stat.h> |
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35 #include <fcntl.h> |
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36 #include <linux/limits.h> |
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37 #include <string.h> |
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38 |
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39 |
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40 #define MAX_HAPTICS 32 |
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41 |
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42 |
2475 | 43 /* |
44 * List of available haptic devices. | |
45 */ | |
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46 static struct |
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47 { |
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48 char *fname; |
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49 SDL_Haptic *haptic; |
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50 } SDL_hapticlist[MAX_HAPTICS]; |
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51 |
2475 | 52 |
53 /* | |
54 * Haptic system hardware data. | |
55 */ | |
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56 struct haptic_hwdata |
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57 { |
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58 int fd; |
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59 }; |
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60 |
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61 |
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62 /* |
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63 * Haptic system effect data. |
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64 */ |
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65 struct haptic_hweffect |
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66 { |
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67 struct ff_effect effect; |
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68 }; |
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69 |
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70 |
2475 | 71 |
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72 #define test_bit(nr, addr) \ |
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73 (((1UL << ((nr) & 31)) & (((const unsigned int *) addr)[(nr) >> 5])) != 0) |
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74 #define EV_TEST(ev,f) \ |
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75 if (test_bit((ev), features)) ret |= (f); |
2475 | 76 /* |
77 * Test whether a device has haptic properties. | |
78 * Returns available properties or 0 if there are none. | |
79 */ | |
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80 static int |
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81 EV_IsHaptic(int fd) |
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82 { |
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83 unsigned int ret; |
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84 unsigned long features[1 + FF_MAX/sizeof(unsigned long)]; |
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85 |
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86 ret = 0; |
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87 |
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88 ioctl(fd, EVIOCGBIT(EV_FF, sizeof(unsigned long) * 4), features); |
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89 |
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90 EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT); |
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91 EV_TEST(FF_PERIODIC, SDL_HAPTIC_PERIODIC); |
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92 EV_TEST(FF_RAMP, SDL_HAPTIC_RAMP); |
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93 EV_TEST(FF_SPRING, SDL_HAPTIC_SPRING); |
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94 EV_TEST(FF_FRICTION, SDL_HAPTIC_FRICTION); |
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95 EV_TEST(FF_DAMPER, SDL_HAPTIC_DAMPER); |
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96 EV_TEST(FF_INERTIA, SDL_HAPTIC_INERTIA); |
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97 EV_TEST(FF_GAIN, SDL_HAPTIC_GAIN); |
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98 EV_TEST(FF_AUTOCENTER, SDL_HAPTIC_AUTOCENTER); |
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99 |
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100 return ret; |
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101 } |
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102 |
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103 int |
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104 SDL_SYS_HapticInit(void) |
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105 { |
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106 const char joydev_pattern[] = "/dev/input/event%d"; |
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107 dev_t dev_nums[MAX_HAPTICS]; |
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108 char path[PATH_MAX]; |
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109 struct stat sb; |
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110 int fd; |
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111 int i, j, k; |
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112 int duplicate; |
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113 int numhaptics; |
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114 |
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115 numhaptics = 0; |
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116 |
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117 i = 0; |
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118 for (j = 0; j < MAX_HAPTICS; ++j) { |
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119 |
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120 snprintf(path, PATH_MAX, joydev_pattern, i++); |
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121 |
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122 /* check to see if file exists */ |
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123 if (stat(path,&sb) != 0) |
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124 break; |
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125 |
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126 /* check for duplicates */ |
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127 duplicate = 0; |
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128 for (k = 0; (k < numhaptics) && !duplicate; ++k) { |
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129 if (sb.st_rdev == dev_nums[k]) { |
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130 duplicate = 1; |
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131 } |
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132 } |
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133 if (duplicate) { |
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134 continue; |
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135 } |
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136 |
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137 /* try to open */ |
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138 fd = open(path, O_RDWR, 0); |
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139 if (fd < 0) continue; |
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140 |
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141 #ifdef DEBUG_INPUT_EVENTS |
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142 printf("Checking %s\n", path); |
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143 #endif |
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144 |
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145 /* see if it works */ |
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146 if (EV_IsHaptic(fd)!=0) { |
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147 SDL_hapticlist[numhaptics].fname = SDL_strdup(path); |
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148 SDL_hapticlist[numhaptics].haptic = NULL; |
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149 dev_nums[numhaptics] = sb.st_rdev; |
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150 ++numhaptics; |
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151 } |
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152 close(fd); |
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153 } |
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154 |
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155 return numhaptics; |
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156 } |
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157 |
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158 |
2475 | 159 /* |
160 * Return the name of a haptic device, does not need to be opened. | |
161 */ | |
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162 const char * |
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163 SDL_SYS_HapticName(int index) |
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164 { |
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165 int fd; |
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166 static char namebuf[128]; |
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167 char *name; |
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168 |
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169 name = NULL; |
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170 fd = open(SDL_hapticlist[index].fname, O_RDONLY, 0); |
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171 if (fd >= 0) { |
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172 if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) <= 0) { |
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173 name = SDL_hapticlist[index].fname; |
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174 } |
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175 else { |
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176 name = namebuf; |
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177 } |
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178 } |
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179 close(fd); |
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180 |
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181 return name; |
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182 } |
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183 |
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184 |
2475 | 185 /* |
186 * Opens a haptic device for usage. | |
187 */ | |
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188 int |
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189 SDL_SYS_HapticOpen(SDL_Haptic * haptic) |
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190 { |
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191 int i; |
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192 int fd; |
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193 |
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194 /* Open the character device */ |
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195 fd = open(SDL_hapticlist[haptic->index].fname, O_RDWR, 0); |
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196 if (fd < 0) { |
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197 SDL_SetError("Unable to open %s\n", SDL_hapticlist[haptic->index]); |
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198 return -1; |
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199 } |
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200 |
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201 /* Allocate the hwdata */ |
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202 haptic->hwdata = (struct haptic_hwdata *) |
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203 SDL_malloc(sizeof(*haptic->hwdata)); |
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204 if (haptic->hwdata == NULL) { |
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205 SDL_OutOfMemory(); |
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206 goto open_err; |
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207 } |
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208 SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata)); |
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209 /* Set the data */ |
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210 haptic->hwdata->fd = fd; |
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211 haptic->supported = EV_IsHaptic(fd); |
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212 |
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213 /* Set the effects */ |
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214 if (ioctl(fd, EVIOCGEFFECTS, &haptic->neffects) < 0) { |
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215 SDL_SetError("Unable to query haptic device memory."); |
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216 goto open_err; |
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217 } |
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218 haptic->effects = (struct haptic_effect *) |
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219 SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects); |
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220 if (haptic->effects == NULL) { |
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221 SDL_OutOfMemory(); |
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222 goto open_err; |
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223 } |
2483
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224 /* Clear the memory */ |
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225 SDL_memset(haptic->effects, 0, |
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226 sizeof(struct haptic_effect) * haptic->neffects); |
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227 |
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228 return 0; |
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229 |
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230 /* Error handling */ |
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231 open_err: |
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232 close(fd); |
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233 if (haptic->hwdata != NULL) { |
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234 free(haptic->hwdata); |
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235 haptic->hwdata = NULL; |
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236 } |
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237 return -1; |
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238 } |
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239 |
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240 |
2475 | 241 /* |
242 * Closes the haptic device. | |
243 */ | |
244 void | |
245 SDL_SYS_HapticClose(SDL_Haptic * haptic) | |
246 { | |
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247 if (haptic->hwdata) { |
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248 |
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249 /* Clean up */ |
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250 close(haptic->hwdata->fd); |
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251 |
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252 /* Free */ |
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253 SDL_free(haptic->hwdata); |
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254 haptic->hwdata = NULL; |
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255 SDL_free(haptic->effects); |
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256 haptic->neffects = 0; |
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257 } |
2475 | 258 } |
259 | |
260 | |
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261 /* |
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262 * Clean up after system specific haptic stuff |
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263 */ |
2474
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264 void |
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265 SDL_SYS_HapticQuit(void) |
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Properly quit the SDL_haptic subsystem.
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266 { |
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267 int i; |
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268 |
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269 for (i=0; SDL_hapticlist[i].fname != NULL; i++) { |
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270 SDL_free(SDL_hapticlist[i].fname); |
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271 } |
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272 SDL_hapticlist[0].fname = NULL; |
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273 } |
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274 |
2481 | 275 #define CLAMP(x) (((x) > 32767) ? 32767 : x) |
2477
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276 /* |
2479
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277 * Initializes the linux effect struct from a haptic_effect. |
2481 | 278 * Values above 32767 (for unsigned) are unspecified so we must clamp. |
2479
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279 */ |
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280 static int |
2480 | 281 SDL_SYS_ToFFEffect( struct ff_effect * dest, SDL_HapticEffect * src ) |
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282 { |
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283 int i; |
2480 | 284 SDL_HapticConstant *constant; |
285 SDL_HapticPeriodic *periodic; | |
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286 SDL_HapticCondition *condition; |
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287 SDL_HapticRamp *ramp; |
2480 | 288 |
289 /* Clear up */ | |
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290 SDL_memset(dest, 0, sizeof(struct ff_effect)); |
2480 | 291 |
292 switch (src->type) { | |
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293 case SDL_HAPTIC_CONSTANT: |
2480 | 294 constant = &src->constant; |
295 | |
296 /* Header */ | |
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297 dest->type = FF_CONSTANT; |
2481 | 298 dest->direction = CLAMP(constant->direction); |
2480 | 299 |
300 /* Replay */ | |
2481 | 301 dest->replay.length = CLAMP(constant->length); |
302 dest->replay.delay = CLAMP(constant->delay); | |
2480 | 303 |
304 /* Trigger */ | |
2481 | 305 dest->trigger.button = CLAMP(constant->button); |
306 dest->trigger.interval = CLAMP(constant->interval); | |
2480 | 307 |
308 /* Constant */ | |
309 dest->u.constant.level = constant->level; | |
310 | |
311 /* Envelope */ | |
2481 | 312 dest->u.constant.envelope.attack_length = CLAMP(constant->attack_length); |
313 dest->u.constant.envelope.attack_level = CLAMP(constant->attack_level); | |
314 dest->u.constant.envelope.fade_length = CLAMP(constant->fade_length); | |
315 dest->u.constant.envelope.fade_level = CLAMP(constant->fade_level); | |
2480 | 316 |
317 break; | |
318 | |
319 case SDL_HAPTIC_PERIODIC: | |
320 periodic = &src->periodic; | |
321 | |
322 /* Header */ | |
323 dest->type = FF_PERIODIC; | |
2481 | 324 dest->direction = CLAMP(periodic->direction); |
2480 | 325 |
326 /* Replay */ | |
2481 | 327 dest->replay.length = CLAMP(periodic->length); |
328 dest->replay.delay = CLAMP(periodic->delay); | |
2480 | 329 |
330 /* Trigger */ | |
2481 | 331 dest->trigger.button = CLAMP(periodic->button); |
332 dest->trigger.interval = CLAMP(periodic->interval); | |
2480 | 333 |
334 /* Constant */ | |
2481 | 335 switch (periodic->waveform) { |
336 case SDL_WAVEFORM_SINE: | |
337 dest->u.periodic.waveform = FF_SINE; | |
338 break; | |
339 case SDL_WAVEFORM_SQUARE: | |
340 dest->u.periodic.waveform = FF_SQUARE; | |
341 break; | |
342 case SDL_WAVEFORM_TRIANGLE: | |
343 dest->u.periodic.waveform = FF_TRIANGLE; | |
344 break; | |
345 case SDL_WAVEFORM_SAWTOOTHUP: | |
346 dest->u.periodic.waveform = FF_SAW_UP; | |
347 break; | |
348 case SDL_WAVEFORM_SAWTOOTHDOWN: | |
349 dest->u.periodic.waveform = FF_SAW_DOWN; | |
350 break; | |
351 | |
352 default: | |
353 SDL_SetError("Unknown waveform."); | |
354 return -1; | |
355 } | |
356 dest->u.periodic.period = CLAMP(periodic->period); | |
2480 | 357 dest->u.periodic.magnitude = periodic->magnitude; |
358 dest->u.periodic.offset = periodic->offset; | |
2481 | 359 dest->u.periodic.phase = CLAMP(periodic->phase); |
2480 | 360 |
361 /* Envelope */ | |
2481 | 362 dest->u.periodic.envelope.attack_length = CLAMP(periodic->attack_length); |
363 dest->u.periodic.envelope.attack_level = CLAMP(periodic->attack_level); | |
364 dest->u.periodic.envelope.fade_length = CLAMP(periodic->fade_length); | |
365 dest->u.periodic.envelope.fade_level = CLAMP(periodic->fade_level); | |
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366 |
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367 break; |
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368 |
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369 case SDL_HAPTIC_SPRING: |
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370 case SDL_HAPTIC_DAMPER: |
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371 case SDL_HAPTIC_INERTIA: |
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372 case SDL_HAPTIC_FRICTION: |
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373 condition = &src->condition; |
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374 |
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375 /* Header */ |
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376 if (dest->type == SDL_HAPTIC_SPRING) |
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377 dest->type = FF_SPRING; |
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378 else if (dest->type == SDL_HAPTIC_DAMPER) |
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379 dest->type = FF_DAMPER; |
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380 else if (dest->type == SDL_HAPTIC_INERTIA) |
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381 dest->type = FF_INERTIA; |
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382 else if (dest->type == SDL_HAPTIC_FRICTION) |
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383 dest->type = FF_FRICTION; |
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384 dest->direction = CLAMP(condition->direction); |
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385 |
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386 /* Replay */ |
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387 dest->replay.length = CLAMP(condition->length); |
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388 dest->replay.delay = CLAMP(condition->delay); |
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389 |
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390 /* Trigger */ |
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391 dest->trigger.button = CLAMP(condition->button); |
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392 dest->trigger.interval = CLAMP(condition->interval); |
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393 |
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394 /* Condition - TODO handle axes */ |
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395 dest->u.condition[0].right_saturation = CLAMP(condition->right_sat); |
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396 dest->u.condition[0].left_saturation = CLAMP(condition->left_sat); |
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397 dest->u.condition[0].right_coeff = condition->right_coeff; |
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398 dest->u.condition[0].left_coeff = condition->left_coeff; |
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399 dest->u.condition[0].deadband = CLAMP(condition->deadband); |
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400 dest->u.condition[0].center = condition->center; |
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401 |
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402 break; |
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403 |
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404 case SDL_HAPTIC_RAMP: |
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405 ramp = &src->ramp; |
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406 |
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407 /* Header */ |
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408 dest->type = FF_RAMP; |
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409 dest->direction = CLAMP(ramp->direction); |
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410 |
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411 /* Replay */ |
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412 dest->replay.length = CLAMP(ramp->length); |
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413 dest->replay.delay = CLAMP(ramp->delay); |
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414 |
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415 /* Trigger */ |
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416 dest->trigger.button = CLAMP(ramp->button); |
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417 dest->trigger.interval = CLAMP(ramp->interval); |
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418 |
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419 /* Ramp */ |
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420 dest->u.ramp.start_level = ramp->start; |
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421 dest->u.ramp.end_level = ramp->end; |
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422 |
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423 /* Envelope */ |
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424 dest->u.ramp.envelope.attack_length = CLAMP(ramp->attack_length); |
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425 dest->u.ramp.envelope.attack_level = CLAMP(ramp->attack_level); |
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426 dest->u.ramp.envelope.fade_length = CLAMP(ramp->fade_length); |
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427 dest->u.ramp.envelope.fade_level = CLAMP(ramp->fade_level); |
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428 |
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429 break; |
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430 |
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431 |
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432 default: |
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433 SDL_SetError("Unknown haptic effect type."); |
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434 return -1; |
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435 } |
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436 |
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437 return 0; |
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438 } |
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439 |
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440 |
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441 /* |
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442 * Creates a new haptic effect. |
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443 */ |
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444 int |
2480 | 445 SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect * effect, |
446 SDL_HapticEffect * base) | |
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447 { |
2480 | 448 struct ff_effect * linux_effect; |
449 | |
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450 /* Allocate the hardware effect */ |
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451 effect->hweffect = (struct haptic_hweffect *) |
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452 SDL_malloc(sizeof(struct haptic_hweffect)); |
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453 if (effect->hweffect == NULL) { |
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454 SDL_OutOfMemory(); |
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455 return -1; |
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456 } |
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457 |
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458 /* Prepare the ff_effect */ |
2480 | 459 linux_effect = &effect->hweffect->effect; |
460 if (SDL_SYS_ToFFEffect( linux_effect, base ) != 0) { | |
2479
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461 return -1; |
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462 } |
2480 | 463 linux_effect->id = -1; /* Have the kernel give it an id */ |
2479
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464 |
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465 /* Upload the effect */ |
2480 | 466 if (ioctl(haptic->hwdata->fd, EVIOCSFF, linux_effect) < 0) { |
2483
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467 SDL_SetError("Error uploading effect to the haptic device."); |
2479
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468 return -1; |
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469 } |
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470 |
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471 return 0; |
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472 } |
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473 |
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474 |
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475 /* |
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476 * Runs an effect. |
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477 */ |
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478 int |
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479 SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect * effect) |
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480 { |
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481 struct input_event run; |
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482 |
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483 /* Prepare to run the effect */ |
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484 run.type = EV_FF; |
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485 run.code = effect->hweffect->effect.id; |
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486 run.value = 1; |
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487 |
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488 if (write(haptic->hwdata->fd, (const void*) &run, sizeof(run)) < 0) { |
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489 SDL_SetError("Unable to run the haptic effect."); |
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490 return -1; |
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491 } |
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492 |
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493 return 0; |
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494 } |
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495 |
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496 |
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497 /* |
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498 * Frees the effect |
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499 */ |
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500 void |
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501 SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect * effect) |
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502 { |
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503 if (ioctl(haptic->hwdata->fd, EVIOCRMFF, effect->hweffect->effect.id) < 0) { |
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504 SDL_SetError("Error removing the effect from the haptic device."); |
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505 } |
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506 SDL_free(effect->hweffect); |
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507 effect->hweffect = NULL; |
2477
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508 } |
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509 |
2474
3f80bf1528b4
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510 |
2483
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511 /* |
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512 * Sets the gain. |
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513 */ |
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514 int |
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515 SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain) |
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516 { |
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517 struct input_event ie; |
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518 |
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519 ie.type = EV_FF; |
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520 ie.code = FF_GAIN; |
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521 ie.value = (0xFFFFUL * gain) / 100; |
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522 printf("%d\n",ie.value); |
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523 |
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524 if (write(haptic->hwdata->fd, &ie, sizeof(ie)) == -1) { |
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525 SDL_SetError("Error setting gain."); |
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|
526 } |
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|
527 |
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|
528 } |
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|
529 |
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|
530 |
2472
3f73c88c9abb
First commit of the SDL_haptic subsystem.
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diff
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531 #endif /* SDL_HAPTIC_LINUX */ |