annotate src/video/windib/SDL_dibevents.c @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
parents 6800e2560310
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 #include "SDL_main.h"
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28 #include "SDL_events.h"
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29 #include "SDL_syswm.h"
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30 #include "../../events/SDL_sysevents.h"
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31 #include "../../events/SDL_events_c.h"
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32 #include "../wincommon/SDL_lowvideo.h"
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33 #include "SDL_gapidibvideo.h"
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34 #include "SDL_vkeys.h"
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35
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36 #ifdef SDL_VIDEO_DRIVER_GAPI
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37 #include "../gapi/SDL_gapivideo.h"
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38 #endif
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39
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40 #ifdef SDL_VIDEO_DRIVER_WINDIB
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41 #include "SDL_dibvideo.h"
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42 #endif
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43
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44 #ifndef WM_APP
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45 #define WM_APP 0x8000
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46 #endif
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47
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48 #ifdef _WIN32_WCE
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49 #define NO_GETKEYBOARDSTATE
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50 #endif
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51
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52 /* The translation table from a Microsoft VK keysym to a SDL keysym */
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53 static SDLKey VK_keymap[SDLK_LAST];
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54 static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed);
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55 static SDLKey Arrows_keymap[4];
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56
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57 /* Masks for processing the windows KEYDOWN and KEYUP messages */
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58 #define REPEATED_KEYMASK (1<<30)
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59 #define EXTENDED_KEYMASK (1<<24)
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60
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61 /* DJM: If the user setup the window for us, we want to save his window proc,
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62 and give him a chance to handle some messages. */
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63 #ifdef STRICT
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64 #define WNDPROCTYPE WNDPROC
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65 #else
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66 #define WNDPROCTYPE FARPROC
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67 #endif
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68 static WNDPROCTYPE userWindowProc = NULL;
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69
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70
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71 #ifdef SDL_VIDEO_DRIVER_GAPI
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72
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73 WPARAM rotateKey(WPARAM key,int direction)
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74 {
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75 if(direction ==0 ) return key;
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76
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77 switch (key) {
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78 case 0x26: /* up */
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79 return Arrows_keymap[(2 + direction) % 4];
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80 case 0x27: /* right */
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81 return Arrows_keymap[(1 + direction) % 4];
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82 case 0x28: /* down */
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83 return Arrows_keymap[direction % 4];
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84 case 0x25: /* left */
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85 return Arrows_keymap[(3 + direction) % 4];
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86 }
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87
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88 return key;
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89 }
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90
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91 static void GapiTransform(GapiInfo *gapiInfo, LONG *x, LONG *y)
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92 {
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93 if(gapiInfo->hiresFix)
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94 {
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95 *x *= 2;
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96 *y *= 2;
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97 }
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98
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99 // 0 3 0
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100 if((!gapiInfo->userOrientation && gapiInfo->systemOrientation && !gapiInfo->gapiOrientation) ||
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101 // 3 0 3
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102 (gapiInfo->userOrientation && !gapiInfo->systemOrientation && gapiInfo->gapiOrientation) ||
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103 // 3 0 0
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104 (gapiInfo->userOrientation && !gapiInfo->systemOrientation && !gapiInfo->gapiOrientation))
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105 {
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106 Sint16 temp = *x;
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107 *x = SDL_VideoSurface->w - *y;
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108 *y = temp;
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109 }
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110 else
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111 // 0 0 0
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112 if((!gapiInfo->userOrientation && !gapiInfo->systemOrientation && !gapiInfo->gapiOrientation) ||
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113 // 0 0 3
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114 (!gapiInfo->userOrientation && !gapiInfo->systemOrientation && gapiInfo->gapiOrientation))
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115 {
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116 // without changes
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117 // *x = *x;
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118 // *y = *y;
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119 }
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120 // default
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121 else
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122 {
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123 // without changes
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124 // *x = *x;
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125 // *y = *y;
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126 }
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127 }
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128 #endif
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130
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131 /* The main Win32 event handler */
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132 LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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133 {
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134 extern int posted;
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135
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136 switch (msg) {
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137 case WM_SYSKEYDOWN:
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138 case WM_KEYDOWN: {
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139 SDL_keysym keysym;
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parents:
diff changeset
140
4162
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diff changeset
141 #ifdef SDL_VIDEO_DRIVER_GAPI
3b7fc3416601 GAPI fixes from Stefan Klug
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parents: 4159
diff changeset
142 if(this->hidden->gapiInfo)
3b7fc3416601 GAPI fixes from Stefan Klug
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parents: 4159
diff changeset
143 {
3b7fc3416601 GAPI fixes from Stefan Klug
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parents: 4159
diff changeset
144 // Drop GAPI artefacts
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
145 if (wParam == 0x84 || wParam == 0x5B)
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
146 return 0;
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
147
4162
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diff changeset
148 wParam = rotateKey(wParam, this->hidden->gapiInfo->coordinateTransform);
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parents: 4159
diff changeset
149 }
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
150 #endif
0
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parents:
diff changeset
151 /* Ignore repeated keys */
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parents:
diff changeset
152 if ( lParam&REPEATED_KEYMASK ) {
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parents:
diff changeset
153 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
155 switch (wParam) {
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parents:
diff changeset
156 case VK_CONTROL:
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parents:
diff changeset
157 if ( lParam&EXTENDED_KEYMASK )
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parents:
diff changeset
158 wParam = VK_RCONTROL;
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parents:
diff changeset
159 else
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parents:
diff changeset
160 wParam = VK_LCONTROL;
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parents:
diff changeset
161 break;
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parents:
diff changeset
162 case VK_SHIFT:
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parents:
diff changeset
163 /* EXTENDED trick doesn't work here */
1282
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parents: 1280
diff changeset
164 {
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
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parents: 1280
diff changeset
165 Uint8 *state = SDL_GetKeyState(NULL);
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Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
166 if (state[SDLK_LSHIFT] == SDL_RELEASED && (GetKeyState(VK_LSHIFT) & 0x8000)) {
558
2312d983e1fe Fixed left/right shift detection on Windows (thanks Mike!)
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parents: 523
diff changeset
167 wParam = VK_LSHIFT;
1282
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parents: 1280
diff changeset
168 } else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) {
558
2312d983e1fe Fixed left/right shift detection on Windows (thanks Mike!)
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
169 wParam = VK_RSHIFT;
2312d983e1fe Fixed left/right shift detection on Windows (thanks Mike!)
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
170 } else {
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
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diff changeset
171 /* Win9x */
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
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diff changeset
172 int sc = HIWORD(lParam) & 0xFF;
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diff changeset
173
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
174 if (sc == 0x2A)
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
175 wParam = VK_LSHIFT;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
176 else
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
177 if (sc == 0x36)
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
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diff changeset
178 wParam = VK_RSHIFT;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
179 else
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
180 wParam = VK_LSHIFT;
1282
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parents: 1280
diff changeset
181 }
558
2312d983e1fe Fixed left/right shift detection on Windows (thanks Mike!)
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
182 }
0
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parents:
diff changeset
183 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 case VK_MENU:
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parents:
diff changeset
185 if ( lParam&EXTENDED_KEYMASK )
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parents:
diff changeset
186 wParam = VK_RMENU;
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parents:
diff changeset
187 else
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parents:
diff changeset
188 wParam = VK_LMENU;
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parents:
diff changeset
189 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 }
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
191 #ifdef NO_GETKEYBOARDSTATE
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
192 /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
193 if ( SDL_TranslateUNICODE ) {
140
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
194 MSG m;
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
195
140
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
196 m.hwnd = hwnd;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
197 m.message = msg;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
198 m.wParam = wParam;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
199 m.lParam = lParam;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
200 m.time = 0;
4384
6800e2560310 Fixed bugs #882 and 865, re-opening bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4350
diff changeset
201 if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
202 GetMessage(&m, hwnd, 0, WM_USER);
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
203 wParam = m.wParam;
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
204 }
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
205 }
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
206 #endif /* NO_GETKEYBOARDSTATE */
0
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parents:
diff changeset
207 posted = SDL_PrivateKeyboard(SDL_PRESSED,
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parents:
diff changeset
208 TranslateKey(wParam,HIWORD(lParam),&keysym,1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 case WM_SYSKEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 case WM_KEYUP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 SDL_keysym keysym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215
4162
3b7fc3416601 GAPI fixes from Stefan Klug
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parents: 4159
diff changeset
216 #ifdef SDL_VIDEO_DRIVER_GAPI
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
217 if(this->hidden->gapiInfo)
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
218 {
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
219 // Drop GAPI artifacts
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
220 if (wParam == 0x84 || wParam == 0x5B)
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
221 return 0;
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
222
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
223 wParam = rotateKey(wParam, this->hidden->gapiInfo->coordinateTransform);
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
224 }
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
225 #endif
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
226
0
74212992fb08 Initial revision
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parents:
diff changeset
227 switch (wParam) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 case VK_CONTROL:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 if ( lParam&EXTENDED_KEYMASK )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 wParam = VK_RCONTROL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 wParam = VK_LCONTROL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 case VK_SHIFT:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 /* EXTENDED trick doesn't work here */
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
236 {
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
237 Uint8 *state = SDL_GetKeyState(NULL);
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
238 if (state[SDLK_LSHIFT] == SDL_PRESSED && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
239 wParam = VK_LSHIFT;
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
240 } else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
241 wParam = VK_RSHIFT;
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
242 } else {
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
243 /* Win9x */
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
244 int sc = HIWORD(lParam) & 0xFF;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
245
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
246 if (sc == 0x2A)
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
247 wParam = VK_LSHIFT;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
248 else
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
249 if (sc == 0x36)
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
250 wParam = VK_RSHIFT;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
251 else
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
252 wParam = VK_LSHIFT;
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
253 }
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
254 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 case VK_MENU:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 if ( lParam&EXTENDED_KEYMASK )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 wParam = VK_RMENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 wParam = VK_LMENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
1526
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
263 /* Windows only reports keyup for print screen */
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
264 if ( wParam == VK_SNAPSHOT && SDL_GetKeyState(NULL)[SDLK_PRINT] == SDL_RELEASED ) {
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
265 posted = SDL_PrivateKeyboard(SDL_PRESSED,
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
266 TranslateKey(wParam,HIWORD(lParam),&keysym,1));
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
267 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 TranslateKey(wParam,HIWORD(lParam),&keysym,0));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 return(0);
726
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
272 #if defined(SC_SCREENSAVE) && defined(SC_MONITORPOWER)
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
273 case WM_SYSCOMMAND: {
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3868
diff changeset
274 const DWORD val = (DWORD) (wParam & 0xFFF0);
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3868
diff changeset
275 if ((val == SC_SCREENSAVE) || (val == SC_MONITORPOWER)) {
4162
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
276 if (this->hidden->dibInfo && !allow_screensaver) {
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3868
diff changeset
277 /* Note that this doesn't stop anything on Vista
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3868
diff changeset
278 if the screensaver has a password. */
726
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
279 return(0);
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3868
diff changeset
280 }
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3868
diff changeset
281 }
726
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
282 }
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
283 /* Fall through to default processing */
5429a06aa816 SDL12: Disable screensaver in windib driver.
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parents: 721
diff changeset
284 #endif /* SC_SCREENSAVE && SC_MONITORPOWER */
5429a06aa816 SDL12: Disable screensaver in windib driver.
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parents: 721
diff changeset
285
0
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diff changeset
286 default: {
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parents:
diff changeset
287 /* Only post the event if we're watching for it */
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diff changeset
288 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
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diff changeset
289 SDL_SysWMmsg wmmsg;
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diff changeset
290
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diff changeset
291 SDL_VERSION(&wmmsg.version);
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diff changeset
292 wmmsg.hwnd = hwnd;
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diff changeset
293 wmmsg.msg = msg;
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diff changeset
294 wmmsg.wParam = wParam;
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diff changeset
295 wmmsg.lParam = lParam;
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diff changeset
296 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 140
diff changeset
297
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 140
diff changeset
298 /* DJM: If the user isn't watching for private
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 140
diff changeset
299 messages in her SDL event loop, then pass it
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
300 along to any win32 specific window proc.
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 140
diff changeset
301 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 140
diff changeset
302 } else if (userWindowProc) {
721
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
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parents: 572
diff changeset
303 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
0
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304 }
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diff changeset
305 }
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diff changeset
306 break;
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diff changeset
307 }
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diff changeset
308 return(DefWindowProc(hwnd, msg, wParam, lParam));
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parents:
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309 }
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310
4220
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diff changeset
311 #ifdef _WIN32_WCE
cf958451fd8d Fixed bug #795
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diff changeset
312 static BOOL GetLastStylusPos(POINT* ptLast)
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diff changeset
313 {
cf958451fd8d Fixed bug #795
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diff changeset
314 BOOL bResult = FALSE;
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diff changeset
315 UINT nRet;
cf958451fd8d Fixed bug #795
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diff changeset
316 GetMouseMovePoints(ptLast, 1, &nRet);
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diff changeset
317 if ( nRet == 1 ) {
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diff changeset
318 ptLast->x /= 4;
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diff changeset
319 ptLast->y /= 4;
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diff changeset
320 bResult = TRUE;
cf958451fd8d Fixed bug #795
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parents: 4219
diff changeset
321 }
cf958451fd8d Fixed bug #795
Sam Lantinga <slouken@libsdl.org>
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diff changeset
322 return bResult;
cf958451fd8d Fixed bug #795
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parents: 4219
diff changeset
323 }
cf958451fd8d Fixed bug #795
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parents: 4219
diff changeset
324 #endif
cf958451fd8d Fixed bug #795
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parents: 4219
diff changeset
325
4179
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diff changeset
326 static void DIB_GenerateMouseMotionEvent(_THIS)
4167
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
327 {
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
328 extern int mouse_relative;
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
329 extern int posted;
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
330
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
331 POINT mouse;
4232
29605c881b29 Fixed compile error on Win32
Sam Lantinga <slouken@libsdl.org>
parents: 4220
diff changeset
332 #ifdef _WIN32_WCE
29605c881b29 Fixed compile error on Win32
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parents: 4220
diff changeset
333 if ( !GetCursorPos(&mouse) && !GetLastStylusPos(&mouse) ) return;
29605c881b29 Fixed compile error on Win32
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parents: 4220
diff changeset
334 #else
29605c881b29 Fixed compile error on Win32
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parents: 4220
diff changeset
335 if ( !GetCursorPos(&mouse) ) return;
29605c881b29 Fixed compile error on Win32
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parents: 4220
diff changeset
336 #endif
4167
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
337
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
338 if ( mouse_relative ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
339 POINT center;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
340 center.x = (SDL_VideoSurface->w/2);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
341 center.y = (SDL_VideoSurface->h/2);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
342 ClientToScreen(SDL_Window, &center);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
343
4270
6b7f9089105e Fixed VC2005 compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 4238
diff changeset
344 mouse.x -= center.x;
6b7f9089105e Fixed VC2005 compiler warnings
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parents: 4238
diff changeset
345 mouse.y -= center.y;
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
346 if ( mouse.x || mouse.y ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
347 SetCursorPos(center.x, center.y);
4270
6b7f9089105e Fixed VC2005 compiler warnings
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parents: 4238
diff changeset
348 posted = SDL_PrivateMouseMotion(0, 1, (Sint16)mouse.x, (Sint16)mouse.y);
4167
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
349 }
4350
4988a4f76a09 Fixed bug #849
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
350 } else {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
351 ScreenToClient(SDL_Window, &mouse);
4179
d7294b7c732d Date: Fri, 24 Apr 2009 17:47:07 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 4170
diff changeset
352 #ifdef SDL_VIDEO_DRIVER_GAPI
d7294b7c732d Date: Fri, 24 Apr 2009 17:47:07 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 4170
diff changeset
353 if (SDL_VideoSurface && this->hidden->gapiInfo)
4220
cf958451fd8d Fixed bug #795
Sam Lantinga <slouken@libsdl.org>
parents: 4219
diff changeset
354 GapiTransform(this->hidden->gapiInfo, &mouse.x, &mouse.y);
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
355 #endif
4270
6b7f9089105e Fixed VC2005 compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 4238
diff changeset
356 posted = SDL_PrivateMouseMotion(0, 0, (Sint16)mouse.x, (Sint16)mouse.y);
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
357 }
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
358 }
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
359
0
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parents:
diff changeset
360 void DIB_PumpEvents(_THIS)
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parents:
diff changeset
361 {
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parents:
diff changeset
362 MSG msg;
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parents:
diff changeset
363
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 515
diff changeset
364 while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 515
diff changeset
365 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
0
74212992fb08 Initial revision
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parents:
diff changeset
366 DispatchMessage(&msg);
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parents:
diff changeset
367 }
74212992fb08 Initial revision
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parents:
diff changeset
368 }
4167
a6f635e5eaa6 Fixed bug #611
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parents: 4162
diff changeset
369
4350
4988a4f76a09 Fixed bug #849
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
370 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) {
4179
d7294b7c732d Date: Fri, 24 Apr 2009 17:47:07 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 4170
diff changeset
371 DIB_GenerateMouseMotionEvent( this );
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4162
diff changeset
372 }
0
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diff changeset
373 }
74212992fb08 Initial revision
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diff changeset
374
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
375 static HKL hLayoutUS = NULL;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
376
0
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parents:
diff changeset
377 void DIB_InitOSKeymap(_THIS)
74212992fb08 Initial revision
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parents:
diff changeset
378 {
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
379 int i;
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
380 #ifndef _WIN32_WCE
b2f59aadec0d Fixed bug #294
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parents: 1852
diff changeset
381 char current_layout[KL_NAMELENGTH];
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
382
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
383 GetKeyboardLayoutName(current_layout);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
384 //printf("Initial Keyboard Layout Name: '%s'\n", current_layout);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
385
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
386 hLayoutUS = LoadKeyboardLayout("00000409", KLF_NOTELLSHELL);
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
387
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
388 if (!hLayoutUS) {
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
389 //printf("Failed to load US keyboard layout. Using current.\n");
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
390 hLayoutUS = GetKeyboardLayout(0);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
391 }
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
392 LoadKeyboardLayout(current_layout, KLF_ACTIVATE);
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
393 #else
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
394 #if _WIN32_WCE >=420
b2f59aadec0d Fixed bug #294
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parents: 1852
diff changeset
395 TCHAR current_layout[KL_NAMELENGTH];
0
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parents:
diff changeset
396
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
397 GetKeyboardLayoutName(current_layout);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
398 //printf("Initial Keyboard Layout Name: '%s'\n", current_layout);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
399
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
400 hLayoutUS = LoadKeyboardLayout(L"00000409", 0);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
401
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
402 if (!hLayoutUS) {
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
403 //printf("Failed to load US keyboard layout. Using current.\n");
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
404 hLayoutUS = GetKeyboardLayout(0);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
405 }
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
406 LoadKeyboardLayout(current_layout, 0);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
407 #endif // _WIN32_WCE >=420
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
408 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
409 /* Map the VK keysyms */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
410 for ( i=0; i<SDL_arraysize(VK_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 VK_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 VK_keymap[VK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 VK_keymap[VK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 VK_keymap[VK_CLEAR] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 VK_keymap[VK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 VK_keymap[VK_PAUSE] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
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parents:
diff changeset
419 VK_keymap[VK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
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parents:
diff changeset
420 VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 VK_keymap[VK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 VK_keymap[VK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 VK_keymap[VK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 VK_keymap[VK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 VK_keymap[VK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 VK_keymap[VK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 VK_keymap[VK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 VK_keymap[VK_3] = SDLK_3;
74212992fb08 Initial revision
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parents:
diff changeset
429 VK_keymap[VK_4] = SDLK_4;
74212992fb08 Initial revision
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parents:
diff changeset
430 VK_keymap[VK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 VK_keymap[VK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 VK_keymap[VK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 VK_keymap[VK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 VK_keymap[VK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 VK_keymap[VK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
439 VK_keymap[VK_OEM_102] = SDLK_LESS;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
442 VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 VK_keymap[VK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 VK_keymap[VK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 VK_keymap[VK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 VK_keymap[VK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 VK_keymap[VK_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 VK_keymap[VK_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 VK_keymap[VK_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 VK_keymap[VK_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 VK_keymap[VK_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 VK_keymap[VK_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 VK_keymap[VK_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 VK_keymap[VK_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 VK_keymap[VK_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 VK_keymap[VK_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 VK_keymap[VK_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 VK_keymap[VK_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 VK_keymap[VK_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 VK_keymap[VK_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 VK_keymap[VK_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 VK_keymap[VK_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 VK_keymap[VK_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 VK_keymap[VK_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 VK_keymap[VK_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 VK_keymap[VK_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 VK_keymap[VK_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 VK_keymap[VK_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 VK_keymap[VK_DELETE] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 VK_keymap[VK_NUMPAD0] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 VK_keymap[VK_NUMPAD1] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 VK_keymap[VK_NUMPAD2] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 VK_keymap[VK_NUMPAD3] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 VK_keymap[VK_NUMPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 VK_keymap[VK_NUMPAD5] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 VK_keymap[VK_NUMPAD6] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 VK_keymap[VK_NUMPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 VK_keymap[VK_NUMPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 VK_keymap[VK_NUMPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 VK_keymap[VK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 VK_keymap[VK_UP] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 VK_keymap[VK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 VK_keymap[VK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 VK_keymap[VK_LEFT] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 VK_keymap[VK_INSERT] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 VK_keymap[VK_HOME] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 VK_keymap[VK_END] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 VK_keymap[VK_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 VK_keymap[VK_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 VK_keymap[VK_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 VK_keymap[VK_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 VK_keymap[VK_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 VK_keymap[VK_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 VK_keymap[VK_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 VK_keymap[VK_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 VK_keymap[VK_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 VK_keymap[VK_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 VK_keymap[VK_F11] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 VK_keymap[VK_F12] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 VK_keymap[VK_F13] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 VK_keymap[VK_F14] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 VK_keymap[VK_F15] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 VK_keymap[VK_RMENU] = SDLK_RALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 VK_keymap[VK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 VK_keymap[VK_RWIN] = SDLK_RSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 VK_keymap[VK_LWIN] = SDLK_LSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 VK_keymap[VK_HELP] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 #ifdef VK_PRINT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 VK_keymap[VK_PRINT] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 VK_keymap[VK_CANCEL] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 VK_keymap[VK_APPS] = SDLK_MENU;
4162
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
532
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
533 Arrows_keymap[3] = 0x25;
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
534 Arrows_keymap[2] = 0x26;
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
535 Arrows_keymap[1] = 0x27;
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
536 Arrows_keymap[0] = 0x28;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
539 #define EXTKEYPAD(keypad) ((scancode & 0x100)?(mvke):(keypad))
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
540
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
541 static int SDL_MapVirtualKey(int scancode, int vkey)
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
542 {
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
543 #ifndef _WIN32_WCE
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
544 int mvke = MapVirtualKeyEx(scancode & 0xFF, 1, hLayoutUS);
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
545 #else
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
546 int mvke = MapVirtualKey(scancode & 0xFF, 1);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1852
diff changeset
547 #endif
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
548
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
549 switch(vkey) {
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
550 /* These are always correct */
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
551 case VK_DIVIDE:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
552 case VK_MULTIPLY:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
553 case VK_SUBTRACT:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
554 case VK_ADD:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
555 case VK_LWIN:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
556 case VK_RWIN:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
557 case VK_APPS:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
558 /* These are already handled */
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
559 case VK_LCONTROL:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
560 case VK_RCONTROL:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
561 case VK_LSHIFT:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
562 case VK_RSHIFT:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
563 case VK_LMENU:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
564 case VK_RMENU:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
565 case VK_SNAPSHOT:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
566 case VK_PAUSE:
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
567 return vkey;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
568 }
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
569 switch(mvke) {
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
570 /* Distinguish between keypad and extended keys */
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
571 case VK_INSERT: return EXTKEYPAD(VK_NUMPAD0);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
572 case VK_DELETE: return EXTKEYPAD(VK_DECIMAL);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
573 case VK_END: return EXTKEYPAD(VK_NUMPAD1);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
574 case VK_DOWN: return EXTKEYPAD(VK_NUMPAD2);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
575 case VK_NEXT: return EXTKEYPAD(VK_NUMPAD3);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
576 case VK_LEFT: return EXTKEYPAD(VK_NUMPAD4);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
577 case VK_CLEAR: return EXTKEYPAD(VK_NUMPAD5);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
578 case VK_RIGHT: return EXTKEYPAD(VK_NUMPAD6);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
579 case VK_HOME: return EXTKEYPAD(VK_NUMPAD7);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
580 case VK_UP: return EXTKEYPAD(VK_NUMPAD8);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
581 case VK_PRIOR: return EXTKEYPAD(VK_NUMPAD9);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
582 }
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
583 return mvke?mvke:vkey;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
584 }
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
585
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
586 static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 /* Set the keysym information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 keysym->scancode = (unsigned char) scancode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 keysym->unicode = 0;
4162
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
592
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
593 if ((vkey == VK_RETURN) && (scancode & 0x100)) {
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
594 /* No VK_ code for the keypad enter key */
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
595 keysym->sym = SDLK_KP_ENTER;
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
596 }
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
597 else {
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
598 keysym->sym = VK_keymap[SDL_MapVirtualKey(scancode, vkey)];
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
599 }
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
600
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
601 if ( pressed && SDL_TranslateUNICODE ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 #ifdef NO_GETKEYBOARDSTATE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 /* Uh oh, better hope the vkey is close enough.. */
4162
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
604 if((keysym->sym == vkey) || (vkey > 0x7f))
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 keysym->unicode = vkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 #else
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
607 BYTE keystate[256];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
608 Uint16 wchars[2];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 GetKeyboardState(keystate);
4170
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
611 /* Numlock isn't taken into account in ToUnicode,
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
612 * so we handle it as a special case here */
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
613 if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
614 {
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
615 keysym->unicode = vkey - VK_NUMPAD0 + '0';
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
616 }
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
617 else if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
618 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
619 keysym->unicode = wchars[0];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 #endif /* NO_GETKEYBOARDSTATE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 }
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
623
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
624 #if 0
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
625 {
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
626 HKL hLayoutCurrent = GetKeyboardLayout(0);
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
627 int sc = scancode & 0xFF;
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
628
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
629 printf("SYM:%d, VK:0x%02X, SC:0x%04X, US:(1:0x%02X, 3:0x%02X), "
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
630 "Current:(1:0x%02X, 3:0x%02X)\n",
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
631 keysym->sym, vkey, scancode,
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
632 MapVirtualKeyEx(sc, 1, hLayoutUS),
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
633 MapVirtualKeyEx(sc, 3, hLayoutUS),
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
634 MapVirtualKeyEx(sc, 1, hLayoutCurrent),
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
635 MapVirtualKeyEx(sc, 3, hLayoutCurrent)
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
636 );
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
637 }
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
638 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 int DIB_CreateWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 {
4219
0a7481888fd1 Fixed bug #695
Sam Lantinga <slouken@libsdl.org>
parents: 4179
diff changeset
644 char *windowid;
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
645
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1282
diff changeset
646 SDL_RegisterApp(NULL, 0, 0);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
647
4219
0a7481888fd1 Fixed bug #695
Sam Lantinga <slouken@libsdl.org>
parents: 4179
diff changeset
648 windowid = SDL_getenv("SDL_WINDOWID");
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
649 SDL_windowid = (windowid != NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 if ( SDL_windowid ) {
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
651 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
652 /* wince 2.1 does not have strtol */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
653 wchar_t *windowid_t = SDL_malloc((SDL_strlen(windowid) + 1) * sizeof(wchar_t));
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
654 MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, windowid, -1, windowid_t, SDL_strlen(windowid) + 1);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
655 SDL_Window = (HWND)wcstol(windowid_t, NULL, 0);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
656 SDL_free(windowid_t);
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
657 #else
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
658 SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
659 #endif
974
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
660 if ( SDL_Window == NULL ) {
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
661 SDL_SetError("Couldn't get user specified window");
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
662 return(-1);
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
663 }
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
664
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
665 /* DJM: we want all event's for the user specified
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
666 window to be handled by SDL.
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
667 */
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
668 userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
669 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
673 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 if ( SDL_Window == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 SDL_SetError("Couldn't create window");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 ShowWindow(SDL_Window, SW_HIDE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 }
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
680
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
681 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
682 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
683 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
684 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
685 WIN_FlushMessageQueue();
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
686
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 void DIB_DestroyWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 {
974
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
692 if ( SDL_windowid ) {
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
693 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
974
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
694 } else {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 DestroyWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 }
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1282
diff changeset
697 SDL_UnregisterApp();
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
698
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
699 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
700 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
701 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
702 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
703 WIN_FlushMessageQueue();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 }