annotate src/video/windib/SDL_dibevents.c @ 1282:217f5d5a49e5

Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC) From: jimrandomh Subject: [SDL] Re: Modifier keys pressed during initialization stick I wrote a simple test program which initializes SDL, prints the SDL version number, then prints any keydown and keyup events with their modifiers. (Source code below). Compilation was done using Visual Studio 6, release mode. My test sequence was: Start a command prompt. Type the name of the test program. shift down enter down (program starts) Wait for window to appear enter up shift up spacebar down spacebar up Under Windows 98, the output was correct: SDL 1.2.8 left shift down shift-return down shift-return up left shift up space down space up Under Windows 2000 and under Windows XP, the output was: SDL 1.2.8 shift-space down shift-space up Since shift was not held at the time space was pressed, this is incorrect. Similar results were observed with launching in different ways (including double-clicking in Windows Explorer), so it does not depend on the launching terminal.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 07:57:13 +0000
parents f61f045343d3
children ea3888b472bf
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdlib.h>
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29 #include <stdio.h>
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30 #include <windows.h>
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31
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32 #include "SDL_events.h"
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33 #include "SDL_error.h"
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34 #include "SDL_syswm.h"
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35 #include "SDL_sysevents.h"
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36 #include "SDL_events_c.h"
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37 #include "SDL_lowvideo.h"
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38 #include "SDL_dibvideo.h"
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39 #include "SDL_vkeys.h"
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40
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41 #ifndef WM_APP
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42 #define WM_APP 0x8000
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43 #endif
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44
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45 #ifdef _WIN32_WCE
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46 #define NO_GETKEYBOARDSTATE
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47 #endif
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48
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49 /* The translation table from a Microsoft VK keysym to a SDL keysym */
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50 static SDLKey VK_keymap[SDLK_LAST];
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51 static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed);
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52
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53 /* Masks for processing the windows KEYDOWN and KEYUP messages */
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54 #define REPEATED_KEYMASK (1<<30)
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55 #define EXTENDED_KEYMASK (1<<24)
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56
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57 /* DJM: If the user setup the window for us, we want to save his window proc,
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58 and give him a chance to handle some messages. */
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59 static WNDPROC userWindowProc = NULL;
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60
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61
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62 #ifdef _WIN32_WCE
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63
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64 WPARAM rotateKey(WPARAM key,SDL_ScreenOrientation direction)
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65 {
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66 if (direction != SDL_ORIENTATION_LEFT)
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67 return key;
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68
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69 switch (key) {
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70 case 0x26: /* up */
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71 return 0x27;
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72 case 0x27: /* right */
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73 return 0x28;
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74 case 0x28: /* down */
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75 return 0x25;
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76 case 0x25: /* left */
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77 return 0x26;
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78 }
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79
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80 return key;
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81 }
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82
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83 #endif
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84
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85
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86 /* The main Win32 event handler */
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87 LONG
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88 DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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89 {
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90 extern int posted;
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91
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92 switch (msg) {
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93 case WM_SYSKEYDOWN:
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94 case WM_KEYDOWN: {
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95 SDL_keysym keysym;
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96
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97 #ifdef _WIN32_WCE
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98 // Drop GAPI artefacts
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99 if (wParam == 0x84 || wParam == 0x5B)
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100 return 0;
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101
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102 // Rotate key if necessary
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103 if (this->hidden->orientation != SDL_ORIENTATION_UP)
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104 wParam = rotateKey(wParam, this->hidden->orientation);
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105 #endif
0
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106 /* Ignore repeated keys */
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107 if ( lParam&REPEATED_KEYMASK ) {
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108 return(0);
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109 }
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110 switch (wParam) {
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111 case VK_CONTROL:
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112 if ( lParam&EXTENDED_KEYMASK )
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113 wParam = VK_RCONTROL;
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114 else
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115 wParam = VK_LCONTROL;
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116 break;
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117 case VK_SHIFT:
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118 /* EXTENDED trick doesn't work here */
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119 {
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120 Uint8 *state = SDL_GetKeyState(NULL);
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121 if (state[SDLK_LSHIFT] == SDL_RELEASED && (GetKeyState(VK_LSHIFT) & 0x8000)) {
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122 wParam = VK_LSHIFT;
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123 } else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) {
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124 wParam = VK_RSHIFT;
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125 } else {
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126 /* Probably a key repeat */
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127 return(0);
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128 }
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129 }
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130 break;
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131 case VK_MENU:
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132 if ( lParam&EXTENDED_KEYMASK )
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133 wParam = VK_RMENU;
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134 else
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135 wParam = VK_LMENU;
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136 break;
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137 }
112
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138 #ifdef NO_GETKEYBOARDSTATE
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139 /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
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140 if ( SDL_TranslateUNICODE ) {
140
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141 MSG m;
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142
140
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143 m.hwnd = hwnd;
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144 m.message = msg;
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145 m.wParam = wParam;
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146 m.lParam = lParam;
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147 m.time = 0;
3c35d8f160bd Fixed compiling on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
148 if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
149 GetMessage(&m, hwnd, 0, WM_USER);
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
150 wParam = m.wParam;
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
151 }
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
152 }
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
153 #endif /* NO_GETKEYBOARDSTATE */
0
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parents:
diff changeset
154 posted = SDL_PrivateKeyboard(SDL_PRESSED,
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parents:
diff changeset
155 TranslateKey(wParam,HIWORD(lParam),&keysym,1));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 }
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parents:
diff changeset
157 return(0);
74212992fb08 Initial revision
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parents:
diff changeset
158
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parents:
diff changeset
159 case WM_SYSKEYUP:
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parents:
diff changeset
160 case WM_KEYUP: {
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parents:
diff changeset
161 SDL_keysym keysym;
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parents:
diff changeset
162
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
163 #ifdef _WIN32_WCE
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
164 // Drop GAPI artefacts
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
165 if (wParam == 0x84 || wParam == 0x5B)
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
166 return 0;
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
167
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
168 // Rotate key if necessary
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
169 if (this->hidden->orientation != SDL_ORIENTATION_UP)
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
170 wParam = rotateKey(wParam, this->hidden->orientation);
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
171 #endif
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
172
0
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parents:
diff changeset
173 switch (wParam) {
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parents:
diff changeset
174 case VK_CONTROL:
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parents:
diff changeset
175 if ( lParam&EXTENDED_KEYMASK )
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parents:
diff changeset
176 wParam = VK_RCONTROL;
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parents:
diff changeset
177 else
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diff changeset
178 wParam = VK_LCONTROL;
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parents:
diff changeset
179 break;
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diff changeset
180 case VK_SHIFT:
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parents:
diff changeset
181 /* EXTENDED trick doesn't work here */
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
182 {
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
183 Uint8 *state = SDL_GetKeyState(NULL);
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
184 if (state[SDLK_LSHIFT] == SDL_PRESSED && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
185 wParam = VK_LSHIFT;
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
186 } else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
187 wParam = VK_RSHIFT;
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
188 } else {
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
189 /* Probably a key repeat */
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
190 return(0);
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
191 }
572
4c740ee76027 Mike Nordell _really_ fixed Win32 windib shift state handling this time. :)
Sam Lantinga <slouken@libsdl.org>
parents: 558
diff changeset
192 }
0
74212992fb08 Initial revision
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parents:
diff changeset
193 break;
74212992fb08 Initial revision
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parents:
diff changeset
194 case VK_MENU:
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parents:
diff changeset
195 if ( lParam&EXTENDED_KEYMASK )
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parents:
diff changeset
196 wParam = VK_RMENU;
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parents:
diff changeset
197 else
74212992fb08 Initial revision
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parents:
diff changeset
198 wParam = VK_LMENU;
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parents:
diff changeset
199 break;
74212992fb08 Initial revision
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parents:
diff changeset
200 }
74212992fb08 Initial revision
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parents:
diff changeset
201 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
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parents:
diff changeset
202 TranslateKey(wParam,HIWORD(lParam),&keysym,0));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 }
74212992fb08 Initial revision
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parents:
diff changeset
204 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205
726
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
206 #if defined(SC_SCREENSAVE) && defined(SC_MONITORPOWER)
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
207 case WM_SYSCOMMAND: {
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
208 if ((wParam&0xFFF0)==SC_SCREENSAVE ||
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
209 (wParam&0xFFF0)==SC_MONITORPOWER)
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
210 return(0);
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
211 }
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
212 /* Fall through to default processing */
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
213 #endif /* SC_SCREENSAVE && SC_MONITORPOWER */
5429a06aa816 SDL12: Disable screensaver in windib driver.
Ryan C. Gordon <icculus@icculus.org>
parents: 721
diff changeset
214
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 default: {
74212992fb08 Initial revision
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parents:
diff changeset
216 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 wmmsg.lParam = lParam;
74212992fb08 Initial revision
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parents:
diff changeset
225 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
226
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
227 /* DJM: If the user isn't watching for private
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
228 messages in her SDL event loop, then pass it
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
229 along to any win32 specific window proc.
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
230 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 140
diff changeset
231 } else if (userWindowProc) {
721
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 572
diff changeset
232 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 void DIB_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 MSG msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 515
diff changeset
244 while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 515
diff changeset
245 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 void DIB_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 /* Map the VK keysyms */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 for ( i=0; i<SDL_TABLESIZE(VK_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 VK_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 VK_keymap[VK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 VK_keymap[VK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 VK_keymap[VK_CLEAR] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 VK_keymap[VK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 VK_keymap[VK_PAUSE] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 VK_keymap[VK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 VK_keymap[VK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 VK_keymap[VK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 VK_keymap[VK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 VK_keymap[VK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 VK_keymap[VK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 VK_keymap[VK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 VK_keymap[VK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 VK_keymap[VK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 VK_keymap[VK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 VK_keymap[VK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 VK_keymap[VK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 VK_keymap[VK_7] = SDLK_7;
74212992fb08 Initial revision
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parents:
diff changeset
279 VK_keymap[VK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 VK_keymap[VK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 VK_keymap[VK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
285 VK_keymap[VK_OEM_102] = SDLK_LESS;
0
74212992fb08 Initial revision
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parents:
diff changeset
286 VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
288 VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
0
74212992fb08 Initial revision
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parents:
diff changeset
289 VK_keymap[VK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 VK_keymap[VK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 VK_keymap[VK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 VK_keymap[VK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 VK_keymap[VK_E] = SDLK_e;
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294 VK_keymap[VK_F] = SDLK_f;
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295 VK_keymap[VK_G] = SDLK_g;
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296 VK_keymap[VK_H] = SDLK_h;
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297 VK_keymap[VK_I] = SDLK_i;
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298 VK_keymap[VK_J] = SDLK_j;
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299 VK_keymap[VK_K] = SDLK_k;
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300 VK_keymap[VK_L] = SDLK_l;
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301 VK_keymap[VK_M] = SDLK_m;
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302 VK_keymap[VK_N] = SDLK_n;
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303 VK_keymap[VK_O] = SDLK_o;
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304 VK_keymap[VK_P] = SDLK_p;
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305 VK_keymap[VK_Q] = SDLK_q;
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306 VK_keymap[VK_R] = SDLK_r;
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307 VK_keymap[VK_S] = SDLK_s;
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308 VK_keymap[VK_T] = SDLK_t;
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309 VK_keymap[VK_U] = SDLK_u;
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310 VK_keymap[VK_V] = SDLK_v;
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311 VK_keymap[VK_W] = SDLK_w;
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312 VK_keymap[VK_X] = SDLK_x;
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313 VK_keymap[VK_Y] = SDLK_y;
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314 VK_keymap[VK_Z] = SDLK_z;
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315 VK_keymap[VK_DELETE] = SDLK_DELETE;
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316
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317 VK_keymap[VK_NUMPAD0] = SDLK_KP0;
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318 VK_keymap[VK_NUMPAD1] = SDLK_KP1;
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319 VK_keymap[VK_NUMPAD2] = SDLK_KP2;
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320 VK_keymap[VK_NUMPAD3] = SDLK_KP3;
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321 VK_keymap[VK_NUMPAD4] = SDLK_KP4;
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322 VK_keymap[VK_NUMPAD5] = SDLK_KP5;
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323 VK_keymap[VK_NUMPAD6] = SDLK_KP6;
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324 VK_keymap[VK_NUMPAD7] = SDLK_KP7;
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325 VK_keymap[VK_NUMPAD8] = SDLK_KP8;
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326 VK_keymap[VK_NUMPAD9] = SDLK_KP9;
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327 VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
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328 VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
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329 VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
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330 VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
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331 VK_keymap[VK_ADD] = SDLK_KP_PLUS;
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332
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333 VK_keymap[VK_UP] = SDLK_UP;
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334 VK_keymap[VK_DOWN] = SDLK_DOWN;
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335 VK_keymap[VK_RIGHT] = SDLK_RIGHT;
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336 VK_keymap[VK_LEFT] = SDLK_LEFT;
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337 VK_keymap[VK_INSERT] = SDLK_INSERT;
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338 VK_keymap[VK_HOME] = SDLK_HOME;
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339 VK_keymap[VK_END] = SDLK_END;
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diff changeset
340 VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
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diff changeset
341 VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;
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diff changeset
342
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343 VK_keymap[VK_F1] = SDLK_F1;
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344 VK_keymap[VK_F2] = SDLK_F2;
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345 VK_keymap[VK_F3] = SDLK_F3;
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346 VK_keymap[VK_F4] = SDLK_F4;
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diff changeset
347 VK_keymap[VK_F5] = SDLK_F5;
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diff changeset
348 VK_keymap[VK_F6] = SDLK_F6;
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diff changeset
349 VK_keymap[VK_F7] = SDLK_F7;
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diff changeset
350 VK_keymap[VK_F8] = SDLK_F8;
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diff changeset
351 VK_keymap[VK_F9] = SDLK_F9;
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diff changeset
352 VK_keymap[VK_F10] = SDLK_F10;
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diff changeset
353 VK_keymap[VK_F11] = SDLK_F11;
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354 VK_keymap[VK_F12] = SDLK_F12;
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355 VK_keymap[VK_F13] = SDLK_F13;
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356 VK_keymap[VK_F14] = SDLK_F14;
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diff changeset
357 VK_keymap[VK_F15] = SDLK_F15;
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diff changeset
358
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diff changeset
359 VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
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diff changeset
360 VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
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diff changeset
361 VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
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diff changeset
362 VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
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diff changeset
363 VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
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parents:
diff changeset
364 VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
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diff changeset
365 VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
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diff changeset
366 VK_keymap[VK_RMENU] = SDLK_RALT;
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diff changeset
367 VK_keymap[VK_LMENU] = SDLK_LALT;
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diff changeset
368 VK_keymap[VK_RWIN] = SDLK_RSUPER;
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diff changeset
369 VK_keymap[VK_LWIN] = SDLK_LSUPER;
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parents:
diff changeset
370
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diff changeset
371 VK_keymap[VK_HELP] = SDLK_HELP;
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parents:
diff changeset
372 #ifdef VK_PRINT
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parents:
diff changeset
373 VK_keymap[VK_PRINT] = SDLK_PRINT;
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parents:
diff changeset
374 #endif
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parents:
diff changeset
375 VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
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parents:
diff changeset
376 VK_keymap[VK_CANCEL] = SDLK_BREAK;
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parents:
diff changeset
377 VK_keymap[VK_APPS] = SDLK_MENU;
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parents:
diff changeset
378 }
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parents:
diff changeset
379
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parents:
diff changeset
380 static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed)
74212992fb08 Initial revision
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parents:
diff changeset
381 {
74212992fb08 Initial revision
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parents:
diff changeset
382 /* Set the keysym information */
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parents:
diff changeset
383 keysym->scancode = (unsigned char) scancode;
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parents:
diff changeset
384 keysym->sym = VK_keymap[vkey];
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parents:
diff changeset
385 keysym->mod = KMOD_NONE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 keysym->unicode = 0;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
387 if ( pressed && SDL_TranslateUNICODE ) {
0
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parents:
diff changeset
388 #ifdef NO_GETKEYBOARDSTATE
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 /* Uh oh, better hope the vkey is close enough.. */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 keysym->unicode = vkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 #else
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
392 BYTE keystate[256];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
393 Uint16 wchars[2];
0
74212992fb08 Initial revision
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parents:
diff changeset
394
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parents:
diff changeset
395 GetKeyboardState(keystate);
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
396 if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
397 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
398 keysym->unicode = wchars[0];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 #endif /* NO_GETKEYBOARDSTATE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 int DIB_CreateWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 {
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
407 char *windowid = getenv("SDL_WINDOWID");
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
408
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 421
diff changeset
409 #ifndef CS_BYTEALIGNCLIENT
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 421
diff changeset
410 #define CS_BYTEALIGNCLIENT 0
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 421
diff changeset
411 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
413
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
414 SDL_windowid = (windowid != NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 if ( SDL_windowid ) {
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
416 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
417 /* wince 2.1 does not have strtol */
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
418 wchar_t *windowid_t = malloc((strlen(windowid) + 1) * sizeof(wchar_t));
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
419 MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, windowid, -1, windowid_t, strlen(windowid) + 1);
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
420 SDL_Window = (HWND)wcstol(windowid_t, NULL, 0);
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
421 free(windowid_t);
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
422 #else
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1264
diff changeset
423 SDL_Window = (HWND)strtol(windowid, NULL, 0);
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
424 #endif
974
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
425 if ( SDL_Window == NULL ) {
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
426 SDL_SetError("Couldn't get user specified window");
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
427 return(-1);
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
428 }
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
429
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
430 /* DJM: we want all event's for the user specified
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
431 window to be handled by SDL.
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
432 */
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
433 userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
b8427b5151ed Restore the user specified window proc after shutdown
Sam Lantinga <slouken@libsdl.org>
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434 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
0
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435 } else {
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436 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
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437 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
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438 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
0
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439 if ( SDL_Window == NULL ) {
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440 SDL_SetError("Couldn't create window");
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441 return(-1);
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442 }
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443 ShowWindow(SDL_Window, SW_HIDE);
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444 }
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445 return(0);
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446 }
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447
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448 void DIB_DestroyWindow(_THIS)
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449 {
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450 if ( SDL_windowid ) {
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451 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)userWindowProc);
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452 } else {
0
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453 DestroyWindow(SDL_Window);
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454 }
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455 }