annotate src/video/SDL_cursor.c @ 1374:998b7f9a287a

QuickTime depends on Carbon and ApplicationServices
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Feb 2006 17:38:32 +0000
parents 19418e4422cb
children d910939febfa
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* General cursor handling code for SDL */
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24
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25 #include "SDL_mutex.h"
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26 #include "SDL_video.h"
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27 #include "SDL_mouse.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_sysvideo.h"
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30 #include "SDL_cursor_c.h"
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31 #include "SDL_pixels_c.h"
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32 #include "default_cursor.h"
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33 #include "../events/SDL_sysevents.h"
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34 #include "../events/SDL_events_c.h"
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35
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36 /* These are static for our cursor handling code */
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37 volatile int SDL_cursorstate = CURSOR_VISIBLE;
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38 SDL_Cursor *SDL_cursor = NULL;
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39 static SDL_Cursor *SDL_defcursor = NULL;
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40 SDL_mutex *SDL_cursorlock = NULL;
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41
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42 /* Public functions */
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43 void SDL_CursorQuit(void)
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44 {
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45 if ( SDL_cursor != NULL ) {
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46 SDL_Cursor *cursor;
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47
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48 SDL_cursorstate &= ~CURSOR_VISIBLE;
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49 if ( SDL_cursor != SDL_defcursor ) {
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50 SDL_FreeCursor(SDL_cursor);
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51 }
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52 SDL_cursor = NULL;
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53 if ( SDL_defcursor != NULL ) {
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54 cursor = SDL_defcursor;
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55 SDL_defcursor = NULL;
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56 SDL_FreeCursor(cursor);
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57 }
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58 }
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59 if ( SDL_cursorlock != NULL ) {
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60 SDL_DestroyMutex(SDL_cursorlock);
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61 SDL_cursorlock = NULL;
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62 }
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63 }
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64 int SDL_CursorInit(Uint32 multithreaded)
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65 {
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66 /* We don't have mouse focus, and the cursor isn't drawn yet */
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67 #ifndef IPOD
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68 SDL_cursorstate = CURSOR_VISIBLE;
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69 #endif
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70
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71 /* Create the default cursor */
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72 if ( SDL_defcursor == NULL ) {
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73 SDL_defcursor = SDL_CreateCursor(default_cdata, default_cmask,
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74 DEFAULT_CWIDTH, DEFAULT_CHEIGHT,
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75 DEFAULT_CHOTX, DEFAULT_CHOTY);
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76 SDL_SetCursor(SDL_defcursor);
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77 }
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78
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79 /* Create a lock if necessary */
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80 if ( multithreaded ) {
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81 SDL_cursorlock = SDL_CreateMutex();
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82 }
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83
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84 /* That's it! */
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85 return(0);
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86 }
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87
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88 /* Multi-thread support for cursors */
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89 #ifndef SDL_LockCursor
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90 void SDL_LockCursor(void)
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91 {
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92 if ( SDL_cursorlock ) {
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93 SDL_mutexP(SDL_cursorlock);
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94 }
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95 }
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96 #endif
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97 #ifndef SDL_UnlockCursor
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98 void SDL_UnlockCursor(void)
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99 {
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100 if ( SDL_cursorlock ) {
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101 SDL_mutexV(SDL_cursorlock);
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102 }
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103 }
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104 #endif
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105
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106 /* Software cursor drawing support */
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107 SDL_Cursor * SDL_CreateCursor (Uint8 *data, Uint8 *mask,
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108 int w, int h, int hot_x, int hot_y)
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109 {
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110 SDL_VideoDevice *video = current_video;
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111 int savelen;
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112 int i;
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113 SDL_Cursor *cursor;
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114
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115 /* Make sure the width is a multiple of 8 */
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116 w = ((w+7)&~7);
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117
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118 /* Sanity check the hot spot */
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119 if ( (hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h) ) {
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120 SDL_SetError("Cursor hot spot doesn't lie within cursor");
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121 return(NULL);
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122 }
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123
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124 /* Allocate memory for the cursor */
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125 cursor = (SDL_Cursor *)SDL_malloc(sizeof *cursor);
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126 if ( cursor == NULL ) {
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127 SDL_OutOfMemory();
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128 return(NULL);
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129 }
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130 savelen = (w*4)*h;
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131 cursor->area.x = 0;
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132 cursor->area.y = 0;
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133 cursor->area.w = w;
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134 cursor->area.h = h;
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135 cursor->hot_x = hot_x;
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136 cursor->hot_y = hot_y;
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137 cursor->data = (Uint8 *)SDL_malloc((w/8)*h*2);
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138 cursor->mask = cursor->data+((w/8)*h);
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139 cursor->save[0] = (Uint8 *)SDL_malloc(savelen*2);
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140 cursor->save[1] = cursor->save[0] + savelen;
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141 cursor->wm_cursor = NULL;
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142 if ( ! cursor->data || ! cursor->save[0] ) {
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143 SDL_FreeCursor(cursor);
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144 SDL_OutOfMemory();
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145 return(NULL);
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146 }
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147 for ( i=((w/8)*h)-1; i>=0; --i ) {
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148 cursor->data[i] = data[i];
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149 cursor->mask[i] = mask[i] | data[i];
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150 }
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151 SDL_memset(cursor->save[0], 0, savelen*2);
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152
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153 /* If the window manager gives us a good cursor, we're done! */
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154 if ( video->CreateWMCursor ) {
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155 cursor->wm_cursor = video->CreateWMCursor(video, data, mask,
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156 w, h, hot_x, hot_y);
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157 } else {
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158 cursor->wm_cursor = NULL;
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159 }
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160 return(cursor);
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161 }
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162
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163 /* SDL_SetCursor(NULL) can be used to force the cursor redraw,
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164 if this is desired for any reason. This is used when setting
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165 the video mode and when the SDL window gains the mouse focus.
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166 */
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167 void SDL_SetCursor (SDL_Cursor *cursor)
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168 {
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169 SDL_VideoDevice *video = current_video;
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170 SDL_VideoDevice *this = current_video;
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171
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172 /* Make sure that the video subsystem has been initialized */
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173 if ( ! video ) {
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174 return;
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175 }
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176
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177 /* Prevent the event thread from moving the mouse */
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178 SDL_LockCursor();
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179
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180 /* Set the new cursor */
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181 if ( cursor && (cursor != SDL_cursor) ) {
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182 /* Erase the current mouse position */
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183 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
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184 SDL_EraseCursor(SDL_VideoSurface);
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185 } else if ( video->MoveWMCursor ) {
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186 /* If the video driver is moving the cursor directly,
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187 it needs to hide the old cursor before (possibly)
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188 showing the new one. (But don't erase NULL cursor)
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189 */
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190 if ( SDL_cursor ) {
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191 video->ShowWMCursor(this, NULL);
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192 }
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193 }
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194 SDL_cursor = cursor;
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195 }
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196
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197 /* Draw the new mouse cursor */
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198 if ( SDL_cursor && (SDL_cursorstate&CURSOR_VISIBLE) ) {
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199 /* Use window manager cursor if possible */
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200 if ( SDL_cursor->wm_cursor &&
1296
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201 video->ShowWMCursor(this, SDL_cursor->wm_cursor) ) {
0
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202 SDL_cursorstate &= ~CURSOR_USINGSW;
1296
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203 } else {
0
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204 SDL_cursorstate |= CURSOR_USINGSW;
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205 if ( video->ShowWMCursor ) {
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206 video->ShowWMCursor(this, NULL);
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207 }
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208 { int x, y;
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209 SDL_GetMouseState(&x, &y);
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210 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
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211 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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212 }
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213 SDL_DrawCursor(SDL_VideoSurface);
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214 }
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215 } else {
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216 /* Erase window manager mouse (cursor not visible) */
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217 if ( SDL_cursor && (SDL_cursorstate & CURSOR_USINGSW) ) {
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218 SDL_EraseCursor(SDL_VideoSurface);
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219 } else {
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220 if ( video ) {
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221 video->ShowWMCursor(this, NULL);
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222 }
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223 }
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224 }
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225 SDL_UnlockCursor();
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226 }
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227
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228 SDL_Cursor * SDL_GetCursor (void)
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229 {
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230 return(SDL_cursor);
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231 }
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232
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233 void SDL_FreeCursor (SDL_Cursor *cursor)
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234 {
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235 if ( cursor ) {
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236 if ( cursor == SDL_cursor ) {
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237 SDL_SetCursor(SDL_defcursor);
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238 }
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239 if ( cursor != SDL_defcursor ) {
77
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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parents: 1
diff changeset
240 SDL_VideoDevice *video = current_video;
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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parents: 1
diff changeset
241 SDL_VideoDevice *this = current_video;
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242
0
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243 if ( cursor->data ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
244 SDL_free(cursor->data);
0
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245 }
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246 if ( cursor->save[0] ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
247 SDL_free(cursor->save[0]);
0
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248 }
77
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diff changeset
249 if ( video && cursor->wm_cursor ) {
0
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250 video->FreeWMCursor(this, cursor->wm_cursor);
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251 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
252 SDL_free(cursor);
0
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253 }
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254 }
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255 }
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diff changeset
256
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257 int SDL_ShowCursor (int toggle)
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diff changeset
258 {
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diff changeset
259 int showing;
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diff changeset
260
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261 showing = (SDL_cursorstate & CURSOR_VISIBLE);
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diff changeset
262 if ( toggle >= 0 ) {
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diff changeset
263 SDL_LockCursor();
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diff changeset
264 if ( toggle ) {
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diff changeset
265 SDL_cursorstate |= CURSOR_VISIBLE;
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diff changeset
266 } else {
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267 SDL_cursorstate &= ~CURSOR_VISIBLE;
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268 }
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diff changeset
269 SDL_UnlockCursor();
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270 if ( (SDL_cursorstate & CURSOR_VISIBLE) != showing ) {
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271 SDL_VideoDevice *video = current_video;
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272 SDL_VideoDevice *this = current_video;
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diff changeset
273
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274 SDL_SetCursor(NULL);
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diff changeset
275 if ( video && video->CheckMouseMode ) {
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diff changeset
276 video->CheckMouseMode(this);
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diff changeset
277 }
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diff changeset
278 }
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279 } else {
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280 /* Query current state */ ;
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diff changeset
281 }
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diff changeset
282 return(showing ? 1 : 0);
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diff changeset
283 }
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diff changeset
284
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diff changeset
285 void SDL_WarpMouse (Uint16 x, Uint16 y)
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diff changeset
286 {
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287 SDL_VideoDevice *video = current_video;
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diff changeset
288 SDL_VideoDevice *this = current_video;
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diff changeset
289
595
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
290 if ( !video || !SDL_PublicSurface ) {
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
291 SDL_SetError("A video mode must be set before warping mouse");
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
292 return;
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
293 }
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
294
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
295 /* If we have an offset video mode, offset the mouse coordinates */
1163
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
296 if (this->screen->pitch == 0) {
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
297 x += this->screen->offset / this->screen->format->BytesPerPixel;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
298 y += this->screen->offset;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
299 } else {
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
300 x += (this->screen->offset % this->screen->pitch) /
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
301 this->screen->format->BytesPerPixel;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
302 y += (this->screen->offset / this->screen->pitch);
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
303 }
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
304
0
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parents:
diff changeset
305 /* This generates a mouse motion event */
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parents:
diff changeset
306 if ( video->WarpWMCursor ) {
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parents:
diff changeset
307 video->WarpWMCursor(this, x, y);
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parents:
diff changeset
308 } else {
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diff changeset
309 SDL_PrivateMouseMotion(0, 0, x, y);
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diff changeset
310 }
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diff changeset
311 }
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diff changeset
312
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diff changeset
313 void SDL_MoveCursor(int x, int y)
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parents:
diff changeset
314 {
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diff changeset
315 SDL_VideoDevice *video = current_video;
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parents:
diff changeset
316
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parents:
diff changeset
317 /* Erase and update the current mouse position */
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parents:
diff changeset
318 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
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parents:
diff changeset
319 /* Erase and redraw mouse cursor in new position */
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parents:
diff changeset
320 SDL_LockCursor();
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parents:
diff changeset
321 SDL_EraseCursor(SDL_VideoSurface);
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parents:
diff changeset
322 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
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parents:
diff changeset
323 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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parents:
diff changeset
324 SDL_DrawCursor(SDL_VideoSurface);
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parents:
diff changeset
325 SDL_UnlockCursor();
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parents:
diff changeset
326 } else if ( video->MoveWMCursor ) {
74212992fb08 Initial revision
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parents:
diff changeset
327 video->MoveWMCursor(video, x, y);
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parents:
diff changeset
328 }
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parents:
diff changeset
329 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 /* Keep track of the current cursor colors */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 static int palette_changed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 static Uint32 pixels8[2];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 void SDL_CursorPaletteChanged(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 palette_changed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 void SDL_MouseRect(SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 int clip_diff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 *area = SDL_cursor->area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 if ( area->x < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 area->w += area->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 area->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 if ( area->y < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 area->h += area->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 area->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 clip_diff = (area->x+area->w)-SDL_VideoSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 if ( clip_diff > 0 ) {
113
e21ac1dd30f1 Fixed crash if mouse is outside of the screen bounds for some reason
Sam Lantinga <slouken@lokigames.com>
parents: 77
diff changeset
355 area->w = area->w < clip_diff ? 0 : area->w-clip_diff;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 clip_diff = (area->y+area->h)-SDL_VideoSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 if ( clip_diff > 0 ) {
113
e21ac1dd30f1 Fixed crash if mouse is outside of the screen bounds for some reason
Sam Lantinga <slouken@lokigames.com>
parents: 77
diff changeset
359 area->h = area->h < clip_diff ? 0 : area->h-clip_diff;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 static void SDL_DrawCursorFast(SDL_Surface *screen, SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 int i, w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 Uint8 *data, datab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 Uint8 *mask, maskb;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 data = SDL_cursor->data + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 switch (screen->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 case 1: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 if ( palette_changed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 palette_changed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 dstskip = screen->pitch-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 *dst = pixels8[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 case 2: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 Uint16 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 dst = (Uint16 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 (SDL_cursor->area.y+area->y)*screen->pitch/2 +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 dstskip = (screen->pitch/2)-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 *dst = pixels[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 case 3: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 SDL_cursor->area.x*3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 dstskip = screen->pitch-area->w*3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 if ( maskb & 0x80 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
448 SDL_memset(dst,pixels[datab>>7],3);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 dst += 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 case 4: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 Uint32 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 dst = (Uint32 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 (SDL_cursor->area.y+area->y)*screen->pitch/4 +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 dstskip = (screen->pitch/4)-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 *dst = pixels[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 static void SDL_DrawCursorSlow(SDL_Surface *screen, SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 int h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 int x, minx, maxx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 Uint8 *data, datab = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 Uint8 *mask, maskb = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 int dstbpp, dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 data = SDL_cursor->data + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 dstbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 SDL_cursor->area.x*dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 dstskip = screen->pitch-SDL_cursor->area.w*dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 minx = area->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 maxx = area->x+area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 if ( screen->format->BytesPerPixel == 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 if ( palette_changed ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 palette_changed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 for ( x=0; x<SDL_cursor->area.w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 if ( (x%8) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 if ( (x >= minx) && (x < maxx) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ( maskb & 0x80 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
523 SDL_memset(dst, pixels8[datab>>7], dstbpp);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 for ( x=0; x<SDL_cursor->area.w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 if ( (x%8) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( (x >= minx) && (x < maxx) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 if ( maskb & 0x80 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
541 SDL_memset(dst, pixels[datab>>7], dstbpp);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 /* This handles the ugly work of converting the saved cursor background from
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 the pixel format of the shadow surface to that of the video surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 This is only necessary when blitting from a shadow surface of a different
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 pixel format than the video surface, and using a software rendered cursor.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 static void SDL_ConvertCursorSave(SDL_Surface *screen, int w, int h)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 SDL_BlitInfo info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 SDL_loblit RunBlit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 /* Make sure we can steal the blit mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 if ( screen->map->dst != SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 /* Set up the blit information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 info.s_pixels = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 info.s_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 info.s_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 info.s_skip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 info.d_pixels = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 info.d_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 info.d_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 info.d_skip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 info.aux_data = screen->map->sw_data->aux_data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 info.src = screen->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 info.table = screen->map->table;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 info.dst = SDL_VideoSurface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 RunBlit = screen->map->sw_data->blit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 /* Run the actual software blit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 RunBlit(&info);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 void SDL_DrawCursorNoLock(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 /* Get the mouse rectangle, clipped to the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 if ( (area.w == 0) || (area.h == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 /* Copy mouse background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 { int w, h, screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 Uint8 *src, *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 /* Set up the copy pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 screenbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 if ( (screen == SDL_VideoSurface) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 dst = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 dst = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 src = (Uint8 *)screen->pixels + area.y * screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 area.x * screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 /* Perform the copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 w = area.w*screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 h = area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 while ( h-- ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
616 SDL_memcpy(dst, src, w);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 dst += w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 src += screen->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 /* Draw the mouse cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 area.x -= SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 area.y -= SDL_cursor->area.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 if ( (area.x == 0) && (area.w == SDL_cursor->area.w) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 SDL_DrawCursorFast(screen, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 SDL_DrawCursorSlow(screen, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 void SDL_DrawCursor(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 /* Lock the screen if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( screen == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 if ( SDL_LockSurface(screen) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 SDL_DrawCursorNoLock(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 /* Unlock the screen and update if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 SDL_UnlockSurface(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 if ( (screen == SDL_VideoSurface) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 ((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 /* This can be called before a video mode is set */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 if ( video->UpdateRects ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 video->UpdateRects(this, 1, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 void SDL_EraseCursorNoLock(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 /* Get the mouse rectangle, clipped to the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 if ( (area.w == 0) || (area.h == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 return;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 /* Copy mouse background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 { int w, h, screenbpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 Uint8 *src, *dst;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 /* Set up the copy pointers */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 screenbpp = screen->format->BytesPerPixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 if ( (screen == SDL_VideoSurface) ||
74212992fb08 Initial revision
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parents:
diff changeset
682 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format) ) {
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parents:
diff changeset
683 src = SDL_cursor->save[0];
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parents:
diff changeset
684 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 src = SDL_cursor->save[1];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 dst = (Uint8 *)screen->pixels + area.y * screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 area.x * screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 /* Perform the copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 w = area.w*screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 h = area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 while ( h-- ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
694 SDL_memcpy(dst, src, w);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 src += w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 dst += screen->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 /* Perform pixel conversion on cursor background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 if ( src > SDL_cursor->save[1] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 SDL_ConvertCursorSave(screen, area.w, area.h);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 void SDL_EraseCursor(SDL_Surface *screen)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 /* Lock the screen if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 if ( screen == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 return;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 if ( SDL_LockSurface(screen) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 SDL_EraseCursorNoLock(screen);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 /* Unlock the screen and update if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 SDL_UnlockSurface(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 if ( (screen == SDL_VideoSurface) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 ((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 SDL_MouseRect(&area);
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
731 if ( video->UpdateRects ) {
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
732 video->UpdateRects(this, 1, &area);
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
733 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 /* Reset the cursor on video mode change
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 FIXME: Keep track of all cursors, and reset them all.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 void SDL_ResetCursor(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 int savelen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 if ( SDL_cursor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 savelen = SDL_cursor->area.w*4*SDL_cursor->area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 SDL_cursor->area.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 SDL_cursor->area.y = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
748 SDL_memset(SDL_cursor->save[0], 0, savelen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 }