Mercurial > sdl-ios-xcode
diff src/video/SDL_cursor.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | 450721ad5436 |
children | 604d73db6802 |
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line diff
--- a/src/video/SDL_cursor.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/SDL_cursor.c Tue Feb 07 06:59:48 2006 +0000 @@ -125,7 +125,7 @@ } /* Allocate memory for the cursor */ - cursor = (SDL_Cursor *)malloc(sizeof *cursor); + cursor = (SDL_Cursor *)SDL_malloc(sizeof *cursor); if ( cursor == NULL ) { SDL_OutOfMemory(); return(NULL); @@ -137,9 +137,9 @@ cursor->area.h = h; cursor->hot_x = hot_x; cursor->hot_y = hot_y; - cursor->data = (Uint8 *)malloc((w/8)*h*2); + cursor->data = (Uint8 *)SDL_malloc((w/8)*h*2); cursor->mask = cursor->data+((w/8)*h); - cursor->save[0] = (Uint8 *)malloc(savelen*2); + cursor->save[0] = (Uint8 *)SDL_malloc(savelen*2); cursor->save[1] = cursor->save[0] + savelen; cursor->wm_cursor = NULL; if ( ! cursor->data || ! cursor->save[0] ) { @@ -151,7 +151,7 @@ cursor->data[i] = data[i]; cursor->mask[i] = mask[i] | data[i]; } - memset(cursor->save[0], 0, savelen*2); + SDL_memset(cursor->save[0], 0, savelen*2); /* If the window manager gives us a good cursor, we're done! */ if ( video->CreateWMCursor ) { @@ -244,15 +244,15 @@ SDL_VideoDevice *this = current_video; if ( cursor->data ) { - free(cursor->data); + SDL_free(cursor->data); } if ( cursor->save[0] ) { - free(cursor->save[0]); + SDL_free(cursor->save[0]); } if ( video && cursor->wm_cursor ) { video->FreeWMCursor(this, cursor->wm_cursor); } - free(cursor); + SDL_free(cursor); } } } @@ -448,7 +448,7 @@ datab = *data++; for ( i=0; i<8; ++i ) { if ( maskb & 0x80 ) { - memset(dst,pixels[datab>>7],3); + SDL_memset(dst,pixels[datab>>7],3); } maskb <<= 1; datab <<= 1; @@ -523,7 +523,7 @@ } if ( (x >= minx) && (x < maxx) ) { if ( maskb & 0x80 ) { - memset(dst, pixels8[datab>>7], dstbpp); + SDL_memset(dst, pixels8[datab>>7], dstbpp); } } maskb <<= 1; @@ -541,7 +541,7 @@ } if ( (x >= minx) && (x < maxx) ) { if ( maskb & 0x80 ) { - memset(dst, pixels[datab>>7], dstbpp); + SDL_memset(dst, pixels[datab>>7], dstbpp); } } maskb <<= 1; @@ -616,7 +616,7 @@ w = area.w*screenbpp; h = area.h; while ( h-- ) { - memcpy(dst, src, w); + SDL_memcpy(dst, src, w); dst += w; src += screen->pitch; } @@ -694,7 +694,7 @@ w = area.w*screenbpp; h = area.h; while ( h-- ) { - memcpy(dst, src, w); + SDL_memcpy(dst, src, w); src += w; dst += screen->pitch; } @@ -748,6 +748,6 @@ savelen = SDL_cursor->area.w*4*SDL_cursor->area.h; SDL_cursor->area.x = 0; SDL_cursor->area.y = 0; - memset(SDL_cursor->save[0], 0, savelen); + SDL_memset(SDL_cursor->save[0], 0, savelen); } }