Mercurial > sdl-ios-xcode
annotate docs/html/sdldisplayformat.html @ 610:95433459fbd2
Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_DisplayFormat</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_FillRect" | |
17 HREF="sdlfillrect.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_DisplayFormatAlpha" | |
20 HREF="sdldisplayformatalpha.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlfillrect.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdldisplayformatalpha.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLDISPLAYFORMAT" | |
71 >SDL_DisplayFormat</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
76 NAME="AEN2010" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_DisplayFormat -- Convert a surface to the display format</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
84 NAME="AEN2013" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
91 NAME="AEN2014" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >SDL_Surface *<B | |
103 CLASS="FSFUNC" | |
104 >SDL_DisplayFormat</B | |
105 ></CODE | |
106 >(SDL_Surface *surface);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
115 NAME="AEN2020" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >This function takes a surface and copies it to a new surface of the | |
121 pixel format and colors of the video framebuffer, suitable for fast | |
122 blitting onto the display surface. It calls | |
123 <A | |
124 HREF="sdlconvertsurface.html" | |
125 >SDL_ConvertSurface</A | |
126 ></P | |
127 ><P | |
128 >If you want to take advantage of hardware colorkey or alpha blit | |
129 acceleration, you should set the colorkey and alpha value before | |
130 calling this function.</P | |
131 ><P | |
132 >If you want an alpha channel, see <A | |
133 HREF="sdldisplayformatalpha.html" | |
134 >SDL_DisplayFormatAlpha</A | |
135 >.</P | |
136 ></DIV | |
137 ><DIV | |
138 CLASS="REFSECT1" | |
139 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
140 NAME="AEN2027" |
0 | 141 ></A |
142 ><H2 | |
143 >Return Value</H2 | |
144 ><P | |
145 >If the conversion fails or runs out of memory, it returns | |
146 <SPAN | |
147 CLASS="RETURNVALUE" | |
148 >NULL</SPAN | |
149 ></P | |
150 ></DIV | |
151 ><DIV | |
152 CLASS="REFSECT1" | |
153 ><A | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
154 NAME="AEN2031" |
0 | 155 ></A |
156 ><H2 | |
157 >See Also</H2 | |
158 ><P | |
159 ><A | |
160 HREF="sdlconvertsurface.html" | |
161 ><TT | |
162 CLASS="FUNCTION" | |
163 >SDL_ConvertSurface</TT | |
164 ></A | |
165 >, | |
166 <A | |
167 HREF="sdldisplayformatalpha.html" | |
168 ><TT | |
169 CLASS="FUNCTION" | |
170 >SDL_DisplayFormatAlpha</TT | |
171 ></A | |
172 > | |
173 <A | |
174 HREF="sdlsetalpha.html" | |
175 ><TT | |
176 CLASS="FUNCTION" | |
177 >SDL_SetAlpha</TT | |
178 ></A | |
179 >, | |
180 <A | |
181 HREF="sdlsetcolorkey.html" | |
182 ><TT | |
183 CLASS="FUNCTION" | |
184 >SDL_SetColorKey</TT | |
185 ></A | |
186 >, | |
187 <A | |
188 HREF="sdlsurface.html" | |
189 ><SPAN | |
190 CLASS="STRUCTNAME" | |
191 >SDL_Surface</SPAN | |
192 ></A | |
193 ></P | |
194 ></DIV | |
195 ><DIV | |
196 CLASS="NAVFOOTER" | |
197 ><HR | |
198 ALIGN="LEFT" | |
199 WIDTH="100%"><TABLE | |
200 WIDTH="100%" | |
201 BORDER="0" | |
202 CELLPADDING="0" | |
203 CELLSPACING="0" | |
204 ><TR | |
205 ><TD | |
206 WIDTH="33%" | |
207 ALIGN="left" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="sdlfillrect.html" | |
211 >Prev</A | |
212 ></TD | |
213 ><TD | |
214 WIDTH="34%" | |
215 ALIGN="center" | |
216 VALIGN="top" | |
217 ><A | |
218 HREF="index.html" | |
219 >Home</A | |
220 ></TD | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="right" | |
224 VALIGN="top" | |
225 ><A | |
226 HREF="sdldisplayformatalpha.html" | |
227 >Next</A | |
228 ></TD | |
229 ></TR | |
230 ><TR | |
231 ><TD | |
232 WIDTH="33%" | |
233 ALIGN="left" | |
234 VALIGN="top" | |
235 >SDL_FillRect</TD | |
236 ><TD | |
237 WIDTH="34%" | |
238 ALIGN="center" | |
239 VALIGN="top" | |
240 ><A | |
241 HREF="video.html" | |
242 >Up</A | |
243 ></TD | |
244 ><TD | |
245 WIDTH="33%" | |
246 ALIGN="right" | |
247 VALIGN="top" | |
248 >SDL_DisplayFormatAlpha</TD | |
249 ></TR | |
250 ></TABLE | |
251 ></DIV | |
252 ></BODY | |
253 ></HTML | |
254 > |