annotate BUGS @ 170:9427fb48592a

*** empty log message ***
author Sam Lantinga <slouken@libsdl.org>
date Tue, 04 Sep 2001 23:22:23 +0000
parents 50d2b5305c2c
children 37e3ca9254c7
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2 All:
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3 Audio rate conversion is only implemented by multiplying or dividing
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4 by a power of two. This is a side-effect of the requirement that the
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5 raw audio buffer size be a power of two, and can hopefully be fixed.
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6 This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/
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7
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8 When the implementation is writing directly to video memory the mouse
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9 cursor doesn't work properly. Applications which do this should use
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10 their own mouse cursor and call SDL_ShowCursor(0) to hide the system
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11 cursor.
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12
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13 Linux:
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14 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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15 It requires handling of keyboard mapping events and using the XIM
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16 input translation extension. I will implement it as requested.
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17 Latin-1 keyboard input works fine.
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18
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a7e598a8d8be The keyboard modifiers are not set to the correct state on X11 startup.
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19 The keyboard modifiers are not set to the correct state on startup.
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20
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21 The AAlib, GGI, and SVGAlib video drivers are not heavily tested.
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22
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23 Win32:
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24 The MCI driver can't tell if the CD-ROM drive is paused or stopped.
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25
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26 The SDL_INIT_EVENTTHREAD flag is not supported on Win32
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27 (Idea: create a separate DirectInput polling thread)
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28 The main purpose of this flag is for smooth cursor motion in
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29 fullscreen environments.
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30
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31 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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32 This requires the ToUnicode() API which is only implemented on
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33 Windows NT/2000, not on Windows 95/98.
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34 Latin-1 keyboard input works fine.
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35
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36 Joysticks are only supported under the Win32 MultiMedia API,
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37 DirectInput support is not yet implemented.
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38
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39 BeOS:
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40 BePPC is not supported, apparently not even by Be Inc.
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41
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42 SDL_WM_GrabInput() is not implemented.
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43 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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44 to prevent the user from switching input and mouse focus away from
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45 the SDL application.
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46
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47 Continuous relative mouse motion is not implemented.
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48
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49 Wide UNICODE character input (Kanji, etc.) has not been tested.
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50 Latin-1 keyboard input works fine.
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51
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52 MacOS:
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53 Palette handling isn't implemented in windowed mode yet.
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54
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55 Audio hasn't been extensively tested, in particular the locking
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56 isn't implemented and mixer routines may not call malloc() or free()
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57 because they are called at interrupt time.
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58
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59 SDL_WM_GrabInput() is not implemented.
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60 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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61 to prevent the user from switching input and mouse focus away from
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62 the SDL application.
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63
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64 Continuous relative mouse motion is not implemented.
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65
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66 SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet.
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67
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68 Not all of the keys are properly recognized on the keyboard.
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69
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70 MacOS X:
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71 Joystick and CD-ROM functions are not implemented yet.
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72
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bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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73 Window management buttons don't draw correctly.
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74
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75 Window may not close when unsetting video mode and resetting.
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76
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77 Resizeable windows aren't implemented yet.
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78
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79 Depth switching for windowed mode isn't implemented yet.
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80
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81 Palette handling isn't implemented in windowed mode yet.
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82
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83 Command-line arguments Dialog is not implemented yet.
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84
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85 Fullscreen drawing has some artifacts.
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86
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87 Fullscreen window covers *all* other windows - even force quit.
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88
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89 Fullscreen OpenGL for the software renderer is broken.
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90
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91 Some OpenGL parameters are not accounted for, for example color bits customization.
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92
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93 Getting OpenGL context parameters is not implemented.
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94
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95 Continuous mouse motion perhaps is not as smooth as it should be.
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96
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97 SDL_WM_GrabInput() is implemented, but it "freezes" the hardware
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98 cursor in the center of the window/screen. Also, mouse moved events
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99 are not generated, and the keyboard cannot be grabbed.
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100
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101 Not all of the keys are properly recognized on the keyboard.
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102
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103 MacOS X seems to have a broken pthread_cancel() implementation.
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104
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105 FreeBSD:
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106 pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't
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107 work on versions of FreeBSD earlier than 4.0.
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108
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109 The CD-ROM handling doesn't work completely.
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110
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111 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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112 It requires handling of keyboard mapping events and using the XIM
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113 input translation extension. I will implement it as requested.
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114 Latin-1 keyboard input works fine.
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115
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116 The keyboard modifiers are not set to the correct state on startup.
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117
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118 Solaris:
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119 The joystick functions are not implemented yet.
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120
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121 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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122 It requires handling of keyboard mapping events and using the XIM
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123 input translation extension. I will implement it as requested.
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124 Latin-1 keyboard input works fine.
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125
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126 The keyboard modifiers are not set to the correct state on startup.
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127
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128 IRIX:
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129 The CD-ROM handling doesn't work completely.
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130
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131 The joystick functions are not implemented yet.
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132
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133 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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134 It requires handling of keyboard mapping events and using the XIM
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135 input translation extension. I will implement it as requested.
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136 Latin-1 keyboard input works fine.
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137
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138 The keyboard modifiers are not set to the correct state on startup.
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139
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140 OpenBSD: -= NOT YET SUPPORTED =-
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141 This is reported to work, but I haven't verified this.
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142
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143 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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144 It requires handling of keyboard mapping events and using the XIM
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145 input translation extension. I will implement it as requested.
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146 Latin-1 keyboard input works fine.
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147
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148 The keyboard modifiers are not set to the correct state on startup.
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149
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150 OSF/Tru64: -= NOT YET SUPPORTED =-
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151 The audio functions are not implemented yet.
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152
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153 Joysticks and CD-ROM functions are not implemented yet.
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154
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155 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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156 It requires handling of keyboard mapping events and using the XIM
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157 input translation extension. I will implement it as requested.
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158 Latin-1 keyboard input works fine.
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159
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160 The keyboard modifiers are not set to the correct state on startup.
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161
0
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162 AIX: -= NOT YET SUPPORTED =-
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163 This port has only been tested with AIX 4.3.3
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164
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165 The OpenGL support doesn't work yet.
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166
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167 The joystick subsystem isn't implemented yet.
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168
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169 Endian detection doesn't work yet - needs a unique CPP symbol.
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170
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171 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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172 It requires handling of keyboard mapping events and using the XIM
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173 input translation extension. I will implement it as requested.
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174 Latin-1 keyboard input works fine.
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175
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176 The keyboard modifiers are not set to the correct state on startup.
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177
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178 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de
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179 More information on this port is available at:
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180 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/
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181
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182 QNX: -= NOT YET SUPPORTED =-
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183 Configuration doesn't work right, Makefiles still need to be
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184 tweaked (need to add libraries to any apps that use sdl_config
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185 to figure out what libs they need).
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186
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187 Only static libraries are being made, no shared ones.
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188
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189 The only hardware surface is the primary view surface.
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190
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191 Mouse events don't seem to be working right.
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192
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193 Fullscreen doesn't display correctly.
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194
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195 The software surfaces could use some speed up.
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196
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197 It doesn't look like the OpenGL stuff is there. (did a grep for
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198 PdCreateOpenGLContext, nothing found).
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199
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200 The mouse cursor doesn't look right.
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201
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202 AmigaOS: -= NOT YET SUPPORTED =-
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203 The OpenGL support isn't implemented yet.
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204
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205 SDL_WM_GrabInput() is not implemented.
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206 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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207 to prevent the user from switching input and mouse focus away from
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208 the SDL application.
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209
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210 Continuous relative mouse motion is not implemented.
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211
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212 The AmigaOS port was done by Gabriele.Greco@galactica.it