annotate src/video/bwindow/SDL_lowvideo.h @ 4928:930614179450 SDL-1.2

Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 03 Dec 2010 16:55:25 -0800
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_lowvideo_h
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25 #define _SDL_lowvideo_h
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26
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27 #include "SDL_BWin.h"
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28 #include "SDL_mouse.h"
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29 #include "../SDL_sysvideo.h"
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31 /* Hidden "this" pointer for the video functions */
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32 #define _THIS SDL_VideoDevice *_this
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33
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34 /* Private display data */
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35 struct SDL_PrivateVideoData {
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36 /* The main window */
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37 SDL_BWin *SDL_Win;
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38
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39 /* The fullscreen mode list */
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40 display_mode saved_mode;
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41 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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42 int SDL_nummodes[NUM_MODELISTS];
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43 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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44
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45 /* A completely clear cursor */
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46 WMcursor *BlankCursor;
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47
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48 SDL_Overlay *overlay;
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49 };
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50 /* Old variable names */
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51 #define SDL_Win (_this->hidden->SDL_Win)
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52 #define saved_mode (_this->hidden->saved_mode)
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53 #define SDL_nummodes (_this->hidden->SDL_nummodes)
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54 #define SDL_modelist (_this->hidden->SDL_modelist)
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55 #define SDL_BlankCursor (_this->hidden->BlankCursor)
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56 #define current_overlay (_this->hidden->overlay)
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58 #endif /* _SDL_lowvideo_h */