Mercurial > sdl-ios-xcode
annotate src/events/SDL_events_c.h @ 2960:91708bc14aab
It's probably not worth pushing palettized textures. The memory optimization
isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 02 Jan 2009 09:27:36 +0000 |
parents | 99210400e8b9 |
children | 0d1b16ee0bca |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Useful functions and variables from SDL_events.c */ | |
25 #include "SDL_events.h" | |
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26 #include "SDL_mouse_c.h" |
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27 #include "SDL_keyboard_c.h" |
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28 #include "SDL_windowevents_c.h" |
0 | 29 |
30 /* Start and stop the event processing loop */ | |
31 extern int SDL_StartEventLoop(Uint32 flags); | |
32 extern void SDL_StopEventLoop(void); | |
33 extern void SDL_QuitInterrupt(void); | |
34 | |
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35 extern void SDL_Lock_EventThread(void); |
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36 extern void SDL_Unlock_EventThread(void); |
0 | 37 extern Uint32 SDL_EventThreadID(void); |
38 | |
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39 extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message); |
0 | 40 |
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41 extern int SDL_QuitInit(void); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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42 extern int SDL_SendQuit(void); |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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43 extern void SDL_QuitQuit(void); |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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44 |
0 | 45 /* The event filter function */ |
46 extern SDL_EventFilter SDL_EventOK; | |
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47 extern void *SDL_EventOKParam; |
0 | 48 |
49 /* The array of event processing states */ | |
50 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; | |
51 | |
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52 /* vi: set ts=4 sw=4 expandtab: */ |