Mercurial > sdl-ios-xcode
annotate include/SDL_video.h @ 1912:8d384b647307
Setting up the OpenGL support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jul 2006 09:34:01 +0000 |
parents | 06c27a737b7a |
children | 8a162bfdc838 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_video.h |
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25 * |
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26 * Header file for access to the SDL raw framebuffer window |
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27 */ |
0 | 28 |
29 #ifndef _SDL_video_h | |
30 #define _SDL_video_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
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34 #include "SDL_pixels.h" |
0 | 35 #include "SDL_rwops.h" |
36 | |
37 #include "begin_code.h" | |
38 /* Set up for C function definitions, even when using C++ */ | |
39 #ifdef __cplusplus | |
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40 /* *INDENT-OFF* */ |
0 | 41 extern "C" { |
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42 /* *INDENT-ON* */ |
0 | 43 #endif |
44 | |
45 /* Transparency definitions: These define alpha as the opacity of a surface */ | |
46 #define SDL_ALPHA_OPAQUE 255 | |
47 #define SDL_ALPHA_TRANSPARENT 0 | |
48 | |
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49 /** |
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50 * \struct SDL_Rect |
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51 * |
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52 * \brief A rectangle, with the origin at the upper left. |
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53 */ |
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54 typedef struct SDL_Rect |
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55 { |
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56 int x, y; |
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57 int w, h; |
0 | 58 } SDL_Rect; |
59 | |
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60 /** |
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61 * \struct SDL_DisplayMode |
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62 * |
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63 * \brief The structure that defines a display mode |
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64 * |
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65 * \sa SDL_GetNumDisplayModes() |
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66 * \sa SDL_GetDisplayMode() |
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67 * \sa SDL_GetDesktopDisplayMode() |
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68 * \sa SDL_GetCurrentDisplayMode() |
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69 * \sa SDL_GetClosestDisplayMode() |
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70 * \sa SDL_SetDisplayMode() |
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71 */ |
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72 typedef struct |
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73 { |
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74 Uint32 format; /**< pixel format */ |
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75 int w; /**< width */ |
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76 int h; /**< height */ |
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77 int refresh_rate; /**< refresh rate (or zero for unspecified) */ |
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78 void *driverdata; /**< driver-specific data, initialize to 0 */ |
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79 } SDL_DisplayMode; |
0 | 80 |
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81 /** |
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82 * \typedef SDL_WindowID |
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83 * |
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84 * \brief The type used to identify a window |
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85 * |
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86 * \sa SDL_CreateWindow() |
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87 * \sa SDL_CreateWindowFrom() |
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88 * \sa SDL_DestroyWindow() |
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89 * \sa SDL_GetWindowData() |
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90 * \sa SDL_GetWindowFlags() |
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91 * \sa SDL_GetWindowGrab() |
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92 * \sa SDL_GetWindowPosition() |
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93 * \sa SDL_GetWindowSize() |
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94 * \sa SDL_GetWindowTitle() |
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95 * \sa SDL_HideWindow() |
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96 * \sa SDL_MaximizeWindow() |
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97 * \sa SDL_MinimizeWindow() |
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98 * \sa SDL_RaiseWindow() |
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99 * \sa SDL_RestoreWindow() |
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100 * \sa SDL_SetWindowData() |
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101 * \sa SDL_SetWindowFullscreen() |
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102 * \sa SDL_SetWindowGrab() |
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103 * \sa SDL_SetWindowIcon() |
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104 * \sa SDL_SetWindowPosition() |
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105 * \sa SDL_SetWindowSize() |
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106 * \sa SDL_SetWindowTitle() |
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107 * \sa SDL_ShowWindow() |
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108 */ |
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109 typedef Uint32 SDL_WindowID; |
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110 |
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111 /** |
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112 * \enum SDL_WindowFlags |
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113 * |
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114 * \brief The flags on a window |
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115 * |
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116 * \sa SDL_GetWindowFlags() |
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117 */ |
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118 typedef enum |
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119 { |
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120 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ |
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121 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ |
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122 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
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123 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
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124 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
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125 SDL_WINDOW_MINIMIZED = 0x00000020, /**< minimized */ |
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126 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< maximized */ |
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127 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
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128 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ |
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129 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
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130 } SDL_WindowFlags; |
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131 |
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132 /** |
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133 * \def SDL_WINDOWPOS_UNDEFINED |
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134 * \brief Used to indicate that you don't care what the window position is. |
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135 */ |
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136 #define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF |
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137 /** |
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138 * \def SDL_WINDOWPOS_CENTERED |
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139 * \brief Used to indicate that the window position should be centered. |
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140 */ |
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141 #define SDL_WINDOWPOS_CENTERED 0x7FFFFFE |
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143 /** |
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144 * \enum SDL_WindowEventID |
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145 * |
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146 * \brief Event subtype for window events |
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147 */ |
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148 typedef enum |
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149 { |
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150 SDL_WINDOWEVENT_NONE, /**< Never used */ |
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151 SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ |
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152 SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ |
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153 SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be redrawn */ |
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154 SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1,data2 */ |
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155 SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */ |
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156 SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ |
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157 SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ |
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158 SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size and position */ |
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159 SDL_WINDOWEVENT_ENTER, /**< The window has gained mouse focus */ |
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160 SDL_WINDOWEVENT_LEAVE, /**< The window has lost mouse focus */ |
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161 SDL_WINDOWEVENT_FOCUS_GAINED, /**< The window has gained keyboard focus */ |
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162 SDL_WINDOWEVENT_FOCUS_LOST, /**< The window has lost keyboard focus */ |
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163 SDL_WINDOWEVENT_CLOSE, /**< The window manager requests that the window be closed */ |
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164 } SDL_WindowEventID; |
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165 |
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166 /** |
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167 * \enum SDL_RendererFlags |
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168 * |
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169 * \brief Flags used when initializing a render manager. |
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170 */ |
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171 typedef enum |
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172 { |
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173 SDL_Renderer_SingleBuffer = 0x00000001, /**< Render directly to the window, if possible */ |
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174 SDL_Renderer_PresentCopy = 0x00000002, /**< Present uses a copy from back buffer to the front buffer */ |
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175 SDL_Renderer_PresentFlip2 = 0x00000004, /**< Present uses a flip, swapping back buffer and front buffer */ |
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176 SDL_Renderer_PresentFlip3 = 0x00000008, /**< Present uses a flip, rotating between two back buffers and a front buffer */ |
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177 SDL_Renderer_PresentDiscard = 0x00000010, /**< Present leaves the contents of the backbuffer undefined */ |
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178 SDL_Renderer_PresentVSync = 0x00000020, /**< Present is synchronized with the refresh rate */ |
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179 SDL_Renderer_Accelerated = 0x00000040, /**< The renderer uses hardware acceleration */ |
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180 } SDL_RendererFlags; |
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181 |
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182 /** |
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183 * \struct SDL_RendererInfo |
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184 * |
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185 * \brief Information on the capabilities of a render manager. |
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186 */ |
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187 typedef struct SDL_RendererInfo |
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188 { |
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189 const char *name; /**< The name of the renderer */ |
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190 Uint32 flags; /**< Supported SDL_RendererFlags */ |
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191 Uint32 blend_modes; /**< A mask of supported blend modes */ |
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192 Uint32 scale_modes; /**< A mask of supported scale modes */ |
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193 Uint32 num_texture_formats; /**< The number of available texture formats */ |
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194 Uint32 texture_formats[16]; /**< The available texture formats */ |
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195 int max_texture_width; /**< The maximimum texture width */ |
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196 int max_texture_height; /**< The maximimum texture height */ |
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197 } SDL_RendererInfo; |
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199 /** |
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200 * \enum SDL_TextureAccess |
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201 * |
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202 * \brief The access pattern allowed for a texture |
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203 */ |
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204 typedef enum |
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205 { |
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206 SDL_TextureAccess_Local, /**< Lockable system memory */ |
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207 SDL_TextureAccess_Remote, /**< Unlockable video memory */ |
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208 } SDL_TextureAccess; |
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209 |
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210 /** |
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211 * \enum SDL_TextureBlendMode |
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212 * |
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213 * \brief The blend mode used in SDL_RenderCopy() |
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214 */ |
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215 typedef enum |
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216 { |
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217 SDL_TextureBlendMode_None = 0x00000000, /**< No blending */ |
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218 SDL_TextureBlendMode_Mask = 0x00000001, /**< dst = A ? src : dst (alpha is mask) */ |
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219 SDL_TextureBlendMode_Blend = 0x00000002, /**< dst = (src * A) + (dst * (1-A)) */ |
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220 SDL_TextureBlendMode_Add = 0x00000004, /**< dst = (src * A) + dst */ |
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221 SDL_TextureBlendMode_Mod = 0x00000008, /**< dst = src * dst */ |
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222 } SDL_TextureBlendMode; |
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223 |
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224 /** |
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225 * \enum SDL_TextureScaleMode |
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226 * |
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227 * \brief The scale mode used in SDL_RenderCopy() |
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228 */ |
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229 typedef enum |
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230 { |
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231 SDL_TextureScaleMode_None = 0x00000000, /**< No scaling, rectangles must match dimensions */ |
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232 SDL_TextureScaleMode_Fast = 0x00000001, /**< Point sampling or equivalent algorithm */ |
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233 SDL_TextureScaleMode_Slow = 0x00000002, /**< Linear filtering or equivalent algorithm */ |
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234 SDL_TextureScaleMode_Best = 0x00000004, /**< Bicubic filtering or equivalent algorithm */ |
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235 } SDL_TextureScaleMode; |
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236 |
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237 /** |
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238 * \typedef SDL_TextureID |
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239 * |
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240 * \brief An efficient driver-specific representation of pixel data |
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241 */ |
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242 typedef Uint32 SDL_TextureID; |
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243 |
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244 /** |
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245 * \typedef SDL_GLContext |
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246 * |
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247 * \brief An opaque handle to an OpenGL context. |
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248 */ |
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249 typedef void *SDL_GLContext; |
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250 |
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251 |
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252 /* These are the currently supported flags for the SDL_surface */ |
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253 /* Used internally (read-only) */ |
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254 #define SDL_HWSURFACE 0x00000001 /* Surface represents a texture */ |
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255 #define SDL_PREALLOC 0x00000002 /* Surface uses preallocated memory */ |
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256 #define SDL_SRCALPHA 0x00000004 /* Blit uses source alpha blending */ |
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257 #define SDL_SRCCOLORKEY 0x00000008 /* Blit uses a source color key */ |
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258 #define SDL_RLEACCELOK 0x00000010 /* Private flag */ |
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259 #define SDL_RLEACCEL 0x00000020 /* Surface is RLE encoded */ |
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260 |
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261 /* Evaluates to true if the surface needs to be locked before access */ |
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262 #define SDL_MUSTLOCK(S) (((S)->flags & (SDL_HWSURFACE|SDL_RLEACCEL)) != 0) |
0 | 263 |
264 /* This structure should be treated as read-only, except for 'pixels', | |
265 which, if not NULL, contains the raw pixel data for the surface. | |
266 */ | |
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267 typedef struct SDL_Surface |
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268 { |
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269 Uint32 flags; /* Read-only */ |
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270 SDL_PixelFormat *format; /* Read-only */ |
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271 int w, h; /* Read-only */ |
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272 int pitch; /* Read-only */ |
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273 void *pixels; /* Read-write */ |
0 | 274 |
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275 /* texture associated with the surface, if any */ |
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276 SDL_TextureID textureID; |
0 | 277 |
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278 /* information needed for surfaces requiring locks */ |
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279 int locked; |
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280 void *lock_data; |
0 | 281 |
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282 /* clipping information */ |
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283 SDL_Rect clip_rect; /* Read-only */ |
0 | 284 |
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285 /* info for fast blit mapping to other surfaces */ |
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286 struct SDL_BlitMap *map; /* Private */ |
0 | 287 |
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288 /* format version, bumped at every change to invalidate blit maps */ |
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289 unsigned int format_version; /* Private */ |
0 | 290 |
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291 /* Reference count -- used when freeing surface */ |
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292 int refcount; /* Read-mostly */ |
0 | 293 } SDL_Surface; |
294 | |
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295 /* typedef for private surface blitting functions */ |
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296 typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, |
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297 struct SDL_Surface * dst, SDL_Rect * dstrect); |
0 | 298 |
299 | |
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300 /** |
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301 * \enum SDL_GLattr |
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302 * |
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303 * \brief OpenGL configuration attributes |
0 | 304 */ |
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305 typedef enum |
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306 { |
0 | 307 SDL_GL_RED_SIZE, |
308 SDL_GL_GREEN_SIZE, | |
309 SDL_GL_BLUE_SIZE, | |
310 SDL_GL_ALPHA_SIZE, | |
311 SDL_GL_BUFFER_SIZE, | |
312 SDL_GL_DOUBLEBUFFER, | |
313 SDL_GL_DEPTH_SIZE, | |
314 SDL_GL_STENCIL_SIZE, | |
315 SDL_GL_ACCUM_RED_SIZE, | |
316 SDL_GL_ACCUM_GREEN_SIZE, | |
317 SDL_GL_ACCUM_BLUE_SIZE, | |
450
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318 SDL_GL_ACCUM_ALPHA_SIZE, |
655
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319 SDL_GL_STEREO, |
656
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320 SDL_GL_MULTISAMPLEBUFFERS, |
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321 SDL_GL_MULTISAMPLESAMPLES, |
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322 SDL_GL_ACCELERATED_VISUAL |
0 | 323 } SDL_GLattr; |
324 | |
325 | |
326 /* Function prototypes */ | |
327 | |
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328 /** |
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329 * \fn int SDL_GetNumVideoDrivers(void) |
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330 * |
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331 * \brief Get the number of video drivers compiled into SDL |
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332 * |
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333 * \sa SDL_GetVideoDriver() |
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334 */ |
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335 extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); |
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336 |
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337 /** |
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338 * \fn const char *SDL_GetVideoDriver(int index) |
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339 * |
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340 * \brief Get the name of a built in video driver. |
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341 * |
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342 * \note The video drivers are presented in the order in which they are |
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343 * normally checked during initialization. |
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344 * |
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345 * \sa SDL_GetNumVideoDrivers() |
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346 */ |
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347 extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); |
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348 |
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349 /** |
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350 * \fn int SDL_VideoInit(const char *driver_name, Uint32 flags) |
0 | 351 * |
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352 * \brief Initialize the video subsystem, optionally specifying a video driver. |
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353 * |
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354 * \param driver_name Initialize a specific driver by name, or NULL for the default video driver. |
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355 * \param flags FIXME: Still needed? |
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356 * |
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357 * \return 0 on success, -1 on error |
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358 * |
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359 * This function initializes the video subsystem; setting up a connection |
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360 * to the window manager, etc, and determines the available display modes |
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361 * and pixel formats, but does not initialize a window or graphics mode. |
0 | 362 * |
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363 * \sa SDL_VideoQuit() |
0 | 364 */ |
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365 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, |
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366 Uint32 flags); |
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367 |
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368 /** |
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369 * \fn void SDL_VideoQuit(void) |
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370 * |
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371 * \brief Shuts down the video subsystem. |
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372 * |
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373 * This function closes all windows, and restores the original video mode. |
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374 * |
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375 * \sa SDL_VideoInit() |
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376 */ |
337
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377 extern DECLSPEC void SDLCALL SDL_VideoQuit(void); |
0 | 378 |
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379 /** |
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380 * \fn const char *SDL_GetCurrentVideoDriver(void) |
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381 * |
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382 * \brief Returns the name of the currently initialized video driver. |
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383 * |
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384 * \return The name of the current video driver or NULL if no driver |
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385 * has been initialized |
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386 * |
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387 * \sa SDL_GetNumVideoDrivers() |
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388 * \sa SDL_GetVideoDriver() |
0 | 389 */ |
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390 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); |
0 | 391 |
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392 /** |
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393 * \fn int SDL_GetNumVideoDisplays(void) |
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394 * |
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395 * \brief Returns the number of available video displays. |
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396 * |
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397 * \sa SDL_SelectVideoDisplay() |
0 | 398 */ |
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399 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); |
0 | 400 |
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401 /** |
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402 * \fn int SDL_SelectVideoDisplay(int index) |
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403 * |
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404 * \brief Set the index of the currently selected display. |
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405 * |
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406 * \return The index of the currently selected display. |
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407 * |
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408 * \note You can query the currently selected display by passing an index of -1. |
0 | 409 * |
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410 * \sa SDL_GetNumVideoDisplays() |
0 | 411 */ |
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412 extern DECLSPEC int SDLCALL SDL_SelectVideoDisplay(int index); |
0 | 413 |
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414 /** |
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415 * \fn int SDL_GetNumDisplayModes(void) |
0 | 416 * |
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417 * \brief Returns the number of available display modes for the current display. |
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418 * |
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419 * \sa SDL_GetDisplayMode() |
0 | 420 */ |
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421 extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void); |
0 | 422 |
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423 /** |
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424 * \fn const SDL_DisplayMode *SDL_GetDisplayMode(int index) |
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425 * |
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426 * \brief Retrieve information about a specific display mode. |
0 | 427 * |
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428 * \note The display modes are sorted in this priority: |
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429 * \li bits per pixel -> more colors to fewer colors |
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430 * \li width -> largest to smallest |
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431 * \li height -> largest to smallest |
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432 * \li refresh rate -> highest to lowest |
0 | 433 * |
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434 * \sa SDL_GetNumDisplayModes() |
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435 */ |
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436 extern DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetDisplayMode(int index); |
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437 |
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438 /** |
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439 * \fn const SDL_DisplayMode *SDL_GetDesktopDisplayMode(void) |
0 | 440 * |
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441 * \brief Retrieve information about the desktop display mode for the current display. |
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442 */ |
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443 extern DECLSPEC const SDL_DisplayMode *SDLCALL |
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444 SDL_GetDesktopDisplayMode(void); |
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445 |
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446 /** |
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447 * \fn const SDL_DisplayMode *SDL_GetCurrentDisplayMode(void) |
0 | 448 * |
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449 * \brief Retrieve information about the current display mode. |
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450 */ |
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451 extern DECLSPEC const SDL_DisplayMode *SDLCALL |
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452 SDL_GetCurrentDisplayMode(void); |
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453 |
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454 /** |
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455 * \fn SDL_DisplayMode *SDL_GetClosestDisplayMode(const SDL_DisplayMode *mode, SDL_DisplayMode *closest) |
0 | 456 * |
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457 * \brief Get the closest match to the requested display mode. |
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458 * |
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459 * \param mode The desired display mode |
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460 * \param closest A pointer to a display mode to be filled in with the closest match of the available display modes. |
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461 * |
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462 * \return The passed in value 'closest', or NULL if no matching video mode was available. |
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463 * |
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464 * The available display modes are scanned, and 'closest' is filled in with the closest mode matching the requested mode and returned. The mode format and refresh_rate default to the desktop mode if they are 0. The modes are scanned with size being first priority, format being second priority, and finally checking the refresh_rate. If all the available modes are too small, then NULL is returned. |
0 | 465 * |
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466 * \sa SDL_GetNumDisplayModes() |
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467 * \sa SDL_GetDisplayMode() |
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468 */ |
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469 extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(const |
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470 SDL_DisplayMode |
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471 * mode, |
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472 SDL_DisplayMode |
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473 * closest); |
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474 |
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475 /** |
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476 * \fn int SDL_SetFullscreenDisplayMode(const SDL_DisplayMode *mode) |
0 | 477 * |
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478 * \brief Set the display mode used when a fullscreen window is visible |
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479 * on the currently selected display. |
0 | 480 * |
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481 * \param mode The mode to use, or NULL for the desktop mode. |
0 | 482 * |
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483 * \return 0 on success, or -1 if setting the display mode failed. |
0 | 484 * |
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485 * \sa SDL_SetWindowFullscreen() |
0 | 486 */ |
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487 extern DECLSPEC int SDLCALL SDL_SetFullscreenDisplayMode(const SDL_DisplayMode |
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488 * mode); |
0 | 489 |
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490 /** |
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491 * \fn const SDL_DisplayMode *SDL_GetFullscreenDisplayMode(void) |
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492 * |
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493 * \brief Query the display mode used when a fullscreen window is visible |
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494 * on the currently selected display. |
0 | 495 */ |
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496 extern DECLSPEC const SDL_DisplayMode *SDLCALL |
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497 SDL_GetFullscreenDisplayMode(void); |
0 | 498 |
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499 /** |
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500 * \fn int SDL_SetDisplayPalette(const SDL_Color *colors, int firstcolor, int ncolors) |
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501 * |
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502 * \brief Set the palette entries for indexed display modes. |
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503 * |
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504 * \return 0 on success, or -1 if the display mode isn't palettized or the colors couldn't be set. |
0 | 505 */ |
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506 extern DECLSPEC int SDLCALL SDL_SetDisplayPalette(const SDL_Color * colors, |
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507 int firstcolor, |
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508 int ncolors); |
0 | 509 |
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510 /** |
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511 * \fn int SDL_GetDisplayPalette(SDL_Color *colors, int firstcolor, int ncolors) |
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512 * |
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513 * \brief Gets the palette entries for indexed display modes. |
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514 * |
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515 * \return 0 on success, or -1 if the display mode isn't palettized |
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516 */ |
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517 extern DECLSPEC int SDLCALL SDL_GetDisplayPalette(SDL_Color * colors, |
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518 int firstcolor, |
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519 int ncolors); |
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520 |
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521 /** |
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522 * \fn int SDL_SetGamma(float red, float green, float blue) |
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523 * |
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524 * \brief Set the gamma correction for each of the color channels on the currently selected display. |
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525 * |
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526 * \return 0 on success, or -1 if setting the gamma isn't supported. |
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527 * |
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528 * \sa SDL_SetGammaRamp() |
0 | 529 */ |
337
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530 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); |
0 | 531 |
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532 /** |
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533 * \fn int SDL_SetGammaRamp(const Uint16 * red, const Uint16 * green, const Uint16 * blue) |
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534 * |
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535 * \brief Set the gamma ramp for the currently selected display. |
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536 * |
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537 * \param red The translation table for the red channel, or NULL |
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538 * \param green The translation table for the green channel, or NULL |
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539 * \param blue The translation table for the blue channel, or NULL |
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540 * |
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541 * \return 0 on success, or -1 if gamma ramps are unsupported. |
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542 * |
0 | 543 * Set the gamma translation table for the red, green, and blue channels |
544 * of the video hardware. Each table is an array of 256 16-bit quantities, | |
545 * representing a mapping between the input and output for that channel. | |
546 * The input is the index into the array, and the output is the 16-bit | |
547 * gamma value at that index, scaled to the output color precision. | |
548 * | |
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549 * \sa SDL_GetGammaRamp() |
0 | 550 */ |
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551 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red, |
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552 const Uint16 * green, |
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553 const Uint16 * blue); |
0 | 554 |
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555 /** |
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556 * \fn int SDL_GetGammaRamp(Uint16 * red, Uint16 * green, Uint16 * blue) |
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557 * |
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558 * \brief Get the gamma ramp for the currently selected display. |
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559 * |
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560 * \param red A pointer to a 256 element array of 16-bit quantities to hold the translation table for the red channel, or NULL. |
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561 * \param green A pointer to a 256 element array of 16-bit quantities to hold the translation table for the green channel, or NULL. |
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562 * \param blue A pointer to a 256 element array of 16-bit quantities to hold the translation table for the blue channel, or NULL. |
0 | 563 * |
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564 * \return 0 on success, or -1 if gamma ramps are unsupported. |
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565 * |
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566 * \sa SDL_SetGammaRamp() |
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567 */ |
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568 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green, |
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569 Uint16 * blue); |
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570 |
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571 |
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572 /** |
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573 * \fn SDL_WindowID SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
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574 * |
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575 * \brief Create a window with the specified position, dimensions, and flags. |
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576 * |
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577 * \param title The title of the window |
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578 * \param x The x position of the window |
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579 * \param y The y position of the window |
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580 * \param w The width of the window |
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581 * \param h The height of the window |
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582 * \param flags The flags for the window, a mask of any of the following: SDL_WINDOW_FULLSCREEN, SDL_WINDOW_OPENGL, SDL_WINDOW_SHOWN, SDL_WINDOW_BORDERLESS, SDL_WINDOW_RESIZABLE, SDL_WINDOW_MAXIMIZED, SDL_WINDOW_MINIMIZED, SDL_WINDOW_INPUT_GRABBED |
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583 * |
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584 * \return The id of the window created, or zero if window creation failed. |
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585 * |
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586 * \note Setting the position to -1, -1, indicates any position is fine. |
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587 * |
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588 * \sa SDL_DestroyWindow() |
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589 */ |
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590 extern DECLSPEC SDL_WindowID SDLCALL SDL_CreateWindow(const char *title, |
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591 int x, int y, int w, |
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592 int h, Uint32 flags); |
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593 |
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594 /** |
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595 * \fn SDL_WindowID SDL_CreateWindowFrom(void *data) |
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596 * |
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597 * \brief Create an SDL window struct from an existing native window. |
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598 * |
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599 * \param data A pointer to driver-dependent window creation data |
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600 * |
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601 * \return The id of the window created, or zero if window creation failed. |
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602 * |
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603 * \warning This function is NOT SUPPORTED, use at your own risk! |
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604 * |
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605 * \sa SDL_DestroyWindow() |
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606 */ |
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607 extern DECLSPEC SDL_WindowID SDLCALL SDL_CreateWindowFrom(const void *data); |
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608 |
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609 /** |
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610 * \fn Uint32 SDL_GetWindowFlags(SDL_WindowID windowID) |
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611 * |
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612 * \brief Get the window flags. |
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613 */ |
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614 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_WindowID windowID); |
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615 |
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616 /** |
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617 * \fn void SDL_SetWindowTitle(SDL_WindowID windowID, const char *title) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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618 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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619 * \brief Set the title of the window, in UTF-8 format. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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620 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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621 * \sa SDL_GetWindowTitle() |
0 | 622 */ |
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c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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623 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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624 const char *title); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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625 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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626 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
627 * \fn const char *SDL_GetWindowTitle(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
628 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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629 * \brief Get the title of the window, in UTF-8 format. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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630 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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631 * \sa SDL_SetWindowTitle() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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632 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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633 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_WindowID windowID); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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634 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
635 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
636 * \fn void SDL_SetWindowIcon(SDL_Surface *icon) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
637 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
638 * \brief Set the icon of the window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
639 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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640 * \param icon The icon for the window |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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641 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
642 * FIXME: The icon needs to be set before the window is first shown. Should some icon representation be part of the window creation data? |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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643 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
644 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Surface * icon); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
645 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
646 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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647 * \fn void SDL_SetWindowData(SDL_WindowID windowID, void *userdata) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
648 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
649 * \brief Associate an arbitrary pointer with the window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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650 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
651 * \sa SDL_GetWindowData() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
652 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
653 extern DECLSPEC void SDLCALL SDL_SetWindowData(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
654 void *userdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
655 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
656 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
657 * \fn void *SDL_GetWindowData(SDL_WindowID windowID) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
658 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
659 * \brief Retrieve the data pointer associated with the window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
660 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
661 * \sa SDL_SetWindowData() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
662 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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663 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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664 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
665 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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666 * \fn void SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
667 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
668 * \brief Set the position of the window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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669 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
670 * \param windowID The window to reposition |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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671 * \param x The x coordinate of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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672 * \param y The y coordinate of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
673 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
674 * \note The window coordinate origin is the upper left of the display. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
675 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
676 * \sa SDL_GetWindowPosition() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
677 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
678 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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679 int x, int y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
680 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
681 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
682 * \fn void SDL_GetWindowPosition(SDL_WindowID windowID, int *x, int *y) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
683 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
684 * \brief Get the position of the window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
685 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
686 * \sa SDL_SetWindowPosition() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
687 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
688 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
689 int *x, int *y); |
0 | 690 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
691 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
692 * \fn void SDL_SetWindowSize(SDL_WindowID windowID, int w, int w) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
693 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
694 * \brief Set the size of the window's client area. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
695 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
696 * \note You can't change the size of a fullscreen window, it automatically |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
697 * matches the size of the display mode. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
698 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
699 * \sa SDL_GetWindowSize() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
700 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
701 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_WindowID windowID, int w, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
702 int h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
703 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
704 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
705 * \fn void SDL_GetWindowSize(SDL_WindowID windowID, int *w, int *w) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
706 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
707 * \brief Get the size of the window's client area. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
708 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
709 * \sa SDL_SetWindowSize() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
710 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
711 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_WindowID windowID, int *w, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
712 int *h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
713 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
714 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
715 * \fn void SDL_ShowWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
716 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
717 * \brief Show the window |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
718 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
719 * \sa SDL_HideWindow() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
720 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
721 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
722 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
723 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
724 * \fn void SDL_HideWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
725 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
726 * \brief Hide the window |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
727 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
728 * \sa SDL_ShowWindow() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
729 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
730 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
731 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
732 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
733 * \fn void SDL_RaiseWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
734 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
735 * \brief Raise the window above other windows and set the input focus. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
736 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
737 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
738 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
739 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
740 * \fn void SDL_MaximizeWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
741 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
742 * \brief Make the window as large as possible. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
743 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
744 * \sa SDL_RestoreWindow() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
745 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
746 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
747 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
748 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
749 * \fn void SDL_MinimizeWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
750 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
751 * \brief Minimize the window to an iconic representation. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
752 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
753 * \sa SDL_RestoreWindow() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
754 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
755 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
756 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
757 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
758 * \fn void SDL_RestoreWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
759 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
760 * \brief Restore the size and position of a minimized or maximized window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
761 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
762 * \sa SDL_MaximizeWindow() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
763 * \sa SDL_MinimizeWindow() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
764 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
765 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
766 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
767 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
768 * \fn int SDL_SetWindowFullscreen(SDL_WindowID windowID, int fullscreen) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
769 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
770 * \brief Set the window's fullscreen state. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
771 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
772 * \return 0 on success, or -1 if setting the display mode failed. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
773 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
774 * \sa SDL_SetFullscreenDisplayMode() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
775 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
776 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
777 int fullscreen); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
778 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
779 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
780 * \fn void SDL_SetWindowGrab(SDL_WindowID windowID, int mode) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
781 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
782 * \brief Set the window's input grab mode. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
783 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
784 * \param mode This is 1 to grab input, and 0 to release input. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
785 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
786 * \sa SDL_GetWindowGrab() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
787 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
788 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
789 int mode); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
790 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
791 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
792 * \fn int SDL_GetWindowGrab(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
793 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
794 * \brief Get the window's input grab mode. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
795 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
796 * \return This returns 1 if input is grabbed, and 0 otherwise. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
797 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
798 * \sa SDL_SetWindowGrab() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
799 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
800 extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
801 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
802 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
803 * \fn SDL_bool SDL_GetWindowWMInfo(SDL_WindowID windowID, struct SDL_SysWMinfo * info) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
804 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
805 * \brief Get driver specific information about a window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
806 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
807 * \note Include SDL_syswm.h for the declaration of SDL_SysWMinfo. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
808 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
809 struct SDL_SysWMinfo; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
810 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
811 struct SDL_SysWMinfo |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
812 *info); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
813 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
814 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
815 * \fn void SDL_DestroyWindow(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
816 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
817 * \brief Destroy a window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
818 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
819 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
820 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
821 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
822 * \fn int SDL_GetNumRenderers(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
823 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
824 * \brief Get the number of render managers on the current display. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
825 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
826 * A render manager is a set of code that handles rendering and texture |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
827 * management on a particular display. Normally there is only one, but |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
828 * some drivers may have several available with different capabilities. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
829 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
830 * \sa SDL_GetRendererInfo() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
831 * \sa SDL_CreateRenderer() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
832 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
833 extern DECLSPEC int SDLCALL SDL_GetNumRenderers(void); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
834 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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835 /** |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
836 * \fn int SDL_GetRendererInfo(int index, SDL_RendererInfo *info) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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837 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
838 * \brief Get information about a specific render manager on the current |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
839 * display. |
0 | 840 * |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
841 * \param index The index to query information about, or -1 to query the currently renderer |
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Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
842 * \param info A pointer to an SDL_RendererInfo struct to be filled with information on the renderer |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
843 * |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
844 * \return 0 on success, -1 if the index was out of range |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
845 * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
846 * \sa SDL_CreateRenderer() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
847 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
848 extern DECLSPEC int SDLCALL SDL_GetRendererInfo(int index, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
849 SDL_RendererInfo * info); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
850 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
851 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
852 * \fn int SDL_CreateRenderer(SDL_WindowID window, int index, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
853 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
854 * \brief Create and make active a 2D rendering context for a window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
855 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
856 * \param windowID The window used for rendering |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
857 * \param index The index of the render manager to initialize, or -1 to initialize the first one supporting the requested flags. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
858 * \param flags SDL_RendererFlags |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
859 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
860 * \return 0 on success, -1 if the flags were not supported, or -2 if |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
861 * there isn't enough memory to support the requested flags |
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
862 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
863 * \sa SDL_SelectRenderer() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
864 * \sa SDL_DestroyRenderer() |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
865 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
866 extern DECLSPEC int SDLCALL SDL_CreateRenderer(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
867 int index, Uint32 flags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
868 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
869 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
870 * \fn int SDL_SelectRenderer(SDL_WindowID windowID) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
871 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
872 * \brief Select the rendering context for a particular window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
873 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
874 * \return 0 on success, -1 if the selected window doesn't have a |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
875 * rendering context. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
876 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
877 extern DECLSPEC int SDLCALL SDL_SelectRenderer(SDL_WindowID windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
878 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
879 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
880 * \fn SDL_TextureID SDL_CreateTexture(Uint32 format, int access, int w, int h) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
881 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
882 * \brief Create a texture for the current rendering context. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
883 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
884 * \param format The format of the texture |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
885 * \param access One of the enumerated values in SDL_TextureAccess |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
886 * \param w The width of the texture in pixels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
887 * \param h The height of the texture in pixels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
888 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
889 * \return The created texture is returned, or 0 if no render manager was active, the format was unsupported, or the width or height were out of range. |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
890 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
891 * \sa SDL_QueryTexture() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
892 * \sa SDL_DestroyTexture() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
893 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
894 extern DECLSPEC SDL_TextureID SDLCALL SDL_CreateTexture(Uint32 format, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
895 int access, int w, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
896 int h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
897 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
898 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
899 * \fn SDL_TextureID SDL_CreateTextureFromSurface(Uint32 format, int access, SDL_Surface *surface) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
900 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
901 * \brief Create a texture from an existing surface. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
902 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
903 * \param format The format of the texture, or 0 to pick an appropriate format |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
904 * \param access One of the enumerated values in SDL_TextureAccess |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
905 * \param surface The surface containing pixel data used to fill the texture |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
906 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
907 * \return The created texture is returned, or 0 if no render manager was active, the format was unsupported, or the surface width or height were out of range. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
908 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
909 * \note The surface is not modified or freed by this function. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
910 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
911 * \sa SDL_QueryTexture() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
912 * \sa SDL_DestroyTexture() |
0 | 913 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
914 extern DECLSPEC SDL_TextureID SDLCALL SDL_CreateTextureFromSurface(Uint32 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
915 format, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
916 int access, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
917 SDL_Surface |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
918 * surface); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
919 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
920 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
921 * \fn int SDL_QueryTexture(SDL_TextureID textureID, Uint32 *format, int *access, int *w, int *h) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
922 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
923 * \brief Query the attributes of a texture |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
924 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
925 * \param texture A texture to be queried |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
926 * \param format A pointer filled in with the raw format of the texture. The actual format may differ, but pixel transfers will use this format. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
927 * \param access A pointer filled in with the actual access to the texture. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
928 * \param w A pointer filled in with the width of the texture in pixels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
929 * \param h A pointer filled in with the height of the texture in pixels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
930 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
931 * \return 0 on success, or -1 if the texture is not valid |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
932 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
933 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_TextureID textureID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
934 Uint32 * format, int *access, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
935 int *w, int *h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
936 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
937 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
938 * \fn int SDL_QueryTexturePixels(SDL_TextureID textureID, void **pixels, int pitch) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
939 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
940 * \brief Query the pixels of a texture, if the texture does not need to be locked for pixel access. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
941 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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942 * \param texture A texture to be queried, which was created with SDL_TextureAccess_Local |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
943 * \param pixels A pointer filled with a pointer to the pixels for the texture |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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944 * \param pitch A pointer filled in with the pitch of the pixel data |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
945 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
946 * \return 0 on success, or -1 if the texture is not valid, or must be locked for pixel access. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
947 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
948 extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_TextureID textureID, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
949 void **pixels, int *pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
950 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
951 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
952 * \fn int SDL_SetTexturePalette(SDL_TextureID textureID, const SDL_Color * colors, int firstcolor, int ncolors) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
953 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
954 * \brief Update an indexed texture with a color palette |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
955 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
956 * \param texture The texture to update |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
957 * \param colors The array of RGB color data |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
958 * \param firstcolor The first index to update |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
959 * \param ncolors The number of palette entries to fill with the color data |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
960 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
961 * \return 0 on success, or -1 if the texture is not valid or not an indexed texture |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
962 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
963 extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_TextureID textureID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
964 const SDL_Color * colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
965 int firstcolor, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
966 int ncolors); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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967 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
968 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
969 * \fn int SDL_GetTexturePalette(SDL_TextureID textureID, SDL_Color * colors, int firstcolor, int ncolors) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
970 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
971 * \brief Update an indexed texture with a color palette |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
972 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
973 * \param texture The texture to update |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
974 * \param colors The array to fill with RGB color data |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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975 * \param firstcolor The first index to retrieve |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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976 * \param ncolors The number of palette entries to retrieve |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
977 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
978 * \return 0 on success, or -1 if the texture is not valid or not an indexed texture |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
979 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
980 extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_TextureID textureID, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
981 SDL_Color * colors, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
982 int firstcolor, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
983 int ncolors); |
0 | 984 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
985 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
986 * \fn int SDL_UpdateTexture(SDL_TextureID textureID, const SDL_Rect *rect, const void *pixels, int pitch) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
987 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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988 * \brief Update the given texture rectangle with new pixel data. |
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parents:
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989 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
990 * \param texture The texture to update |
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parents:
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991 * \param rect A pointer to the rectangle of pixels to update, or NULL to update the entire texture. |
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parents:
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992 * \param pixels The raw pixel data |
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parents:
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993 * \param pitch The number of bytes between rows of pixel data |
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parents:
1737
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|
994 * |
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changeset
|
995 * \return 0 on success, or -1 if the texture is not valid |
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
996 * |
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997 * \note This is a very slow function for textures not created with SDL_TextureAccess_Local. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
998 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
999 extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_TextureID textureID, |
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1000 const SDL_Rect * rect, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1001 const void *pixels, int pitch); |
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1002 |
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1003 /** |
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1004 * \fn void SDL_LockTexture(SDL_TextureID textureID, const SDL_Rect *rect, int markDirty, void **pixels, int *pitch) |
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1005 * |
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1006 * \brief Lock a portion of the texture for pixel access. |
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1007 * |
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1008 * \param texture The texture to lock for access, which must have been created with SDL_TextureAccess_Local. |
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1009 * \param rect A pointer to the rectangle to lock for access. If the rect is NULL, the entire texture will be locked. |
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1010 * \param markDirty If this is nonzero, the locked area will be marked dirty when the texture is unlocked. |
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1011 * \param pixels This is filled in with a pointer to the locked pixels, appropriately offset by the locked area. |
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1012 * \param pitch This is filled in with the pitch of the locked pixels. |
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1013 * |
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1014 * \return 0 on success, or -1 if the texture is not valid or was created with SDL_TextureAccess_Remote |
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1015 * |
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1016 * \sa SDL_DirtyTexture() |
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1017 * \sa SDL_UnlockTexture() |
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1018 */ |
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1019 extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_TextureID textureID, |
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1020 const SDL_Rect * rect, |
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1021 int markDirty, void **pixels, |
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1022 int *pitch); |
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1023 |
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1024 /** |
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1025 * \fn void SDL_UnlockTexture(SDL_TextureID textureID) |
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1026 * |
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1027 * \brief Unlock a texture, uploading the changes to video memory, if needed. |
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1028 * |
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1029 * \sa SDL_LockTexture() |
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1030 * \sa SDL_DirtyTexture() |
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1031 */ |
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1032 extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_TextureID textureID); |
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1033 |
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1034 /** |
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1035 * \fn void SDL_DirtyTexture(SDL_TextureID textureID, int numrects, const SDL_Rect * rects) |
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1036 * |
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1037 * \brief Mark the specified rectangles of the texture as dirty. |
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1038 * |
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1039 * \note The texture must have been created with SDL_TextureAccess_Local. |
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1040 * |
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1041 * \sa SDL_LockTexture() |
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1042 * \sa SDL_UnlockTexture() |
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1043 */ |
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1044 extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_TextureID textureID, |
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1045 int numrects, |
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|
1046 const SDL_Rect * rects); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1047 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1048 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1049 * \fn void SDL_SelectRenderTexture(SDL_TextureID textureID) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1050 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1051 * \brief Select a texture as the rendering target, or 0 to reselect the current window. |
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Sam Lantinga <slouken@libsdl.org>
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1052 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1053 * \note The texture must have been created with SDL_TextureAccess_Render. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1054 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
1055 extern DECLSPEC void SDLCALL SDL_SelectRenderTexture(SDL_TextureID textureID); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1056 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1057 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1058 * \fn void SDL_RenderFill(const SDL_Rect *rect, Uint32 color) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1059 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1060 * \brief Fill the current rendering target with the specified color. |
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1061 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1062 * \param rect A pointer to the destination rectangle, or NULL for the entire rendering target. |
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|
1063 * \param color An ARGB color value. |
0 | 1064 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1065 * \return 0 on success, or -1 if there is no renderer current |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1066 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1067 extern DECLSPEC int SDLCALL SDL_RenderFill(const SDL_Rect * rect, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1068 Uint32 color); |
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|
1069 |
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|
1070 /** |
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1071 * \fn int SDL_RenderCopy(SDL_TextureID textureID, const SDL_Rect *srcrect, const SDL_Rect *dstrect, Uint32 blendMode, Uint32 scaleMode) |
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|
1072 * |
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|
1073 * \brief Copy a portion of the texture to the current rendering target. |
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1074 * |
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|
1075 * \param texture The source texture. |
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1076 * \param srcrect A pointer to the source rectangle, or NULL for the entire texture. |
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|
1077 * \param dstrect A pointer to the destination rectangle, or NULL for the entire rendering target. |
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1078 * \param blendMode SDL_TextureBlendMode to be used if the source texture has an alpha channel. |
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1079 * \param scaleMode SDL_TextureScaleMode to be used if the source and destination rectangles don't have the same width and height. |
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|
1080 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1081 * \return 0 on success, or -1 if there is no renderer current, or the driver doesn't support the requested operation. |
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|
1082 * |
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1083 * \note You can check the video driver info to see what operations are supported. |
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|
1084 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1085 extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_TextureID textureID, |
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|
1086 const SDL_Rect * srcrect, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1087 const SDL_Rect * dstrect, |
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1088 int blendMode, int scaleMode); |
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1089 |
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|
1090 /** |
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1091 * \fn int SDL_RenderReadPixels(const SDL_Rect *rect, void *pixels, int pitch) |
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1092 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1093 * \brief Read pixels from the current rendering target. |
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1094 * |
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1095 * \param rect A pointer to the rectangle to read, or NULL for the entire render target |
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1096 * \param pixels A pointer to be filled in with the pixel data |
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1097 * \param pitch The pitch of the pixels parameter |
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1098 * |
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1099 * \return 0 on success, or -1 if pixel reading is not supported. |
0 | 1100 * |
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1101 * \warning This is a very slow operation, and should not be used frequently. |
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1102 */ |
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1103 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(const SDL_Rect * rect, |
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1104 void *pixels, int pitch); |
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1105 |
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1106 /** |
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1107 * \fn int SDL_RenderWritePixels(const SDL_Rect *rect, const void *pixels, int pitch) |
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1108 * |
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1109 * \brief Write pixels to the current rendering target. |
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1110 * |
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1111 * \param rect A pointer to the rectangle to write, or NULL for the entire render target |
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1112 * \param pixels A pointer to the pixel data to write |
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1113 * \param pitch The pitch of the pixels parameter |
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1114 * |
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1115 * \return 0 on success, or -1 if pixel writing is not supported. |
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1116 * |
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1117 * \warning This is a very slow operation, and should not be used frequently. |
0 | 1118 */ |
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1119 extern DECLSPEC int SDLCALL SDL_RenderWritePixels(const SDL_Rect * rect, |
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1120 const void *pixels, |
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1121 int pitch); |
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1122 |
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1123 /** |
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1124 * \fn void SDL_RenderPresent(void) |
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1125 * |
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1126 * \brief Update the screen with rendering performed. |
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1127 */ |
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1128 extern DECLSPEC void SDLCALL SDL_RenderPresent(void); |
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1129 |
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1130 /** |
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1131 * \fn void SDL_DestroyTexture(SDL_TextureID textureID); |
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1132 * |
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1133 * \brief Destroy the specified texture. |
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1134 * |
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1135 * \sa SDL_CreateTexture() |
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1136 * \sa SDL_CreateTextureFromSurface() |
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1137 */ |
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1138 extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_TextureID textureID); |
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1139 |
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1140 /** |
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1141 * \fn void SDL_DestroyRenderer(SDL_WindowID windowID); |
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1142 * |
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1143 * \brief Destroy the rendering context for a window and free associated |
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1144 * textures. |
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1145 * |
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1146 * \sa SDL_CreateRenderer() |
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1147 */ |
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1148 extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_WindowID windowID); |
0 | 1149 |
1150 /* | |
1151 * Maps an RGB triple to an opaque pixel value for a given pixel format | |
1152 */ | |
337
9154ec9ca3d2
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1153 extern DECLSPEC Uint32 SDLCALL SDL_MapRGB |
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1154 (SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b); |
0 | 1155 |
1156 /* | |
1157 * Maps an RGBA quadruple to a pixel value for a given pixel format | |
1158 */ | |
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1159 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(SDL_PixelFormat * format, |
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1160 Uint8 r, Uint8 g, Uint8 b, |
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1161 Uint8 a); |
0 | 1162 |
1163 /* | |
1164 * Maps a pixel value into the RGB components for a given pixel format | |
1165 */ | |
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1166 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, SDL_PixelFormat * fmt, |
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1167 Uint8 * r, Uint8 * g, Uint8 * b); |
0 | 1168 |
1169 /* | |
1170 * Maps a pixel value into the RGBA components for a given pixel format | |
1171 */ | |
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1172 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat * fmt, |
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1173 Uint8 * r, Uint8 * g, Uint8 * b, |
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1174 Uint8 * a); |
0 | 1175 |
1176 /* | |
1177 * Allocate and free an RGB surface (must be called after SDL_SetVideoMode) | |
1178 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. | |
1179 * If the depth is greater than 8 bits, the pixel format is set using the | |
1180 * flags '[RGB]mask'. | |
1181 * If the function runs out of memory, it will return NULL. | |
1182 * | |
1183 * The 'flags' tell what kind of surface to create. | |
1184 * SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits. | |
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1185 * SDL_SRCALPHA means that the surface will be used for alpha blits. |
0 | 1186 */ |
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1187 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface |
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1188 (Uint32 flags, int width, int height, int depth, |
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1189 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
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1190 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, |
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1191 int width, |
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1192 int height, |
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1193 int depth, |
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1194 int pitch, |
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1195 Uint32 Rmask, |
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1196 Uint32 Gmask, |
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1197 Uint32 Bmask, |
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1198 Uint32 Amask); |
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1199 extern DECLSPEC SDL_Surface *SDLCALL |
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1200 SDL_CreateRGBSurfaceFromTexture(SDL_TextureID textureID); |
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1201 extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); |
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1202 |
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1203 /** |
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1204 * \fn int SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette) |
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1205 * |
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1206 * \brief Set the palette used by a surface. |
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1207 * |
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1208 * \return 0, or -1 if the surface format doesn't use a palette. |
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1209 * |
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1210 * \note A single palette can be shared with many surfaces. |
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1211 */ |
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1212 extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, |
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1213 SDL_Palette * palette); |
0 | 1214 |
1215 /* | |
1216 * SDL_LockSurface() sets up a surface for directly accessing the pixels. | |
1217 * Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write | |
1218 * to and read from 'surface->pixels', using the pixel format stored in | |
1219 * 'surface->format'. Once you are done accessing the surface, you should | |
1220 * use SDL_UnlockSurface() to release it. | |
1221 * | |
1222 * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates | |
1223 * to 0, then you can read and write to the surface at any time, and the | |
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1224 * pixel format of the surface will not change. |
0 | 1225 * |
1226 * No operating system or library calls should be made between lock/unlock | |
1227 * pairs, as critical system locks may be held during this time. | |
1228 * | |
1229 * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. | |
1230 */ | |
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1231 extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); |
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1232 extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); |
0 | 1233 |
1234 /* | |
1235 * Load a surface from a seekable SDL data source (memory or file.) | |
1236 * If 'freesrc' is non-zero, the source will be closed after being read. | |
1237 * Returns the new surface, or NULL if there was an error. | |
1238 * The new surface should be freed with SDL_FreeSurface(). | |
1239 */ | |
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1240 extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, |
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1241 int freesrc); |
0 | 1242 |
1243 /* Convenience macro -- load a surface from a file */ | |
1244 #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) | |
1245 | |
1246 /* | |
1247 * Save a surface to a seekable SDL data source (memory or file.) | |
1248 * If 'freedst' is non-zero, the source will be closed after being written. | |
1249 * Returns 0 if successful or -1 if there was an error. | |
1250 */ | |
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1251 extern DECLSPEC int SDLCALL SDL_SaveBMP_RW |
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1252 (SDL_Surface * surface, SDL_RWops * dst, int freedst); |
0 | 1253 |
1254 /* Convenience macro -- save a surface to a file */ | |
1255 #define SDL_SaveBMP(surface, file) \ | |
1256 SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) | |
1257 | |
1258 /* | |
1259 * Sets the color key (transparent pixel) in a blittable surface. | |
1260 * If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL), | |
1261 * 'key' will be the transparent pixel in the source image of a blit. | |
1262 * SDL_RLEACCEL requests RLE acceleration for the surface if present, | |
1263 * and removes RLE acceleration if absent. | |
1264 * If 'flag' is 0, this function clears any current color key. | |
1265 * This function returns 0, or -1 if there was an error. | |
1266 */ | |
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1267 extern DECLSPEC int SDLCALL SDL_SetColorKey |
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1268 (SDL_Surface * surface, Uint32 flag, Uint32 key); |
0 | 1269 |
1270 /* | |
1271 * This function sets the alpha value for the entire surface, as opposed to | |
1272 * using the alpha component of each pixel. This value measures the range | |
1273 * of transparency of the surface, 0 being completely transparent to 255 | |
1274 * being completely opaque. An 'alpha' value of 255 causes blits to be | |
1275 * opaque, the source pixels copied to the destination (the default). Note | |
1276 * that per-surface alpha can be combined with colorkey transparency. | |
1277 * | |
1278 * If 'flag' is 0, alpha blending is disabled for the surface. | |
1279 * If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface. | |
1280 * OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the | |
1281 * surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed. | |
432
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1282 * |
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1283 * The 'alpha' parameter is ignored for surfaces that have an alpha channel. |
0 | 1284 */ |
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1285 extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface, Uint32 flag, |
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1286 Uint8 alpha); |
0 | 1287 |
1288 /* | |
1289 * Sets the clipping rectangle for the destination surface in a blit. | |
1290 * | |
1291 * If the clip rectangle is NULL, clipping will be disabled. | |
1292 * If the clip rectangle doesn't intersect the surface, the function will | |
1293 * return SDL_FALSE and blits will be completely clipped. Otherwise the | |
1294 * function returns SDL_TRUE and blits to the surface will be clipped to | |
1295 * the intersection of the surface area and the clipping rectangle. | |
1296 * | |
1297 * Note that blits are automatically clipped to the edges of the source | |
1298 * and destination surfaces. | |
1299 */ | |
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1300 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, |
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1301 const SDL_Rect * rect); |
0 | 1302 |
1303 /* | |
1304 * Gets the clipping rectangle for the destination surface in a blit. | |
1305 * 'rect' must be a pointer to a valid rectangle which will be filled | |
1306 * with the correct values. | |
1307 */ | |
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1308 extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, |
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1309 SDL_Rect * rect); |
0 | 1310 |
1311 /* | |
1312 * Creates a new surface of the specified format, and then copies and maps | |
1313 * the given surface to it so the blit of the converted surface will be as | |
1314 * fast as possible. If this function fails, it returns NULL. | |
1315 * | |
1316 * The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those | |
1317 * semantics. You can also pass SDL_RLEACCEL in the flags parameter and | |
1318 * SDL will try to RLE accelerate colorkey and alpha blits in the resulting | |
1319 * surface. | |
1320 * | |
1321 * This function is used internally by SDL_DisplayFormat(). | |
1322 */ | |
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1323 extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface |
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1324 (SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags); |
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1325 |
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1326 /* |
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1327 * This function performs a fast fill of the given rectangle with 'color' |
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1328 * The given rectangle is clipped to the destination surface clip area |
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1329 * and the final fill rectangle is saved in the passed in pointer. |
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1330 * If 'dstrect' is NULL, the whole surface will be filled with 'color' |
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1331 * The color should be a pixel of the format used by the surface, and |
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1332 * can be generated by the SDL_MapRGB() function. |
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1333 * This function returns 0 on success, or -1 on error. |
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1334 */ |
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1335 extern DECLSPEC int SDLCALL SDL_FillRect |
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1336 (SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color); |
0 | 1337 |
1338 /* | |
1339 * This performs a fast blit from the source surface to the destination | |
1340 * surface. It assumes that the source and destination rectangles are | |
1341 * the same size. If either 'srcrect' or 'dstrect' are NULL, the entire | |
1342 * surface (src or dst) is copied. The final blit rectangles are saved | |
1343 * in 'srcrect' and 'dstrect' after all clipping is performed. | |
1344 * If the blit is successful, it returns 0, otherwise it returns -1. | |
1345 * | |
1346 * The blit function should not be called on a locked surface. | |
1347 * | |
1348 * The blit semantics for surfaces with and without alpha and colorkey | |
1349 * are defined as follows: | |
1350 * | |
1351 * RGBA->RGB: | |
1352 * SDL_SRCALPHA set: | |
1353 * alpha-blend (using alpha-channel). | |
1354 * SDL_SRCCOLORKEY ignored. | |
1355 * SDL_SRCALPHA not set: | |
1356 * copy RGB. | |
1357 * if SDL_SRCCOLORKEY set, only copy the pixels matching the | |
1358 * RGB values of the source colour key, ignoring alpha in the | |
1359 * comparison. | |
1360 * | |
1361 * RGB->RGBA: | |
1362 * SDL_SRCALPHA set: | |
1363 * alpha-blend (using the source per-surface alpha value); | |
1364 * set destination alpha to opaque. | |
1365 * SDL_SRCALPHA not set: | |
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1366 * copy RGB, set destination alpha to source per-surface alpha value. |
0 | 1367 * both: |
1368 * if SDL_SRCCOLORKEY set, only copy the pixels matching the | |
1369 * source colour key. | |
1370 * | |
1371 * RGBA->RGBA: | |
1372 * SDL_SRCALPHA set: | |
1373 * alpha-blend (using the source alpha channel) the RGB values; | |
1374 * leave destination alpha untouched. [Note: is this correct?] | |
1375 * SDL_SRCCOLORKEY ignored. | |
1376 * SDL_SRCALPHA not set: | |
1377 * copy all of RGBA to the destination. | |
1378 * if SDL_SRCCOLORKEY set, only copy the pixels matching the | |
1379 * RGB values of the source colour key, ignoring alpha in the | |
1380 * comparison. | |
1381 * | |
1382 * RGB->RGB: | |
1383 * SDL_SRCALPHA set: | |
1384 * alpha-blend (using the source per-surface alpha value). | |
1385 * SDL_SRCALPHA not set: | |
1386 * copy RGB. | |
1387 * both: | |
1388 * if SDL_SRCCOLORKEY set, only copy the pixels matching the | |
1389 * source colour key. | |
1390 * | |
1391 * If either of the surfaces were in video memory, and the blit returns -2, | |
1392 * the video memory was lost, so it should be reloaded with artwork and | |
1393 * re-blitted: | |
1394 while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) { | |
1395 while ( SDL_LockSurface(image) < 0 ) | |
1396 Sleep(10); | |
1397 -- Write image pixels to image->pixels -- | |
1398 SDL_UnlockSurface(image); | |
1399 } | |
1400 * This happens under DirectX 5.0 when the system switches away from your | |
1401 * fullscreen application. The lock will also fail until you have access | |
1402 * to the video memory again. | |
1403 */ | |
1404 /* You should call SDL_BlitSurface() unless you know exactly how SDL | |
1405 blitting works internally and how to use the other blit functions. | |
1406 */ | |
1407 #define SDL_BlitSurface SDL_UpperBlit | |
1408 | |
1409 /* This is the public blit function, SDL_BlitSurface(), and it performs | |
1410 rectangle validation and clipping before passing it to SDL_LowerBlit() | |
1411 */ | |
337
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Explicitly specify the SDL API calling convention (C by default)
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1412 extern DECLSPEC int SDLCALL SDL_UpperBlit |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1413 (SDL_Surface * src, SDL_Rect * srcrect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1414 SDL_Surface * dst, SDL_Rect * dstrect); |
0 | 1415 /* This is a semi-private blit function and it performs low-level surface |
1416 blitting only. | |
1417 */ | |
337
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Explicitly specify the SDL API calling convention (C by default)
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|
1418 extern DECLSPEC int SDLCALL SDL_LowerBlit |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1419 (SDL_Surface * src, SDL_Rect * srcrect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1420 SDL_Surface * dst, SDL_Rect * dstrect); |
0 | 1421 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1422 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1423 * \fn int SDL_SoftStretch(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 1424 * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1425 * \brief Perform a fast, low quality, stretch blit between two surfaces of the same pixel format. |
0 | 1426 * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1427 * \note This function uses a static buffer, and is not thread-safe. |
0 | 1428 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1429 extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1430 SDL_Rect * srcrect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1431 SDL_Surface * dst, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1432 SDL_Rect * dstrect); |
0 | 1433 |
1434 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
1435 /* OpenGL support functions. */ | |
1436 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
1437 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1438 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1439 * \fn int SDL_GL_LoadLibrary(const char *path) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1440 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1441 * \brief Dynamically load an OpenGL library. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1442 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1443 * \param path The platform dependent OpenGL library name, or NULL to open the default OpenGL library |
0 | 1444 * |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1445 * \return 0 on success, or -1 if the library couldn't be loaded |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1446 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1447 * \note If you do this, you need to retrieve all of the GL functions used in |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1448 * your program from the dynamic library using SDL_GL_GetProcAddress(). |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1449 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1450 * \sa SDL_GL_GetProcAddress() |
0 | 1451 */ |
337
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Explicitly specify the SDL API calling convention (C by default)
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297
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|
1452 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); |
0 | 1453 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1454 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1455 * \fn void *SDL_GL_GetProcAddress(const char *proc) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1456 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1457 * \brief Get the address of an OpenGL function. |
0 | 1458 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1459 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); |
0 | 1460 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1461 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1462 * \fn int SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1463 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1464 * \brief Set an OpenGL window attribute before window creation. |
0 | 1465 */ |
337
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Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
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297
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|
1466 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); |
0 | 1467 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1468 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1469 * \fn int SDL_GL_GetWindowAttribute(SDL_WindowID windowID, SDL_GLattr attr, int *value) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1470 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1471 * \brief Get the actual value for an OpenGL window attribute. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1472 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1473 extern DECLSPEC int SDLCALL SDL_GL_GetWindowAttribute(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
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changeset
|
1474 SDL_GLattr attr, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1475 int *value); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1476 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1477 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1478 * \fn SDL_GLContext SDL_GL_CreateContext(SDL_WindowID windowID) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1479 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1480 * \brief Create an OpenGL context for use with an OpenGL window, and make it current. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1481 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1482 * \sa SDL_GL_DeleteContext() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1483 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1484 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_WindowID |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
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|
1485 windowID); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1486 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1487 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1488 * \fn int SDL_GL_MakeCurrent(SDL_WindowID windowID, SDL_GLContext context) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1489 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1490 * \brief Set up an OpenGL context for rendering into an OpenGL window. |
0 | 1491 * |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
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|
1492 * \note The context must have been created with a compatible window. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1493 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1494 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_WindowID windowID, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
changeset
|
1495 SDL_GLContext context); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1496 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1497 /** |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
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|
1498 * \fn int SDL_GL_SetSwapInterval(int interval) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
changeset
|
1499 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
diff
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|
1500 * \brief Set the swap interval for the current OpenGL context. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1501 * |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1907
diff
changeset
|
1502 * \param interval 0 for immediate updates, 1 for updates synchronized with the vertical retrace |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1907
diff
changeset
|
1503 * |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1907
diff
changeset
|
1504 * \return 0 on success, or -1 if setting the swap interval is not supported. |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1907
diff
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|
1505 * |
1895
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|
1506 * \sa SDL_GL_GetSwapInterval() |
0 | 1507 */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1508 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval); |
0 | 1509 |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
1510 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1737
diff
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|
1511 * \fn int SDL_GL_GetSwapInterval(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1512 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1737
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|
1513 * \brief Get the swap interval for the current OpenGL context. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1514 * |
1912
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Setting up the OpenGL support
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1907
diff
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|
1515 * \return 0 if there is no vertical retrace synchronization, 1 if the buffer swap is synchronized with the vertical retrace, and -1 if getting the swap interval is not supported. |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1907
diff
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|
1516 * |
1895
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|
1517 * \sa SDL_GL_SetSwapInterval() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1518 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1519 extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1520 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1521 /** |
1912
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|
1522 * \fn void SDL_GL_SwapWindow(SDL_WindowID windowID) |
1895
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|
1523 * |
1912
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changeset
|
1524 * \brief Swap the OpenGL buffers for the window, if double-buffering is supported. |
0 | 1525 */ |
1912
8d384b647307
Setting up the OpenGL support
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1907
diff
changeset
|
1526 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_WindowID windowID); |
0 | 1527 |
1895
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|
1528 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1529 * \fn void SDL_GL_DeleteContext(SDL_GLContext context) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1530 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1531 * \brief Delete an OpenGL context. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1532 * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1737
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changeset
|
1533 * \sa SDL_GL_CreateContext() |
0 | 1534 */ |
1895
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1535 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); |
0 | 1536 |
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1537 /** |
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1538 * \def SDL_RectEmpty() |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1539 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1540 * \brief Returns true if the rectangle has no area. |
0 | 1541 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1542 #define SDL_RectEmpty(X) (((X)->w <= 0) || ((X)->h <= 0)) |
0 | 1543 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1544 /** |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1545 * \def SDL_RectEquals() |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1546 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1547 * \brief Returns true if the two rectangles are equal. |
0 | 1548 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1549 #define SDL_RectEquals(A, B) (((A)->x == (B)->x) && ((A)->y == (B)->y) && \ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1550 ((A)->w == (B)->w) && ((A)->h == (B)->h)) |
0 | 1551 |
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1552 /** |
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1553 * \fn SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B); |
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1554 * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1555 * \brief Determine whether two rectangles intersect. |
0 | 1556 * |
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1557 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
0 | 1558 */ |
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1559 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, |
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1560 const SDL_Rect * B); |
0 | 1561 |
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1562 /** |
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1563 * \fn SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) |
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1564 * |
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1565 * \brief Calculate the intersection of two rectangles. |
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1566 * |
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1567 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
0 | 1568 */ |
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1569 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, |
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1570 const SDL_Rect * B, |
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1571 SDL_Rect * result); |
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1572 |
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1573 /** |
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1574 * \fn void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) |
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1575 * |
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1576 * \brief Calculate the union of two rectangles |
0 | 1577 */ |
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1578 extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, |
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1579 const SDL_Rect * B, |
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1580 SDL_Rect * result); |
0 | 1581 |
1582 /* Ends C function definitions when using C++ */ | |
1583 #ifdef __cplusplus | |
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1584 /* *INDENT-OFF* */ |
0 | 1585 } |
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1586 /* *INDENT-ON* */ |
0 | 1587 #endif |
1588 #include "close_code.h" | |
1589 | |
1590 #endif /* _SDL_video_h */ | |
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1591 |
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1592 /* vi: set ts=4 sw=4 expandtab: */ |