Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 431:41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 01 Aug 2002 23:06:39 +0000 |
parents | 9154ec9ca3d2 |
children | 80a35d43a58f |
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--- a/include/SDL_video.h Thu Aug 01 05:16:38 2002 +0000 +++ b/include/SDL_video.h Thu Aug 01 23:06:39 2002 +0000 @@ -645,7 +645,7 @@ * alpha-blend (using the source per-surface alpha value); * set destination alpha to opaque. * SDL_SRCALPHA not set: - * copy RGB, set destination alpha to opaque. + * copy RGB, set destination alpha to source per-surface alpha value. * both: * if SDL_SRCCOLORKEY set, only copy the pixels matching the * source colour key.