Mercurial > sdl-ios-xcode
annotate src/video/SDL_yuv.c @ 1555:780fd5b61df1
Fixed bug #89
Date: Sun, 23 Oct 2005 16:39:03 +0200
From: "A. Schmid" <sahib@phreaker.net>
Subject: [SDL] no software surfaces with svgalib driver?
Hi,
I noticed that the SDL (1.2.9) svgalib driver only makes use of linear
addressable (framebuffer) video modes. On older systems (like one of
mine), linear addressable modes are often not available.
Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is
unusable, since VESA only supports framebuffering for VBE 2.0 and later.
The changes necessary to add support for software surfaces seem to be
relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see
attached patch). The code worked fine for me, but it is no more than a
proof of concept and should be reviewed (probably has a memory leak when
switching modes). It also uses the vgagl library (included in the
svgalib package) and needs to be linked against it.
-Alex
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Mar 2006 12:05:16 +0000 |
parents | d910939febfa |
children | 51038e80ae59 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
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d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the implementation of the YUV video surface support */ | |
25 | |
26 #include "SDL_video.h" | |
27 #include "SDL_sysvideo.h" | |
28 #include "SDL_yuvfuncs.h" | |
29 #include "SDL_yuv_sw_c.h" | |
30 | |
31 | |
32 SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format, | |
33 SDL_Surface *display) | |
34 { | |
35 SDL_VideoDevice *video = current_video; | |
36 SDL_VideoDevice *this = current_video; | |
37 const char *yuv_hwaccel; | |
38 SDL_Overlay *overlay; | |
39 | |
760
cf9dd3aa6756
Oops, we only want to fail creation if the display surface is an OpenGL surface.
Sam Lantinga <slouken@libsdl.org>
parents:
660
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40 if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) { |
660
73440ac574a2
You can't create a YUV overlay in OpenGL mode
Sam Lantinga <slouken@libsdl.org>
parents:
297
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41 SDL_SetError("YUV overlays are not supported in OpenGL mode"); |
73440ac574a2
You can't create a YUV overlay in OpenGL mode
Sam Lantinga <slouken@libsdl.org>
parents:
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42 return NULL; |
73440ac574a2
You can't create a YUV overlay in OpenGL mode
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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43 } |
0 | 44 |
45 /* Display directly on video surface, if possible */ | |
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Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
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46 if ( SDL_getenv("SDL_VIDEO_YUV_DIRECT") ) { |
81
1a2723474f12
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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47 if ( (display == SDL_PublicSurface) && |
1a2723474f12
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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48 ((SDL_VideoSurface->format->BytesPerPixel == 2) || |
1a2723474f12
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
Sam Lantinga <slouken@lokigames.com>
parents:
0
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49 (SDL_VideoSurface->format->BytesPerPixel == 4)) ) { |
1a2723474f12
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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50 display = SDL_VideoSurface; |
1a2723474f12
Added the SDL_VIDEO_YUV_DIRECT hack for better performance when the
Sam Lantinga <slouken@lokigames.com>
parents:
0
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changeset
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51 } |
0 | 52 } |
660
73440ac574a2
You can't create a YUV overlay in OpenGL mode
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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53 overlay = NULL; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
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54 yuv_hwaccel = SDL_getenv("SDL_VIDEO_YUV_HWACCEL"); |
0 | 55 if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) && |
1341
d02b552e5304
Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents:
1338
diff
changeset
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56 (!yuv_hwaccel || (SDL_atoi(yuv_hwaccel) > 0)) ) { |
0 | 57 overlay = video->CreateYUVOverlay(this, w, h, format, display); |
58 } | |
59 /* If hardware YUV overlay failed ... */ | |
60 if ( overlay == NULL ) { | |
61 overlay = SDL_CreateYUV_SW(this, w, h, format, display); | |
62 } | |
63 return overlay; | |
64 } | |
65 | |
66 int SDL_LockYUVOverlay(SDL_Overlay *overlay) | |
67 { | |
68 return overlay->hwfuncs->Lock(current_video, overlay); | |
69 } | |
70 | |
71 void SDL_UnlockYUVOverlay(SDL_Overlay *overlay) | |
72 { | |
73 overlay->hwfuncs->Unlock(current_video, overlay); | |
74 } | |
75 | |
76 int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect) | |
77 { | |
78 return overlay->hwfuncs->Display(current_video, overlay, dstrect); | |
79 } | |
80 | |
81 void SDL_FreeYUVOverlay(SDL_Overlay *overlay) | |
82 { | |
83 if ( overlay ) { | |
84 if ( overlay->hwfuncs ) { | |
85 overlay->hwfuncs->FreeHW(current_video, overlay); | |
86 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
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87 SDL_free(overlay); |
0 | 88 } |
89 } |