diff src/video/SDL_yuv.c @ 1336:3692456e7b0f

Use SDL_ prefixed versions of C library functions. FIXME: Change #include <stdlib.h> to #include "SDL_stdlib.h" Change #include <string.h> to #include "SDL_string.h" Make sure nothing else broke because of this...
author Sam Lantinga <slouken@libsdl.org>
date Tue, 07 Feb 2006 06:59:48 +0000
parents 450721ad5436
children 604d73db6802
line wrap: on
line diff
--- a/src/video/SDL_yuv.c	Mon Feb 06 17:28:04 2006 +0000
+++ b/src/video/SDL_yuv.c	Tue Feb 07 06:59:48 2006 +0000
@@ -44,7 +44,7 @@
 	}
 
 	/* Display directly on video surface, if possible */
-	if ( getenv("SDL_VIDEO_YUV_DIRECT") ) {
+	if ( SDL_getenv("SDL_VIDEO_YUV_DIRECT") ) {
 		if ( (display == SDL_PublicSurface) &&
 		     ((SDL_VideoSurface->format->BytesPerPixel == 2) ||
 		      (SDL_VideoSurface->format->BytesPerPixel == 4)) ) {
@@ -52,7 +52,7 @@
 		}
 	}
 	overlay = NULL;
-        yuv_hwaccel = getenv("SDL_VIDEO_YUV_HWACCEL");
+        yuv_hwaccel = SDL_getenv("SDL_VIDEO_YUV_HWACCEL");
 	if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) &&
 	     (!yuv_hwaccel || (*yuv_hwaccel != '0')) ) {
 		overlay = video->CreateYUVOverlay(this, w, h, format, display);
@@ -85,6 +85,6 @@
 		if ( overlay->hwfuncs ) {
 			overlay->hwfuncs->FreeHW(current_video, overlay);
 		}
-		free(overlay);
+		SDL_free(overlay);
 	}
 }