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2 ><HEAD
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3 ><TITLE
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4 >SDL_GetRGBA</TITLE
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.61
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16 TITLE="SDL_GetRGB"
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19 TITLE="SDL_CreateRGBSurface"
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20 HREF="sdlcreatergbsurface.html"></HEAD
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35 ><TR
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37 COLSPAN="3"
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39 >SDL Library Documentation</TH
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43 WIDTH="10%"
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47 HREF="sdlgetrgb.html"
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48 >Prev</A
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLGETRGBA"
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71 >SDL_GetRGBA</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN1290"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_GetRGBA -- Get RGBA values from a pixel in the specified pixel format.</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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84 NAME="AEN1293"
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN1294"
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92 ></A
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"</PRE
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98 ><P
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99 ><CODE
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100 ><CODE
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101 CLASS="FUNCDEF"
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102 >void <B
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103 CLASS="FSFUNC"
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104 >SDL_GetRGBA</B
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105 ></CODE
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106 >(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);</CODE
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107 ></P
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108 ><P
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109 ></P
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110 ></DIV
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113 CLASS="REFSECT1"
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114 ><A
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115 NAME="AEN1300"
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116 ></A
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117 ><H2
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118 >Description</H2
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119 ><P
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120 >Get RGBA component values from a pixel stored in the specified pixel format.</P
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121 ><P
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122 >This function uses the entire 8-bit [0..255] range when converting color
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123 components from pixel formats with less than 8-bits per RGB component
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124 (e.g., a completely white pixel in 16-bit RGB565 format would return
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125 [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).</P
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126 ><P
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127 >If the surface has no alpha component, the alpha will be returned as 0xff
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128 (100% opaque).</P
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129 ></DIV
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130 ><DIV
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131 CLASS="REFSECT1"
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132 ><A
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133 NAME="AEN1305"
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134 ></A
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135 ><H2
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136 >See Also</H2
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137 ><P
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138 ><A
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139 HREF="sdlgetrgb.html"
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140 >SDL_GetRGB</A
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141 >,
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142 <A
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143 HREF="sdlmaprgb.html"
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144 >SDL_MapRGB</A
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145 >,
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146 <A
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147 HREF="sdlmaprgba.html"
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148 >SDL_MapRGBA</A
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149 >,
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150 <A
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151 HREF="sdlpixelformat.html"
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152 >SDL_PixelFormat</A
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153 ></P
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170 HREF="sdlgetrgb.html"
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171 >Prev</A
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187 >Next</A
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195 >SDL_GetRGB</TD
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208 >SDL_CreateRGBSurface</TD
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