Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 392:71fe0b713085
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 04 Jun 2002 22:30:40 +0000 |
parents | 19e73568a75c |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 struct WMcursor { |
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24 Cursor curs; |
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25 }; |
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26 |
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27 static void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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28 |
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29 if ( cursor != NULL ) |
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30 free (cursor); |
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31 } |
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32 |
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33 /* Use the Carbon cursor routines for now */ |
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34 static WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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35 int w, int h, int hot_x, int hot_y) { |
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36 WMcursor *cursor; |
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37 int row, bytes; |
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38 |
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39 /* Allocate the cursor memory */ |
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40 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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41 if ( cursor == NULL ) { |
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42 SDL_OutOfMemory(); |
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43 return(NULL); |
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44 } |
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45 memset(cursor, 0, sizeof(*cursor)); |
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46 |
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47 if (w > 16) |
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48 w = 16; |
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49 |
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50 if (h > 16) |
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51 h = 16; |
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52 |
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53 bytes = (w+7)/8; |
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54 |
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55 for ( row=0; row<h; ++row ) { |
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56 memcpy(&cursor->curs.data[row], data, bytes); |
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57 data += bytes; |
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58 } |
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59 for ( row=0; row<h; ++row ) { |
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60 memcpy(&cursor->curs.mask[row], mask, bytes); |
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61 mask += bytes; |
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62 } |
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63 cursor->curs.hotSpot.h = hot_x; |
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64 cursor->curs.hotSpot.v = hot_y; |
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65 |
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66 return(cursor); |
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67 } |
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68 |
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69 static int QZ_cursor_visible = 1; |
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70 |
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71 static int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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72 |
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73 if ( cursor == NULL) { |
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74 if ( QZ_cursor_visible ) { |
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75 HideCursor (); |
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76 QZ_cursor_visible = 0; |
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77 } |
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78 } |
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79 else { |
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80 SetCursor(&cursor->curs); |
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81 if ( ! QZ_cursor_visible ) { |
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82 ShowCursor (); |
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83 QZ_cursor_visible = 1; |
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84 } |
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85 } |
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86 |
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87 return 1; |
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88 } |
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89 |
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90 /** |
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91 * Coordinate conversion functions, for convenience |
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92 * Cocoa sets the origin at the lower left corner of the window/screen |
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93 * SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner |
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94 * The routines were written so they could be called before SetVideoMode() has finished; |
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95 * this might have limited usefulness at the moment, but the extra cost is trivial. |
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96 **/ |
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97 |
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98 /* Convert Cocoa screen coordinate to Cocoa window coordinate */ |
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99 static void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) { |
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100 |
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101 *p = [ qz_window convertScreenToBase:*p ]; |
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102 } |
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103 |
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104 |
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105 /* Convert Cocoa window coordinate to Cocoa screen coordinate */ |
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106 static void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) { |
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107 |
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108 *p = [ qz_window convertBaseToScreen:*p ]; |
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109 } |
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110 |
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111 /* Convert SDL coordinate to Cocoa coordinate */ |
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112 static void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) { |
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113 |
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114 int height; |
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115 |
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116 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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117 |
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118 height = CGDisplayPixelsHigh (display_id); |
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119 } |
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120 else { |
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121 |
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122 height = NSHeight ( [ qz_window frame ] ); |
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123 if ( [ qz_window styleMask ] & NSTitledWindowMask ) { |
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124 |
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125 height -= 22; |
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126 } |
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127 } |
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128 |
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129 p->y = height - p->y; |
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130 } |
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131 |
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132 /* Convert Cocoa coordinate to SDL coordinate */ |
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133 static void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) { |
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134 |
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135 QZ_PrivateSDLToCocoa (this, p); |
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136 } |
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137 |
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138 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */ |
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139 static CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) { |
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140 |
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141 CGPoint cgp; |
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142 |
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143 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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144 |
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145 int height; |
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146 |
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147 QZ_PrivateSDLToCocoa (this, p); |
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148 QZ_PrivateLocalToGlobal (this, p); |
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149 |
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150 height = CGDisplayPixelsHigh (display_id); |
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151 p->y = height - p->y; |
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152 } |
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153 |
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154 cgp.x = p->x; |
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155 cgp.y = p->y; |
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156 |
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157 return cgp; |
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158 } |
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159 |
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160 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */ |
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161 static void QZ_PrivateCGToSDL (_THIS, NSPoint *p) { |
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162 |
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163 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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164 |
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165 int height; |
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166 |
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167 /* Convert CG Global to Cocoa Global */ |
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168 height = CGDisplayPixelsHigh (display_id); |
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169 p->y = height - p->y; |
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170 |
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171 QZ_PrivateGlobalToLocal (this, p); |
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172 QZ_PrivateCocoaToSDL (this, p); |
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173 } |
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174 } |
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175 |
272
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176 static void QZ_PrivateWarpCursor (_THIS, int x, int y) { |
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177 |
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178 NSPoint p; |
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179 CGPoint cgp; |
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180 |
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181 p = NSMakePoint (x, y); |
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182 cgp = QZ_PrivateSDLToCG (this, &p); |
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183 CGDisplayMoveCursorToPoint (display_id, cgp); |
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184 warp_ticks = SDL_GetTicks(); |
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185 warp_flag = 1; |
303
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186 |
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187 SDL_PrivateMouseMotion(0, 0, x, y); |
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188 } |
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189 |
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190 static void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
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191 |
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192 /* Only allow warping when in foreground */ |
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193 if ( ! inForeground ) |
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194 return; |
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195 |
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196 /* Do the actual warp */ |
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197 QZ_PrivateWarpCursor (this, x, y); |
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198 } |
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199 |
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200 static void QZ_MoveWMCursor (_THIS, int x, int y) { } |
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201 static void QZ_CheckMouseMode (_THIS) { } |
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202 |
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203 static void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
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204 |
158
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205 if ( qz_window != nil ) { |
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206 NSString *string; |
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207 if ( title != NULL ) { |
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208 string = [ [ NSString alloc ] initWithCString:title ]; |
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209 [ qz_window setTitle:string ]; |
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210 [ string release ]; |
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211 } |
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212 if ( icon != NULL ) { |
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213 string = [ [ NSString alloc ] initWithCString:icon ]; |
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214 [ qz_window setMiniwindowTitle:string ]; |
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215 [ string release ]; |
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216 } |
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217 } |
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218 } |
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219 |
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220 static void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) |
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221 { |
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222 NSBitmapImageRep *imgrep; |
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223 NSImage *img; |
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224 SDL_Surface *mergedSurface; |
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225 Uint8 *surfPtr; |
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226 int i,j,masksize; |
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227 NSAutoreleasePool *pool; |
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228 SDL_Rect rrect; |
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229 NSSize imgSize = {icon->w, icon->h}; |
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230 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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231 SDL_GetClipRect(icon, &rrect); |
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232 /* create a big endian RGBA surface */ |
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233 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, |
324
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234 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); |
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235 if (mergedSurface==NULL) { |
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236 NSLog(@"Error creating surface for merge"); |
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237 goto freePool; |
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238 } |
269
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239 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { |
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240 NSLog(@"Error blitting to mergedSurface"); |
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241 goto freePool; |
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242 } |
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243 if (mask) { |
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244 masksize=icon->w*icon->h; |
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245 surfPtr = (Uint8 *)mergedSurface->pixels; |
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246 #define ALPHASHIFT 3 |
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247 for (i=0;i<masksize;i+=8) |
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248 for (j=0;j<8;j++) |
390
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249 surfPtr[ALPHASHIFT+((i+j)<<2)]=(mask[i>>3]&(1<<(7-j)))?0xFF:0x00; |
269
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250 } |
390
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251 imgrep = [ [ NSBitmapImageRep alloc] |
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252 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels |
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253 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 |
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254 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace |
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255 bytesPerRow:icon->w<<2 bitsPerPixel:32 ]; |
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256 img = [ [ NSImage alloc ] initWithSize:imgSize ]; |
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257 [ img addRepresentation: imgrep ]; |
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258 [ NSApp setApplicationIconImage:img ]; |
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259 [ img release ]; |
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260 [ imgrep release ]; |
269
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261 SDL_FreeSurface(mergedSurface); |
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262 freePool: |
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263 [pool release]; |
47
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Added initial support for Quartz video (thanks Darrell!)
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264 } |
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265 |
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266 static int QZ_IconifyWindow (_THIS) { |
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Added initial support for Quartz video (thanks Darrell!)
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267 |
45b1c4303f87
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268 /* Bug! minimize erases the framebuffer */ |
158
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Date: Tue, 21 Aug 2001 03:50:01 +0200
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269 if ( ! [ qz_window isMiniaturized ] ) { |
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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270 [ qz_window miniaturize:nil ]; |
47
45b1c4303f87
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271 return 1; |
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|
272 } |
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Added initial support for Quartz video (thanks Darrell!)
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273 else { |
158
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274 SDL_SetError ("qz_window already iconified"); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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275 return 0; |
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Added initial support for Quartz video (thanks Darrell!)
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|
276 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
277 } |
45b1c4303f87
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|
278 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
279 /* |
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280 static int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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281 info->nsWindowPtr = qz_window; |
47
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282 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
283 }*/ |
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Added initial support for Quartz video (thanks Darrell!)
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|
284 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
285 static SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
286 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
287 switch (grab_mode) { |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
288 case SDL_GRAB_QUERY: |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
289 break; |
390
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Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
290 case SDL_GRAB_OFF: |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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changeset
|
291 CGAssociateMouseAndMouseCursorPosition (1); |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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changeset
|
292 currentGrabMode = SDL_GRAB_OFF; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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changeset
|
293 break; |
390
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Date: Sat, 1 Jun 2002 17:56:45 -0500
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diff
changeset
|
294 case SDL_GRAB_ON: |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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changeset
|
295 QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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|
296 CGAssociateMouseAndMouseCursorPosition (0); |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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parents:
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changeset
|
297 currentGrabMode = SDL_GRAB_ON; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
298 break; |
390
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Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
299 case SDL_GRAB_FULLSCREEN: |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
300 break; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
301 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
302 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
303 return currentGrabMode; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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|
304 } |