Mercurial > sdl-ios-xcode
annotate BUGS @ 156:7064032cbe77
Is this right??
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 20 Aug 2001 00:10:35 +0000 |
parents | 50d2b5305c2c |
children | 37e3ca9254c7 |
rev | line source |
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0 | 1 |
2 All: | |
3 Audio rate conversion is only implemented by multiplying or dividing | |
4 by a power of two. This is a side-effect of the requirement that the | |
5 raw audio buffer size be a power of two, and can hopefully be fixed. | |
6 This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/ | |
7 | |
8 When the implementation is writing directly to video memory the mouse | |
9 cursor doesn't work properly. Applications which do this should use | |
10 their own mouse cursor and call SDL_ShowCursor(0) to hide the system | |
11 cursor. | |
12 | |
13 Linux: | |
14 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
15 It requires handling of keyboard mapping events and using the XIM | |
16 input translation extension. I will implement it as requested. | |
17 Latin-1 keyboard input works fine. | |
18 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
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19 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
20 |
0 | 21 The AAlib, GGI, and SVGAlib video drivers are not heavily tested. |
22 | |
23 Win32: | |
24 The MCI driver can't tell if the CD-ROM drive is paused or stopped. | |
25 | |
26 The SDL_INIT_EVENTTHREAD flag is not supported on Win32 | |
27 (Idea: create a separate DirectInput polling thread) | |
28 The main purpose of this flag is for smooth cursor motion in | |
29 fullscreen environments. | |
30 | |
31 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
32 This requires the ToUnicode() API which is only implemented on | |
33 Windows NT/2000, not on Windows 95/98. | |
34 Latin-1 keyboard input works fine. | |
35 | |
36 Joysticks are only supported under the Win32 MultiMedia API, | |
37 DirectInput support is not yet implemented. | |
38 | |
39 BeOS: | |
40 BePPC is not supported, apparently not even by Be Inc. | |
41 | |
42 SDL_WM_GrabInput() is not implemented. | |
43 Does anyone know how to do this? SDL_WM_GrabInput() is designed | |
44 to prevent the user from switching input and mouse focus away from | |
45 the SDL application. | |
46 | |
47 Continuous relative mouse motion is not implemented. | |
48 | |
49 Wide UNICODE character input (Kanji, etc.) has not been tested. | |
50 Latin-1 keyboard input works fine. | |
51 | |
52 MacOS: | |
53 Palette handling isn't implemented in windowed mode yet. | |
54 | |
55 Audio hasn't been extensively tested, in particular the locking | |
56 isn't implemented and mixer routines may not call malloc() or free() | |
57 because they are called at interrupt time. | |
58 | |
59 SDL_WM_GrabInput() is not implemented. | |
60 Does anyone know how to do this? SDL_WM_GrabInput() is designed | |
61 to prevent the user from switching input and mouse focus away from | |
62 the SDL application. | |
63 | |
64 Continuous relative mouse motion is not implemented. | |
65 | |
66 SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet. | |
67 | |
68 Not all of the keys are properly recognized on the keyboard. | |
69 | |
70 MacOS X: | |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
71 Joystick and CD-ROM functions are not implemented yet. |
0 | 72 |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
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73 Window management buttons don't draw correctly. |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
74 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
75 Window may not close when unsetting video mode and resetting. |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
76 |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
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77 Resizeable windows aren't implemented yet. |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
78 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
79 Depth switching for windowed mode isn't implemented yet. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
80 |
0 | 81 Palette handling isn't implemented in windowed mode yet. |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
82 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
83 Command-line arguments Dialog is not implemented yet. |
0 | 84 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
85 Fullscreen drawing has some artifacts. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
86 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
87 Fullscreen window covers *all* other windows - even force quit. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
88 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
89 Fullscreen OpenGL for the software renderer is broken. |
0 | 90 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
91 Some OpenGL parameters are not accounted for, for example color bits customization. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
92 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
93 Getting OpenGL context parameters is not implemented. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
94 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
95 Continuous mouse motion perhaps is not as smooth as it should be. |
0 | 96 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
97 SDL_WM_GrabInput() is implemented, but it "freezes" the hardware |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
98 cursor in the center of the window/screen. Also, mouse moved events |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
27
diff
changeset
|
99 are not generated, and the keyboard cannot be grabbed. |
0 | 100 |
101 Not all of the keys are properly recognized on the keyboard. | |
102 | |
103 MacOS X seems to have a broken pthread_cancel() implementation. | |
104 | |
105 FreeBSD: | |
106 pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't | |
107 work on versions of FreeBSD earlier than 4.0. | |
108 | |
109 The CD-ROM handling doesn't work completely. | |
110 | |
111 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
112 It requires handling of keyboard mapping events and using the XIM | |
113 input translation extension. I will implement it as requested. | |
114 Latin-1 keyboard input works fine. | |
115 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
116 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
117 |
0 | 118 Solaris: |
119 The joystick functions are not implemented yet. | |
120 | |
121 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
122 It requires handling of keyboard mapping events and using the XIM | |
123 input translation extension. I will implement it as requested. | |
124 Latin-1 keyboard input works fine. | |
125 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
126 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
127 |
0 | 128 IRIX: |
129 The CD-ROM handling doesn't work completely. | |
130 | |
131 The joystick functions are not implemented yet. | |
132 | |
133 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
134 It requires handling of keyboard mapping events and using the XIM | |
135 input translation extension. I will implement it as requested. | |
136 Latin-1 keyboard input works fine. | |
137 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
138 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
139 |
0 | 140 OpenBSD: -= NOT YET SUPPORTED =- |
141 This is reported to work, but I haven't verified this. | |
142 | |
143 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
144 It requires handling of keyboard mapping events and using the XIM | |
145 input translation extension. I will implement it as requested. | |
146 Latin-1 keyboard input works fine. | |
147 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
148 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
149 |
0 | 150 OSF/Tru64: -= NOT YET SUPPORTED =- |
151 The audio functions are not implemented yet. | |
152 | |
153 Joysticks and CD-ROM functions are not implemented yet. | |
154 | |
155 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
156 It requires handling of keyboard mapping events and using the XIM | |
157 input translation extension. I will implement it as requested. | |
158 Latin-1 keyboard input works fine. | |
159 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
160 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
161 |
0 | 162 AIX: -= NOT YET SUPPORTED =- |
163 This port has only been tested with AIX 4.3.3 | |
164 | |
165 The OpenGL support doesn't work yet. | |
166 | |
167 The joystick subsystem isn't implemented yet. | |
168 | |
169 Endian detection doesn't work yet - needs a unique CPP symbol. | |
170 | |
171 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
172 It requires handling of keyboard mapping events and using the XIM | |
173 input translation extension. I will implement it as requested. | |
174 Latin-1 keyboard input works fine. | |
175 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
176 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
177 |
0 | 178 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de |
179 More information on this port is available at: | |
180 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/ | |
181 | |
182 QNX: -= NOT YET SUPPORTED =- | |
183 Configuration doesn't work right, Makefiles still need to be | |
184 tweaked (need to add libraries to any apps that use sdl_config | |
185 to figure out what libs they need). | |
186 | |
187 Only static libraries are being made, no shared ones. | |
188 | |
189 The only hardware surface is the primary view surface. | |
190 | |
191 Mouse events don't seem to be working right. | |
192 | |
193 Fullscreen doesn't display correctly. | |
194 | |
195 The software surfaces could use some speed up. | |
196 | |
197 It doesn't look like the OpenGL stuff is there. (did a grep for | |
198 PdCreateOpenGLContext, nothing found). | |
199 | |
200 The mouse cursor doesn't look right. | |
201 | |
202 AmigaOS: -= NOT YET SUPPORTED =- | |
203 The OpenGL support isn't implemented yet. | |
204 | |
205 SDL_WM_GrabInput() is not implemented. | |
206 Does anyone know how to do this? SDL_WM_GrabInput() is designed | |
207 to prevent the user from switching input and mouse focus away from | |
208 the SDL application. | |
209 | |
210 Continuous relative mouse motion is not implemented. | |
211 | |
212 The AmigaOS port was done by Gabriele.Greco@galactica.it |